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path: root/src/gallium/drivers/llvmpipe/lp_rast.c
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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c208
1 files changed, 98 insertions, 110 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index 50e44dcb2b..654f4ea48e 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -28,6 +28,7 @@
#include <limits.h>
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "util/u_rect.h"
#include "util/u_surface.h"
#include "lp_scene_queue.h"
@@ -66,7 +67,7 @@ lp_rast_begin( struct lp_rasterizer *rast,
cbuf->level,
cbuf->zslice,
LP_TEX_USAGE_READ_WRITE,
- LP_TEX_LAYOUT_NONE);
+ LP_TEX_LAYOUT_LINEAR);
}
if (fb->zsbuf) {
@@ -81,7 +82,6 @@ lp_rast_begin( struct lp_rasterizer *rast,
zsbuf->zslice,
LP_TEX_USAGE_READ_WRITE,
LP_TEX_LAYOUT_NONE);
- assert(rast->zsbuf.map);
}
lp_scene_bin_iter_begin( scene );
@@ -137,7 +137,6 @@ lp_rast_tile_begin(struct lp_rasterizer_task *task,
struct lp_rasterizer *rast = task->rast;
struct lp_scene *scene = rast->curr_scene;
enum lp_texture_usage usage;
- unsigned buf;
LP_DBG(DEBUG_RAST, "%s %d,%d\n", __FUNCTION__, x, y);
@@ -147,24 +146,8 @@ lp_rast_tile_begin(struct lp_rasterizer_task *task,
task->x = x;
task->y = y;
- if (scene->has_color_clear)
- usage = LP_TEX_USAGE_WRITE_ALL;
- else
- usage = LP_TEX_USAGE_READ_WRITE;
-
- /* get pointers to color tile(s) */
- for (buf = 0; buf < rast->state.nr_cbufs; buf++) {
- struct pipe_surface *cbuf = rast->curr_scene->fb.cbufs[buf];
- struct llvmpipe_resource *lpt;
- assert(cbuf);
- lpt = llvmpipe_resource(cbuf->texture);
- task->color_tiles[buf] = llvmpipe_get_texture_tile(lpt,
- cbuf->face + cbuf->zslice,
- cbuf->level,
- usage,
- x, y);
- assert(task->color_tiles[buf]);
- }
+ /* reset pointers to color tile(s) */
+ memset(task->color_tiles, 0, sizeof(task->color_tiles));
/* get pointer to depth/stencil tile */
{
@@ -188,7 +171,7 @@ lp_rast_tile_begin(struct lp_rasterizer_task *task,
/* Get actual pointer to the tile data. Note that depth/stencil
* data is tiled differently than color data.
*/
- task->depth_tile = lp_rast_get_depth_block_pointer(rast, x, y);
+ task->depth_tile = lp_rast_get_depth_block_pointer(task, x, y);
assert(task->depth_tile);
}
@@ -223,7 +206,8 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
clear_color[2] == clear_color[3]) {
/* clear to grayscale value {x, x, x, x} */
for (i = 0; i < rast->state.nr_cbufs; i++) {
- uint8_t *ptr = task->color_tiles[i];
+ uint8_t *ptr =
+ lp_rast_get_color_tile_pointer(task, i, LP_TEX_USAGE_WRITE_ALL);
memset(ptr, clear_color[0], TILE_SIZE * TILE_SIZE * 4);
}
}
@@ -235,7 +219,8 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
*/
const unsigned chunk = TILE_SIZE / 4;
for (i = 0; i < rast->state.nr_cbufs; i++) {
- uint8_t *c = task->color_tiles[i];
+ uint8_t *c =
+ lp_rast_get_color_tile_pointer(task, i, LP_TEX_USAGE_WRITE_ALL);
unsigned j;
for (j = 0; j < 4 * TILE_SIZE; j++) {
@@ -286,8 +271,6 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
dst = task->depth_tile;
- assert(dst == lp_rast_get_depth_block_pointer(rast, task->x, task->y));
-
switch (block_size) {
case 1:
memset(dst, (uint8_t) clear_value, height * width);
@@ -376,8 +359,8 @@ lp_rast_load_color(struct lp_rasterizer_task *task,
* This is a bin command which is stored in all bins.
