diff options
Diffstat (limited to 'src/gallium/drivers/i915simple')
22 files changed, 855 insertions, 552 deletions
diff --git a/src/gallium/drivers/i915simple/Makefile b/src/gallium/drivers/i915simple/Makefile index ee22ba86f9..41a61a0020 100644 --- a/src/gallium/drivers/i915simple/Makefile +++ b/src/gallium/drivers/i915simple/Makefile @@ -1,10 +1,9 @@ - TOP = ../../../.. include $(TOP)/configs/current LIBNAME = i915simple -DRIVER_SOURCES = \ +C_SOURCES = \ i915_blit.c \ i915_clear.c \ i915_flush.c \ @@ -18,7 +17,7 @@ DRIVER_SOURCES = \ i915_state_derived.c \ i915_state_emit.c \ i915_state_sampler.c \ - i915_strings.c \ + i915_screen.c \ i915_prim_emit.c \ i915_prim_vbuf.c \ i915_texture.c \ @@ -26,12 +25,6 @@ DRIVER_SOURCES = \ i915_fpc_translate.c \ i915_surface.c -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - include ../../Makefile.template symlinks: diff --git a/src/gallium/drivers/i915simple/SConscript b/src/gallium/drivers/i915simple/SConscript index f5fb96b995..2366e1247f 100644 --- a/src/gallium/drivers/i915simple/SConscript +++ b/src/gallium/drivers/i915simple/SConscript @@ -15,13 +15,13 @@ i915simple = env.ConvenienceLibrary( 'i915_fpc_translate.c', 'i915_prim_emit.c', 'i915_prim_vbuf.c', + 'i915_screen.c', 'i915_state.c', 'i915_state_derived.c', 'i915_state_dynamic.c', 'i915_state_emit.c', 'i915_state_immediate.c', 'i915_state_sampler.c', - 'i915_strings.c', 'i915_surface.c', 'i915_texture.c', ]) diff --git a/src/gallium/drivers/i915simple/i915_context.c b/src/gallium/drivers/i915simple/i915_context.c index 7f71f8fd4f..15ff2360b7 100644 --- a/src/gallium/drivers/i915simple/i915_context.c +++ b/src/gallium/drivers/i915simple/i915_context.c @@ -36,120 +36,7 @@ #include "pipe/p_defines.h" #include "pipe/p_winsys.h" #include "pipe/p_util.h" - - -/** - * Query format support for creating a texture, drawing surface, etc. - * \param format the format to test - * \param type one of PIPE_TEXTURE, PIPE_SURFACE - */ -static boolean -i915_is_format_supported( struct pipe_context *pipe, - enum pipe_format format, uint type ) -{ - static const enum pipe_format tex_supported[] = { - PIPE_FORMAT_R8G8B8A8_UNORM, - PIPE_FORMAT_A8R8G8B8_UNORM, - PIPE_FORMAT_R5G6B5_UNORM, - PIPE_FORMAT_U_L8, - PIPE_FORMAT_U_A8, - PIPE_FORMAT_U_I8, - PIPE_FORMAT_U_A8_L8, - PIPE_FORMAT_YCBCR, - PIPE_FORMAT_YCBCR_REV, - PIPE_FORMAT_S8Z24_UNORM, - PIPE_FORMAT_NONE /* list terminator */ - }; - static const enum pipe_format surface_supported[] = { - PIPE_FORMAT_A8R8G8B8_UNORM, - PIPE_FORMAT_R5G6B5_UNORM, - PIPE_FORMAT_S8Z24_UNORM, - /*PIPE_FORMAT_R16G16B16A16_SNORM,*/ - PIPE_FORMAT_NONE /* list terminator */ - }; - const enum pipe_format *list; - uint i; - - switch (type) { - case PIPE_TEXTURE: - list = tex_supported; - break; - case PIPE_SURFACE: - list = surface_supported; - break; - default: - assert(0); - } - - for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) { - if (list[i] == format) - return TRUE; - } - - return FALSE; -} - - -static int -i915_get_param(struct pipe_context *pipe, int param) -{ - switch (param) { - case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: - return 8; - case PIPE_CAP_NPOT_TEXTURES: - return 1; - case PIPE_CAP_TWO_SIDED_STENCIL: - return 1; - case PIPE_CAP_GLSL: - return 0; - case PIPE_CAP_S3TC: - return 0; - case PIPE_CAP_ANISOTROPIC_FILTER: - return 0; - case PIPE_CAP_POINT_SPRITE: - return 0; - case PIPE_CAP_MAX_RENDER_TARGETS: - return 1; - case PIPE_CAP_OCCLUSION_QUERY: - return 0; - case PIPE_CAP_TEXTURE_SHADOW_MAP: - return 1; - case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: - return 11; /* max 1024x1024 */ - case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 8; /* max 128x128x128 */ - case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: - return 11; /* max 1024x1024 */ - default: - return 0; - } -} - - -static float -i915_get_paramf(struct pipe_context *pipe, int param) -{ - switch (param) { - case PIPE_CAP_MAX_LINE_WIDTH: - /* fall-through */ - case PIPE_CAP_MAX_LINE_WIDTH_AA: - return 7.5; - - case PIPE_CAP_MAX_POINT_WIDTH: - /* fall-through */ - case PIPE_CAP_MAX_POINT_WIDTH_AA: - return 255.0; - - case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: - return 4.0; - - case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: - return 16.0; - - default: - return 0; - } -} +#include "pipe/p_screen.h" static void i915_destroy( struct pipe_context *pipe ) @@ -162,8 +49,6 @@ static void i915_destroy( struct pipe_context *pipe ) } - - static boolean i915_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, @@ -234,33 +119,11 @@ static boolean i915_draw_arrays( struct pipe_context *pipe, -struct pipe_context *i915_create( struct pipe_winsys *pipe_winsys, - struct i915_winsys *i915_winsys, - unsigned pci_id ) +struct pipe_context *i915_create_context( struct pipe_screen *screen, + struct pipe_winsys *pipe_winsys, + struct i915_winsys *i915_winsys ) { struct i915_context *i915; - unsigned is_i945 = 0; - - switch (pci_id) { - case PCI_CHIP_I915_G: - case PCI_CHIP_I915_GM: - break; - - case PCI_CHIP_I945_G: - case PCI_CHIP_I945_GM: - case PCI_CHIP_I945_GME: - case PCI_CHIP_G33_G: - case PCI_CHIP_Q33_G: - case PCI_CHIP_Q35_G: - is_i945 = 1; - break; - - default: - pipe_winsys->printf(pipe_winsys, - "%s: unknown pci id 0x%x, cannot create context\n", - __FUNCTION__, pci_id); - return NULL; - } i915 = CALLOC_STRUCT(i915_context); if (i915 == NULL) @@ -268,11 +131,9 @@ struct pipe_context *i915_create( struct pipe_winsys *pipe_winsys, i915->winsys = i915_winsys; i915->pipe.winsys = pipe_winsys; + i915->pipe.screen = screen; i915->pipe.destroy = i915_destroy; - i915->pipe.is_format_supported = i915_is_format_supported; - i915->pipe.get_param = i915_get_param; - i915->pipe.get_paramf = i915_get_paramf; i915->pipe.clear = i915_clear; @@ -295,13 +156,10 @@ struct pipe_context *i915_create( struct pipe_winsys *pipe_winsys, i915_init_surface_functions(i915); i915_init_state_functions(i915); i915_init_flush_functions(i915); - i915_init_string_functions(i915); - - i915->pci_id = pci_id; - i915->flags.is_i945 = is_i945; + i915_init_texture_functions(i915); - i915->pipe.texture_create = i915_texture_create; - i915->pipe.texture_release = i915_texture_release; + draw_install_aaline_stage(i915->draw, &i915->pipe); + draw_install_aapoint_stage(i915->draw, &i915->pipe); i915->dirty = ~0; i915->hardware_dirty = ~0; @@ -310,11 +168,6 @@ struct pipe_context *i915_create( struct pipe_winsys *pipe_winsys, */ i915->batch_start = NULL; - /* - * XXX we could plug GL selection/feedback into the drawing pipeline - * by specifying a different setup/render stage. - */ - return &i915->pipe; } diff --git a/src/gallium/drivers/i915simple/i915_context.h b/src/gallium/drivers/i915simple/i915_context.h index 2d876925b2..6401112f83 100644 --- a/src/gallium/drivers/i915simple/i915_context.h +++ b/src/gallium/drivers/i915simple/i915_context.h @@ -35,6 +35,8 @@ #include "draw/draw_vertex.h" +#include "tgsi/util/tgsi_scan.h" + #define I915_TEX_UNITS 8 @@ -79,6 +81,43 @@ #define I915_MAX_CONSTANT 32 +/** See constant_flags[] below */ +#define I915_CONSTFLAG_USER 0x1f + + +/** + * Subclass of pipe_shader_state + */ +struct i915_fragment_shader +{ + struct pipe_shader_state state; + + struct tgsi_shader_info info; + + uint *program; + uint program_len; + + /** + * constants introduced during translation. + * These are placed at the end of the constant buffer and grow toward + * the beginning (eg: slot 31, 30 29, ...) + * User-provided constants start at 0. + * This allows both types of constants to co-exist (until