summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/i965/brw_screen_texture.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/i965/brw_screen_texture.c')
-rw-r--r--src/gallium/drivers/i965/brw_screen_texture.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gallium/drivers/i965/brw_screen_texture.c b/src/gallium/drivers/i965/brw_screen_texture.c
index f4c20f31a5..ff999086c0 100644
--- a/src/gallium/drivers/i965/brw_screen_texture.c
+++ b/src/gallium/drivers/i965/brw_screen_texture.c
@@ -259,8 +259,8 @@ static struct pipe_texture *brw_texture_create( struct pipe_screen *screen,
*/
tex->ss.ss1.base_addr = 0; /* reloc */
tex->ss.ss2.mip_count = tex->base.last_level;
- tex->ss.ss2.width = tex->base.width[0] - 1;
- tex->ss.ss2.height = tex->base.height[0] - 1;
+ tex->ss.ss2.width = tex->base.width0 - 1;
+ tex->ss.ss2.height = tex->base.height0 - 1;
switch (tex->tiling) {
case BRW_TILING_NONE:
@@ -278,7 +278,7 @@ static struct pipe_texture *brw_texture_create( struct pipe_screen *screen,
}
tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
- tex->ss.ss3.depth = tex->base.depth[0] - 1;
+ tex->ss.ss3.depth = tex->base.depth0 - 1;
tex->ss.ss4.min_lod = 0;
@@ -478,7 +478,7 @@ brw_texture_blanket_winsys_buffer(struct pipe_screen *screen,
if (templ->target != PIPE_TEXTURE_2D ||
templ->last_level != 0 ||
- templ->depth[0] != 1)
+ templ->depth0 != 1)
return NULL;
if (pf_is_compressed(templ->format))
@@ -529,8 +529,8 @@ brw_texture_blanket_winsys_buffer(struct pipe_screen *screen,
*/
tex->ss.ss1.base_addr = 0; /* reloc */
tex->ss.ss2.mip_count = tex->base.last_level;
- tex->ss.ss2.width = tex->base.width[0] - 1;
- tex->ss.ss2.height = tex->base.height[0] - 1;
+ tex->ss.ss2.width = tex->base.width0 - 1;
+ tex->ss.ss2.height = tex->base.height0 - 1;
switch (tex->tiling) {
case BRW_TILING_NONE:
@@ -548,7 +548,7 @@ brw_texture_blanket_winsys_buffer(struct pipe_screen *screen,
}
tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
- tex->ss.ss3.depth = tex->base.depth[0] - 1;
+ tex->ss.ss3.depth = tex->base.depth0 - 1;
tex->ss.ss4.min_lod = 0;