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diff --git a/src/gallium/drivers/llvmpipe/lp_tile_image.c b/src/gallium/drivers/llvmpipe/lp_tile_image.c
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+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Code to convert images from tiled to linear and back.
+ * XXX there are quite a few assumptions about color and z/stencil being
+ * 32bpp.
+ */
+
+
+#include "util/u_format.h"
+#include "lp_tile_soa.h"
+#include "lp_tile_image.h"
+
+
+#define BYTES_PER_TILE (TILE_SIZE * TILE_SIZE * 4)
+
+
+/**
+ * Untile a 4x4 block of 32-bit words (all contiguous) to linear layout
+ * at dst, with dst_stride words between rows.
+ */
+static void
+untile_4_4_uint32(const uint32_t *src, uint32_t *dst, unsigned dst_stride)
+{
+ uint32_t *d0 = dst;
+ uint32_t *d1 = d0 + dst_stride;
+ uint32_t *d2 = d1 + dst_stride;
+ uint32_t *d3 = d2 + dst_stride;
+
+ d0[0] = src[0]; d0[1] = src[1]; d0[2] = src[4]; d0[3] = src[5];
+ d1[0] = src[2]; d1[1] = src[3]; d1[2] = src[6]; d1[3] = src[7];
+ d2[0] = src[8]; d2[1] = src[9]; d2[2] = src[12]; d2[3] = src[13];
+ d3[0] = src[10]; d3[1] = src[11]; d3[2] = src[14]; d3[3] = src[15];
+}
+
+
+
+/**
+ * Untile a 4x4 block of 16-bit words (all contiguous) to linear layout
+ * at dst, with dst_stride words between rows.
+ */
+static void
+untile_4_4_uint16(const uint16_t *src, uint16_t *dst, unsigned dst_stride)
+{
+ uint16_t *d0 = dst;
+ uint16_t *d1 = d0 + dst_stride;
+ uint16_t *d2 = d1 + dst_stride;
+ uint16_t *d3 = d2 + dst_stride;
+
+ d0[0] = src[0]; d0[1] = src[1]; d0[2] = src[4]; d0[3] = src[5];
+ d1[0] = src[2]; d1[1] = src[3]; d1[2] = src[6]; d1[3] = src[7];
+ d2[0] = src[8]; d2[1] = src[9]; d2[2] = src[12]; d2[3] = src[13];
+ d3[0] = src[10]; d3[1] = src[11]; d3[2] = src[14]; d3[3] = src[15];
+}
+
+
+
+/**
+ * Convert a 4x4 rect of 32-bit words from a linear layout into tiled
+ * layout (in which all 16 words are contiguous).
+ */
+static void
+tile_4_4_uint32(const uint32_t *src, uint32_t *dst, unsigned src_stride)
+{
+ const uint32_t *s0 = src;
+ const uint32_t *s1 = s0 + src_stride;
+ const uint32_t *s2 = s1 + src_stride;
+ const uint32_t *s3 = s2 + src_stride;
+
+ dst[0] = s0[0]; dst[1] = s0[1]; dst[4] = s0[2]; dst[5] = s0[3];
+ dst[2] = s1[0]; dst[3] = s1[1]; dst[6] = s1[2]; dst[7] = s1[3];
+ dst[8] = s2[0]; dst[9] = s2[1]; dst[12] = s2[2]; dst[13] = s2[3];
+ dst[10] = s3[0]; dst[11] = s3[1]; dst[14] = s3[2]; dst[15] = s3[3];
+}
+
+
+
+/**
+ * Convert a 4x4 rect of 16-bit words from a linear layout into tiled
+ * layout (in which all 16 words are contiguous).
