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path: root/src/gallium/drivers/llvmpipe/lp_rast.c
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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c144
1 files changed, 77 insertions, 67 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index 6dbcb3c9b3..82c006d78b 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -156,14 +156,13 @@ lp_rast_end( struct lp_rasterizer *rast )
* \param y window Y position of the tile, in pixels
*/
static void
-lp_rast_start_tile( struct lp_rasterizer *rast,
- unsigned thread_index,
- unsigned x, unsigned y )
+lp_rast_start_tile(struct lp_rasterizer_task *task,
+ unsigned x, unsigned y)
{
LP_DBG(DEBUG_RAST, "%s %d,%d\n", __FUNCTION__, x, y);
- rast->tasks[thread_index].x = x;
- rast->tasks[thread_index].y = y;
+ task->x = x;
+ task->y = y;
}
@@ -171,12 +170,13 @@ lp_rast_start_tile( struct lp_rasterizer *rast,
* Clear the rasterizer's current color tile.
* This is a bin command called during bin processing.
*/
-void lp_rast_clear_color( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_clear_color(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
+ struct lp_rasterizer *rast = task->rast;
const uint8_t *clear_color = arg.clear_color;
- uint8_t **color_tile = rast->tasks[thread_index].tile.color;
+ uint8_t **color_tile = task->tile.color;
unsigned i;
LP_DBG(DEBUG_RAST, "%s 0x%x,0x%x,0x%x,0x%x\n", __FUNCTION__,
@@ -225,11 +225,11 @@ void lp_rast_clear_color( struct lp_rasterizer *rast,
* Clear the rasterizer's current z/stencil tile.
* This is a bin command called during bin processing.
*/
-void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg)
+void
+lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ struct lp_rasterizer *rast = task->rast;
const unsigned tile_x = task->x;
const unsigned tile_y = task->y;
const unsigned height = TILE_SIZE/TILE_VECTOR_HEIGHT;
@@ -288,13 +288,12 @@ void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
* Load tile color from the framebuffer surface.
* This is a bin command called during bin processing.
*/
-void lp_rast_load_color( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg)
+void
+lp_rast_load_color(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
- const unsigned x = task->x;
- const unsigned y = task->y;
+ struct lp_rasterizer *rast = task->rast;
+ const unsigned x = task->x, y = task->y;
unsigned i;
LP_DBG(DEBUG_RAST, "%s at %u, %u\n", __FUNCTION__, x, y);
@@ -304,10 +303,7 @@ void lp_rast_load_color( struct lp_rasterizer *rast,
int w = TILE_SIZE;
int h = TILE_SIZE;
- if (x >= transfer->width)
- continue;
-
- if (y >= transfer->height)
+ if (x >= transfer->width || y >= transfer->height)
continue;
assert(w >= 0);
@@ -327,16 +323,16 @@ void lp_rast_load_color( struct lp_rasterizer *rast,
}
-void lp_rast_set_state( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_set_state(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
const struct lp_rast_state *state = arg.set_state;
LP_DBG(DEBUG_RAST, "%s %p\n", __FUNCTION__, (void *) state);
/* just set the current state pointer for this rasterizer */
- rast->tasks[thread_index].current_state = state;
+ task->current_state = state;
}
@@ -346,16 +342,15 @@ void lp_rast_set_state( struct lp_rasterizer *rast,
* completely contained inside a triangle.
* This is a bin command called during bin processing.
*/
-void lp_rast_shade_tile( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_shade_tile(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
+ struct lp_rasterizer *rast = task->rast;
const struct lp_rast_state *state = task->current_state;
struct lp_rast_tile *tile = &task->tile;
const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
- const unsigned tile_x = task->x;
- const unsigned tile_y = task->y;
+ const unsigned tile_x = task->x, tile_y = task->y;
unsigned x, y;
LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
@@ -396,14 +391,13 @@ void lp_rast_shade_tile( struct lp_rasterizer *rast,
* Compute shading for a 4x4 block of pixels.
