diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_scene.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_scene.c | 89 |
1 files changed, 38 insertions, 51 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c index 72492c0f0c..245d387578 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.c +++ b/src/gallium/drivers/llvmpipe/lp_scene.c @@ -181,7 +181,7 @@ lp_scene_reset(struct lp_scene *scene ) struct texture_ref *ref, *next, *ref_list = &scene->textures; for (ref = ref_list->next; ref != ref_list; ref = next) { next = next_elem(ref); - pipe_texture_reference(&ref->texture, NULL); + pipe_resource_reference(&ref->texture, NULL); FREE(ref); } make_empty_list(ref_list); @@ -248,12 +248,12 @@ lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y ) */ void lp_scene_texture_reference( struct lp_scene *scene, - struct pipe_texture *texture ) + struct pipe_resource *texture ) { struct texture_ref *ref = CALLOC_STRUCT(texture_ref); if (ref) { struct texture_ref *ref_list = &scene->textures; - pipe_texture_reference(&ref->texture, texture); + pipe_resource_reference(&ref->texture, texture); insert_at_tail(ref_list, ref); } } @@ -263,8 +263,8 @@ lp_scene_texture_reference( struct lp_scene *scene, * Does this scene have a reference to the given texture? */ boolean -lp_scene_is_texture_referenced( const struct lp_scene *scene, - const struct pipe_texture *texture ) +lp_scene_is_resource_referenced( const struct lp_scene *scene, + const struct pipe_resource *texture ) { const struct texture_ref *ref_list = &scene->textures; const struct texture_ref *ref; @@ -397,32 +397,26 @@ end: static boolean lp_scene_map_buffers( struct lp_scene *scene ) { - struct pipe_screen *screen = scene->pipe->screen; struct pipe_surface *cbuf, *zsbuf; + unsigned usage; int i; LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__); + /* XXX: try to improve on this: + */ + usage = PIPE_TRANSFER_READ_WRITE; /* Map all color buffers */ for (i = 0; i < scene->fb.nr_cbufs; i++) { cbuf = scene->fb.cbufs[i]; if (cbuf) { - scene->cbuf_transfer[i] = screen->get_tex_transfer(screen, - cbuf->texture, - cbuf->face, - cbuf->level, - cbuf->zslice, - PIPE_TRANSFER_READ_WRITE, - 0, 0, - cbuf->width, - cbuf->height); - if (!scene->cbuf_transfer[i]) - goto fail; - - scene->cbuf_map[i] = screen->transfer_map(screen, - scene->cbuf_transfer[i]); + scene->cbuf_map[i] = llvmpipe_resource_map(cbuf->texture, + usage, + cbuf->face, + cbuf->level, + cbuf->zslice); if (!scene->cbuf_map[i]) goto fail; } @@ -432,20 +426,11 @@ lp_scene_map_buffers( struct lp_scene *scene ) */ zsbuf = scene->fb.zsbuf; if (zsbuf) { - scene->zsbuf_transfer = screen->get_tex_transfer(screen, - zsbuf->texture, - zsbuf->face, - zsbuf->level, - zsbuf->zslice, - PIPE_TRANSFER_READ_WRITE, - 0, 0, - zsbuf->width, - zsbuf->height); - if (!scene->zsbuf_transfer) - goto fail; - - scene->zsbuf_map = screen->transfer_map(screen, - scene->zsbuf_transfer); + scene->zsbuf_map = llvmpipe_resource_map(zsbuf->texture, + usage, + zsbuf->face, + zsbuf->level, + zsbuf->zslice); if (!scene->zsbuf_map) goto fail; } @@ -469,28 +454,27 @@ fail: static void lp_scene_unmap_buffers( struct lp_scene *scene ) { - struct pipe_screen *screen = scene->pipe->screen; unsigned i; for (i = 0; i < scene->fb.nr_cbufs; i++) { - if (scene->cbuf_map[i]) - screen->transfer_unmap(screen, scene->cbuf_transfer[i]); - - if (scene->cbuf_transfer[i]) - screen->tex_transfer_destroy(scene->cbuf_transfer[i]); - - scene->cbuf_transfer[i] = NULL; - scene->cbuf_map[i] = NULL; + if (scene->cbuf_map[i]) { + struct pipe_surface *cbuf = scene->fb.cbufs[i]; + llvmpipe_resource_unmap(cbuf->texture, + cbuf->face, + cbuf->level, + cbuf->zslice); + scene->cbuf_map[i] = NULL; + } } - if (scene->zsbuf_map) - screen->transfer_unmap(screen, scene->zsbuf_transfer); - - if (scene->zsbuf_transfer) - screen->tex_transfer_destroy(scene->zsbuf_transfer); - - scene->zsbuf_transfer = NULL; - scene->zsbuf_map = NULL; + if (scene->zsbuf_map) { + struct pipe_surface *zsbuf = scene->fb.zsbuf; + llvmpipe_resource_unmap(zsbuf->texture, + zsbuf->face, + zsbuf->level, + zsbuf->zslice); + scene->zsbuf_map = NULL; + } util_unreference_framebuffer_state( &scene->fb ); } @@ -505,6 +489,9 @@ void lp_scene_begin_binning( struct lp_scene *scene, scene->tiles_x = align(fb->width, TILE_SIZE) / TILE_SIZE; scene->tiles_y = align(fb->height, TILE_SIZE) / TILE_SIZE; + + assert(scene->tiles_x <= TILES_X); + assert(scene->tiles_y <= TILES_Y); } |