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-rw-r--r--src/gallium/drivers/llvmpipe/Makefile6
-rw-r--r--src/gallium/drivers/llvmpipe/README19
-rw-r--r--src/gallium/drivers/llvmpipe/lp_buffer.c1
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c1
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_flush.c69
-rw-r--r--src/gallium/drivers/llvmpipe/lp_flush.h12
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c14
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.c70
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c6
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c62
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.h35
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_context.h23
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_line.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_point.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_tri.c73
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_vbuf.c24
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_rasterizer.c3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_surface.c15
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_format.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c241
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.h24
29 files changed, 469 insertions, 259 deletions
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index 41ac1cee72..89c06ea3ad 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -55,7 +55,7 @@ testprogs := lp_test_format \
LIBS += $(GL_LIB_DEPS) -L. -lllvmpipe -L../../auxiliary/ -lgallium
-$(testprogs): lp_test_% : lp_test_%.o lp_test_main.o libllvmpipe.a
- $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group
+#$(testprogs): lp_test_% : lp_test_%.o lp_test_main.o libllvmpipe.a
+# $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group
-default: $(testprogs)
+#default: $(testprogs)
diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README
index bf4c9a5727..3c3fd386b5 100644
--- a/src/gallium/drivers/llvmpipe/README
+++ b/src/gallium/drivers/llvmpipe/README
@@ -12,7 +12,11 @@ Done so far is:
- depth testing
- - texture sampling (not all state/formats are supported)
+ - texture sampling
+ - 1D/2D/3D/cube maps supported
+ - all texture wrap modes supported
+ - all texture filtering modes supported
+ - perhaps not all texture formats yet supported
- fragment shader TGSI translation
- same level of support as the TGSI SSE2 exec machine, with the exception
@@ -37,8 +41,6 @@ To do (probably by this order):
- code generate stipple and stencil testing
- - translate the remaining bits of texture sampling state
-
- translate TGSI control flow instructions, and all other remaining opcodes
- integrate with the draw module for VS code generation
@@ -57,7 +59,7 @@ Requirements
See /proc/cpuinfo to know what your CPU supports.
- - LLVM 2.6.
+ - LLVM 2.6 (or later)
For Linux, on a recent Debian based distribution do:
@@ -67,6 +69,9 @@ Requirements
http://people.freedesktop.org/~jrfonseca/llvm/ and set the LLVM environment
variable to the extracted path.
+ The version of LLVM from SVN ("2.7svn") from mid-March 2010 seems pretty
+ stable and has some features not in version 2.6.
+
- scons (optional)
- udis86, http://udis86.sourceforge.net/ (optional):
@@ -140,11 +145,13 @@ Development Notes
then skim through the lp_bld_* functions called in there, and the comments
at the top of the lp_bld_*.c functions.
-- All lp_bld_*.[ch] are isolated from the rest of the driver, and could/may be
- put in a stand-alone Gallium state -> LLVM IR translation module.
+- The driver-independent parts of the LLVM / Gallium code are found in
+ src/gallium/auxiliary/gallivm/. The filenames and function prefixes
+ need to be renamed from "lp_bld_" to something else though.
- We use LLVM-C bindings for now. They are not documented, but follow the C++
interfaces very closely, and appear to be complete enough for code
generation. See
http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html
for a stand-alone example.
+ See the llvm-c/Core.h file for reference.
diff --git a/src/gallium/drivers/llvmpipe/lp_buffer.c b/src/gallium/drivers/llvmpipe/lp_buffer.c
index dab20cb639..6e0f37393e 100644
--- a/src/gallium/drivers/llvmpipe/lp_buffer.c
+++ b/src/gallium/drivers/llvmpipe/lp_buffer.c
@@ -33,7 +33,6 @@
#include "lp_screen.h"
#include "lp_buffer.h"
-#include "state_tracker/sw_winsys.h"
static void *
llvmpipe_buffer_map(struct pipe_screen *screen,
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index d94efec16a..945e3e0558 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -173,6 +173,7 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced;
llvmpipe_init_query_funcs( llvmpipe );
+ llvmpipe_init_context_texture_funcs( &llvmpipe->pipe );
/*
* Create drawing context and plug our rendering stage into it.
