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path: root/src/gallium/drivers/llvmpipe/lp_setup.c
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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c148
1 files changed, 69 insertions, 79 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index e8aafee33f..556e571585 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -40,6 +40,7 @@
#include "util/u_memory.h"
#include "util/u_pack_color.h"
#include "lp_context.h"
+#include "lp_memory.h"
#include "lp_scene.h"
#include "lp_scene_queue.h"
#include "lp_texture.h"
@@ -63,15 +64,7 @@ struct lp_scene *
lp_setup_get_current_scene(struct lp_setup_context *setup)
{
if (!setup->scene) {
-
- /* wait for a free/empty scene
- */
- setup->scene = lp_scene_dequeue(setup->empty_scenes, TRUE);
-
- assert(lp_scene_is_empty(setup->scene));
-
- lp_scene_begin_binning(setup->scene,
- &setup->fb );
+ set_scene_state( setup, SETUP_EMPTY );
}
return setup->scene;
}
@@ -159,8 +152,11 @@ static void
lp_setup_rasterize_scene( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
+ struct llvmpipe_screen *screen = llvmpipe_screen(scene->pipe->screen);
- lp_scene_rasterize(scene, setup->rast);
+ pipe_mutex_lock(screen->rast_mutex);
+ lp_scene_rasterize(scene, screen->rast);
+ pipe_mutex_unlock(screen->rast_mutex);
reset_context( setup );
@@ -233,22 +229,36 @@ set_scene_state( struct lp_setup_context *setup,
LP_DBG(DEBUG_SETUP, "%s old %d new %d\n", __FUNCTION__, old_state, new_state);
switch (new_state) {
- case SETUP_ACTIVE:
- begin_binning( setup );
+ case SETUP_EMPTY:
+ assert(old_state == SETUP_FLUSHED);
+ assert(setup->scene == NULL);
+
+ /* wait for a free/empty scene
+ */
+ setup->scene = lp_scene_dequeue(setup->empty_scenes, TRUE);
+ assert(lp_scene_is_empty(setup->scene));
+ lp_scene_begin_binning(setup->scene,
+ &setup->fb );
break;
case SETUP_CLEARED:
- if (old_state == SETUP_ACTIVE) {
- assert(0);
- return;
- }
+ assert(old_state == SETUP_EMPTY);
+ assert(setup->scene != NULL);
break;
-
+
+ case SETUP_ACTIVE:
+ assert(old_state == SETUP_EMPTY ||
+ old_state == SETUP_CLEARED);
+ assert(setup->scene != NULL);
+ begin_binning( setup );
+ break;
+
case SETUP_FLUSHED:
if (old_state == SETUP_CLEARED)
execute_clears( setup );
else
lp_setup_rasterize_scene( setup );
+ assert(setup->scene == NULL);
break;
default:
@@ -264,23 +274,19 @@ set_scene_state( struct lp_setup_context *setup,
*/
void
lp_setup_flush( struct lp_setup_context *setup,
- unsigned flags )
+ unsigned flags,
+ struct pipe_fence_handle **fence)
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
if (setup->scene) {
- struct lp_scene *scene = lp_setup_get_current_scene(setup);
- union lp_rast_cmd_arg dummy = {0};
-
- if (flags & (PIPE_FLUSH_SWAPBUFFERS |
- PIPE_FLUSH_FRAME)) {
- /* Store colors in the linear color buffer(s).
- * If we don't do this here, we'll end up converting the tiled
- * data to linear in the texture_unmap() function, which will
- * not be a parallel/threaded operation as here.
+ if (fence) {
+ /* if we're going to flush the setup/rasterization modules, emit
+ * a fence.
*/
- lp_scene_bin_everywhere(scene, lp_rast_store_color, dummy);
+ *fence = lp_setup_fence( setup );
}
+
}
set_scene_state( setup, SETUP_FLUSHED );
@@ -297,6 +303,11 @@ lp_setup_bind_framebuffer( struct lp_setup_context *setup,
*/
set_scene_state( setup, SETUP_FLUSHED );
+ /*
+ * Ensure the old scene is not reused.
+ */
+ assert(!setup->scene);
+
/* Set new state. This will be picked up later when we next need a
* scene.
