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-rw-r--r--src/gallium/drivers/i965simple/brw_sf_state.c181
1 files changed, 0 insertions, 181 deletions
diff --git a/src/gallium/drivers/i965simple/brw_sf_state.c b/src/gallium/drivers/i965simple/brw_sf_state.c
deleted file mode 100644
index 2a5de61c21..0000000000
--- a/src/gallium/drivers/i965simple/brw_sf_state.c
+++ /dev/null
@@ -1,181 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "brw_context.h"
-#include "brw_state.h"
-#include "brw_defines.h"
-#include "util/u_math.h"
-#include "util/u_memory.h"
-
-
-static void upload_sf_vp(struct brw_context *brw)
-{
- struct brw_sf_viewport sfv;
-
- memset(&sfv, 0, sizeof(sfv));
-
-
- /* BRW_NEW_VIEWPORT */
- {
- const float *scale = brw->attribs.Viewport.scale;
- const float *trans = brw->attribs.Viewport.translate;
-
- sfv.viewport.m00 = scale[0];
- sfv.viewport.m11 = scale[1];
- sfv.viewport.m22 = scale[2];
- sfv.viewport.m30 = trans[0];
- sfv.viewport.m31 = trans[1];
- sfv.viewport.m32 = trans[2];
- }
-
- /* _NEW_SCISSOR */
- sfv.scissor.xmin = brw->attribs.Scissor.minx;
- sfv.scissor.xmax = brw->attribs.Scissor.maxx - 1;
- sfv.scissor.ymin = brw->attribs.Scissor.miny;
- sfv.scissor.ymax = brw->attribs.Scissor.maxy - 1;
-
- brw->sf.vp_gs_offset = brw_cache_data( &brw->cache[BRW_SF_VP], &sfv );
-}
-
-const struct brw_tracked_state brw_sf_vp = {
- .dirty = {
- .brw = (BRW_NEW_SCISSOR |
- BRW_NEW_VIEWPORT),
- .cache = 0
- },
- .update = upload_sf_vp
-};
-
-static void upload_sf_unit( struct brw_context *brw )
-{
- struct brw_sf_unit_state sf;
- memset(&sf, 0, sizeof(sf));
-
- /* CACHE_NEW_SF_PROG */
- sf.thread0.grf_reg_count = align(brw->sf.prog_data->total_grf, 16) / 16 - 1;
- sf.thread0.kernel_start_pointer = brw->sf.prog_gs_offset >> 6;
- sf.thread3.urb_entry_read_length = brw->sf.prog_data->urb_read_length;
-
- sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
- sf.thread3.dispatch_grf_start_reg = 3;
- sf.thread3.urb_entry_read_offset = 1;
-
- /* BRW_NEW_URB_FENCE */
- sf.thread4.nr_urb_entries = brw->urb.nr_sf_entries;
- sf.thread4.urb_entry_allocation_size = brw->urb.sfsize - 1;
- sf.thread4.max_threads = MIN2(12, brw->urb.nr_sf_entries / 2) - 1;
-
- if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
- sf.thread4.max_threads = 0;
-
- if (BRW_DEBUG & DEBUG_STATS)
- sf.thread4.stats_enable = 1;
-
- /* CACHE_NEW_SF_VP */
- sf.sf5.sf_viewport_state_offset = brw->sf.vp_gs_offset >> 5;
- sf.sf5.viewport_transform = 1;
-
- /* BRW_NEW_RASTER */
- if (brw->attribs.Raster->scissor)
- sf.sf6.scissor = 1;
-
-#if 0
- if (brw->attribs.Polygon->FrontFace == GL_CCW)
- sf.sf5.front_winding = BRW_FRONTWINDING_CCW;
- else
- sf.sf5.front_winding = BRW_FRONTWINDING_CW;
-
-
- if (brw->attribs.Polygon->CullFlag) {
- switch (brw->attribs.Polygon->CullFaceMode) {
- case GL_FRONT:
- sf.sf6.cull_mode = BRW_CULLMODE_FRONT;
- break;
- case GL_BACK:
- sf.sf6.cull_mode = BRW_CULLMODE_BACK;
- break;
- case GL_FRONT_AND_BACK:
- sf.sf6.cull_mode = BRW_CULLMODE_BOTH;
- break;
- default:
- assert(0);
- break;
- }
- }
- else
- sf.sf6.cull_mode = BRW_CULLMODE_NONE;
-#else
- sf.sf5.front_winding = BRW_FRONTWINDING_CCW;
- sf.sf6.cull_mode = BRW_CULLMODE_NONE;
-#endif
-
- sf.sf6.line_width = CLAMP(brw->attribs.Raster->line_width, 1.0, 5.0) * (1<<1);
-
- sf.sf6.line_endcap_aa_region_width = 1;
- if (brw->attribs.Raster->line_smooth)
- sf.sf6.aa_enable = 1;
- else if (sf.sf6.line_width <= 0x2)
- sf.sf6.line_width = 0;
-
- sf.sf6.point_rast_rule = 1; /* opengl conventions */
-
- sf.sf7.sprite_point = brw->attribs.Raster->point_sprite;
- sf.sf7.point_size = CLAMP(brw->attribs.Raster->line_width, 1.0, 255.0) * (1<<3);
- sf.sf7.use_point_size_state = !brw->attribs.Raster->point_size_per_vertex;
-
- /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
- */
- sf.sf7.trifan_pv = 2;
- sf.sf7.linestrip_pv = 1;
- sf.sf7.tristrip_pv = 2;
- sf.sf7.line_last_pixel_enable = 0;
-
- /* Set bias for OpenGL rasterization rules:
- */
- sf.sf6.dest_org_vbias = 0x8;
- sf.sf6.dest_org_hbias = 0x8;
-
- brw->sf.state_gs_offset = brw_cache_data( &brw->cache[BRW_SF_UNIT], &sf );
-}
-
-
-const struct brw_tracked_state brw_sf_unit = {
- .dirty = {
- .brw = (BRW_NEW_RASTERIZER |
- BRW_NEW_URB_FENCE),
- .cache = (CACHE_NEW_SF_VP |
- CACHE_NEW_SF_PROG)
- },
- .update = upload_sf_unit
-};
-
-