diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_setup.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_setup.c | 768 |
1 files changed, 768 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.c b/src/gallium/drivers/llvmpipe/lp_state_setup.c new file mode 100644 index 0000000000..aa9147a1a1 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_state_setup.c @@ -0,0 +1,768 @@ +/************************************************************************** + * + * Copyright 2010 VMware. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_simple_list.h" +#include "os/os_time.h" +#include "gallivm/lp_bld_debug.h" +#include "gallivm/lp_bld_init.h" +#include "gallivm/lp_bld_intr.h" +#include <llvm-c/Analysis.h> /* for LLVMVerifyFunction */ + +#include "lp_perf.h" +#include "lp_debug.h" +#include "lp_flush.h" +#include "lp_screen.h" +#include "lp_context.h" +#include "lp_setup_context.h" +#include "lp_rast.h" +#include "lp_state.h" +#include "lp_state_fs.h" +#include "lp_state_setup.h" + + + +/* currently organized to interpolate full float[4] attributes even + * when some elements are unused. Later, can pack vertex data more + * closely. + */ + + +struct lp_setup_args +{ + /* Function arguments: + */ + LLVMValueRef v0; + LLVMValueRef v1; + LLVMValueRef v2; + LLVMValueRef facing; /* boolean */ + LLVMValueRef a0; + LLVMValueRef dadx; + LLVMValueRef dady; + + /* Derived: + */ + LLVMValueRef x0_center; + LLVMValueRef y0_center; + LLVMValueRef dy20_ooa; + LLVMValueRef dy01_ooa; + LLVMValueRef dx20_ooa; + LLVMValueRef dx01_ooa; +}; + +static LLVMTypeRef type4f(void) +{ + return LLVMVectorType(LLVMFloatType(), 4); +} + + +/* Equivalent of _mm_setr_ps(a,b,c,d) + */ +static LLVMValueRef vec4f(LLVMBuilderRef bld, + LLVMValueRef a, LLVMValueRef b, LLVMValueRef c, LLVMValueRef d, + const char *name) +{ + LLVMValueRef i0 = LLVMConstInt(LLVMInt32Type(), 0, 0); + LLVMValueRef i1 = LLVMConstInt(LLVMInt32Type(), 1, 0); + LLVMValueRef i2 = LLVMConstInt(LLVMInt32Type(), 2, 0); + LLVMValueRef i3 = LLVMConstInt(LLVMInt32Type(), 3, 0); + + LLVMValueRef res = LLVMGetUndef(type4f()); + + res = LLVMBuildInsertElement(bld, res, a, i0, ""); + res = LLVMBuildInsertElement(bld, res, b, i1, ""); + res = LLVMBuildInsertElement(bld, res, c, i2, ""); + res = LLVMBuildInsertElement(bld, res, d, i3, name); + + return res; +} + +/* Equivalent of _mm_set1_ps(a) + */ +static LLVMValueRef vec4f_from_scalar(LLVMBuilderRef bld, + LLVMValueRef a, + const char *name) +{ + LLVMValueRef res = LLVMGetUndef(type4f()); + int i; + + for(i = 0; i < 4; ++i) { + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); + res = LLVMBuildInsertElement(bld, res, a, index, i == 3 ? name : ""); + } + + return res; +} + +static void +store_coef(LLVMBuilderRef builder, + struct lp_setup_args *args, + unsigned slot, + LLVMValueRef a0, + LLVMValueRef dadx, + LLVMValueRef dady) +{ + LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), slot, 0); + + LLVMBuildStore(builder, + a0, + LLVMBuildGEP(builder, args->a0, &idx, 1, "")); + + LLVMBuildStore(builder, + dadx, + LLVMBuildGEP(builder, args->dadx, &idx, 1, "")); + + LLVMBuildStore(builder, + dady, + LLVMBuildGEP(builder, args->dady, &idx, 1, "")); +} + + + +static void +emit_constant_coef4( LLVMBuilderRef builder, + struct lp_setup_args *args, + unsigned slot, + LLVMValueRef vert, + unsigned attr) +{ + LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0); + LLVMValueRef