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 217ec59b68..f391871b0e 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -45,7 +45,7 @@ struct draw_stage;
struct lp_fragment_shader;
struct lp_vertex_shader;
struct lp_blend_state;
-struct setup_context;
+struct lp_setup_context;
struct lp_velems_state;
struct llvmpipe_context {
@@ -98,7 +98,7 @@ struct llvmpipe_context {
int psize_slot;
/** The tiling engine */
- struct setup_context *setup;
+ struct lp_setup_context *setup;
/** The primitive drawing context */
struct draw_context *draw;
diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c
index bf832433be..636d72a9bb 100644
--- a/src/gallium/drivers/llvmpipe/lp_flush.c
+++ b/src/gallium/drivers/llvmpipe/lp_flush.c
@@ -79,12 +79,12 @@ llvmpipe_flush( struct pipe_context *pipe,
for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
util_snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no);
- debug_dump_surface(filename, llvmpipe->framebuffer.cbufs[i]);
+ debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[0]);
}
if (0) {
util_snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no);
- debug_dump_surface(filename, llvmpipe->framebuffer.zsbuf);
+ debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf);
}
++frame_no;
@@ -92,3 +92,68 @@ llvmpipe_flush( struct pipe_context *pipe,
#endif
}
+
+/**
+ * Flush context if necessary.
+ *
+ * TODO: move this logic to an auxiliary library?
+ *
+ * FIXME: We must implement DISCARD/DONTBLOCK/UNSYNCHRONIZED/etc for
+ * textures to avoid blocking.
+ */
+boolean
+llvmpipe_flush_texture(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned flush_flags,
+ boolean read_only,
+ boolean cpu_access,
+ boolean do_not_flush)
+{
+ struct pipe_fence_handle *last_fence = NULL;
+ unsigned referenced;
+
+ referenced = pipe->is_texture_referenced(pipe, texture, face, level);
+
+ if ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
+ ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) {
+
+ if (do_not_flush)
+ return FALSE;
+
+ /*
+ * TODO: The semantics of these flush flags are too obtuse. They should
+ * disappear and the pipe driver should just ensure that all visible
+ * side-effects happen when they need to happen.
+ */
+ if (referenced & PIPE_REFERENCED_FOR_WRITE)
+ flush_flags |= PIPE_FLUSH_RENDER_CACHE;
+
+ if (referenced & PIPE_REFERENCED_FOR_READ)
+ flush_flags |= PIPE_FLUSH_TEXTURE_CACHE;
+
+ if (cpu_access) {
+ /*
+ * Flush and wait.
+ */
+
+ struct pipe_fence_handle *fence = NULL;
+
+ pipe->flush(pipe, flush_flags, &fence);
+
+ if (last_fence) {
+ pipe->screen->fence_finish(pipe->screen, fence, 0);
+ pipe->screen->fence_reference(pipe->screen, &fence, NULL);
+ }
+ } else {
+ /*
+ * Just flush.
+ */
+
+ pipe->flush(pipe, flush_flags, NULL);
+ }
+ }
+
+ return TRUE;
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_flush.h b/src/gallium/drivers/llvmpipe/lp_flush.h
index 10b2b52583..e13f57ccec 100644
--- a/src/gallium/drivers/llvmpipe/lp_flush.h
+++ b/src/gallium/drivers/llvmpipe/lp_flush.h
@@ -28,10 +28,22 @@
#ifndef LP_FLUSH_H
#define LP_FLUSH_H
+#include "pipe/p_compiler.h"
+
struct pipe_context;
struct pipe_fence_handle;
void llvmpipe_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence);
+boolean
+llvmpipe_flush_texture(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned flush_flags,
+ boolean read_only,
+ boolean cpu_access,
+ boolean do_not_flush);
+
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index dd9a8e8856..81ea11a16b 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -62,18 +62,20 @@ lp_rast_begin( struct lp_rasterizer *rast,
rast->state.write_color = write_color;
for (i = 0; i < rast->state.nr_cbufs; i++) {
+ struct pipe_surface *cbuf = scene->fb.cbufs[i];
rast->cbuf[i].map = scene->cbuf_map[i];
- rast->cbuf[i].format = scene->cbuf_transfer[i]->texture->format;
- rast->cbuf[i].width = scene->cbuf_transfer[i]->width;
- rast->cbuf[i].height = scene->cbuf_transfer[i]->height;
- rast->cbuf[i].stride = scene->cbuf_transfer[i]->stride;
+ rast->cbuf[i].format = cbuf->texture->format;
+ rast->cbuf[i].width = cbuf->width;
+ rast->cbuf[i].height = cbuf->height;
+ rast->cbuf[i].stride = llvmpipe_texture_stride(cbuf->texture, cbuf->level);
}
if (write_zstencil) {
+ struct pipe_surface *zsbuf = scene->fb.zsbuf;
rast->zsbuf.map = scene->zsbuf_map;
- rast->zsbuf.stride = scene->zsbuf_transfer->stride;
+ rast->zsbuf.stride = llvmpipe_texture_stride(zsbuf->texture, zsbuf->level);
rast->zsbuf.blocksize =
- util_format_get_blocksize(scene->zsbuf_transfer->texture->format);
+ util_format_get_blocksize(zsbuf->texture->format);
}
lp_scene_bin_iter_begin( scene );
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index dc5fc5fc7d..303f6e3f7e 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -95,7 +95,7 @@ struct lp_rast_shader_inputs {
* Rasterization information for a triangle known to be in this bin,
* plus inputs to run the shader:
* These fields are tile- and bin-independent.