there's too many) + * and doesn't require regenerating/changing the fragment program to + * shuffle constants around. + */ + uint num_constants; + float constants[I915_MAX_CONSTANT][4]; + + /** + * Status of each constant + * if I915_CONSTFLAG_PARAM, the value must be taken from the corresponding + * slot of the user's constant buffer. (set by pipe->set_constant_buffer()) + * Else, the bitmask indicates which components are occupied by immediates. + */ + ubyte constant_flags[I915_MAX_CONSTANT]; +}; + struct i915_cache_context; @@ -93,11 +132,6 @@ struct i915_state float constants[PIPE_SHADER_TYPES][I915_MAX_CONSTANT][4]; /** number of constants passed in through a constant buffer */ uint num_user_constants[PIPE_SHADER_TYPES]; - /** user constants, plus extra constants from shader translation */ - uint num_constants[PIPE_SHADER_TYPES]; - - uint *program; - uint program_len; /* texture sampler state */ unsigned sampler[I915_TEX_UNITS][3]; @@ -187,7 +221,8 @@ struct i915_context const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS]; const struct i915_depth_stencil_state *depth_stencil; const struct i915_rasterizer_state *rasterizer; - const struct pipe_shader_state *fs; + + struct i915_fragment_shader *fs; struct pipe_blend_color blend_color; struct pipe_clip_state clip; @@ -210,11 +245,6 @@ struct i915_context unsigned hardware_dirty; unsigned debug; - unsigned pci_id; - - struct { - unsigned is_i945:1; - } flags; }; /* A flag for each state_tracker state object: @@ -233,6 +263,7 @@ struct i915_context #define I915_NEW_TEXTURE 0x800 #define I915_NEW_CONSTANTS 0x1000 #define I915_NEW_VBO 0x2000 +#define I915_NEW_VS 0x4000 /* Driver's internally generated state flags: @@ -289,6 +320,7 @@ void i915_init_string_functions( struct i915_context *i915 ); + /*********************************************************************** * Inline conversion functions. These are better-typed than the * macros used previously: diff --git a/src/gallium/drivers/i915simple/i915_debug.c b/src/gallium/drivers/i915simple/i915_debug.c index 94db44e1aa..78102dbac2 100644 --- a/src/gallium/drivers/i915simple/i915_debug.c +++ b/src/gallium/drivers/i915simple/i915_debug.c @@ -25,8 +25,6 @@ * **************************************************************************/ -//#include "imports.h" - #include "i915_reg.h" #include "i915_context.h" #include "i915_winsys.h" diff --git a/src/gallium/drivers/i915simple/i915_flush.c b/src/gallium/drivers/i915simple/i915_flush.c index 3c2069b827..96a54281f1 100644 --- a/src/gallium/drivers/i915simple/i915_flush.c +++ b/src/gallium/drivers/i915simple/i915_flush.c @@ -31,6 +31,7 @@ #include "pipe/p_defines.h" +#include "draw/draw_context.h" #include "i915_context.h" #include "i915_reg.h" #include "i915_batch.h" @@ -44,6 +45,8 @@ static void i915_flush( struct pipe_context *pipe, { struct i915_context *i915 = i915_context(pipe); + draw_flush(i915->draw); + /* Do we need to emit an MI_FLUSH command to flush the hardware * caches? */ diff --git a/src/gallium/drivers/i915simple/i915_fpc.h b/src/gallium/drivers/i915simple/i915_fpc.h index 8c7b68aefb..80a9576304 100644 --- a/src/gallium/drivers/i915simple/i915_fpc.h +++ b/src/gallium/drivers/i915simple/i915_fpc.h @@ -44,23 +44,19 @@ * Program translation state */ struct i915_fp_compile { - const struct pipe_shader_state *shader; + struct i915_fragment_shader *shader; /* the shader we're compiling */ - struct vertex_info *vertex_info; + boolean used_constants[I915_MAX_CONSTANT]; - uint declarations[I915_PROGRAM_SIZE]; - uint program[I915_PROGRAM_SIZE]; + /** maps TGSI immediate index to constant slot */ + uint num_immediates; + uint immediates_map[I915_MAX_CONSTANT]; + float immediates[I915_MAX_CONSTANT][4]; - uint input_semantic_name[PIPE_MAX_SHADER_INPUTS]; - uint input_semantic_index[PIPE_MAX_SHADER_INPUTS]; + boolean first_instruction; - uint output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; - uint output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; - - /** points into the i915->current.constants array: */ - float (*constants)[4]; - uint num_constants; - uint constant_flags[I915_MAX_CONSTANT]; /**< status of each constant */ + uint declarations[I915_PROGRAM_SIZE]; + uint program[I915_PROGRAM_SIZE]; uint *csr; /**< Cursor, points into program. */ @@ -155,7 +151,9 @@ swizzle(int reg, uint x, uint y, uint z, uint w) /*********************************************************************** * Public interface for the compiler */ -extern void i915_translate_fragment_program( struct i915_context *i915 ); +extern void +i915_translate_fragment_program( struct i915_context *i915, + struct i915_fragment_shader *fs); @@ -206,8 +204,5 @@ extern void i915_disassemble_program(const uint * program, uint sz); extern void i915_program_error(struct i915_fp_compile *p, const char *msg, ...); -extern void -i915_translate_fragment_program(struct i915_context *i915); - #endif diff --git a/src/gallium/drivers/i915simple/i915_fpc_emit.c b/src/gallium/drivers/i915simple/i915_fpc_emit.c index 74924ff0a1..4bdeefb449 100644 --- a/src/gallium/drivers/i915simple/i915_fpc_emit.c +++ b/src/gallium/drivers/i915simple/i915_fpc_emit.c @@ -61,8 +61,6 @@ (REG_NR_MASK << UREG_NR_SHIFT)) -#define I915_CONSTFLAG_PARAM 0x1f - uint i915_get_temp(struct i915_fp_compile *p) { @@ -73,10 +71,21 @@ i915_get_temp(struct i915_fp_compile *p) } p->temp_flag |= 1 << (bit - 1); - return UREG(REG_TYPE_R, (bit - 1)); + return bit - 1; +} + + +static void +i915_release_temp(struct i915_fp_compile *p, int reg) +{ + p->temp_flag &= ~(1 << reg); } +/** + * Get unpreserved temporary, a temp whose value is not preserved between + * PS program phases. + */ uint i915_get_utemp(struct i915_fp_compile * p) { @@ -185,41 +194,62 @@ i915_emit_arith(struct i915_fp_compile * p, return dest; } + +/** + * Emit a texture load or texkill instruction. + * \param dest the dest i915 register + * \param destmask the dest register writemask + * \param sampler the i915 sampler register + * \param coord the i915 source texcoord operand + * \param opcode the instruction opcode + */ uint i915_emit_texld( struct i915_fp_compile *p, uint dest, uint destmask, uint sampler, uint coord, - uint op ) + uint opcode ) { - uint k = UREG(GET_UREG_TYPE(coord), GET_UREG_NR(coord)); + const uint k = UREG(GET_UREG_TYPE(coord), GET_UREG_NR(coord)); + int temp = -1; + if (coord != k) { - /* No real way to work around this in the general case - need to - * allocate and declare a new temporary register (a utemp won't - * do). Will fallback for now. + /* texcoord is swizzled or negated. Need to allocate a new temporary + * register (a utemp / unpreserved temp) won't do. */ - i915_program_error(p, "Can't (yet) swizzle TEX arguments"); - assert(0); - return 0; + uint tempReg; + + temp = i915_get_temp(p); /* get temp reg index */ + tempReg = UREG(REG_TYPE_R, temp); /* make i915 register */ + + i915_emit_arith( p, A0_MOV, + tempReg, A0_DEST_CHANNEL_ALL, /* dest reg, writemask */ + 0, /* saturate */ + coord, 0, 0 ); /* src0, src1, src2 */ + + /* new src texcoord is tempReg */ + coord = tempReg; } /* Don't worry about saturate as we only support */ if (destmask != A0_DEST_CHANNEL_ALL) { + /* if not writing to XYZW... */ uint tmp = i915_get_utemp(p); - i915_emit_texld( p, tmp, A0_DEST_CHANNEL_ALL, sampler, coord, op ); + i915_emit_texld( p, tmp, A0_DEST_CHANNEL_ALL, sampler, coord, opcode ); i915_emit_arith( p, A0_MOV, dest, destmask, 0, tmp, 0, 0 ); - return dest; + /* XXX release utemp here? */ } else { assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST); assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest))); + /* is the sampler coord a texcoord input reg? */ if (GET_UREG_TYPE(coord) != REG_TYPE_T) { p->nr_tex_indirect++; } - *(p->csr++) = (op | + *(p->csr++) = (opcode | T0_DEST( dest ) | T0_SAMPLER( sampler )); @@ -227,14 +257,19 @@ uint i915_emit_texld( struct i915_fp_compile *p, *(p->csr++) = T2_MBZ; p->nr_tex_insn++; - return dest; } + + if (temp >= 0) + i915_release_temp(p, temp); + + return dest; } uint i915_emit_const1f(struct i915_fp_compile * p, float c0) { + struct i915_fragment_shader *ifs = p->shader; unsigned reg, idx; if (c0 == 0.0) @@ -243,15 +278,15 @@ i915_emit_const1f(struct i915_fp_compile * p, float c0) return swizzle(UREG(REG_TYPE_R, 0), ONE, ONE, ONE, ONE); for (reg = 0; reg < I915_MAX_CONSTANT; reg++) { - if (p->constant_flags[reg] == I915_CONSTFLAG_PARAM) + if (ifs->constant_flags[reg] == I915_CONSTFLAG_USER) continue; for (idx = 0; idx < 4; idx++) { - if (!