diff options
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_state.c')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_state.c | 796 |
1 files changed, 0 insertions, 796 deletions
diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c deleted file mode 100644 index 7d48e6e84d..0000000000 --- a/src/gallium/drivers/i915simple/i915_state.c +++ /dev/null @@ -1,796 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "draw/draw_context.h" -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "tgsi/tgsi_parse.h" - -#include "i915_context.h" -#include "i915_reg.h" -#include "i915_state.h" -#include "i915_state_inlines.h" -#include "i915_fpc.h" - -/* The i915 (and related graphics cores) do not support GL_CLAMP. The - * Intel drivers for "other operating systems" implement GL_CLAMP as - * GL_CLAMP_TO_EDGE, so the same is done here. - */ -static unsigned -translate_wrap_mode(unsigned wrap) -{ - switch (wrap) { - case PIPE_TEX_WRAP_REPEAT: - return TEXCOORDMODE_WRAP; - case PIPE_TEX_WRAP_CLAMP: - return TEXCOORDMODE_CLAMP_EDGE; /* not quite correct */ - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - return TEXCOORDMODE_CLAMP_EDGE; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - return TEXCOORDMODE_CLAMP_BORDER; -// case PIPE_TEX_WRAP_MIRRORED_REPEAT: -// return TEXCOORDMODE_MIRROR; - default: - return TEXCOORDMODE_WRAP; - } -} - -static unsigned translate_img_filter( unsigned filter ) -{ - switch (filter) { - case PIPE_TEX_FILTER_NEAREST: - return FILTER_NEAREST; - case PIPE_TEX_FILTER_LINEAR: - return FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: - return FILTER_ANISOTROPIC; - default: - assert(0); - return FILTER_NEAREST; - } -} - -static unsigned translate_mip_filter( unsigned filter ) -{ - switch (filter) { - case PIPE_TEX_MIPFILTER_NONE: - return MIPFILTER_NONE; - case PIPE_TEX_MIPFILTER_NEAREST: - return MIPFILTER_NEAREST; - case PIPE_TEX_MIPFILTER_LINEAR: - return MIPFILTER_LINEAR; - default: - assert(0); - return MIPFILTER_NONE; - } -} - - -/* None of this state is actually used for anything yet. - */ -static void * -i915_create_blend_state(struct pipe_context *pipe, - const struct pipe_blend_state *blend) -{ - struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state ); - - { - unsigned eqRGB = blend->rgb_func; - unsigned srcRGB = blend->rgb_src_factor; - unsigned dstRGB = blend->rgb_dst_factor; - - unsigned eqA = blend->alpha_func; - unsigned srcA = blend->alpha_src_factor; - unsigned dstA = blend->alpha_dst_factor; - - /* Special handling for MIN/MAX filter modes handled at - * state_tracker level. - */ - - if (srcA != srcRGB || - dstA != dstRGB || - eqA != eqRGB) { - - cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD | - IAB_MODIFY_ENABLE | - IAB_ENABLE | - IAB_MODIFY_FUNC | - IAB_MODIFY_SRC_FACTOR | - IAB_MODIFY_DST_FACTOR | - SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) | - DST_ABLND_FACT(i915_translate_blend_factor(dstA)) | - (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT)); - } - else { - cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD | - IAB_MODIFY_ENABLE | - 0); - } - } - - cso_data->modes4 |= (_3DSTATE_MODES_4_CMD | - ENABLE_LOGIC_OP_FUNC | - LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func))); - - if (blend->logicop_enable) - cso_data->LIS5 |= S5_LOGICOP_ENABLE; - - if (blend->dither) - cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE; - - if ((blend->colormask & PIPE_MASK_R) == 0) - cso_data->LIS5 |= S5_WRITEDISABLE_RED; - - if ((blend->colormask & PIPE_MASK_G) == 0) - cso_data->LIS5 |= S5_WRITEDISABLE_GREEN; - - if ((blend->colormask & PIPE_MASK_B) == 0) - cso_data->LIS5 |= S5_WRITEDISABLE_BLUE; - - if ((blend->colormask & PIPE_MASK_A) == 0) - cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA; - - if (blend->blend_enable) { - unsigned funcRGB = blend->rgb_func; - unsigned srcRGB = blend->rgb_src_factor; - unsigned dstRGB = blend->rgb_dst_factor; - - cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE | - SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) | - DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) | - (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT)); - } - - return cso_data; -} - -static void i915_bind_blend_state(struct pipe_context *pipe, - void *blend) -{ - struct i915_context *i915 = i915_context(pipe); - draw_flush(i915->draw); - - i915->blend = (struct i915_blend_state*)blend; - - i915->dirty |= I915_NEW_BLEND; -} - - -static void i915_delete_blend_state(struct pipe_context *pipe, void *blend) -{ - FREE(blend); -} - -static void i915_set_blend_color( struct pipe_context *pipe, - const struct pipe_blend_color *blend_color ) -{ - struct i915_context *i915 = i915_context(pipe); - draw_flush(i915->draw); - - i915->blend_color = *blend_color; - - i915->dirty |= I915_NEW_BLEND; -} - -static void * -i915_create_sampler_state(struct pipe_context *pipe, - const struct pipe_sampler_state *sampler) -{ - struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state ); - const unsigned ws = sampler->wrap_s; - const unsigned wt = sampler->wrap_t; - const unsigned wr = sampler->wrap_r; - unsigned minFilt, magFilt; - unsigned mipFilt; - - cso->templ = sampler; - - mipFilt = translate_mip_filter(sampler->min_mip_filter); - minFilt = translate_img_filter( sampler->min_img_filter ); - magFilt = translate_img_filter( sampler->mag_img_filter ); - - if (sampler->max_anisotropy > 2.0) { - cso->state[0] |= SS2_MAX_ANISO_4; - } - - { - int b = (int) (sampler->lod_bias * 16.0); - b = CLAMP(b, -256, 255); - cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK); - } - - /* Shadow: - */ - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) - { - cso->state[0] |= (SS2_SHADOW_ENABLE | - i915_translate_compare_func(sampler->compare_func)); - - minFilt = FILTER_4X4_FLAT; - magFilt = FILTER_4X4_FLAT; - } - - cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) | - (mipFilt << SS2_MIP_FILTER_SHIFT) | - (magFilt << SS2_MAG_FILTER_SHIFT)); - - cso->state[1] |= - ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) | - (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) | - (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT)); - - if (sampler->normalized_coords) - cso->state[1] |= SS3_NORMALIZED_COORDS; - - { - int minlod = (int) (16.0 * sampler->min_lod); - int maxlod = (int) (16.0 * sampler->max_lod); - minlod = CLAMP(minlod, 0, 16 * 11); - maxlod = CLAMP(maxlod, 0, 16 * 11); - - if (minlod > maxlod) - maxlod = minlod; - - cso->minlod = minlod; - cso->maxlod = maxlod; - } - - { - ubyte r = float_to_ubyte(sampler->border_color[0]); - ubyte g = float_to_ubyte(sampler->border_color[1]); - ubyte b = float_to_ubyte(sampler->border_color[2]); - ubyte a = float_to_ubyte(sampler->border_color[3]); - cso->state[2] = I915PACKCOLOR8888(r, g, b, a); - } - return cso; -} - -static void i915_bind_sampler_states(struct pipe_context *pipe, - unsigned num, void **sampler) -{ - struct i915_context *i915 = i915_context(pipe); - unsigned i; - - assert(num <= PIPE_MAX_SAMPLERS); - - /* Check for no-op */ - if (num == i915->num_samplers && - !memcmp(i915->sampler, sampler, num * sizeof(void *))) - return; - - draw_flush(i915->draw); - - for (i = 0; i < num; ++i) - i915->sampler[i] = sampler[i]; - for (i = num; i < PIPE_MAX_SAMPLERS; ++i) - i915->sampler[i] = NULL; - - i915->num_samplers = num; - - i915->dirty |= I915_NEW_SAMPLER; -} - -static void i915_delete_sampler_state(struct pipe_context *pipe, - void *sampler) -{ - FREE(sampler); -} - - -/** XXX move someday? Or consolidate all these simple state setters - * into one file. - */ - -static void * -i915_create_depth_stencil_state(struct pipe_context *pipe, - const struct pipe_depth_stencil_alpha_state *depth_stencil) -{ - struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state ); - - { - int testmask = depth_stencil->stencil[0].valuemask & 0xff; - int writemask = depth_stencil->stencil[0].writemask & 0xff; - - cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD | - ENABLE_STENCIL_TEST_MASK | - STENCIL_TEST_MASK(testmask) | - ENABLE_STENCIL_WRITE_MASK | - STENCIL_WRITE_MASK(writemask)); - } - - if (depth_stencil->stencil[0].enabled) { - int test = i915_translate_compare_func(depth_stencil->stencil[0].func); - int fop = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op); - int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op); - int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op); - int ref = depth_stencil->stencil[0].ref_value & 0xff; - - cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE | - S5_STENCIL_WRITE_ENABLE | - (ref << S5_STENCIL_REF_SHIFT) | - (test << S5_STENCIL_TEST_FUNC_SHIFT) | - (fop << S5_STENCIL_FAIL_SHIFT) | - (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) | - (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT)); - } - - if (depth_stencil->stencil[1].enabled) { - int test = i915_translate_compare_func(depth_stencil->stencil[1].func); - int fop = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op); - int dfop = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op); - int dpop = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op); - int ref = depth_stencil->stencil[1].ref_value & 0xff; - int tmask = depth_stencil->stencil[1].valuemask & 0xff; - int wmask = depth_stencil->stencil[1].writemask & 0xff; - - cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS | - BFO_ENABLE_STENCIL_FUNCS | - BFO_ENABLE_STENCIL_TWO_SIDE | - BFO_ENABLE_STENCIL_REF | - BFO_STENCIL_TWO_SIDE | - (ref << BFO_STENCIL_REF_SHIFT) | - (test << BFO_STENCIL_TEST_SHIFT) | - (fop << BFO_STENCIL_FAIL_SHIFT) | - (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) | - (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT)); - - cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS | - BFM_ENABLE_STENCIL_TEST_MASK | - BFM_ENABLE_STENCIL_WRITE_MASK | - (tmask << BFM_STENCIL_TEST_MASK_SHIFT) | - (wmask << BFM_STENCIL_WRITE_MASK_SHIFT)); - } - else { - /* This actually disables two-side stencil: The bit set is a - * modify-enable bit to indicate we are changing the two-side - * setting. Then there is a symbolic zero to show that we are - * setting the flag to zero/off. - */ - cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS | - BFO_ENABLE_STENCIL_TWO_SIDE | - 0); - cso->bfo[1] = 0; - } - - if (depth_stencil->depth.enabled) { - int func = i915_translate_compare_func(depth_stencil->depth.func); - - cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE | - (func << S6_DEPTH_TEST_FUNC_SHIFT)); - - if (depth_stencil->depth.writemask) - cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE; - } - - if (depth_stencil->alpha.enabled) { - int test = i915_translate_compare_func(depth_stencil->alpha.func); - ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value); - - cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE | - (test << S6_ALPHA_TEST_FUNC_SHIFT) | - (((unsigned) refByte) << S6_ALPHA_REF_SHIFT)); - } - - return cso; -} - -static void i915_bind_depth_stencil_state(struct pipe_context *pipe, - void *depth_stencil) -{ - struct i915_context *i915 = i915_context(pipe); - draw_flush(i915->draw); - - i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil; - - i915->dirty |= I915_NEW_DEPTH_STENCIL; -} - -static void i915_delete_depth_stencil_state(struct pipe_context *pipe, - void *depth_stencil) -{ - FREE(depth_stencil); -} - - -static void i915_set_scissor_state( struct pipe_context *pipe, - const struct pipe_scissor_state *scissor ) -{ - struct i915_context *i915 = i915_context(pipe); - draw_flush(i915->draw); - - memcpy( &i915->scissor, scissor, sizeof(*scissor) ); - i915->dirty |= I915_NEW_SCISSOR; -} - - -static void i915_set_polygon_stipple( struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple ) -{ -} - - - -static void * -i915_create_fs_state(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct i915_context *i915 = i915_context(pipe); - struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader); - if (!ifs) - return NULL; - - ifs->state.tokens = tgsi_dup_tokens(templ->tokens); - - tgsi_scan_shader(templ->tokens, &ifs->info); - - /* The shader's compiled to i915 instructions here */ - i915_translate_fragment_program(i915, ifs); - - return ifs; -} - -static void -i915_bind_fs_state(struct pipe_context *pipe, void *shader) -{ - struct i915_context *i915 = i915_context(pipe); - draw_flush(i915->draw); - - i915->fs = (struct i915_fragment_shader*) shader; - - i915->dirty |= I915_NEW_FS; -} - -static -void i915_delete_fs_state(struct pipe_context *pipe, void *shader) -{ - struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader; - - if (ifs->program) - FREE(ifs->program); - ifs->program_len = 0; - - FREE((struct tgsi_token *)ifs->state.tokens); - - FREE(ifs); -} - - -static void * -i915_create_vs_state(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct i915_context *i915 = i915_context(pipe); - - /* just pass-through to draw module */ - return