zerovec = vec4f_from_scalar(builder, zero, "zero"); + LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), attr, 0); + LLVMValueRef attr_ptr = LLVMBuildGEP(builder, vert, &idx, 1, "attr_ptr"); + LLVMValueRef vert_attr = LLVMBuildLoad(builder, attr_ptr, "vert_attr"); + + store_coef(builder, args, slot, vert_attr, zerovec, zerovec); +} + + + +/** + * Setup the fragment input attribute with the front-facing value. + * \param frontface is the triangle front facing? + */ +static void +emit_facing_coef( LLVMBuilderRef builder, + struct lp_setup_args *args, + unsigned slot ) +{ + LLVMValueRef a0_0 = args->facing; + LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0); + LLVMValueRef a0 = vec4f(builder, a0_0, zero, zero, zero, "facing"); + LLVMValueRef zerovec = vec4f_from_scalar(builder, zero, "zero"); + + store_coef(builder, args, slot, a0, zerovec, zerovec); +} + + +static LLVMValueRef +vert_attrib(LLVMBuilderRef b, + LLVMValueRef vert, + int attr, + int elem, + const char *name) +{ + LLVMValueRef idx[2]; + idx[0] = LLVMConstInt(LLVMInt32Type(), attr, 0); + idx[1] = LLVMConstInt(LLVMInt32Type(), elem, 0); + return LLVMBuildLoad(b, LLVMBuildGEP(b, vert, idx, 2, ""), name); +} + + + +static void +emit_coef4( LLVMBuilderRef b, + struct lp_setup_args *args, + unsigned slot, + LLVMValueRef a0, + LLVMValueRef a1, + LLVMValueRef a2) +{ + LLVMValueRef dy20_ooa = args->dy20_ooa; + LLVMValueRef dy01_ooa = args->dy01_ooa; + LLVMValueRef dx20_ooa = args->dx20_ooa; + LLVMValueRef dx01_ooa = args->dx01_ooa; + LLVMValueRef x0_center = args->x0_center; + LLVMValueRef y0_center = args->y0_center; + + /* XXX: using fsub, fmul on vector types -- does this work?? + */ + LLVMValueRef da01 = LLVMBuildFSub(b, a0, a1, "da01"); + LLVMValueRef da20 = LLVMBuildFSub(b, a2, a0, "da20"); + + /* Calculate dadx (vec4f) + */ + LLVMValueRef da01_dy20_ooa = LLVMBuildFMul(b, da01, dy20_ooa, "da01_dy20_ooa"); + LLVMValueRef da20_dy01_ooa = LLVMBuildFMul(b, da20, dy01_ooa, "da20_dy01_ooa"); + LLVMValueRef dadx = LLVMBuildFSub(b, da01_dy20_ooa, da20_dy01_ooa, "dadx"); + + /* Calculate dady (vec4f) + */ + LLVMValueRef da01_dx20_ooa = LLVMBuildFMul(b, da01, dx20_ooa, "da01_dx20_ooa"); + LLVMValueRef da20_dx01_ooa = LLVMBuildFMul(b, da20, dx01_ooa, "da20_dx01_ooa"); + LLVMValueRef dady = LLVMBuildFSub(b, da20_dx01_ooa, da01_dx20_ooa, "dady"); + + /* Calculate a0 - the attribute value at the origin + */ + LLVMValueRef dadx_x0 = LLVMBuildFMul(b, dadx, x0_center, "dadx_x0"); + LLVMValueRef dady_y0 = LLVMBuildFMul(b, dady, y0_center, "dady_y0"); + LLVMValueRef attr_v0 = LLVMBuildFAdd(b, dadx_x0, dady_y0, "attr_v0"); + LLVMValueRef attr_0 = LLVMBuildFSub(b, a0, attr_v0, "attr_0"); + + store_coef(b, args, slot, attr_0, dadx, dady); +} + + +static void +emit_linear_coef( LLVMBuilderRef b, + struct lp_setup_args *args, + unsigned slot, + unsigned vert_attr) +{ + LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), vert_attr, 0); + + LLVMValueRef a0 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a"); + LLVMValueRef a1 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx, 1, ""), "v1a"); + LLVMValueRef a2 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v2, &idx, 1, ""), "v2a"); + + emit_coef4(b, args, slot, a0, a1, a2); +} + + + +/** + * Compute a0, dadx and dady for a perspective-corrected interpolant, + * for a triangle. + * We basically multiply the vertex value by 1/w before computing + * the plane