(p->constant_flags[reg] & (1 << idx)) || - p->constants[reg][idx] == c0) { - p->constants[reg][idx] = c0; - p->constant_flags[reg] |= 1 << idx; - if (reg + 1 > p->num_constants) - p->num_constants = reg + 1; + if (!(ifs->constant_flags[reg] & (1 << idx)) || + ifs->constants[reg][idx] == c0) { + ifs->constants[reg][idx] = c0; + ifs->constant_flags[reg] |= 1 << idx; + if (reg + 1 > ifs->num_constants) + ifs->num_constants = reg + 1; return swizzle(UREG(REG_TYPE_CONST, reg), idx, ZERO, ZERO, ONE); } } @@ -264,6 +299,7 @@ i915_emit_const1f(struct i915_fp_compile * p, float c0) uint i915_emit_const2f(struct i915_fp_compile * p, float c0, float c1) { + struct i915_fragment_shader *ifs = p->shader; unsigned reg, idx; if (c0 == 0.0) @@ -277,16 +313,16 @@ i915_emit_const2f(struct i915_fp_compile * p, float c0, float c1) return swizzle(i915_emit_const1f(p, c0), X, ONE, Z, W); for (reg = 0; reg < I915_MAX_CONSTANT; reg++) { - if (p->constant_flags[reg] == 0xf || - p->constant_flags[reg] == I915_CONSTFLAG_PARAM) + if (ifs->constant_flags[reg] == 0xf || + ifs->constant_flags[reg] == I915_CONSTFLAG_USER) continue; for (idx = 0; idx < 3; idx++) { - if (!(p->constant_flags[reg] & (3 << idx))) { - p->constants[reg][idx + 0] = c0; - p->constants[reg][idx + 1] = c1; - p->constant_flags[reg] |= 3 << idx; - if (reg + 1 > p->num_constants) - p->num_constants = reg + 1; + if (!(ifs->constant_flags[reg] & (3 << idx))) { + ifs->constants[reg][idx + 0] = c0; + ifs->constants[reg][idx + 1] = c1; + ifs->constant_flags[reg] |= 3 << idx; + if (reg + 1 > ifs->num_constants) + ifs->num_constants = reg + 1; return swizzle(UREG(REG_TYPE_CONST, reg), idx, idx + 1, ZERO, ONE); } } @@ -302,25 +338,26 @@ uint i915_emit_const4f(struct i915_fp_compile * p, float c0, float c1, float c2, float c3) { + struct i915_fragment_shader *ifs = p->shader; unsigned reg; for (reg = 0; reg < I915_MAX_CONSTANT; reg++) { - if (p->constant_flags[reg] == 0xf && - p->constants[reg][0] == c0 && - p->constants[reg][1] == c1 && - p->constants[reg][2] == c2 && - p->constants[reg][3] == c3) { + if (ifs->constant_flags[reg] == 0xf && + ifs->constants[reg][0] == c0 && + ifs->constants[reg][1] == c1 && + ifs->constants[reg][2] == c2 && + ifs->constants[reg][3] == c3) { return UREG(REG_TYPE_CONST, reg); } - else if (p->constant_flags[reg] == 0) { - - p->constants[reg][0] = c0; - p->constants[reg][1] = c1; - p->constants[reg][2] = c2; - p->constants[reg][3] = c3; - p->constant_flags[reg] = 0xf; - if (reg + 1 > p->num_constants) - p->num_constants = reg + 1; + else if (ifs->constant_flags[reg] == 0) { + + ifs->constants[reg][0] = c0; + ifs->constants[reg][1] = c1; + ifs->constants[reg][2] = c2; + ifs->constants[reg][3] = c3; + ifs->constant_flags[reg] = 0xf; + if (reg + 1 > ifs->num_constants) + ifs->num_constants = reg + 1; return UREG(REG_TYPE_CONST, reg); } } @@ -335,41 +372,3 @@ i915_emit_const4fv(struct i915_fp_compile * p, const float * c) { return i915_emit_const4f(p, c[0], c[1], c[2], c[3]); } - - -#if 00000/*UNUSED*/ -/* Reserve a slot in the constant file for a Mesa state parameter. - * These will later need to be tracked on statechanges, but that is - * done elsewhere. - */ -uint -i915_emit_param4fv(struct i915_fp_compile * p, const float * values) -{ - struct i915_fragment_program *fp = p->fp; - int i; - - for (i = 0; i < fp->nr_params; i++) { - if (fp->param[i].values == values) - return UREG(REG_TYPE_CONST, fp->param[i].reg); - } - - if (p->constants->nr_constants == I915_MAX_CONSTANT || - fp->nr_params == I915_MAX_CONSTANT) { - i915_program_error(p, "i915_emit_param4fv: out of constants\n"); - return 0; - } - - { - int reg = p->constants->nr_constants++; - int i = fp->nr_params++; - - assert (p->constant_flags[reg] == 0); - p->constant_flags[reg] = I915_CONSTFLAG_PARAM; - - fp->param[i].values = values; - fp->param[i].reg = reg; - - return UREG(REG_TYPE_CONST, reg); - } -} -#endif diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915simple/i915_fpc_translate.c index 6c1524c768..c2d9a93c6c 100644 --- a/src/gallium/drivers/i915simple/i915_fpc_translate.c +++ b/src/gallium/drivers/i915simple/i915_fpc_translate.c @@ -34,6 +34,7 @@ #include "pipe/p_shader_tokens.h" #include "tgsi/util/tgsi_parse.h" +#include "tgsi/util/tgsi_dump.h" #include "draw/draw_vertex.h" @@ -97,19 +98,19 @@ negate(int reg, int x, int y, int z, int w) } +/** + * In the event of a translation failure, we'll generate a simple color + * pass-through program. + */ static void -i915_use_passthrough_shader(struct i915_context *i915) +i915_use_passthrough_shader(struct i915_fragment_shader *fs) { - debug_printf("**** Using i915 pass-through fragment shader\n"); - - i915->current.program = (uint *) MALLOC(sizeof(passthrough)); - if (i915->current.program) { - memcpy(i915->current.program, passthrough, sizeof(passthrough)); - i915->current.program_len = Elements(passthrough); + fs->program = (uint *) MALLOC(sizeof(passthrough)); + if (fs->program) { + memcpy(fs->program, passthrough, sizeof(passthrough)); + fs->program_len = Elements(passthrough); } - - i915->current.num_constants[PIPE_SHADER_FRAGMENT] = 0; - i915->current.num_user_constants[PIPE_SHADER_FRAGMENT] = 0; + fs->num_constants = 0; } @@ -161,11 +162,8 @@ src_vector(struct i915_fp_compile *p, * We also use a texture coordinate to pass wpos when possible. */ - /* use vertex format info to map a slot number to a VF attrib */ - assert(index < p->vertex_info->num_attribs); - - sem_name = p->input_semantic_name[index]; - sem_ind = p->input_semantic_index[index]; + sem_name = p->shader->info.input_semantic_name[index]; + sem_ind = p->shader->info.input_semantic_index[index]; switch (sem_name) { case TGSI_SEMANTIC_POSITION: @@ -201,7 +199,8 @@ src_vector(struct i915_fp_compile *p, break; case TGSI_FILE_IMMEDIATE: - /* XXX unfinished - need to append immediates onto const buffer */ + assert(index < p->num_immediates); + index = p->immediates_map[index]; /* fall-through */ case TGSI_FILE_CONSTANT: src = UREG(REG_TYPE_CONST, index); @@ -266,7 +265,7 @@ get_result_vector(struct i915_fp_compile *p, switch (dest->DstRegister.File) { case TGSI_FILE_OUTPUT: { - uint sem_name = p->output_semantic_name[dest->DstRegister.Index]; + uint sem_name = p->shader->info.output_semantic_name[dest->DstRegister.Index]; switch (sem_name) { case TGSI_SEMANTIC_POSITION: return UREG(REG_TYPE_OD, 0); @@ -386,6 +385,26 @@ emit_simple_arith(struct i915_fp_compile *p, arg3 ); } + +/** As above, but swap the first two src regs */ +static void +emit_simple_arith_swap2(struct i915_fp_compile *p, + const struct tgsi_full_instruction *inst, + uint opcode, uint