draw_create_vertex_shader(i915->draw, templ); -} - -static void i915_bind_vs_state(struct pipe_context *pipe, void *shader) -{ - struct i915_context *i915 = i915_context(pipe); - - /* just pass-through to draw module */ - draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader); - - i915->dirty |= I915_NEW_VS; -} - -static void i915_delete_vs_state(struct pipe_context *pipe, void *shader) -{ - struct i915_context *i915 = i915_context(pipe); - - /* just pass-through to draw module */ - draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader); -} - -static void i915_set_constant_buffer(struct pipe_context *pipe, - uint shader, uint index, - const struct pipe_constant_buffer *buf) -{ - struct i915_context *i915 = i915_context(pipe); - struct pipe_screen *screen = pipe->screen; - draw_flush(i915->draw); - - assert(shader < PIPE_SHADER_TYPES); - assert(index == 0); - - /* Make a copy of shader constants. - * During fragment program translation we may add additional - * constants to the array. - * - * We want to consider the situation where some user constants - * (ex: a material color) may change frequently but the shader program - * stays the same. In that case we should only be updating the first - * N constants, leaving any extras from shader translation alone. - */ - if (buf) { - void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(screen, buf->buffer, - PIPE_BUFFER_USAGE_CPU_READ))) { - memcpy(i915->current.constants[shader], mapped, buf->buffer->size); - pipe_buffer_unmap(screen, buf->buffer); - i915->current.num_user_constants[shader] - = buf->buffer->size / (4 * sizeof(float)); - } - else { - i915->current.num_user_constants[shader] = 0; - } - } - - i915->dirty |= I915_NEW_CONSTANTS; -} - - -static void i915_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) -{ - struct i915_context *i915 = i915_context(pipe); - uint i; - - assert(num <= PIPE_MAX_SAMPLERS); - - /* Check for no-op */ - if (num == i915->num_textures && - !memcmp(i915->texture, texture, num * sizeof(struct pipe_texture *))) - return; - - /* Fixes wrong texture in texobj with VBUF */ - draw_flush(i915->draw); - - for (i = 0; i < num; i++) - pipe_texture_reference((struct pipe_texture **) &i915->texture[i], - texture[i]); - - for (i = num; i < i915->num_textures; i++) - pipe_texture_reference((struct pipe_texture **) &i915->texture[i], - NULL); - - i915->num_textures = num; - - i915->dirty |= I915_NEW_TEXTURE; -} - - - -static void i915_set_framebuffer_state(struct pipe_context *pipe, - const struct pipe_framebuffer_state *fb) -{ - struct i915_context *i915 = i915_context(pipe); - int i; - - draw_flush(i915->draw); - - i915->framebuffer.width = fb->width; - i915->framebuffer.height = fb->height; - i915->framebuffer.nr_cbufs = fb->nr_cbufs; - for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { - pipe_surface_reference(&i915->framebuffer.cbufs[i], fb->cbufs[i]); - } - pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf); - - i915->dirty |= I915_NEW_FRAMEBUFFER; -} - - - -static void i915_set_clip_state( struct pipe_context *pipe, - const struct pipe_clip_state *clip ) -{ - struct i915_context *i915 = i915_context(pipe); - draw_flush(i915->draw); - - draw_set_clip_state(i915->draw, clip); - - i915->dirty |= I915_NEW_CLIP; -} - - - -/* Called when driver state tracker notices changes to the viewport - * matrix: - */ -static void i915_set_viewport_state( struct pipe_context *pipe, - const struct pipe_viewport_state *viewport ) -{ - struct i915_context *i915 = i915_context(pipe); - - i915->viewport = *viewport; /* struct copy */ - - /* pass the viewport info to the draw module */ - draw_set_viewport_state(i915->draw, &i915->viewport); - - i915->dirty |= I915_NEW_VIEWPORT; -} - - -static void * -i915_create_rasterizer_state(struct pipe_context *pipe, - const struct pipe_rasterizer_state *rasterizer) -{ - struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state ); - - cso->templ = rasterizer; - cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR; - cso->light_twoside = rasterizer->light_twoside; - cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE; - cso->ds[1].f = rasterizer->offset_scale; - if (rasterizer->poly_stipple_enable) { - cso->st |= ST1_ENABLE; - } - - if (rasterizer->scissor) - cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT; - else - cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT; - - switch (rasterizer->cull_mode) { - case PIPE_WINDING_NONE: - cso->LIS4 |= S4_CULLMODE_NONE; - break; - case PIPE_WINDING_CW: - cso->LIS4 |= S4_CULLMODE_CW; - break; - case PIPE_WINDING_CCW: - cso->LIS4 |= S4_CULLMODE_CCW; - break; - case PIPE_WINDING_BOTH: - cso->LIS4 |= S4_CULLMODE_BOTH; - break; - } - - { - int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf); - - cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT; - - if (rasterizer->line_smooth) - cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE; - } - - { - int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff); - - cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT; - } - - if (rasterizer->flatshade) { - cso->LIS4 |= (S4_FLATSHADE_ALPHA | - S4_FLATSHADE_COLOR | - S4_FLATSHADE_SPECULAR); - } - - cso->LIS7 = fui( rasterizer->offset_units ); - - - return cso; -} - -static void i915_bind_rasterizer_state( struct pipe_context *pipe, - void *raster ) -{ - struct i915_context *i915 = i915_context(pipe); - - i915->rasterizer = (struct i915_rasterizer_state *)raster; - - /* pass-through to draw module */ - draw_set_rasterizer_state(i915->draw, - (i915->rasterizer ? i915->rasterizer->templ : NULL)); - - i915->dirty |= I915_NEW_RASTERIZER; -} - -static void i915_delete_rasterizer_state(struct pipe_context *pipe, - void *raster) -{ - FREE(raster); -} - -static void i915_set_vertex_buffers(struct pipe_context *pipe, - unsigned count, - const struct pipe_vertex_buffer *buffers) -{ - struct i915_context *i915 = i915_context(pipe); - /* Because we change state before the draw_set_vertex_buffers call - * we need a flush here, just to be sure. - */ - draw_flush(i915->draw); - - memcpy(i915->vertex_buffer, buffers, count * sizeof(buffers[0])); - i915->num_vertex_buffers = count; - - /* pass-through to draw module */ - draw_set_vertex_buffers(i915->draw, count, buffers); -} - -static void i915_set_vertex_elements(struct pipe_context *pipe, - unsigned count, - const struct pipe_vertex_element *elements) -{ - struct i915_context *i915 = i915_context(pipe); - /* Because we change state before the draw_set_vertex_buffers call - * we need a flush here, just to be sure. - */ - draw_flush(i915->draw); - - i915->num_vertex_elements = count; - /* pass-through to draw module */ - draw_set_vertex_elements(i915->draw, count, elements); -} - - -static void i915_set_edgeflags(struct pipe_context *pipe, - const unsigned *bitfield) -{ - /* TODO do something here */ -} - -void -i915_init_state_functions( struct i915_context *i915 ) -{ - i915->base.set_edgeflags = i915_set_edgeflags; - i915->base.create_blend_state = i915_create_blend_state; - i915->base.bind_blend_state = i915_bind_blend_state; - i915->base.delete_blend_state = i915_delete_blend_state; - - i915->base.create_sampler_state = i915_create_sampler_state; - i915->base.bind_sampler_states = i915_bind_sampler_states; - i915->base.delete_sampler_state = i915_delete_sampler_state; - - i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state; - i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state; - i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state; - - i915->base.create_rasterizer_state = i915_create_rasterizer_state; - i915->base.bind_rasterizer_state = i915_bind_rasterizer_state; - i915->base.delete_rasterizer_state = i915_delete_rasterizer_state; - i915->base.create_fs_state = i915_create_fs_state; - i915->base.bind_fs_state = i915_bind_fs_state; - i915->base.delete_fs_state = i915_delete_fs_state; - i915->base.create_vs_state = i915_create_vs_state; - i915->base.bind_vs_state = i915_bind_vs_state; - i915->base.delete_vs_state = i915_delete_vs_state; - - i915->base.set_blend_color = i915_set_blend_color; - i915->base.set_clip_state = i915_set_clip_state; - i915->base.set_constant_buffer = i915_set_constant_buffer; - i915->base.set_framebuffer_state = i915_set_framebuffer_state; - - i915->base.set_polygon_stipple = i915_set_polygon_stipple; - i915->base.set_scissor_state = i915_set_scissor_state; - i915->base.set_sampler_textures = i915_set_sampler_textures; - i915->base.set_viewport_state = i915_set_viewport_state; - i915->base.set_vertex_buffers = i915_set_vertex_buffers; - i915->base.set_vertex_elements = i915_set_vertex_elements; -} |