- * Objects of this type are put into the setup_context::data buffer.
+ * Objects of this type are put into the lp_setup_context::data buffer.
*/
struct lp_rast_triangle {
#ifdef DEBUG
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
index 72492c0f0c..681ce674d4 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.c
+++ b/src/gallium/drivers/llvmpipe/lp_scene.c
@@ -397,7 +397,6 @@ end:
static boolean
lp_scene_map_buffers( struct lp_scene *scene )
{
- struct pipe_screen *screen = scene->pipe->screen;
struct pipe_surface *cbuf, *zsbuf;
int i;
@@ -409,20 +408,10 @@ lp_scene_map_buffers( struct lp_scene *scene )
for (i = 0; i < scene->fb.nr_cbufs; i++) {
cbuf = scene->fb.cbufs[i];
if (cbuf) {
- scene->cbuf_transfer[i] = screen->get_tex_transfer(screen,
- cbuf->texture,
- cbuf->face,
- cbuf->level,
- cbuf->zslice,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0,
- cbuf->width,
- cbuf->height);
- if (!scene->cbuf_transfer[i])
- goto fail;
-
- scene->cbuf_map[i] = screen->transfer_map(screen,
- scene->cbuf_transfer[i]);
+ scene->cbuf_map[i] = llvmpipe_texture_map(cbuf->texture,
+ cbuf->face,
+ cbuf->level,
+ cbuf->zslice);
if (!scene->cbuf_map[i])
goto fail;
}
@@ -432,20 +421,10 @@ lp_scene_map_buffers( struct lp_scene *scene )
*/
zsbuf = scene->fb.zsbuf;
if (zsbuf) {
- scene->zsbuf_transfer = screen->get_tex_transfer(screen,
- zsbuf->texture,
- zsbuf->face,
- zsbuf->level,
- zsbuf->zslice,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0,
- zsbuf->width,
- zsbuf->height);
- if (!scene->zsbuf_transfer)
- goto fail;
-
- scene->zsbuf_map = screen->transfer_map(screen,
- scene->zsbuf_transfer);
+ scene->zsbuf_map = llvmpipe_texture_map(zsbuf->texture,
+ zsbuf->face,
+ zsbuf->level,
+ zsbuf->zslice);
if (!scene->zsbuf_map)
goto fail;
}
@@ -469,28 +448,27 @@ fail:
static void
lp_scene_unmap_buffers( struct lp_scene *scene )
{
- struct pipe_screen *screen = scene->pipe->screen;
unsigned i;
for (i = 0; i < scene->fb.nr_cbufs; i++) {
- if (scene->cbuf_map[i])
- screen->transfer_unmap(screen, scene->cbuf_transfer[i]);
-
- if (scene->cbuf_transfer[i])
- screen->tex_transfer_destroy(scene->cbuf_transfer[i]);
-
- scene->cbuf_transfer[i] = NULL;
- scene->cbuf_map[i] = NULL;
+ if (scene->cbuf_map[i]) {
+ struct pipe_surface *cbuf = scene->fb.cbufs[i];
+ llvmpipe_texture_unmap(cbuf->texture,
+ cbuf->face,
+ cbuf->level,
+ cbuf->zslice);
+ scene->cbuf_map[i] = NULL;
+ }
}
- if (scene->zsbuf_map)
- screen->transfer_unmap(screen, scene->zsbuf_transfer);
-
- if (scene->zsbuf_transfer)
- screen->tex_transfer_destroy(scene->zsbuf_transfer);
-
- scene->zsbuf_transfer = NULL;
- scene->zsbuf_map = NULL;
+ if (scene->zsbuf_map) {
+ struct pipe_surface *zsbuf = scene->fb.zsbuf;
+ llvmpipe_texture_unmap(zsbuf->texture,
+ zsbuf->face,
+ zsbuf->level,
+ zsbuf->zslice);
+ scene->zsbuf_map = NULL;
+ }
util_unreference_framebuffer_state( &scene->fb );
}
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h
index 739ac22908..b602b1e8a0 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.h
+++ b/src/gallium/drivers/llvmpipe/lp_scene.h
@@ -114,8 +114,6 @@ struct texture_ref {
*/
struct lp_scene {
struct pipe_context *pipe;
- struct pipe_transfer *cbuf_transfer[PIPE_MAX_COLOR_BUFS];
- struct pipe_transfer *zsbuf_transfer;
/* Scene's buffers are mapped at the time the scene is enqueued:
*/
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 5093f58bb1..f1bbc2092c 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -204,8 +204,10 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
return FALSE;
}
- if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
- if(!winsys->is_displaytarget_format_supported(winsys, format))
+ if(tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED)) {
+ if(!winsys->is_displaytarget_format_supported(winsys, tex_usage, format))
return FALSE;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.h b/src/gallium/drivers/llvmpipe/lp_screen.h