*/
@@ -421,24 +432,27 @@ lp_setup_clear( struct lp_setup_context *setup,
struct pipe_fence_handle *
lp_setup_fence( struct lp_setup_context *setup )
{
- if (setup->num_threads == 0) {
+ if (setup->scene == NULL)
return NULL;
- }
- else {
+ else if (setup->num_threads == 0)
+ return NULL;
+ else
+ {
struct lp_scene *scene = lp_setup_get_current_scene(setup);
- const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */
- struct lp_fence *fence = lp_fence_create(rank);
-
- LP_DBG(DEBUG_SETUP, "%s rank %u\n", __FUNCTION__, rank);
+ const unsigned rank = setup->num_threads;
set_scene_state( setup, SETUP_ACTIVE );
+
+ assert(scene->fence == NULL);
+
+ /* The caller gets a reference, we keep a copy too, so need to
+ * bump the refcount:
+ */
+ lp_fence_reference(&scene->fence, lp_fence_create(rank));
- /* insert the fence into all command bins */
- lp_scene_bin_everywhere( scene,
- lp_rast_fence,
- lp_rast_arg_fence(fence) );
+ LP_DBG(DEBUG_SETUP, "%s rank %u\n", __FUNCTION__, rank);
- return (struct pipe_fence_handle *) fence;
+ return (struct pipe_fence_handle *) scene->fence;
}
}
@@ -611,6 +625,17 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
LP_TEX_LAYOUT_LINEAR);
jit_tex->row_stride[j] = lp_tex->row_stride[j];
jit_tex->img_stride[j] = lp_tex->img_stride[j];
+
+ if (!jit_tex->data[j]) {
+ /* out of memory - use dummy tile memory */
+ jit_tex->data[j] = lp_dummy_tile;
+ jit_tex->width = TILE_SIZE;
+ jit_tex->height = TILE_SIZE;
+ jit_tex->depth = 1;
+ jit_tex->last_level = 0;
+ jit_tex->row_stride[j] = 0;
+ jit_tex->img_stride[j] = 0;
+ }
}
}
else {
@@ -618,7 +643,6 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
/*
* XXX: Where should this be unmapped?
*/
-
struct llvmpipe_screen *screen = llvmpipe_screen(tex->screen);
struct sw_winsys *winsys = screen->winsys;
jit_tex->data[0] = winsys->displaytarget_map(winsys, lp_tex->dt,
@@ -717,28 +741,6 @@ lp_setup_update_state( struct lp_setup_context *setup )
setup->dirty |= LP_SETUP_NEW_FS;
}
- if (setup->dirty & LP_SETUP_NEW_SCISSOR) {
- float *stored;
-
- stored = lp_scene_alloc_aligned(scene, 4 * sizeof(int32_t), 16);
-
- if (stored) {
- stored[0] = (float) setup->scissor.current.minx;
- stored[1] = (float) setup->scissor.current.miny;
- stored[2] = (float) setup->scissor.current.maxx;
- stored[3] = (float) setup->scissor.current.maxy;
-
- setup->scissor.stored = stored;
-
- setup->fs.current.jit_context.scissor_xmin = stored[0];
- setup->fs.current.jit_context.scissor_ymin = stored[1];
- setup->fs.current.jit_context.scissor_xmax = stored[2];
- setup->fs.current.jit_context.scissor_ymax = stored[3];
- }
-
- setup->dirty |= LP_SETUP_NEW_FS;
- }
-
if(setup->dirty & LP_SETUP_NEW_CONSTANTS) {
struct pipe_resource *buffer = setup->constants.current;
@@ -792,11 +794,6 @@ lp_setup_update_state( struct lp_setup_context *setup )
&setup->fs.current,
sizeof setup->fs.current);
setup->fs.stored = stored;
-
- /* put the state-set command into all bins */
- lp_scene_bin_state_command( scene,
- lp_rast_set_state,
- lp_rast_arg_state(setup->fs.stored) );
}
/* The scene now references the textures in the rasterization
@@ -843,8 +840,6 @@ lp_setup_destroy( struct lp_setup_context *setup )
lp_scene_queue_destroy(setup->empty_scenes);
- lp_rast_destroy( setup->rast );
-
FREE( setup );
}
@@ -871,13 +866,7 @@ lp_setup_create( struct pipe_context *pipe,
if (!setup->empty_scenes)
goto fail;
- /* XXX: move this to the screen and share between contexts:
- */
setup->num_threads = screen->num_threads;
- setup->rast = lp_rast_create(screen->num_threads);
- if (!setup->rast)
- goto fail;
-
setup->vbuf = draw_vbuf_stage(draw, &setup->base);
if (!setup->vbuf)
goto fail;
@@ -901,9 +890,6 @@ lp_setup_create( struct pipe_context *pipe,
return setup;
fail:
- if (setup->rast)
- lp_rast_destroy( setup->rast );
-
if (setup->vbuf)
;
@@ -933,6 +919,8 @@ lp_setup_begin_query(struct lp_setup_context *setup,
memset(pq->count, 0, sizeof(pq->count)); /* reset all counters */
+ set_scene_state( setup, SETUP_ACTIVE );
+
cmd_arg.query_obj = pq;
lp_scene_bin_everywhere(scene, lp_rast_begin_query, cmd_arg);
pq->binned = TRUE;
@@ -948,6 +936,8 @@ lp_setup_end_query(struct lp_setup_context *setup, struct llvmpipe_query *pq)
struct lp_scene * scene = lp_setup_get_current_scene(setup);
union lp_rast_cmd_arg cmd_arg;
+ set_scene_state( setup, SETUP_ACTIVE );
+
cmd_arg.query_obj = pq;
lp_scene_bin_everywhere(scene, lp_rast_end_query, cmd_arg);
}