numArgs) +{ + struct tgsi_full_instruction inst2; + + assert(numArgs == 2); + + /* transpose first two registers */ + inst2 = *inst; + inst2.FullSrcRegisters[0] = inst->FullSrcRegisters[1]; + inst2.FullSrcRegisters[1] = inst->FullSrcRegisters[0]; + + emit_simple_arith(p, &inst2, opcode, numArgs); +} + + #ifndef M_PI #define M_PI 3.14159265358979323846 #endif @@ -556,8 +575,12 @@ i915_translate_instruction(struct i915_fp_compile *p, src0 = src_vector(p, &inst->FullSrcRegisters[0]); tmp = i915_get_utemp(p); - i915_emit_texld(p, tmp, A0_DEST_CHANNEL_ALL, /* use a dummy dest reg */ - 0, src0, T0_TEXKILL); + i915_emit_texld(p, + tmp, /* dest reg: a dummy reg */ + A0_DEST_CHANNEL_ALL, /* dest writemask */ + 0, /* sampler */ + src0, /* coord*/ + T0_TEXKILL); /* opcode */ break; case TGSI_OPCODE_LG2: @@ -773,6 +796,11 @@ i915_translate_instruction(struct i915_fp_compile *p, emit_simple_arith(p, inst, A0_SGE, 2); break; + case TGSI_OPCODE_SLE: + /* like SGE, but swap reg0, reg1 */ + emit_simple_arith_swap2(p, inst, A0_SGE, 2); + break; + case TGSI_OPCODE_SIN: src0 = src_vector(p, &inst->FullSrcRegisters[0]); tmp = i915_get_utemp(p); @@ -827,6 +855,11 @@ i915_translate_instruction(struct i915_fp_compile *p, emit_simple_arith(p, inst, A0_SLT, 2); break; + case TGSI_OPCODE_SGT: + /* like SLT, but swap reg0, reg1 */ + emit_simple_arith_swap2(p, inst, A0_SLT, 2); + break; + case TGSI_OPCODE_SUB: src0 = src_vector(p, &inst->FullSrcRegisters[0]); src1 = src_vector(p, &inst->FullSrcRegisters[1]); @@ -880,6 +913,7 @@ i915_translate_instruction(struct i915_fp_compile *p, default: i915_program_error(p, "bad opcode %d", inst->Instruction.Opcode); + p->error = 1; return; } @@ -896,6 +930,7 @@ static void i915_translate_instructions(struct i915_fp_compile *p, const struct tgsi_token *tokens) { + struct i915_fragment_shader *ifs = p->shader; struct tgsi_parse_context parse; tgsi_parse_init( &parse, tokens ); @@ -907,34 +942,64 @@ i915_translate_instructions(struct i915_fp_compile *p, switch( parse.FullToken.Token.Type ) { case TGSI_TOKEN_TYPE_DECLARATION: if (parse.FullToken.FullDeclaration.Declaration.File - == TGSI_FILE_INPUT) { - /* save input register info for use in src_vector() */ - uint ind, sem, semi; - ind = parse.FullToken.FullDeclaration.u.DeclarationRange.First; - sem = parse.FullToken.FullDeclaration.Semantic.SemanticName; - semi = parse.FullToken.FullDeclaration.Semantic.SemanticIndex; - /*debug_printf("FS Input DECL [%u] sem %u\n", ind, sem);*/ - p->input_semantic_name[ind] = sem; - p->input_semantic_index[ind] = semi; + == TGSI_FILE_CONSTANT) { + uint i; + for (i = parse.FullToken.FullDeclaration.u.DeclarationRange.First; + i <= parse.FullToken.FullDeclaration.u.DeclarationRange.Last; + i++) { + assert(ifs->constant_flags[i] == 0x0); + ifs->constant_flags[i] = I915_CONSTFLAG_USER; + ifs->num_constants = MAX2(ifs->num_constants, i + 1); + } } else if (parse.FullToken.FullDeclaration.Declaration.File - == TGSI_FILE_OUTPUT) { - /* save output register info for use in get_result_vector() */ - uint ind, sem, semi; - ind = parse.FullToken.FullDeclaration.u.DeclarationRange.First; - sem = parse.FullToken.FullDeclaration.Semantic.SemanticName; - semi = parse.FullToken.FullDeclaration.Semantic.SemanticIndex; - /*debug_printf("FS Output DECL [%u] sem %u\n", ind, sem);*/ - p->output_semantic_name[ind] = sem; - p->output_semantic_index[ind] = semi; + == TGSI_FILE_TEMPORARY) { + uint i; + for (i = parse.FullToken.FullDeclaration.u.DeclarationRange.First; + i <= parse.FullToken.FullDeclaration.u.DeclarationRange.Last; + i++) { + assert(i < I915_MAX_TEMPORARY); + /* XXX just use shader->info->file_mask[TGSI_FILE_TEMPORARY] */ + p->temp_flag |= (1 << i); /* mark temp as used */ + } } break; case TGSI_TOKEN_TYPE_IMMEDIATE: - /* XXX append the immediate to the const buffer... */ + { + const struct tgsi_full_immediate *imm + = &parse.FullToken.FullImmediate; + const uint pos = p->num_immediates++; + uint j; + for (j = 0; j < imm->Immediate.Size; j++) { + p->immediates[pos][j] = imm->u.ImmediateFloat32[j].Float; + } + } break; case TGSI_TOKEN_TYPE_INSTRUCTION: + if (p->first_instruction) { + /* resolve location of immediates */ + uint i, j; + for (i = 0; i < p->num_immediates; i++) { + /* find constant slot for this immediate */ + for (j = 0; j < I915_MAX_CONSTANT; j++) { + if (ifs->constant_flags[j] == 0x0) { + memcpy(ifs->constants[j], + p->immediates[i], + 4 * sizeof(float)); + /*printf("immediate %d maps to const %d\n", i, j);*/ + ifs->constant_flags[j] = 0xf; /* all four comps used */ + p->immediates_map[i] = j; + ifs->num_constants = MAX2(ifs->num_constants, j + 1); + break; + } + } + } + + p->first_instruction = FALSE; + } + i915_translate_instruction(p, &parse.FullToken.FullInstruction); break; @@ -950,32 +1015,33 @@ i915_translate_instructions(struct i915_fp_compile *p, static struct i915_fp_compile * i915_init_compile(struct i915_context *i915, - const struct pipe_shader_state *fs) + struct i915_fragment_shader *ifs) { struct i915_fp_compile *p = CALLOC_STRUCT(i915_fp_compile); - p->shader = i915->fs; - - p->vertex_info = &i915->current.vertex_info; + p->shader = ifs; - /* new constants found during translation get appended after the - * user-provided constants. + /* Put new constants at end of const buffer, growing downward. + * The problem is we don't know how many user-defined constants might + * be specified with pipe->set_constant_buffer(). + * Should pre-scan the user's program to determine the highest-numbered + * constant referenced. */ - p->constants = i915->current.constants[PIPE_SHADER_FRAGMENT]; - p->num_constants = i915->current.num_user_constants[PIPE_SHADER_FRAGMENT]; + ifs->num_constants = 0; + memset(ifs->constant_flags, 0, sizeof(ifs->constant_flags)); + + p->first_instruction = TRUE; p->nr_tex_indirect = 1; /* correct? */ p->nr_tex_insn = 0; p->nr_alu_insn = 0; p->nr_decl_insn = 0; - memset(p->constant_flags, 0, sizeof(p->constant_flags)); - p->csr = p->program; p->decl = p->declarations; p->decl_s = 0; p->decl_t = 0; - p->temp_flag = 0xffff000; + p->temp_flag = ~0x0 << I915_MAX_TEMPORARY; p->utemp_flag = ~0x7; p->wpos_tex = -1; @@ -993,6 +1059,7 @@ i915_init_compile(struct i915_context *i915, static void i915_fini_compile(struct i915_context *i915, struct i915_fp_compile *p) { + struct i915_fragment_shader *ifs = p->shader; unsigned long program_size = (unsigned long) (p->csr - p->program); unsigned long decl_size = (unsigned long) (p->decl - p->declarations); @@ -1008,19 +1075,13 @@ i915_fini_compile(struct i915_context *i915, struct i915_fp_compile *p) if (p->nr_decl_insn > I915_MAX_DECL_INSN) i915_program_error(p, "Exceeded max DECL instructions"); - /* free old program, if present */ - if (i915->current.program) { - FREE(i915->current.program); - i915->current.program_len = 0; - } - if (p->error) { p->NumNativeInstructions = 0; p->NumNativeAluInstructions = 0; p->NumNativeTexInstructions = 0; p->NumNativeTexIndirections = 0; - i915_use_passthrough_shader(i915); + i915_use_passthrough_shader(ifs); } else { p->NumNativeInstructions @@ -1034,24 +1095,20 @@ i915_fini_compile(struct i915_context *i915, struct i915_fp_compile *p) /* Copy compilation results to fragment program struct: */ - i915->current.program + assert(!ifs->program); + ifs->program = (uint *) MALLOC((program_size + decl_size) * sizeof(uint)); - if (i915->current.program) { - i915->current.program_len = program_size + decl_size; + if (ifs->program) { + ifs->program_len = program_size + decl_size; - memcpy(i915->current.program, + memcpy(ifs->program, p->declarations, decl_size * sizeof(uint)); - memcpy(i915->current.program + decl_size, + memcpy(ifs->program + decl_size, p->program, program_size * sizeof(uint)); } - - /* update number of constants */ - i915->current.num_constants[PIPE_SHADER_FRAGMENT] = p->num_constants; - assert(i915->current.num_constants[PIPE_SHADER_FRAGMENT] - >= i915->current.num_user_constants[PIPE_SHADER_FRAGMENT]); } /* Release the compilation struct: @@ -1085,7 +1142,7 @@ i915_find_wpos_space(struct i915_fp_compile *p) i915_program_error(p, "No free texcoord for wpos value"); } #else - if (p->shader->input_semantic_name[0] == TGSI_SEMANTIC_POSITION) { + if (p->shader->info.input_semantic_name[0] == TGSI_SEMANTIC_POSITION) { /* frag shader using the fragment position input */ #if 0 assert(0); @@ -1106,7 +1163,7 @@ static void i915_fixup_depth_write(struct i915_fp_compile *p) { /* XXX assuming pos/depth is always in output[0] */ - if (p->shader->output_semantic_name[0] == TGSI_SEMANTIC_POSITION) { + if (p->shader->info.output_semantic_name[0] == TGSI_SEMANTIC_POSITION) { const uint depth = UREG(REG_TYPE_OD, 0); i915_emit_arith(p, @@ -1121,13 +1178,18 @@ i915_fixup_depth_write(struct i915_fp_compile *p) void -i915_translate_fragment_program( struct i915_context *i915 ) +i915_translate_fragment_program( struct i915_context *i915, + struct i915_fragment_shader *fs) { - struct i915_fp_compile *p = i915_init_compile(i915, i915->fs); - const struct tgsi_token *tokens = i915->fs->tokens; + struct i915_fp_compile *p = i915_init_compile(i915, fs); + const struct tgsi_token *tokens = fs->state.tokens; i915_find_wpos_space(p); +#if 0 + tgsi_dump(tokens, 0); +#endif + i915_translate_instructions(p, tokens); i915_fixup_depth_write(p); diff --git a/src/gallium/drivers/i915simple/i915_prim_emit.c b/src/gallium/drivers/i915simple/i915_prim_emit.c index 44c4325936..d8de5178f6 100644 --- a/src/gallium/drivers/i915simple/i915_prim_emit.c +++ b/src/gallium/drivers/i915simple/i915_prim_emit.c @@ -72,38 +72,42 @@ emit_hw_vertex( struct i915_context *i915, uint i; uint count = 0; /* for debug/sanity */ + assert(!i915->dirty); + for (i = 0; i < vinfo->num_attribs; i++) { + const uint j = vinfo->src_index[i]; + const float *attrib = vertex->data[j]; switch (vinfo->emit[i]) { case EMIT_OMIT: /* no-op */ break; case EMIT_1F: - OUT_BATCH( fui(vertex->data[i][0]) ); + OUT_BATCH( fui(attrib[0]) ); count++; break; case EMIT_2F: - OUT_BATCH( fui(vertex->data[i][0]) ); - OUT_BATCH( fui(vertex->data[i][1]) ); + OUT_BATCH( fui(attrib[0]) ); + OUT_BATCH( fui(attrib[1]) ); count += 2; break; case EMIT_3F: - OUT_BATCH( fui(vertex->data[i][0]) ); - OUT_BATCH( fui(vertex->data[i][1]) ); - OUT_BATCH( fui(vertex->data[i][2]) ); + OUT_BATCH( fui(attrib[0]) ); + OUT_BATCH( fui(attrib[1]) ); + OUT_BATCH( fui(attrib[2]) ); count += 3; break; case EMIT_4F: - OUT_BATCH( fui(vertex->data[i][0]) ); - OUT_BATCH( fui(vertex->data[i][1]) ); - OUT_BATCH( fui(vertex->data[i][2]) ); - OUT_BATCH( fui(vertex->data[i][3]) ); + OUT_BATCH( fui(attrib[0]) ); + OUT_BATCH( fui(attrib[1]) ); + OUT_BATCH( fui(attrib[2]) ); + OUT_BATCH( fui(attrib[3]) ); count += 4; break; case EMIT_4UB: - OUT_BATCH( pack_ub4(float_to_ubyte( vertex->data[i][2] ), - float_to_ubyte( vertex->data[i][1] ), - float_to_ubyte( vertex->data[i][0] ), - float_to_ubyte( vertex->data[i][3] )) ); + OUT_BATCH( pack_ub4(float_to_ubyte( attrib[2] ), + float_to_ubyte( attrib[1] ), + float_to_ubyte( attrib[0] ), + float_to_ubyte( attrib[3] )) ); count += 1; break; default: @@ -122,17 +126,19 @@ emit_prim( struct draw_stage *stage, unsigned nr ) { struct i915_context *i915 = setup_stage(stage)->i915; - unsigned vertex_size = i915->current.vertex_info.size * 4; /* in bytes */ + unsigned vertex_size; unsigned i; - assert(vertex_size >= 12); /* never smaller than 12 bytes */ - if (i915->dirty) i915_update_derived( i915 ); if (i915->hardware_dirty) i915_emit_hardware_state( i915 ); + /* need to do this after validation! */ + vertex_size = i915->current.vertex_info.size * 4; /* in bytes */ + assert(vertex_size >= 12); /* never smaller than 12 bytes */ + if (!BEGIN_BATCH( 1 + nr * vertex_size / 4, 0 )) { FLUSH_BATCH(); diff --git a/src/gallium/drivers/i915simple/i915_prim_vbuf.c b/src/gallium/drivers/i915simple/i915_prim_vbuf.c index c5bf6174f6..9d5f609220 100644 --- a/src/gallium/drivers/i915simple/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915simple/i915_prim_vbuf.c @@ -83,6 +83,12 @@ i915_vbuf_render_get_vertex_info( struct vbuf_render *render ) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; + + if (i915->dirty) { + /* make sure we have up to date vertex layout */ + i915_update_derived( i915 ); + } + return &i915->current.vertex_info; } @@ -143,7 +149,8 @@ i915_vbuf_render_draw( struct vbuf_render *render, assert(nr_indices); - assert((i915->dirty & ~I915_NEW_VBO) == 0); + /* this seems to be bogus, since we validate state right after this */ + /*assert((i915->dirty & ~I915_NEW_VBO) == 0);*/ if (i915->dirty) i915_update_derived( i915 ); diff --git a/src/gallium/drivers/i915simple/i915_screen.c b/src/gallium/drivers/i915simple/i915_screen.c new file mode 100644 index 0000000000..8d7bf0b33e --- /dev/null +++ b/src/gallium/drivers/i915simple/i915_screen.c @@ -0,0 +1,250 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_util.h" +#include "pipe/p_winsys.h" + +#include "i915_reg.h" +#include "i915_context.h" +#include "i915_screen.h" +#include "i915_texture.h" + + +static const char * +i915_get_vendor( struct pipe_screen *pscreen ) +{ + return "Tungsten Graphics, Inc."; +} + + +static const char * +i915_get_name( struct pipe_screen *pscreen ) +{ + static char buffer[128]; + const char *chipset; + + switch (i915_screen(pscreen)->pci_id) { + case PCI_CHIP_I915_G: + chipset = "915G"; + break; + case PCI_CHIP_I915_GM: + chipset = "915GM"; + break; + case PCI_CHIP_I945_G: + chipset = "945G"; + break; + case PCI_CHIP_I945_GM: + chipset = "945GM"; + break; + case PCI_CHIP_I945_GME: + chipset = "945GME"; + break; + case PCI_CHIP_G33_G: + chipset = "G33"; + break; + case PCI_CHIP_Q35_G: + chipset = "Q35"; + break; + case PCI_CHIP_Q33_G: + chipset = "Q33"; + break; + default: + chipset = "unknown"; + break; + } + + sprintf(buffer, "i915 (chipset: %s)", chipset); + return buffer; +} + + +static int +i915_get_param(struct pipe_screen *screen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 8; + case PIPE_CAP_NPOT_TEXTURES: + return 1; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 1; + case PIPE_CAP_GLSL: + return 0; + case PIPE_CAP_S3TC: + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 0; + case PIPE_CAP_POINT_SPRITE: + return 0; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 1; + case PIPE_CAP_OCCLUSION_QUERY: + return 0; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 11; /* max 1024x1024 */ + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 8; /* max 128x128x128 */ + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 11; /* max 1024x1024 */ + default: + return 0; + } +} + + +static float +i915_get_paramf(struct pipe_screen *screen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 7.5; + + case PIPE_CAP_MAX_POINT_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 255.0; + + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 4.0; + + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 16.0; + + default: + return 0; + } +} + + +static boolean +i915_is_format_supported( struct pipe_screen *screen, + enum pipe_format format, uint type ) +{ + static const enum pipe_format