coefficients (a0, dadx, dady). + * Later, when we compute the value at a particular fragment position we'll + * divide the interpolated value by the interpolated W at that fragment. + */ +static void +emit_perspective_coef( LLVMBuilderRef b, + struct lp_setup_args *args, + unsigned slot, + unsigned vert_attr) +{ + /* premultiply by 1/w (v[0][3] is always 1/w): + */ + LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), vert_attr, 0); + + LLVMValueRef v0a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a"); + LLVMValueRef v1a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx, 1, ""), "v1a"); + LLVMValueRef v2a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v2, &idx, 1, ""), "v2a"); + + LLVMValueRef v0_oow = vec4f_from_scalar(b, vert_attrib(b, args->v0, 0, 3, ""), "v0_oow"); + LLVMValueRef v1_oow = vec4f_from_scalar(b, vert_attrib(b, args->v1, 0, 3, ""), "v1_oow"); + LLVMValueRef v2_oow = vec4f_from_scalar(b, vert_attrib(b, args->v2, 0, 3, ""), "v2_oow"); + + LLVMValueRef v0_oow_v0a = LLVMBuildFMul(b, v0a, v0_oow, "v0_oow_v0a"); + LLVMValueRef v1_oow_v1a = LLVMBuildFMul(b, v1a, v1_oow, "v1_oow_v1a"); + LLVMValueRef v2_oow_v2a = LLVMBuildFMul(b, v2a, v2_oow, "v2_oow_v2a"); + + emit_coef4(b, args, slot, v0_oow_v0a, v1_oow_v1a, v2_oow_v2a); +} + + +static void +emit_position_coef( LLVMBuilderRef builder, + struct lp_setup_args *args, + int slot, int attrib ) +{ + emit_linear_coef(builder, args, slot, attrib); +} + + + + +/** + * Compute the inputs-> dadx, dady, a0 values. + */ +static void +emit_tri_coef( LLVMBuilderRef builder, + const struct lp_setup_variant_key *key, + struct lp_setup_args *args ) +{ + unsigned slot; + + /* The internal position input is in slot zero: + */ + emit_position_coef(builder, args, 0, 0); + + /* setup interpolation for all the remaining attributes: + */ + for (slot = 0; slot < key->num_inputs; slot++) { + unsigned vert_attr = key->inputs[slot].src_index; + + switch (key->inputs[slot].interp) { + case LP_INTERP_CONSTANT: + if (key->flatshade_first) { + emit_constant_coef4(builder, args, slot+1, args->v0, vert_attr); + } + else { + emit_constant_coef4(builder, args, slot+1, args->v2, vert_attr); + } + break; + + case LP_INTERP_LINEAR: + emit_linear_coef(builder, args, slot+1, vert_attr); + break; + + case LP_INTERP_PERSPECTIVE: + emit_perspective_coef(builder, args, slot+1, vert_attr); + break; + + case LP_INTERP_POSITION: + /* + * The generated pixel interpolators will pick up the coeffs from + * slot 0. + */ + break; + + case LP_INTERP_FACING: + emit_facing_coef(builder, args, slot+1); + break; + + default: + assert(0); + } + } +} + + +/* XXX: This is generic code, share with fs/vs codegen: + */ +static lp_jit_setup_triangle +finalize_function(struct llvmpipe_screen *screen, + LLVMBuilderRef builder, + LLVMValueRef function) +{ + void *f; + + /* Verify the LLVM IR. If invalid, dump and abort */ +#ifdef DEBUG + if (LLVMVerifyFunction(function, LLVMPrintMessageAction)) { + if (1) + lp_debug_dump_value(function); + abort(); + } +#endif + + /* Apply optimizations to LLVM IR */ + LLVMRunFunctionPassManager(screen->pass, function); + + if (gallivm_debug & GALLIVM_DEBUG_IR) + { + /* Print the LLVM IR to stderr */ + lp_debug_dump_value(function); + debug_printf("\n"); + } + + /* + * Translate the LLVM IR into machine code. + */ + f = LLVMGetPointerToGlobal(screen->engine, function); + + if (gallivm_debug & GALLIVM_DEBUG_ASM) + { + lp_disassemble(f); + } + + lp_func_delete_body(function); + + return f; +} + +/* XXX: Generic code: + */ +static void +lp_emit_emms(LLVMBuilderRef builder) +{ +#ifdef PIPE_ARCH_X86 + /* Avoid corrupting the FPU stack on 32bit OSes. */ + lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0); +#endif +} + + +/* XXX: generic code: + */ +static void +set_noalias(LLVMBuilderRef builder, + LLVMValueRef function, + const LLVMTypeRef *arg_types, + int nr_args) +{ + int i; + for(i = 0; i < Elements(arg_types); ++i) + if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind) + LLVMAddAttribute(LLVMGetParam(function, i), + LLVMNoAliasAttribute); +} + +static void +init_args(LLVMBuilderRef b, + struct lp_setup_args *args, + const struct lp_setup_variant *variant) +{ + LLVMValueRef v0_x = vert_attrib(b, args->v0, 0, 0, "v0_x"); + LLVMValueRef v0_y = vert_attrib(b, args->v0, 0, 1, "v0_y"); + + LLVMValueRef v1_x = vert_attrib(b, args->v1, 0, 0, "v1_x"); + LLVMValueRef v1_y = vert_attrib(b, args->v1, 0, 1, "v1_y"); + + LLVMValueRef v2_x = vert_attrib(b, args->v2, 0, 0, "v2_x"); + LLVMValueRef v2_y = vert_attrib(b, args->v2, 0, 1, "v2_y"); + + LLVMValueRef pixel_center = LLVMConstReal(LLVMFloatType(), + variant->key.pixel_center_half ? 0.5 : 0); + + LLVMValueRef x0_center = LLVMBuildFSub(b, v0_x, pixel_center, "x0_center" ); + LLVMValueRef y0_center = LLVMBuildFSub(b, v0_y, pixel_center, "y0_center" ); + + LLVMValueRef dx01 = LLVMBuildFSub(b, v0_x, v1_x, "dx01"); + LLVMValueRef dy01 = LLVMBuildFSub(b, v0_y, v1_y, "dy01"); + LLVMValueRef dx20 = LLVMBuildFSub(b, v2_x, v0_x, "dx20"); + LLVMValueRef dy20 = LLVMBuildFSub(b, v2_y, v0_y, "dy20"); + + LLVMValueRef one = LLVMConstReal(LLVMFloatType(), 1.0); + LLVMValueRef e = LLVMBuildFMul(b, dx01, dy20, "e"); + LLVMValueRef f = LLVMBuildFMul(b, dx20, dy01, "f"); + LLVMValueRef ooa = LLVMBuildFDiv(b, one, LLVMBuildFSub(b, e, f, ""), "ooa"); + + LLVMValueRef dy20_ooa = LLVMBuildFMul(b, dy20, ooa, "dy20_ooa"); + LLVMValueRef dy01_ooa = LLVMBuildFMul(b, dy01, ooa, "dy01_ooa"); + LLVMValueRef dx20_ooa = LLVMBuildFMul(b, dx20, ooa, "dx20_ooa"); + LLVMValueRef dx01_ooa = LLVMBuildFMul(b, dx01, ooa, "dx01_ooa"); + + args->dy20_ooa = vec4f_from_scalar(b, dy20_ooa, "dy20_ooa_4f"); + args->dy01_ooa = vec4f_from_scalar(b, dy01_ooa, "dy01_ooa_4f"); + + args->dx20_ooa = vec4f_from_scalar(b, dx20_ooa, "dx20_ooa_4f"); + args->dx01_ooa = vec4f_from_scalar(b, dx01_ooa, "dx01_ooa_4f"); + + args->x0_center = vec4f_from_scalar(b, x0_center, "x0_center_4f"); + args->y0_center = vec4f_from_scalar(b, y0_center, "y0_center_4f"); +} + +/** + * Generate the runtime callable function for the coefficient calculation. + * + */ +static struct lp_setup_variant * +generate_setup_variant(struct llvmpipe_screen *screen, + struct lp_setup_variant_key *key) +{ + struct lp_setup_variant *variant = NULL; + struct lp_setup_args args; + char func_name[256]; + LLVMTypeRef vec4f_type; + LLVMTypeRef func_type; + LLVMTypeRef arg_types[8]; + LLVMBasicBlockRef block; + LLVMBuilderRef builder; + int64_t t0, t1; + + if (0) + goto fail; + + variant = CALLOC_STRUCT(lp_setup_variant); + if (variant == NULL) + goto fail; + + if (LP_DEBUG & DEBUG_COUNTERS) { + t0 = os_time_get(); + } + + memcpy(&variant->key, key, key->size); + variant->list_item_global.base = variant; + + util_snprintf(func_name, sizeof(func_name), "fs%u_setup%u", + 0, + variant->no); + + /* Currently always deal with full 4-wide vertex