diff options
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_prim_emit.c')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_prim_emit.c | 219 |
1 files changed, 0 insertions, 219 deletions
diff --git a/src/gallium/drivers/i915simple/i915_prim_emit.c b/src/gallium/drivers/i915simple/i915_prim_emit.c deleted file mode 100644 index d9a5c40ab9..0000000000 --- a/src/gallium/drivers/i915simple/i915_prim_emit.c +++ /dev/null @@ -1,219 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "draw/draw_pipe.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "util/u_pack_color.h" - -#include "i915_context.h" -#include "i915_reg.h" -#include "i915_state.h" -#include "i915_batch.h" - - - -/** - * Primitive emit to hardware. No support for vertex buffers or any - * nice fast paths. - */ -struct setup_stage { - struct draw_stage stage; /**< This must be first (base class) */ - - struct i915_context *i915; -}; - - - -/** - * Basically a cast wrapper. - */ -static INLINE struct setup_stage *setup_stage( struct draw_stage *stage ) -{ - return (struct setup_stage *)stage; -} - - -/** - * Extract the needed fields from vertex_header and emit i915 dwords. - * Recall that the vertices are constructed by the 'draw' module and - * have a couple of slots at the beginning (1-dword header, 4-dword - * clip pos) that we ignore here. - */ -static INLINE void -emit_hw_vertex( struct i915_context *i915, - const struct vertex_header *vertex) -{ - const struct vertex_info *vinfo = &i915->current.vertex_info; - uint i; - uint count = 0; /* for debug/sanity */ - - assert(!i915->dirty); - - for (i = 0; i < vinfo->num_attribs; i++) { - const uint j = vinfo->attrib[i].src_index; - const float *attrib = vertex->data[j]; - switch (vinfo->attrib[i].emit) { - case EMIT_1F: - OUT_BATCH( fui(attrib[0]) ); - count++; - break; - case EMIT_2F: - OUT_BATCH( fui(attrib[0]) ); - OUT_BATCH( fui(attrib[1]) ); - count += 2; - break; - case EMIT_3F: - OUT_BATCH( fui(attrib[0]) ); - OUT_BATCH( fui(attrib[1]) ); - OUT_BATCH( fui(attrib[2]) ); - count += 3; - break; - case EMIT_4F: - OUT_BATCH( fui(attrib[0]) ); - OUT_BATCH( fui(attrib[1]) ); - OUT_BATCH( fui(attrib[2]) ); - OUT_BATCH( fui(attrib[3]) ); - count += 4; - break; - case EMIT_4UB: - OUT_BATCH( pack_ub4(float_to_ubyte( attrib[2] ), - float_to_ubyte( attrib[1] ), - float_to_ubyte( attrib[0] ), - float_to_ubyte( attrib[3] )) ); - count += 1; - break; - default: - assert(0); - } - } - assert(count == vinfo->size); -} - - - -static INLINE void -emit_prim( struct draw_stage *stage, - struct prim_header *prim, - unsigned hwprim, - unsigned nr ) -{ - struct i915_context *i915 = setup_stage(stage)->i915; - unsigned vertex_size; - unsigned i; - - if (i915->dirty) - i915_update_derived( i915 ); - - if (i915->hardware_dirty) - i915_emit_hardware_state( i915 ); - - /* need to do this after validation! */ - vertex_size = i915->current.vertex_info.size * 4; /* in bytes */ - assert(vertex_size >= 12); /* never smaller than 12 bytes */ - - if (!BEGIN_BATCH( 1 + nr * vertex_size / 4, 0 )) { - FLUSH_BATCH(NULL); - - /* Make sure state is re-emitted after a flush: - */ - i915_update_derived( i915 ); - i915_emit_hardware_state( i915 ); - - if (!BEGIN_BATCH( 1 + nr * vertex_size / 4, 0 )) { - assert(0); - return; - } - } - - /* Emit each triangle as a single primitive. I told you this was - * simple. - */ - OUT_BATCH(_3DPRIMITIVE | - hwprim | - ((4 + vertex_size * nr)/4 - 2)); - - for (i = 0; i < nr; i++) - emit_hw_vertex(i915, prim->v[i]); -} - - -static void -setup_tri( struct draw_stage *stage, struct prim_header *prim ) -{ - emit_prim( stage, prim, PRIM3D_TRILIST, 3 ); -} - - -static void -setup_line(struct draw_stage *stage, struct prim_header *prim) -{ - emit_prim( stage, prim, PRIM3D_LINELIST, 2 ); -} - - -static void -setup_point(struct draw_stage *stage, struct prim_header *prim) -{ - emit_prim( stage, prim, PRIM3D_POINTLIST, 1 ); -} - - -static void setup_flush( struct draw_stage *stage, unsigned flags ) -{ -} - -static void reset_stipple_counter( struct draw_stage *stage ) -{ -} - -static void render_destroy( struct draw_stage *stage ) -{ - FREE( stage ); -} - - -/** - * Create a new primitive setup/render stage. This gets plugged into - * the 'draw' module's pipeline. - */ -struct draw_stage *i915_draw_render_stage( struct i915_context *i915 ) -{ - struct setup_stage *setup = CALLOC_STRUCT(setup_stage); - - setup->i915 = i915; - setup->stage.draw = i915->draw; - setup->stage.point = setup_point; - setup->stage.line = setup_line; - setup->stage.tri = setup_tri; - setup->stage.flush = setup_flush; - setup->stage.reset_stipple_counter = reset_stipple_counter; - setup->stage.destroy = render_destroy; - - return &setup->stage; -} |