tex_supported[] = { + PIPE_FORMAT_R8G8B8A8_UNORM, + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_U_L8, + PIPE_FORMAT_U_A8, + PIPE_FORMAT_U_I8, + PIPE_FORMAT_U_A8_L8, + PIPE_FORMAT_YCBCR, + PIPE_FORMAT_YCBCR_REV, + PIPE_FORMAT_S8Z24_UNORM, + PIPE_FORMAT_NONE /* list terminator */ + }; + static const enum pipe_format surface_supported[] = { + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_S8Z24_UNORM, + /*PIPE_FORMAT_R16G16B16A16_SNORM,*/ + PIPE_FORMAT_NONE /* list terminator */ + }; + const enum pipe_format *list; + uint i; + + switch (type) { + case PIPE_TEXTURE: + list = tex_supported; + break; + case PIPE_SURFACE: + list = surface_supported; + break; + default: + assert(0); + } + + for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) { + if (list[i] == format) + return TRUE; + } + + return FALSE; +} + + +static void +i915_destroy_screen( struct pipe_screen *screen ) +{ + FREE(screen); +} + + +/** + * Create a new i915_screen object + */ +struct pipe_screen * +i915_create_screen(struct pipe_winsys *winsys, uint pci_id) +{ + struct i915_screen *i915screen = CALLOC_STRUCT(i915_screen); + + if (!i915screen) + return NULL; + + switch (pci_id) { + case PCI_CHIP_I915_G: + case PCI_CHIP_I915_GM: + i915screen->is_i945 = FALSE; + break; + + case PCI_CHIP_I945_G: + case PCI_CHIP_I945_GM: + case PCI_CHIP_I945_GME: + case PCI_CHIP_G33_G: + case PCI_CHIP_Q33_G: + case PCI_CHIP_Q35_G: + i915screen->is_i945 = TRUE; + break; + + default: + winsys->printf(winsys, + "%s: unknown pci id 0x%x, cannot create screen\n", + __FUNCTION__, pci_id); + return NULL; + } + + i915screen->pci_id = pci_id; + + i915screen->screen.winsys = winsys; + + i915screen->screen.destroy = i915_destroy_screen; + + i915screen->screen.get_name = i915_get_name; + i915screen->screen.get_vendor = i915_get_vendor; + i915screen->screen.get_param = i915_get_param; + i915screen->screen.get_paramf = i915_get_paramf; + i915screen->screen.is_format_supported = i915_is_format_supported; + + i915_init_screen_texture_functions(&i915screen->screen); + + return &i915screen->screen; +} diff --git a/src/gallium/drivers/i915simple/i915_strings.c b/src/gallium/drivers/i915simple/i915_screen.h index 301fedea19..73b0ff05ce 100644 --- a/src/gallium/drivers/i915simple/i915_strings.c +++ b/src/gallium/drivers/i915simple/i915_screen.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -25,59 +25,45 @@ * **************************************************************************/ -#include "i915_context.h" -#include "i915_reg.h" +#ifndef I915_SCREEN_H +#define I915_SCREEN_H -static const char *i915_get_vendor( struct pipe_context *pipe ) + +#include "pipe/p_screen.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +/** + * Subclass of pipe_screen + */ +struct i915_screen { - return "Tungsten Graphics, Inc."; -} + struct pipe_screen screen; + boolean is_i945; + uint pci_id; +}; -static const char *i915_get_name( struct pipe_context *pipe ) + +/** cast wrapper */ +static INLINE struct i915_screen * +i915_screen(struct pipe_screen *pscreen) { - static char buffer[128]; - const char *chipset; - - switch (i915_context(pipe)->pci_id) { - case PCI_CHIP_I915_G: - chipset = "915G"; - break; - case PCI_CHIP_I915_GM: - chipset = "915GM"; - break; - case PCI_CHIP_I945_G: - chipset = "945G"; - break; - case PCI_CHIP_I945_GM: - chipset = "945GM"; - break; - case PCI_CHIP_I945_GME: - chipset = "945GME"; - break; - case PCI_CHIP_G33_G: - chipset = "G33"; - break; - case PCI_CHIP_Q35_G: - chipset = "Q35"; - break; - case PCI_CHIP_Q33_G: - chipset = "Q33"; - break; - default: - chipset = "unknown"; - break; - } - - sprintf(buffer, "i915 (chipset: %s)", chipset); - return buffer; + return (struct i915_screen *) pscreen; } -void -i915_init_string_functions(struct i915_context *i915) -{ - i915->pipe.get_name = i915_get_name; - i915->pipe.get_vendor = i915_get_vendor; +extern struct pipe_screen * +i915_create_screen(struct pipe_winsys *winsys, uint pci_id); + + +#ifdef __cplusplus } +#endif + +#endif /* I915_SCREEN_H */ diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c index 294e6fad03..27af46bea0 100644 --- a/src/gallium/drivers/i915simple/i915_state.c +++ b/src/gallium/drivers/i915simple/i915_state.c @@ -32,11 +32,13 @@ #include "draw/draw_context.h" #include "pipe/p_winsys.h" #include "pipe/p_util.h" +#include "pipe/p_inlines.h" #include "i915_context.h" #include "i915_reg.h" #include "i915_state.h" #include "i915_state_inlines.h" +#include "i915_fpc.h" /* The i915 (and related graphics cores) do not support GL_CLAMP. The @@ -415,26 +417,49 @@ static void i915_set_polygon_stipple( struct pipe_context *pipe, } -static void * i915_create_fs_state(struct pipe_context *pipe, - const struct pipe_shader_state *templ) + +static void * +i915_create_fs_state(struct pipe_context *pipe, + const struct pipe_shader_state *templ) { - return 0; + struct i915_context *i915 = i915_context(pipe); + struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader); + if (!ifs) + return NULL; + + ifs->state = *templ; + + tgsi_scan_shader(templ->tokens, &ifs->info); + + /* The shader's compiled to i915 instructions here */ + i915_translate_fragment_program(i915, ifs); + + return ifs; } -static void i915_bind_fs_state(struct pipe_context *pipe, void *fs) +static void +i915_bind_fs_state(struct pipe_context *pipe, void *shader) { struct i915_context *i915 = i915_context(pipe); - i915->fs = (struct pipe_shader_state *)fs; + i915->fs = (struct i915_fragment_shader*) shader; i915->dirty |= I915_NEW_FS; } -static void i915_delete_fs_state(struct pipe_context *pipe, void *shader) +static +void i915_delete_fs_state(struct pipe_context *pipe, void *shader) { - /*do nothing*/ + struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader; + + if (ifs->program) + FREE(ifs->program); + ifs->program_len = 0; + + FREE(ifs); } + static void * i915_create_vs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) @@ -451,6 +476,8 @@ static void i915_bind_vs_state(struct pipe_context *pipe, void *shader) /* just pass-through to draw module */ draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader); + + i915->dirty |= I915_NEW_VS; } static void i915_delete_vs_state(struct pipe_context *pipe, void *shader) @@ -505,7 +532,8 @@ static void i915_set_sampler_texture(struct pipe_context *pipe, { struct i915_context *i915 = i915_context(pipe); - i915->texture[sampler] = (struct i915_texture*)texture; /* ptr, not struct */ + pipe_texture_reference((struct pipe_texture **) &i915->texture[sampler], + texture); i915->dirty |= I915_NEW_TEXTURE; } diff --git a/src/gallium/drivers/i915simple/i915_state_derived.c b/src/gallium/drivers/i915simple/i915_state_derived.c index 4767584fc6..4daccec6e0 100644 --- a/src/gallium/drivers/i915simple/i915_state_derived.c +++ b/src/gallium/drivers/i915simple/i915_state_derived.c @@ -27,104 +27,111 @@ #include "pipe/p_util.h" +#include "pipe/p_shader_tokens.h" #include "draw/draw_context.h" #include "draw/draw_vertex.h" #include "i915_context.h" #include "i915_state.h" #include "i915_reg.h" #include "i915_fpc.h" -#include "pipe/p_shader_tokens.h" + /** - * Determine which post-transform / pre-rasterization vertex attributes - * we need. - * Derived from: fs, setup states. + * Determine the hardware vertex layout. + * Depends on vertex/fragment shader state. */ static void calculate_vertex_layout( struct i915_context *i915 ) { - const struct pipe_shader_state *fs = i915->fs; + const struct i915_fragment_shader *fs = i915->fs; const enum interp_mode colorInterp = i915->rasterizer->color_interp; struct vertex_info vinfo; - uint front0 = 0, back0 = 0, front1 = 