diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_fs.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_fs.c | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 90dae3f910..9a8de0edfd 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -40,7 +40,7 @@ * - depth/stencil test (stencil TBI) * - blending * - * This file has only the glue to assembly the fragment pipeline. The actual + * This file has only the glue to assemble the fragment pipeline. The actual * plumbing of converting Gallium state into LLVM IR is done elsewhere, in the * lp_bld_*.[ch] files, and in a complete generic and reusable way. Here we * muster the LLVM JIT execution engine to create a function that follows an @@ -95,6 +95,9 @@ #include "lp_tex_sample.h" +#include <llvm-c/Analysis.h> + + static const unsigned char quad_offset_x[4] = {0, 1, 0, 1}; static const unsigned char quad_offset_y[4] = {0, 0, 1, 1}; @@ -974,6 +977,13 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs) assert(fs != llvmpipe->fs); (void) llvmpipe; + /* + * XXX: we need to flush the context until we have some sort of reference + * counting in fragment shaders as they may still be binned + */ + draw_flush(llvmpipe->draw); + lp_setup_flush(llvmpipe->setup, 0); + variant = shader->variants; while(variant) { struct lp_fragment_shader_variant *next = variant->next; |