diff options
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_state_derived.c')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_state_derived.c | 183 |
1 files changed, 0 insertions, 183 deletions
diff --git a/src/gallium/drivers/i915simple/i915_state_derived.c b/src/gallium/drivers/i915simple/i915_state_derived.c deleted file mode 100644 index 178d4e8781..0000000000 --- a/src/gallium/drivers/i915simple/i915_state_derived.c +++ /dev/null @@ -1,183 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "util/u_memory.h" -#include "pipe/p_shader_tokens.h" -#include "draw/draw_context.h" -#include "draw/draw_vertex.h" -#include "i915_context.h" -#include "i915_state.h" -#include "i915_reg.h" -#include "i915_fpc.h" - - - -/** - * Determine the hardware vertex layout. - * Depends on vertex/fragment shader state. - */ -static void calculate_vertex_layout( struct i915_context *i915 ) -{ - const struct i915_fragment_shader *fs = i915->fs; - const enum interp_mode colorInterp = i915->rasterizer->color_interp; - struct vertex_info vinfo; - boolean texCoords[8], colors[2], fog, needW; - uint i; - int src; - - memset(texCoords, 0, sizeof(texCoords)); - colors[0] = colors[1] = fog = needW = FALSE; - memset(&vinfo, 0, sizeof(vinfo)); - - /* Determine which fragment program inputs are needed. Setup HW vertex - * layout below, in the HW-specific attribute order. - */ - for (i = 0; i < fs->info.num_inputs; i++) { - switch (fs->info.input_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - break; - case TGSI_SEMANTIC_COLOR: - assert(fs->info.input_semantic_index[i] < 2); - colors[fs->info.input_semantic_index[i]] = TRUE; - break; - case TGSI_SEMANTIC_GENERIC: - /* usually a texcoord */ - { - const uint unit = fs->info.input_semantic_index[i]; - assert(unit < 8); - texCoords[unit] = TRUE; - needW = TRUE; - } - break; - case TGSI_SEMANTIC_FOG: - fog = TRUE; - break; - default: - assert(0); - } - } - - - /* pos */ - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); - if (needW) { - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src); - vinfo.hwfmt[0] |= S4_VFMT_XYZW; - vinfo.attrib[0].emit = EMIT_4F; - } - else { - draw_emit_vertex_attr(&vinfo, EMIT_3F, INTERP_LINEAR, src); - vinfo.hwfmt[0] |= S4_VFMT_XYZ; - vinfo.attrib[0].emit = EMIT_3F; - } - - /* hardware point size */ - /* XXX todo */ - - /* primary color */ - if (colors[0]) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); - draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); - vinfo.hwfmt[0] |= S4_VFMT_COLOR; - } - - /* secondary color */ - if (colors[1]) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); - draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); - vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG; - } - - /* fog coord, not fog blend factor */ - if (fog) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_FOG, 0); - draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); - vinfo.hwfmt[0] |= S4_VFMT_FOG_PARAM; - } - - /* texcoords */ - for (i = 0; i < 8; i++) { - uint hwtc; - if (texCoords[i]) { - hwtc = TEXCOORDFMT_4D; - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_GENERIC, i); - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); - } - else { - hwtc = TEXCOORDFMT_NOT_PRESENT; - } - vinfo.hwfmt[1] |= hwtc << (i * 4); - } - - draw_compute_vertex_size(&vinfo); - - if (memcmp(&i915->current.vertex_info, &vinfo, sizeof(vinfo))) { - /* Need to set this flag so that the LIS2/4 registers get set. - * It also means the i915_update_immediate() function must be called - * after this one, in i915_update_derived(). - */ - i915->dirty |= I915_NEW_VERTEX_FORMAT; - - memcpy(&i915->current.vertex_info, &vinfo, sizeof(vinfo)); - } -} - - - - -/* Hopefully this will remain quite simple, otherwise need to pull in - * something like the state tracker mechanism. - */ -void i915_update_derived( struct i915_context *i915 ) -{ - if (i915->dirty & (I915_NEW_RASTERIZER | I915_NEW_FS | I915_NEW_VS)) - calculate_vertex_layout( i915 ); - - if (i915->dirty & (I915_NEW_SAMPLER | I915_NEW_TEXTURE)) - i915_update_samplers(i915); - - if (i915->dirty & I915_NEW_TEXTURE) - i915_update_textures(i915); - - if (i915->dirty) - i915_update_immediate( i915 ); - - if (i915->dirty) - i915_update_dynamic( i915 ); - - if (i915->dirty & I915_NEW_FS) { - i915->hardware_dirty |= I915_HW_PROGRAM; /* XXX right? */ - } - - /* HW emit currently references framebuffer state directly: - */ - if (i915->dirty & I915_NEW_FRAMEBUFFER) - i915->hardware_dirty |= I915_HW_STATIC; - - i915->dirty = 0; -} |