* This is a bin command called during bin processing.
*/
-void lp_rast_shade_quads( struct lp_rasterizer *rast,
- unsigned thread_index,
+void lp_rast_shade_quads( struct lp_rasterizer_task *task,
const struct lp_rast_shader_inputs *inputs,
unsigned x, unsigned y,
int32_t c1, int32_t c2, int32_t c3)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
const struct lp_rast_state *state = task->current_state;
+ struct lp_rasterizer *rast = task->rast;
struct lp_rast_tile *tile = &task->tile;
uint8_t *color[PIPE_MAX_COLOR_BUFS];
void *depth;
@@ -515,12 +509,11 @@ outline_subtiles(uint8_t *tile)
/**
* Write the rasterizer's color tile to the framebuffer.
*/
-static void lp_rast_store_color( struct lp_rasterizer *rast,
- unsigned thread_index)
+static void
+lp_rast_store_color(struct lp_rasterizer_task *task)
{
- struct lp_rasterizer_task *task = &rast->tasks[thread_index];
- const unsigned x = task->x;
- const unsigned y = task->y;
+ struct lp_rasterizer *rast = task->rast;
+ const unsigned x = task->x, y = task->y;
unsigned i;
for (i = 0; i < rast->state.fb.nr_cbufs; i++) {
@@ -535,7 +528,7 @@ static void lp_rast_store_color( struct lp_rasterizer *rast,
continue;
LP_DBG(DEBUG_RAST, "%s [%u] %d,%d %dx%d\n", __FUNCTION__,
- thread_index, x, y, w, h);
+ task->thread_index, x, y, w, h);
if (LP_DEBUG & DEBUG_SHOW_SUBTILES)
outline_subtiles(task->tile.color[i]);
@@ -558,13 +551,14 @@ static void lp_rast_store_color( struct lp_rasterizer *rast,
* Write the rasterizer's tiles to the framebuffer.
*/
static void
-lp_rast_end_tile( struct lp_rasterizer *rast,
- unsigned thread_index )
+lp_rast_end_tile(struct lp_rasterizer_task *task)
{
+ struct lp_rasterizer *rast = task->rast;
+
LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
if (rast->state.write_color)
- lp_rast_store_color(rast, thread_index);
+ lp_rast_store_color(task);
}
@@ -572,9 +566,9 @@ lp_rast_end_tile( struct lp_rasterizer *rast,
* Signal on a fence. This is called during bin execution/rasterization.
* Called per thread.
*/
-void lp_rast_fence( struct lp_rasterizer *rast,
- unsigned thread_index,
- const union lp_rast_cmd_arg arg )
+void
+lp_rast_fence(struct lp_rasterizer_task *task,
+ const union lp_rast_cmd_arg arg)
{
struct lp_fence *fence = arg.fence;
@@ -603,6 +597,9 @@ release_scene( struct lp_rasterizer *rast,
util_unreference_framebuffer_state( &scene->fb );
lp_scene_reset( scene );
+
+ assert(lp_scene_is_empty(scene));
+
lp_scene_enqueue( rast->empty_scenes, scene );
rast->curr_scene = NULL;
}
@@ -615,25 +612,24 @@ release_scene( struct lp_rasterizer *rast,
* Called per thread.
*/
static void
-rasterize_bin( struct lp_rasterizer *rast,
- unsigned thread_index,
- const struct cmd_bin *bin,
- int x, int y)
+rasterize_bin(struct lp_rasterizer_task *task,
+ const struct cmd_bin *bin,
+ int x, int y)
{
const struct cmd_block_list *commands = &bin->commands;
struct cmd_block *block;
unsigned k;
- lp_rast_start_tile( rast, thread_index, x, y );
+ lp_rast_start_tile( task, x, y );
/* simply execute each of the commands in the block list */
for (block = commands->head; block; block = block->next) {
for (k = 0; k < block->count; k++) {
- block->cmd[k]( rast, thread_index, block->arg[k] );
+ block->cmd[k]( task, block->arg[k] );
}
}
- lp_rast_end_tile( rast, thread_index );
+ lp_rast_end_tile( task );
}
@@ -717,10 +713,9 @@ is_empty_bin( const struct cmd_bin *bin )
* Called per thread.
