diff options
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_context.h')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_context.h | 42 |
1 files changed, 36 insertions, 6 deletions
diff --git a/src/gallium/drivers/i915simple/i915_context.h b/src/gallium/drivers/i915simple/i915_context.h index 2d876925b2..5cc38cdc85 100644 --- a/src/gallium/drivers/i915simple/i915_context.h +++ b/src/gallium/drivers/i915simple/i915_context.h @@ -79,6 +79,40 @@ #define I915_MAX_CONSTANT 32 +/** See constant_flags[] below */ +#define I915_CONSTFLAG_USER 0x1f + + +/** + * Subclass of pipe_shader_state + */ +struct i915_fragment_shader +{ + struct pipe_shader_state state; + uint *program; + uint program_len; + + /** + * constants introduced during translation. + * These are placed at the end of the constant buffer and grow toward + * the beginning (eg: slot 31, 30 29, ...) + * User-provided constants start at 0. + * This allows both types of constants to co-exist (until there's too many) + * and doesn't require regenerating/changing the fragment program to + * shuffle constants around. + */ + uint num_constants; + float constants[I915_MAX_CONSTANT][4]; + + /** + * Status of each constant + * if I915_CONSTFLAG_PARAM, the value must be taken from the corresponding + * slot of the user's constant buffer. (set by pipe->set_constant_buffer()) + * Else, the bitmask indicates which components are occupied by immediates. + */ + ubyte constant_flags[I915_MAX_CONSTANT]; +}; + struct i915_cache_context; @@ -93,11 +127,6 @@ struct i915_state float constants[PIPE_SHADER_TYPES][I915_MAX_CONSTANT][4]; /** number of constants passed in through a constant buffer */ uint num_user_constants[PIPE_SHADER_TYPES]; - /** user constants, plus extra constants from shader translation */ - uint num_constants[PIPE_SHADER_TYPES]; - - uint *program; - uint program_len; /* texture sampler state */ unsigned sampler[I915_TEX_UNITS][3]; @@ -187,7 +216,8 @@ struct i915_context const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS]; const struct i915_depth_stencil_state *depth_stencil; const struct i915_rasterizer_state *rasterizer; - const struct pipe_shader_state *fs; + + struct i915_fragment_shader *fs; struct pipe_blend_color blend_color; struct pipe_clip_state clip; |