+ */
+static void
+tile_4_4_uint16(const uint16_t *src, uint16_t *dst, unsigned src_stride)
+{
+ const uint16_t *s0 = src;
+ const uint16_t *s1 = s0 + src_stride;
+ const uint16_t *s2 = s1 + src_stride;
+ const uint16_t *s3 = s2 + src_stride;
+
+ dst[0] = s0[0]; dst[1] = s0[1]; dst[4] = s0[2]; dst[5] = s0[3];
+ dst[2] = s1[0]; dst[3] = s1[1]; dst[6] = s1[2]; dst[7] = s1[3];
+ dst[8] = s2[0]; dst[9] = s2[1]; dst[12] = s2[2]; dst[13] = s2[3];
+ dst[10] = s3[0]; dst[11] = s3[1]; dst[14] = s3[2]; dst[15] = s3[3];
+}
+
+
+
+/**
+ * Convert a tiled image into a linear image.
+ * \param dst_stride dest row stride in bytes
+ */
+void
+lp_tiled_to_linear(const void *src, void *dst,
+ unsigned x, unsigned y,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned dst_stride,
+ unsigned tiles_per_row)
+{
+ assert(x % TILE_SIZE == 0);
+ assert(y % TILE_SIZE == 0);
+ /*assert(width % TILE_SIZE == 0);
+ assert(height % TILE_SIZE == 0);*/
+
+ /* Note that Z/stencil surfaces use a different tiling size than
+ * color surfaces.
+ */
+ if (util_format_is_depth_or_stencil(format)) {
+ const uint bpp = util_format_get_blocksize(format);
+ const uint src_stride = dst_stride * TILE_VECTOR_WIDTH;
+ const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT;
+ const uint tiles_per_row = src_stride / (tile_w * tile_h * bpp);
+
+ dst_stride /= bpp; /* convert from bytes to words */
+
+ if (bpp == 4) {
+ const uint32_t *src32 = (const uint32_t *) src;
+ uint32_t *dst32 = (uint32_t *) dst;
+ uint i, j;
+
+ for (j = 0; j < height; j += tile_h) {
+ for (i = 0; i < width; i += tile_w) {
+ /* compute offsets in 32-bit words */
+ uint ii = i + x, jj = j + y;
+ uint src_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
+ * (tile_w * tile_h);
+ uint dst_offset = jj * dst_stride + ii;
+ untile_4_4_uint32(src32 + src_offset,
+ dst32 + dst_offset,
+ dst_stride);
+ }
+ }
+ }
+ else {
+ const uint16_t *src16 = (const uint16_t *) src;
+ uint16_t *dst16 = (uint16_t *) dst;
+ uint i, j;
+
+ assert(bpp == 2);
+
+ for (j = 0; j < height; j += tile_h) {
+ for (i = 0; i < width; i += tile_w) {
+ /* compute offsets in 16-bit words */
+ uint ii = i + x, jj = j + y;
+ uint src_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
+ * (tile_w * tile_h);
+ uint dst_offset = jj * dst_stride + ii;
+ untile_4_4_uint16(src16 + src_offset,
+ dst16 + dst_offset,
+ dst_stride);
+ }
+ }
+ }
+ }
+ else {
+ /* color image */
+ const uint bpp = 4;
+ const uint tile_w = TILE_SIZE, tile_h = TILE_SIZE;
+ const uint bytes_per_tile = tile_w * tile_h * bpp;
+ uint i, j;
+
+ for (j = 0; j < height; j += tile_h) {
+ for (i = 0; i < width; i += tile_w) {
+ uint ii = i + x, jj = j + y;
+ uint tile_offset = ((jj / tile_h) * tiles_per_row + ii / tile_w);
+ uint byte_offset = tile_offset * bytes_per_tile;
+ const uint8_t *src_tile = (uint8_t *) src + byte_offset;
+
+ lp_tile_unswizzle_4ub(format,
+ src_tile,
+ dst, dst_stride,
+ ii, jj, tile_w, tile_h);
+ }
+ }
+ }
+}
+
+
+/**
+ * Convert a linear image into a tiled image.