*/
void
-lp_rast_store_color( struct lp_rasterizer_task *task,
- const union lp_rast_cmd_arg arg)
+lp_rast_store_linear_color( struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
struct lp_rasterizer *rast = task->rast;
struct lp_scene *scene = rast->curr_scene;
@@ -387,30 +370,20 @@ lp_rast_store_color( struct lp_rasterizer_task *task,
struct pipe_surface *cbuf = scene->fb.cbufs[buf];
const unsigned face = cbuf->face, level = cbuf->level;
struct llvmpipe_resource *lpt = llvmpipe_resource(cbuf->texture);
- /* this will convert the tiled data to linear if needed */
- (void) llvmpipe_get_texture_tile_linear(lpt, face, level,
- LP_TEX_USAGE_READ,
- task->x, task->y);
- }
-}
-
-/**
- * This is a bin command called during bin processing.
- */
-void
-lp_rast_set_state(struct lp_rasterizer_task *task,
- const union lp_rast_cmd_arg arg)
-{
- const struct lp_rast_state *state = arg.set_state;
+ if (!task->color_tiles[buf])
+ continue;
- LP_DBG(DEBUG_RAST, "%s %p\n", __FUNCTION__, (void *) state);
-
- /* just set the current state pointer for this rasterizer */
- task->current_state = state;
+ llvmpipe_unswizzle_cbuf_tile(lpt,
+ face,
+ level,
+ task->x, task->y,
+ task->color_tiles[buf]);
+ }
}
+
/**
* Run the shader on all blocks in a tile. This is used when a tile is
* completely contained inside a triangle.
@@ -421,8 +394,8 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task,
const union lp_rast_cmd_arg arg)
{
struct lp_rasterizer *rast = task->rast;
- const struct lp_rast_state *state = task->current_state;
const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
+ const struct lp_rast_state *state = inputs->state;
struct lp_fragment_shader_variant *variant = state->variant;
const unsigned tile_x = task->x, tile_y = task->y;
unsigned x, y;
@@ -442,36 +415,60 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task,
tile_x + x, tile_y + y);
/* depth buffer */
- depth = lp_rast_get_depth_block_pointer(rast, tile_x + x, tile_y + y);
+ depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y);
/* run shader on 4x4 block */
variant->jit_function[RAST_WHOLE]( &state->jit_context,
- tile_x + x, tile_y + y,
- inputs->facing,
- inputs->a0,
- inputs->dadx,
- inputs->dady,
- color,
- depth,
- INT_MIN, INT_MIN, INT_MIN,
- NULL, NULL, NULL, &task->vis_counter);
+ tile_x + x, tile_y + y,
+ inputs->facing,
+ inputs->a0,
+ inputs->dadx,
+ inputs->dady,
+ color,
+ depth,
+ 0xffff,
+ &task->vis_counter);
}
}
}
/**
- * Compute shading for a 4x4 block of pixels.
+ * Run the shader on all blocks in a tile. This is used when a tile is
+ * completely contained inside a triangle, and the shader is opaque.
+ * This is a bin command called during bin processing.
+ */
+void
+lp_rast_shade_tile_opaque(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
+{
+ struct lp_rasterizer *rast = task->rast;
+ unsigned i;
+
+ LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
+
+ /* this will prevent converting the layout from tiled to linear */
+ for (i = 0; i < rast->state.nr_cbufs; i++) {
+ (void)lp_rast_get_color_tile_pointer(task, i, LP_TEX_USAGE_WRITE_ALL);
+ }
+
+ lp_rast_shade_tile(task, arg);
+}
+
+
+/**
+ * Compute shading for a 4x4 block of pixels inside a triangle.
* This is a bin command called during bin processing.