0, back1 = 0; - boolean needW = 0; + boolean texCoords[8], colors[2], fog, needW; uint i; - boolean texCoords[8]; - uint src = 0; + int src; memset(texCoords, 0, sizeof(texCoords)); + colors[0] = colors[1] = fog = needW = FALSE; memset(&vinfo, 0, sizeof(vinfo)); - /* pos */ - draw_emit_vertex_attr(&vinfo, EMIT_3F, INTERP_LINEAR, src++); - /* Note: we'll set the S4_VFMT_XYZ[W] bits below */ - - for (i = 0; i < fs->num_inputs; i++) { - switch (fs->input_semantic_name[i]) { + /* Determine which fragment program inputs are needed. Setup HW vertex + * layout below, in the HW-specific attribute order. + */ + for (i = 0; i < fs->info.num_inputs; i++) { + switch (fs->info.input_semantic_name[i]) { case TGSI_SEMANTIC_POSITION: break; case TGSI_SEMANTIC_COLOR: - if (fs->input_semantic_index[i] == 0) { - front0 = draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src++); - vinfo.hwfmt[0] |= S4_VFMT_COLOR; - } - else { - assert(fs->input_semantic_index[i] == 1); - front1 = draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src++); - vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG; - } + assert(fs->info.input_semantic_index[i] < 2); + colors[fs->info.input_semantic_index[i]] = TRUE; break; case TGSI_SEMANTIC_GENERIC: /* usually a texcoord */ { - const uint unit = fs->input_semantic_index[i]; - uint hwtc; + const uint unit = fs->info.input_semantic_index[i]; + assert(unit < 8); texCoords[unit] = TRUE; - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); - hwtc = TEXCOORDFMT_4D; needW = TRUE; - vinfo.hwfmt[1] |= hwtc << (unit * 4); } break; case TGSI_SEMANTIC_FOG: - debug_printf("i915 fogcoord not implemented yet\n"); - draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src++); + fog = TRUE; break; default: assert(0); } - } - /* finish up texcoord fields */ - for (i = 0; i < 8; i++) { - if (!texCoords[i]) { - const uint hwtc = TEXCOORDFMT_NOT_PRESENT; - vinfo.hwfmt[1] |= hwtc << (i* 4); - } - } - - /* go back and fill in the vertex position info now that we have needW */ + + /* pos */ + src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); if (needW) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo.hwfmt[0] |= S4_VFMT_XYZW; vinfo.emit[0] = EMIT_4F; } else { + draw_emit_vertex_attr(&vinfo, EMIT_3F, INTERP_LINEAR, src); vinfo.hwfmt[0] |= S4_VFMT_XYZ; vinfo.emit[0] = EMIT_3F; } - /* Additional attributes required for setup: Just twosided - * lighting. Edgeflag is dealt with specially by setting bits in - * the vertex header. - */ - if (i915->rasterizer->light_twoside) { - if (front0) { - back0 = draw_emit_vertex_attr(&vinfo, EMIT_OMIT, colorInterp, src++); + /* hardware point size */ + /* XXX todo */ + + /* primary color */ + if (colors[0]) { + src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); + draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); + vinfo.hwfmt[0] |= S4_VFMT_COLOR; + } + + /* secondary color */ + if (colors[1]) { + src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); + draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); + vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG; + } + + /* fog coord, not fog blend factor */ + if (fog) { + src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_FOG, 0); + draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); + vinfo.hwfmt[0] |= S4_VFMT_FOG_PARAM; + } + + /* texcoords */ + for (i = 0; i < 8; i++) { + uint hwtc; + if (texCoords[i]) { + hwtc = TEXCOORDFMT_4D; + src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_GENERIC, i); + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); } - if (back0) { - back1 = draw_emit_vertex_attr(&vinfo, EMIT_OMIT, colorInterp, src++); + else { + hwtc = TEXCOORDFMT_NOT_PRESENT; } + vinfo.hwfmt[1] |= hwtc << (i * 4); } draw_compute_vertex_size(&vinfo); @@ -148,7 +155,7 @@ static void calculate_vertex_layout( struct i915_context *i915 ) */ void i915_update_derived( struct i915_context *i915 ) { - if (i915->dirty & (I915_NEW_RASTERIZER | I915_NEW_FS)) + if (i915->dirty & (I915_NEW_RASTERIZER | I915_NEW_FS | I915_NEW_VS)) calculate_vertex_layout( i915 ); if (i915->dirty & (I915_NEW_SAMPLER | I915_NEW_TEXTURE)) @@ -164,7 +171,6 @@ void i915_update_derived( struct i915_context *i915 ) i915_update_dynamic( i915 ); if (i915->dirty & I915_NEW_FS) { - i915_translate_fragment_program(i915); i915->hardware_dirty |= I915_HW_PROGRAM; /* XXX right? */ } diff --git a/src/gallium/drivers/i915simple/i915_state_emit.c b/src/gallium/drivers/i915simple/i915_state_emit.c index 3339287f49..6bbaac4e34 100644 --- a/src/gallium/drivers/i915simple/i915_state_emit.c +++ b/src/gallium/drivers/i915simple/i915_state_emit.c @@ -99,7 +99,11 @@ i915_emit_hardware_state(struct i915_context *i915 ) 2 + I915_TEX_UNITS*3 + 2 + I915_TEX_UNITS*3 + 2 + I915_MAX_CONSTANT*4 + +#if 0 i915->current.program_len + +#else + i915->fs->program_len + +#endif 6 ) * 3/2; /* plus 50% margin */ const unsigned relocs = ( I915_TEX_UNITS + @@ -325,15 +329,34 @@ i915_emit_hardware_state(struct i915_context *i915 ) /* 2 + I915_MAX_CONSTANT*4 dwords, 0 relocs */ if (i915->hardware_dirty & I915_HW_PROGRAM) { - const uint nr = i915->current.num_constants[PIPE_SHADER_FRAGMENT]; - assert(nr <= I915_MAX_CONSTANT); - if (nr > 0) { - const uint *c - = (const uint *) i915->current.constants[PIPE_SHADER_FRAGMENT]; + /* Collate the user-defined constants with the fragment shader's + * immediates according to the constant_flags[] array. + */ + const uint nr = i915->fs->num_constants; + if (nr) { uint i; + OUT_BATCH( _3DSTATE_PIXEL_SHADER_CONSTANTS | (nr * 4) ); OUT_BATCH( (1 << (nr - 1)) | ((1 << (nr - 1)) - 1) ); + for (i = 0; i < nr; i++) { + const uint *c; + if (i915->fs->constant_flags[i] == I915_CONSTFLAG_USER) { + /* grab user-defined constant */ + c = (uint *) i915->current.constants[PIPE_SHADER_FRAGMENT][i]; + } + else { + /* emit program constant */ + c = (uint *) i915->fs->constants[i]; + } +#if 0 /* debug */ + { + float *f = (float *) c; + printf("Const %2d: %f %f %f %f %s\n", i, f[0], f[1], f[2], f[3], + (i915->fs->constant_flags[i] == I915_CONSTFLAG_USER + ? "user" : "immediate")); + } +#endif OUT_BATCH(*c++); OUT_BATCH(*c++); OUT_BATCH(*c++); @@ -348,9 +371,9 @@ i915_emit_hardware_state(struct i915_context *i915 ) { uint i; /* we should always have, at least, a pass-through program */ - assert(i915->current.program_len > 0); - for (i = 0; i < i915->current.program_len; i++) { - OUT_BATCH(i915->current.program[i]); + assert(i915->fs->program_len > 0); + for (i = 0; i < i915->fs->program_len; i++) { + OUT_BATCH(i915->fs->program[i]); } } diff --git a/src/gallium/drivers/i915simple/i915_state_immediate.c b/src/gallium/drivers/i915simple/i915_state_immediate.c index 07031fc6c5..dfbbcab624 100644 --- a/src/gallium/drivers/i915simple/i915_state_immediate.c +++ b/src/gallium/drivers/i915simple/i915_state_immediate.c @@ -33,7 +33,7 @@ #include "i915_context.h" #include "i915_state.h" #include "i915_reg.h" -#include "p_util.h" +#include "pipe/p_util.h" /* All state expressable with the LOAD_STATE_IMMEDIATE_1 packet. diff --git a/src/gallium/drivers/i915simple/i915_state_inlines.h b/src/gallium/drivers/i915simple/i915_state_inlines.h index 0934ac79a4..378de8f9c4 100644 --- a/src/gallium/drivers/i915simple/i915_state_inlines.h +++ b/src/gallium/drivers/i915simple/i915_state_inlines.h @@ -28,8 +28,8 @@ #ifndef I915_STATE_INLINES_H #define I915_STATE_INLINES_H -#include "p_compiler.h" -#include "p_defines.h" +#include "pipe/p_compiler.h" +#include "pipe/p_defines.h" #include "i915_reg.h" diff --git a/src/gallium/drivers/i915simple/i915_surface.c