diff options
Diffstat (limited to 'src/gallium/drivers/i965/brw_screen_tex_layout.c')
-rw-r--r-- | src/gallium/drivers/i965/brw_screen_tex_layout.c | 68 |
1 files changed, 32 insertions, 36 deletions
diff --git a/src/gallium/drivers/i965/brw_screen_tex_layout.c b/src/gallium/drivers/i965/brw_screen_tex_layout.c index 71a8890f83..894f4bea40 100644 --- a/src/gallium/drivers/i965/brw_screen_tex_layout.c +++ b/src/gallium/drivers/i965/brw_screen_tex_layout.c @@ -110,10 +110,6 @@ brw_tex_set_level_info(struct brw_texture *tex, assert(tex->image_offset[level] == NULL); assert(nr_images >= 1); - tex->base.width[level] = w; - tex->base.height[level] = h; - tex->base.depth[level] = d; - tex->level_offset[level] = (x + y * tex->pitch) * tex->cpp; tex->nr_images[level] = nr_images; @@ -147,14 +143,14 @@ static void brw_layout_2d( struct brw_texture *tex ) GLuint level; GLuint x = 0; GLuint y = 0; - GLuint width = tex->base.width[0]; - GLuint height = tex->base.height[0]; + GLuint width = tex->base.width0; + GLuint height = tex->base.height0; - tex->pitch = tex->base.width[0]; + tex->pitch = tex->base.width0; brw_tex_alignment_unit(tex->base.format, &align_w, &align_h); if (tex->compressed) { - tex->pitch = align(tex->base.width[0], align_w); + tex->pitch = align(tex->base.width0, align_w); } /* May need to adjust pitch to accomodate the placement of @@ -166,11 +162,11 @@ static void brw_layout_2d( struct brw_texture *tex ) GLuint mip1_width; if (tex->compressed) { - mip1_width = align(minify(tex->base.width[0]), align_w) - + align(minify(minify(tex->base.width[0])), align_w); + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + align(u_minify(tex->base.width0, 2), align_w)); } else { - mip1_width = align(minify(tex->base.width[0]), align_w) - + minify(minify(tex->base.width[0])); + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + u_minify(tex->base.width0, 2)); } if (mip1_width > tex->pitch) { @@ -209,8 +205,8 @@ static void brw_layout_2d( struct brw_texture *tex ) y += img_height; } - width = minify(width); - height = minify(height); + width = u_minify(width, 1); + height = u_minify(height, 1); } } @@ -222,28 +218,28 @@ brw_layout_cubemap_idgng( struct brw_texture *tex ) GLuint level; GLuint x = 0; GLuint y = 0; - GLuint width = tex->base.width[0]; - GLuint height = tex->base.height[0]; + GLuint width = tex->base.width0; + GLuint height = tex->base.height0; GLuint qpitch = 0; GLuint y_pitch = 0; - tex->pitch = tex->base.width[0]; + tex->pitch = tex->base.width0; brw_tex_alignment_unit(tex->base.format, &align_w, &align_h); y_pitch = align(height, align_h); if (tex->compressed) { - tex->pitch = align(tex->base.width[0], align_w); + tex->pitch = align(tex->base.width0, align_w); } if (tex->base.last_level != 0) { GLuint mip1_width; if (tex->compressed) { - mip1_width = (align(minify(tex->base.width[0]), align_w) + - align(minify(minify(tex->base.width[0])), align_w)); + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + align(u_minify(tex->base.width0, 2), align_w)); } else { - mip1_width = (align(minify(tex->base.width[0]), align_w) + - minify(minify(tex->base.width[0]))); + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + u_minify(tex->base.width0, 2)); } if (mip1_width > tex->pitch) { @@ -255,19 +251,19 @@ brw_layout_cubemap_idgng( struct brw_texture *tex ) if (tex->compressed) { qpitch = ((y_pitch + - align(minify(y_pitch), align_h) + + align(u_minify(y_pitch, 1), align_h) + 11 * align_h) / 4) * tex->pitch * tex->cpp; tex->total_height = ((y_pitch + - align(minify(y_pitch), align_h) + + align(u_minify(y_pitch, 1), align_h) + 11 * align_h) / 4) * 6; } else { qpitch = (y_pitch + - align(minify(y_pitch), align_h) + + align(u_minify(y_pitch, 1), align_h) + 11 * align_h) * tex->pitch * tex->cpp; tex->total_height = (y_pitch + - align(minify(y_pitch), align_h) + + align(u_minify(y_pitch, 1), align_h) + 11 * align_h) * 6; } @@ -293,8 +289,8 @@ brw_layout_cubemap_idgng( struct brw_texture *tex ) y += img_height; } - width = minify(width); - height = minify(height); + width = u_minify(width, 1); + height = u_minify(height, 1); } return TRUE; @@ -304,9 +300,9 @@ brw_layout_cubemap_idgng( struct brw_texture *tex ) static boolean brw_layout_3d_cube( struct brw_texture *tex ) { - GLuint width = tex->base.width[0]; - GLuint height = tex->base.height[0]; - GLuint depth = tex->base.depth[0]; + GLuint width = tex->base.width0; + GLuint height = tex->base.height0; + GLuint depth = tex->base.depth0; GLuint pack_x_pitch, pack_x_nr; GLuint pack_y_pitch; GLuint level; @@ -320,8 +316,8 @@ brw_layout_3d_cube( struct brw_texture *tex ) tex->pitch = align(width, align_w); pack_y_pitch = (height + 3) / 4; } else { - tex->pitch = brw_tex_pitch_align(tex, tex->base.width[0]); - pack_y_pitch = align(tex->base.height[0], align_h); + tex->pitch = brw_tex_pitch_align(tex, tex->base.width0); + pack_y_pitch = align(tex->base.height0, align_h); } pack_x_pitch = width; @@ -349,9 +345,9 @@ brw_layout_3d_cube( struct brw_texture *tex ) tex->total_height += y; - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); if (tex->compressed) { pack_y_pitch = (height + 3) / 4; |