* \param x X position of quad in window coords
* \param y Y position of quad in window coords
*/
-void lp_rast_shade_quads( struct lp_rasterizer_task *task,
- const struct lp_rast_shader_inputs *inputs,
- unsigned x, unsigned y,
- int32_t c1, int32_t c2, int32_t c3)
+void
+lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
+ const struct lp_rast_shader_inputs *inputs,
+ unsigned x, unsigned y,
+ unsigned mask)
{
- const struct lp_rast_state *state = task->current_state;
+ const struct lp_rast_state *state = inputs->state;
struct lp_fragment_shader_variant *variant = state->variant;
struct lp_rasterizer *rast = task->rast;
uint8_t *color[PIPE_MAX_COLOR_BUFS];
@@ -494,32 +491,26 @@ void lp_rast_shade_quads( struct lp_rasterizer_task *task,
}
/* depth buffer */
- depth = lp_rast_get_depth_block_pointer(rast, x, y);
+ depth = lp_rast_get_depth_block_pointer(task, x, y);
assert(lp_check_alignment(state->jit_context.blend_color, 16));
- assert(lp_check_alignment(inputs->step[0], 16));
- assert(lp_check_alignment(inputs->step[1], 16));
- assert(lp_check_alignment(inputs->step[2], 16));
-
/* run shader on 4x4 block */
- variant->jit_function[RAST_EDGE_TEST]( &state->jit_context,
- x, y,
- inputs->facing,
- inputs->a0,
- inputs->dadx,
- inputs->dady,
- color,
- depth,
- c1, c2, c3,
- inputs->step[0],
- inputs->step[1],
- inputs->step[2],
- &task->vis_counter);
+ variant->jit_function[RAST_EDGE_TEST](&state->jit_context,
+ x, y,
+ inputs->facing,
+ inputs->a0,
+ inputs->dadx,
+ inputs->dady,
+ color,
+ depth,
+ mask,
+ &task->vis_counter);
}
+
/**
* Set top row and left column of the tile's pixels to white. For debugging.
*/
@@ -598,6 +589,11 @@ lp_rast_tile_end(struct lp_rasterizer_task *task)
(void) outline_subtiles;
#endif
+ {
+ union lp_rast_cmd_arg dummy = {0};
+ lp_rast_store_linear_color(task, dummy);
+ }
+
/* debug */
memset(task->color_tiles, 0, sizeof(task->color_tiles));
task->depth_tile = NULL;
@@ -627,7 +623,7 @@ void
lp_rast_begin_query(struct lp_rasterizer_task *task,
const union lp_rast_cmd_arg arg)
{
- /* Reset the the per-task counter */
+ /* Reset the per-task counter */
task->vis_counter = 0;
}
@@ -715,10 +711,16 @@ static struct {
{
RAST(clear_color),
RAST(clear_zstencil),
- RAST(triangle),
+ RAST(triangle_1),
+ RAST(triangle_2),
+ RAST(triangle_3),
+ RAST(triangle_4),
+ RAST(triangle_5),
+ RAST(triangle_6),
+ RAST(triangle_7),
RAST(shade_tile),
- RAST(set_state),
- RAST(store_color),
+ RAST(shade_tile_opaque),
+ RAST(store_linear_color),
RAST(fence),
RAST(begin_query),
RAST(end_query),
@@ -754,30 +756,8 @@ debug_bin( const struct cmd_bin *bin )
static boolean
is_empty_bin( const struct cmd_bin *bin )
{
- const struct cmd_block *head = bin->commands.head;
- int i;
-
- if (0)
- debug_bin(bin);
-
- /* We emit at most two load-tile commands at the start of the first
- * command block. In addition we seem to emit a couple of
- * set-state commands even in empty bins.
- *
- * As a heuristic, if a bin has more than 4 commands, consider it
- * non-empty.
- */
- if (head->next != NULL ||
- head->count > 4) {
- return FALSE;
- }
-
- for (i = 0; i < head->count; i++)
- if (head->cmd[i] != lp_rast_set_state) {
- return FALSE;
- }
-
- return TRUE;
+ if (0) debug_bin(bin);
+ return bin->commands.head->count == 0;
}
@@ -813,6 +793,10 @@ rasterize_scene(struct lp_rasterizer_task *task,
}
}
#endif
+
+ if (scene->fence) {
+ lp_rast_fence(task, lp_rast_arg_fence(scene->fence));
+ }
}
@@ -983,6 +967,10 @@ lp_rast_create( unsigned num_threads )
/* for synchronizing rasterization threads */
pipe_barrier_init( &rast->barrier, rast->num_threads );
+ memset(lp_swizzled_cbuf, 0, sizeof lp_swizzled_cbuf);
+
+ memset(lp_dummy_tile, 0, sizeof lp_dummy_tile);
+
return rast;
}