b/src/gallium/drivers/i915simple/i915_surface.c index 17fd27895a..f4fbedbe9b 100644 --- a/src/gallium/drivers/i915simple/i915_surface.c +++ b/src/gallium/drivers/i915simple/i915_surface.c @@ -36,48 +36,6 @@ #include "util/p_tile.h" -/* - * XXX note: same as code in sp_surface.c - */ -static struct pipe_surface * -i915_get_tex_surface(struct pipe_context *pipe, - struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice) -{ - struct i915_texture *tex = (struct i915_texture *)pt; - struct pipe_surface *ps; - unsigned offset; /* in bytes */ - - offset = tex->level_offset[level]; - - if (pt->target == PIPE_TEXTURE_CUBE) { - offset += tex->image_offset[level][face] * pt->cpp; - } - else if (pt->target == PIPE_TEXTURE_3D) { - offset += tex->image_offset[level][zslice] * pt->cpp; - } - else { - assert(face == 0); - assert(zslice == 0); - } - - ps = pipe->winsys->surface_alloc(pipe->winsys); - if (ps) { - assert(ps->refcount); - assert(ps->winsys); - pipe_buffer_reference(pipe->winsys, &ps->buffer, tex->buffer); - ps->format = pt->format; - ps->cpp = pt->cpp; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->pitch = tex->pitch; - ps->offset = offset; - } - return ps; -} - - - /* Assumes all values are within bounds -- no checking at this level - * do it higher up if required. */ @@ -115,6 +73,7 @@ i915_surface_copy(struct pipe_context *pipe, } } + /* Fill a rectangular sub-region. Need better logic about when to * push buffers into AGP - will currently do so whenever possible. */ @@ -184,8 +143,6 @@ i915_surface_fill(struct pipe_context *pipe, void i915_init_surface_functions(struct i915_context *i915) { - i915->pipe.get_tex_surface = i915_get_tex_surface; - i915->pipe.surface_copy = i915_surface_copy; i915->pipe.surface_fill = i915_surface_fill; } diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c index 6d37ae3d74..ef5adff550 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -40,6 +40,7 @@ #include "i915_context.h" #include "i915_texture.h" #include "i915_debug.h" +#include "i915_screen.h" static unsigned minify( unsigned d ) @@ -187,7 +188,7 @@ static const int step_offsets[6][2] = { static boolean -i915_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) +i915_miptree_layout(struct i915_texture * tex) { struct pipe_texture *pt = &tex->base; unsigned level; @@ -311,7 +312,7 @@ i915_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) static boolean -i945_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) +i945_miptree_layout(struct i915_texture * tex) { struct pipe_texture *pt = &tex->base; unsigned level; @@ -478,23 +479,26 @@ i945_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) } -struct pipe_texture * -i915_texture_create(struct pipe_context *pipe, - const struct pipe_texture *templat) +static struct pipe_texture * +i915_texture_create_screen(struct pipe_screen *screen, + const struct pipe_texture *templat) { struct i915_texture *tex = CALLOC_STRUCT(i915_texture); if (tex) { - struct i915_context *i915 = i915_context(pipe); + struct i915_screen *i915screen = i915_screen(screen); + struct pipe_winsys *ws = screen->winsys; tex->base = *templat; + tex->base.refcount = 1; + tex->base.screen = screen; - if (i915->flags.is_i945 ? i945_miptree_layout(pipe, tex) : - i915_miptree_layout(pipe, tex)) - tex->buffer = pipe->winsys->buffer_create(pipe->winsys, 64, - PIPE_BUFFER_USAGE_PIXEL, - tex->pitch * tex->base.cpp * - tex->total_height); + if (i915screen->is_i945 ? i945_miptree_layout(tex) : + i915_miptree_layout(tex)) + tex->buffer = ws->buffer_create(ws, 64, + PIPE_BUFFER_USAGE_PIXEL, + tex->pitch * tex->base.cpp * + tex->total_height); if (!tex->buffer) { FREE(tex); @@ -506,8 +510,9 @@ i915_texture_create(struct pipe_context *pipe, } -void -i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt) +static void +i915_texture_release_screen(struct pipe_screen *screen, + struct pipe_texture **pt) { if (!*pt) return; @@ -524,7 +529,7 @@ i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt) DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); */ - pipe_buffer_reference(pipe->winsys, &tex->buffer, NULL); + pipe_buffer_reference(screen->winsys, &tex->buffer, NULL); for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) if (tex->image_offset[i]) @@ -534,3 +539,68 @@ i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt) } *pt = NULL; } + + +static void +i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture) +{ + /* no-op? */ +} + + +/* + * XXX note: same as code in sp_surface.c + */ +static struct pipe_surface * +i915_get_tex_surface_screen(struct pipe_screen *screen, + struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice) +{ + struct i915_texture *tex = (struct i915_texture *)pt; + struct pipe_winsys *ws = screen->winsys; + struct pipe_surface *ps; + unsigned offset; /* in bytes */ + + offset = tex->level_offset[level]; + + if (pt->target == PIPE_TEXTURE_CUBE) { + offset += tex->image_offset[level][face] * pt->cpp; + } + else if (pt->target == PIPE_TEXTURE_3D) { + offset += tex->image_offset[level][zslice] * pt->cpp; + } + else { + assert(face == 0); + assert(zslice == 0); + } + + ps = ws->surface_alloc(ws); + if (ps) { + assert(ps->refcount); + assert(ps->winsys); + pipe_buffer_reference(ws, &ps->buffer, tex->buffer); + ps->format = pt->format; + ps->cpp = pt->cpp; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->pitch = tex->pitch; + ps->offset = offset; + } + return ps; +} + + +void +i915_init_texture_functions(struct i915_context *i915) +{ + i915->pipe.texture_update = i915_texture_update; +} + + +void +i915_init_screen_texture_functions(struct pipe_screen *screen) +{ + screen->texture_create = i915_texture_create_screen; + screen->texture_release = i915_texture_release_screen; + screen->get_tex_surface = i915_get_tex_surface_screen; +} diff --git a/src/gallium/drivers/i915simple/i915_texture.h b/src/gallium/drivers/i915simple/i915_texture.h index 330d111dc7..7225016a9f 100644 --- a/src/gallium/drivers/i915simple/i915_texture.h +++ b/src/gallium/drivers/i915simple/i915_texture.h @@ -1,17 +1,43 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ #ifndef I915_TEXTURE_H #define I915_TEXTURE_H -struct pipe_context; -struct pipe_texture; +struct i915_context; +struct pipe_screen; -struct pipe_texture * -i915_texture_create(struct pipe_context *pipe, - const struct pipe_texture *templat); +extern void +i915_init_texture_functions(struct i915_context *i915); + extern void -i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt); +i915_init_screen_texture_functions(struct pipe_screen *screen); #endif /* I915_TEXTURE_H */ diff --git a/src/gallium/drivers/i915simple/i915_winsys.h b/src/gallium/drivers/i915simple/i915_winsys.h index fe49710852..aea3003281 100644 --- a/src/gallium/drivers/i915simple/i915_winsys.h +++ b/src/gallium/drivers/i915simple/i915_winsys.h @@ -40,6 +40,11 @@ #include "pipe/p_defines.h" +#ifdef __cplusplus +extern "C" { +#endif + + /* Pipe drivers are (meant to be!) independent of both GL and the * window system. The window system provides a buffer manager and a * set of additional hooks for things like command buffer submission, @@ -52,6 +57,7 @@ struct pipe_buffer; struct pipe_winsys; +struct pipe_screen; /** @@ -107,9 +113,12 @@ struct i915_winsys { #define I915_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0) -struct pipe_context *i915_create( struct pipe_winsys *, - struct i915_winsys *, - unsigned pci_id ); +struct pipe_context *i915_create_context( struct pipe_screen *, + struct pipe_winsys *, + struct i915_winsys * ); +#ifdef __cplusplus +} +#endif #endif |