+ * \param src_stride source row stride in bytes
+ */
+void
+lp_linear_to_tiled(const void *src, void *dst,
+ unsigned x, unsigned y,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned src_stride,
+ unsigned tiles_per_row)
+{
+ assert(x % TILE_SIZE == 0);
+ assert(y % TILE_SIZE == 0);
+ /*
+ assert(width % TILE_SIZE == 0);
+ assert(height % TILE_SIZE == 0);
+ */
+
+ if (util_format_is_depth_or_stencil(format)) {
+ const uint bpp = util_format_get_blocksize(format);
+ const uint dst_stride = src_stride * TILE_VECTOR_WIDTH;
+ const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT;
+ const uint tiles_per_row = dst_stride / (tile_w * tile_h * bpp);
+
+ src_stride /= bpp; /* convert from bytes to words */
+
+ if (bpp == 4) {
+ const uint32_t *src32 = (const uint32_t *) src;
+ uint32_t *dst32 = (uint32_t *) dst;
+ uint i, j;
+
+ for (j = 0; j < height; j += tile_h) {
+ for (i = 0; i < width; i += tile_w) {
+ /* compute offsets in 32-bit words */
+ uint ii = i + x, jj = j + y;
+ uint src_offset = jj * src_stride + ii;
+ uint dst_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
+ * (tile_w * tile_h);
+ tile_4_4_uint32(src32 + src_offset,
+ dst32 + dst_offset,
+ src_stride);
+ }
+ }
+ }
+ else {
+ const uint16_t *src16 = (const uint16_t *) src;
+ uint16_t *dst16 = (uint16_t *) dst;
+ uint i, j;
+
+ assert(bpp == 2);
+
+ for (j = 0; j < height; j += tile_h) {
+ for (i = 0; i < width; i += tile_w) {
+ /* compute offsets in 16-bit words */
+ uint ii = i + x, jj = j + y;
+ uint src_offset = jj * src_stride + ii;
+ uint dst_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
+ * (tile_w * tile_h);
+ tile_4_4_uint16(src16 + src_offset,
+ dst16 + dst_offset,
+ src_stride);
+ }
+ }
+ }
+ }
+ else {
+ const uint bpp = 4;
+ const uint tile_w = TILE_SIZE, tile_h = TILE_SIZE;
+ const uint bytes_per_tile = tile_w * tile_h * bpp;
+ uint i, j;
+
+ for (j = 0; j < height; j += TILE_SIZE) {
+ for (i = 0; i < width; i += TILE_SIZE) {
+ uint ii = i + x, jj = j + y;
+ uint tile_offset = ((jj / tile_h) * tiles_per_row + ii / tile_w);
+ uint byte_offset = tile_offset * bytes_per_tile;
+ uint8_t *dst_tile = (uint8_t *) dst + byte_offset;
+
+ lp_tile_swizzle_4ub(format,
+ dst_tile,
+ src, src_stride,
+ ii, jj, tile_w, tile_h);
+ }
+ }
+ }
+}
+
+
+/**
+ * For testing only.
+ */
+void
+test_tiled_linear_conversion(void *data,
+ enum pipe_format format,
+ unsigned width, unsigned height,
+ unsigned stride)
+{
+ /* size in tiles */
+ unsigned wt = (width + TILE_SIZE - 1) / TILE_SIZE;
+ unsigned ht = (height + TILE_SIZE - 1) / TILE_SIZE;
+
+ uint8_t *tiled = malloc(wt * ht * TILE_SIZE * TILE_SIZE * 4);
+
+ /*unsigned tiled_stride = wt * TILE_SIZE * TILE_SIZE * 4;*/
+
+ lp_linear_to_tiled(data, tiled, 0, 0, width, height, format,
+ stride, wt);
+
+ lp_tiled_to_linear(tiled, data, 0, 0, width, height, format,
+ stride, wt);
+
+ free(tiled);
+}
+