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diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.h b/src/gallium/drivers/llvmpipe/lp_bld_sample.h
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+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Texture sampling.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+#ifndef LP_BLD_SAMPLE_H
+#define LP_BLD_SAMPLE_H
+
+
+#include <llvm-c/Core.h>
+
+struct pipe_texture;
+struct pipe_sampler_state;
+struct lp_type;
+
+
+/**
+ * Sampler static state.
+ *
+ * These are the bits of state from pipe_texture and pipe_sampler_state that
+ * are embedded in the generated code.
+ */
+struct lp_sampler_static_state
+{
+ /* pipe_texture's state */
+ enum pipe_format format;
+ unsigned target:2;
+ unsigned pot_width:1;
+ unsigned pot_height:1;
+ unsigned pot_depth:1;
+
+ /* pipe_sampler_state's state */
+ unsigned wrap_s:3;
+ unsigned wrap_t:3;
+ unsigned wrap_r:3;
+ unsigned min_img_filter:2;
+ unsigned min_mip_filter:2;
+ unsigned mag_img_filter:2;
+ unsigned compare_mode:1;
+ unsigned compare_func:3;
+ unsigned normalized_coords:1;
+ unsigned prefilter:4;
+};
+
+
+/**
+ * Sampler dynamic state.
+ *
+ * These are the bits of state from pipe_texture and pipe_sampler_state that
+ * are computed in runtime.
+ *
+ * There are obtained through callbacks, as we don't want to tie the texture
+ * sampling code generation logic to any particular texture layout or pipe
+ * driver.
+ */
+struct lp_sampler_dynamic_state
+{
+
+ /** Obtain the base texture width. */
+ LLVMValueRef
+ (*width)( struct lp_sampler_dynamic_state *state,
+ LLVMBuilderRef builder,
+ unsigned unit);
+
+ /** Obtain the base texture height. */
+ LLVMValueRef
+ (*height)( struct lp_sampler_dynamic_state *state,
+ LLVMBuilderRef builder,
+ unsigned unit);
+
+ LLVMValueRef
+ (*stride)( struct lp_sampler_dynamic_state *state,
+ LLVMBuilderRef builder,
+ unsigned unit);
+
+ LLVMValueRef
+ (*data_ptr)( struct lp_sampler_dynamic_state *state,
+ LLVMBuilderRef builder,
+ unsigned unit);
+
+};
+
+
+/**
+ * Derive the sampler static state.
+ */
+void
+lp_sampler_static_state(struct lp_sampler_static_state *state,
+ const struct pipe_texture *texture,
+ const struct pipe_sampler_state *sampler);
+
+
+void
+lp_build_sample_soa(LLVMBuilderRef builder,
+ const struct lp_sampler_static_state *static_state,
+ struct lp_sampler_dynamic_state *dynamic_state,
+ struct lp_type fp_type,
+ unsigned unit,
+ unsigned num_coords,
+ const LLVMValueRef *coords,
+ LLVMValueRef lodbias,
+ LLVMValueRef *texel);
+
+
+
+#endif /* LP_BLD_SAMPLE_H */