*/
static void
-rasterize_scene( struct lp_rasterizer *rast,
- unsigned thread_index,
+rasterize_scene(struct lp_rasterizer_task *task,
struct lp_scene *scene,
- bool write_depth )
+ bool write_depth)
{
/* loop over scene bins, rasterize each */
#if 0
@@ -728,9 +723,8 @@ rasterize_scene( struct lp_rasterizer *rast,
unsigned i, j;
for (i = 0; i < scene->tiles_x; i++) {
for (j = 0; j < scene->tiles_y; j++) {
- struct cmd_bin *bin = lp_get_bin(scene, i, j);
- rasterize_bin( rast, thread_index,
- bin, i * TILE_SIZE, j * TILE_SIZE );
+ struct cmd_bin *bin = lp_scene_get_bin(scene, i, j);
+ rasterize_bin(task, bin, i * TILE_SIZE, j * TILE_SIZE);
}
}
}
@@ -742,7 +736,7 @@ rasterize_scene( struct lp_rasterizer *rast,
assert(scene);
while ((bin = lp_scene_bin_iter_next(scene, &x, &y))) {
if (!is_empty_bin( bin ))
- rasterize_bin( rast, thread_index, bin, x * TILE_SIZE, y * TILE_SIZE);
+ rasterize_bin(task, bin, x * TILE_SIZE, y * TILE_SIZE);
}
}
#endif
@@ -786,7 +780,7 @@ lp_rasterize_scene( struct lp_rasterizer *rast,
fb->zsbuf != NULL && write_depth );
lp_scene_bin_iter_begin( scene );
- rasterize_scene( rast, 0, scene, write_depth );
+ rasterize_scene( &rast->tasks[0], scene, write_depth );
release_scene( rast, scene );
@@ -832,6 +826,9 @@ static PIPE_THREAD_ROUTINE( thread_func, init_data )
debug_printf("thread %d waiting for work\n", task->thread_index);
pipe_semaphore_wait(&task->work_ready);
+ if (rast->exit_flag)
+ break;
+
if (task->thread_index == 0) {
/* thread[0]:
* - get next scene to rasterize
@@ -860,10 +857,9 @@ static PIPE_THREAD_ROUTINE( thread_func, init_data )
/* do work */
if (debug)
debug_printf("thread %d doing work\n", task->thread_index);
- rasterize_scene(rast,
- task->thread_index,
- rast->curr_scene,
- rast->curr_scene->write_depth);
+ rasterize_scene(task,
+ rast->curr_scene,
+ rast->curr_scene->write_depth);
/* wait for all threads to finish with this scene */
pipe_barrier_wait( &rast->barrier );
@@ -968,6 +964,20 @@ void lp_rast_destroy( struct lp_rasterizer *rast )
align_free(rast->tasks[i].tile.color[cbuf]);
}
+ /* Set exit_flag and signal each thread's work_ready semaphore.
+ * Each thread will be woken up, notice that the exit_flag is set and
+ * break out of its main loop. The thread will then exit.
+ */
+ rast->exit_flag = TRUE;
+ for (i = 0; i < rast->num_threads; i++) {
+ pipe_semaphore_signal(&rast->tasks[i].work_ready);
+ }
+
+ for (i = 0; i < rast->num_threads; i++) {
+ pipe_semaphore_destroy(&rast->tasks[i].work_ready);
+ pipe_semaphore_destroy(&rast->tasks[i].work_done);
+ }
+
/* for synchronizing rasterization threads */
pipe_barrier_destroy( &rast->barrier );