attributes from + * the vertices. + */ + + vec4f_type = LLVMVectorType(LLVMFloatType(), 4); + + arg_types[0] = LLVMPointerType(vec4f_type, 0); /* v0 */ + arg_types[1] = LLVMPointerType(vec4f_type, 0); /* v1 */ + arg_types[2] = LLVMPointerType(vec4f_type, 0); /* v2 */ + arg_types[3] = LLVMInt32Type(); /* facing */ + arg_types[4] = LLVMPointerType(vec4f_type, 0); /* a0, aligned */ + arg_types[5] = LLVMPointerType(vec4f_type, 0); /* dadx, aligned */ + arg_types[6] = LLVMPointerType(vec4f_type, 0); /* dady, aligned */ + arg_types[7] = LLVMPointerType(LLVMVoidType(), 0); /* key, unused */ + + func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0); + + variant->function = LLVMAddFunction(screen->module, func_name, func_type); + if (!variant->function) + goto fail; + + LLVMSetFunctionCallConv(variant->function, LLVMCCallConv); + + args.v0 = LLVMGetParam(variant->function, 0); + args.v1 = LLVMGetParam(variant->function, 1); + args.v2 = LLVMGetParam(variant->function, 2); + args.facing = LLVMGetParam(variant->function, 3); + args.a0 = LLVMGetParam(variant->function, 4); + args.dadx = LLVMGetParam(variant->function, 5); + args.dady = LLVMGetParam(variant->function, 6); + + lp_build_name(args.v0, "in_v0"); + lp_build_name(args.v1, "in_v1"); + lp_build_name(args.v2, "in_v2"); + lp_build_name(args.facing, "in_facing"); + lp_build_name(args.a0, "out_a0"); + lp_build_name(args.dadx, "out_dadx"); + lp_build_name(args.dady, "out_dady"); + + /* + * Function body + */ + block = LLVMAppendBasicBlock(variant->function, "entry"); + builder = LLVMCreateBuilder(); + LLVMPositionBuilderAtEnd(builder, block); + + set_noalias(builder, variant->function, arg_types, Elements(arg_types)); + init_args(builder, &args, variant); + emit_tri_coef(builder, &variant->key, &args); + + lp_emit_emms(builder); + LLVMBuildRetVoid(builder); + LLVMDisposeBuilder(builder); + + variant->jit_function = finalize_function(screen, builder, + variant->function); + if (!variant->jit_function) + goto fail; + + /* + * Update timing information: + */ + if (LP_DEBUG & DEBUG_COUNTERS) { + t1 = os_time_get(); + LP_COUNT_ADD(llvm_compile_time, t1 - t0); + LP_COUNT_ADD(nr_llvm_compiles, 1); + } + + return variant; + +fail: + if (variant) { + if (variant->function) { + if (variant->jit_function) + LLVMFreeMachineCodeForFunction(screen->engine, + variant->function); + LLVMDeleteFunction(variant->function); + } + FREE(variant); + } + + return NULL; +} + + + +static void +lp_make_setup_variant_key(struct llvmpipe_context *lp, + struct lp_setup_variant_key *key) +{ + struct lp_fragment_shader *fs = lp->fs; + unsigned i; + + assert(sizeof key->inputs[0] == sizeof(ushort)); + + key->num_inputs = fs->info.num_inputs; + key->flatshade_first = lp->rasterizer->flatshade_first; + key->pixel_center_half = lp->rasterizer->gl_rasterization_rules; + key->size = Offset(struct lp_setup_variant_key, + inputs[key->num_inputs]); + key->pad = 0; + + memcpy(key->inputs, fs->inputs, key->num_inputs * sizeof key->inputs[0]); + for (i = 0; i < key->num_inputs; i++) { + if (key->inputs[i].interp == LP_INTERP_COLOR) { + if (lp->rasterizer->flatshade) + key->inputs[i].interp = LP_INTERP_CONSTANT; + else + key->inputs[i].interp = LP_INTERP_LINEAR; + } + } + +} + + +static void +remove_setup_variant(struct llvmpipe_context *lp, + struct lp_setup_variant *variant) +{ + struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen); + + if (gallivm_debug & GALLIVM_DEBUG_IR) { + debug_printf("llvmpipe: del setup_variant #%u total %u\n", + variant->no, lp->nr_setup_variants); + } + + if (variant->function) { + if (variant->jit_function) + LLVMFreeMachineCodeForFunction(screen->engine, + variant->function); + LLVMDeleteFunction(variant->function); + } + + remove_from_list(&variant->list_item_global); + lp->nr_setup_variants--; + FREE(variant); +} + + + +/* When the number of setup variants exceeds a threshold, cull a + * fraction (currently a quarter) of them. + */ +static void +cull_setup_variants(struct llvmpipe_context *lp) +{ + struct pipe_context *pipe = &lp->pipe; + int i; + + /* + * XXX: we need to flush the context until we have some sort of reference + * counting in fragment shaders as they may still be binned + * Flushing alone might not be sufficient we need to wait on it too. + */ + llvmpipe_finish(pipe, __FUNCTION__); + + for (i = 0; i < LP_MAX_SETUP_VARIANTS / 4; i++) { + struct lp_setup_variant_list_item *item = last_elem(&lp->setup_variants_list); + remove_setup_variant(lp, item->base); + } +} + + +/** + * Update fragment/vertex shader linkage state. This is called just + * prior to drawing something when some fragment-related state has + * changed. + */ +void +llvmpipe_update_setup(struct llvmpipe_context *lp) +{ + struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen); + + struct lp_setup_variant_key *key = &lp->setup_variant.key; + struct lp_setup_variant *variant = NULL; + struct lp_setup_variant_list_item *li; + + lp_make_setup_variant_key(lp, key); + + foreach(li, &lp->setup_variants_list) { + if(li->base->key.size == key->size && + memcmp(&li->base->key, key, key->size) == 0) { + variant = li->base; + break; + } + } + + if (variant) { + move_to_head(&lp->setup_variants_list, &variant->list_item_global); + } + else { + if (lp->nr_setup_variants >= LP_MAX_SETUP_VARIANTS) { + cull_setup_variants(lp); + } + + variant = generate_setup_variant(screen, key); + if (variant) { + insert_at_head(&lp->setup_variants_list, &variant->list_item_global); + lp->nr_setup_variants++; + } + else { + /* Keep the old path around for debugging, and also perhaps + * in case malloc fails during compilation. + */ + variant = &lp->setup_variant; + variant->jit_function = lp_setup_tri_fallback; + } + } + + lp_setup_set_setup_variant(lp->setup, + variant); +} + +void +lp_delete_setup_variants(struct llvmpipe_context *lp) +{ + struct lp_setup_variant_list_item *li; + li = first_elem(&lp->setup_variants_list); + while(!at_end(&lp->setup_variants_list, li)) { + struct lp_setup_variant_list_item *next = next_elem(li); + remove_setup_variant(lp, li->base); + li = next; + } +} + +void +lp_dump_setup_coef( const struct lp_setup_variant_key *key, + const float (*sa0)[4], + const float (*sdadx)[4], + const float (*sdady)[4]) +{ + int i, slot; + + for (i = 0; i < NUM_CHANNELS; i++) { + float a0 = sa0 [0][i]; + float dadx = sdadx[0][i]; + float dady = sdady[0][i]; + + debug_printf("POS.%c: a0 = %f, dadx = %f, dady = %f\n", + "xyzw"[i], + a0, dadx, dady); + } + + for (slot = 0; slot < key->num_inputs; slot++) { + unsigned usage_mask = key->inputs[slot].usage_mask; + for (i = 0; i < NUM_CHANNELS; i++) { + if (usage_mask & (1 << i)) { + float a0 = sa0 [1 + slot][i]; + float dadx = sdadx[1 + slot][i]; + float dady = sdady[1 + slot][i]; + + debug_printf("IN[%u].%c: a0 = %f, dadx = %f, dady = %f\n", + slot, + "xyzw"[i], + a0, dadx, dady); + } + } + } +} |