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path: root/src/gallium/drivers/llvmpipe/lp_texture.c
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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_texture.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index d236bad69d..bbd834519a 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -1209,6 +1209,94 @@ llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
/**
+ * Get pointer to tiled data for rendering.
+ * \return pointer to the tiled data at the given tile position
+ */
+void
+llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr,
+ unsigned face_slice, unsigned level,
+ unsigned x, unsigned y,
+ uint8_t *tile)
+{
+ struct llvmpipe_texture_image *linear_img = &lpr->linear[level];
+ const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
+ uint8_t *linear_image;
+
+ assert(x % TILE_SIZE == 0);
+ assert(y % TILE_SIZE == 0);
+
+ if (!linear_img->data) {
+ /* allocate memory for the linear image now */
+ alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR);
+ }
+
+ /* compute address of the slice/face of the image that contains the tile */
+ linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+ LP_TEX_LAYOUT_LINEAR);
+
+ {
+ uint ii = x, jj = y;
+ uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE;
+ uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4;
+
+ /* Note that lp_tiled_to_linear expects the tile parameter to
+ * point at the first tile in a whole-image sized array. In
+ * this code, we have only a single tile and have to do some
+ * pointer arithmetic to figure out where the "image" would have
+ * started.
+ */
+ lp_tiled_to_linear(tile - byte_offset, linear_image,
+ x, y, TILE_SIZE, TILE_SIZE,
+ lpr->base.format,
+ lpr->row_stride[level],
+ 1); /* tiles per row */
+ }
+
+ llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty,
+ LP_TEX_LAYOUT_LINEAR);
+}
+
+
+/**
+ * Get pointer to tiled data for rendering.
+ * \return pointer to the tiled data at the given tile position
+ */
+void
+llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr,
+ unsigned face_slice, unsigned level,
+ unsigned x, unsigned y,
+ uint8_t *tile)
+{
+ uint8_t *linear_image;
+
+ assert(x % TILE_SIZE == 0);
+ assert(y % TILE_SIZE == 0);
+
+ /* compute address of the slice/face of the image that contains the tile */
+ linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+ LP_TEX_LAYOUT_LINEAR);
+
+ if (linear_image) {
+ uint ii = x, jj = y;
+ uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE;
+ uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4;
+
+ /* Note that lp_linear_to_tiled expects the tile parameter to
+ * point at the first tile in a whole-image sized array. In
+ * this code, we have only a single tile and have to do some
+ * pointer arithmetic to figure out where the "image" would have
+ * started.
+ */
+ lp_linear_to_tiled(linear_image, tile - byte_offset,
+ x, y, TILE_SIZE, TILE_SIZE,
+ lpr->base.format,
+ lpr->row_stride[level],
+ 1); /* tiles per row */
+ }
+}
+
+
+/**
* Return size of resource in bytes
*/
unsigned