index d977f98cfa..af25e043cc 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.h
+++ b/src/gallium/drivers/llvmpipe/lp_screen.h
@@ -34,7 +34,7 @@
#ifndef LP_SCREEN_H
#define LP_SCREEN_H
-#include "os/os_llvm.h"
+#include "gallivm/lp_bld.h"
#include <llvm-c/ExecutionEngine.h>
#include "pipe/p_screen.h"
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index c870f89d01..16128c34c8 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -52,11 +52,11 @@
#include "draw/draw_vbuf.h"
-static void set_scene_state( struct setup_context *, unsigned );
+static void set_scene_state( struct lp_setup_context *, unsigned );
struct lp_scene *
-lp_setup_get_current_scene(struct setup_context *setup)
+lp_setup_get_current_scene(struct lp_setup_context *setup)
{
if (!setup->scene) {
@@ -74,7 +74,7 @@ lp_setup_get_current_scene(struct setup_context *setup)
static void
-first_triangle( struct setup_context *setup,
+first_triangle( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4])
@@ -85,7 +85,7 @@ first_triangle( struct setup_context *setup,
}
static void
-first_line( struct setup_context *setup,
+first_line( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4])
{
@@ -95,7 +95,7 @@ first_line( struct setup_context *setup,
}
static void
-first_point( struct setup_context *setup,
+first_point( struct lp_setup_context *setup,
const float (*v0)[4])
{
set_scene_state( setup, SETUP_ACTIVE );
@@ -103,7 +103,7 @@ first_point( struct setup_context *setup,
setup->point( setup, v0 );
}
-static void reset_context( struct setup_context *setup )
+static void reset_context( struct lp_setup_context *setup )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -131,7 +131,7 @@ static void reset_context( struct setup_context *setup )
/** Rasterize all scene's bins */
static void
-lp_setup_rasterize_scene( struct setup_context *setup,
+lp_setup_rasterize_scene( struct lp_setup_context *setup,
boolean write_depth )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
@@ -148,7 +148,7 @@ lp_setup_rasterize_scene( struct setup_context *setup,
static void
-begin_binning( struct setup_context *setup )
+begin_binning( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
@@ -184,7 +184,7 @@ begin_binning( struct setup_context *setup )
* TODO: fast path for fullscreen clears and no triangles.
*/
static void
-execute_clears( struct setup_context *setup )
+execute_clears( struct lp_setup_context *setup )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -194,7 +194,7 @@ execute_clears( struct setup_context *setup )
static void
-set_scene_state( struct setup_context *setup,
+set_scene_state( struct lp_setup_context *setup,
unsigned new_state )
{
unsigned old_state = setup->state;
@@ -229,7 +229,7 @@ set_scene_state( struct setup_context *setup,
void
-lp_setup_flush( struct setup_context *setup,
+lp_setup_flush( struct lp_setup_context *setup,
unsigned flags )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -239,7 +239,7 @@ lp_setup_flush( struct setup_context *setup,
void
-lp_setup_bind_framebuffer( struct setup_context *setup,
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
const struct pipe_framebuffer_state *fb )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -256,7 +256,7 @@ lp_setup_bind_framebuffer( struct setup_context *setup,
void
-lp_setup_clear( struct setup_context *setup,
+lp_setup_clear( struct lp_setup_context *setup,
const float *color,
double depth,
unsigned stencil,
@@ -314,7 +314,7 @@ lp_setup_clear( struct setup_context *setup,
* Emit a fence.
*/
struct pipe_fence_handle *
-lp_setup_fence( struct setup_context *setup )
+lp_setup_fence( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */
@@ -334,10 +334,11 @@ lp_setup_fence( struct setup_context *setup )
void
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
unsigned cull_mode,
boolean ccw_is_frontface,
- boolean scissor )
+ boolean scissor,
+ boolean gl_rasterization_rules)
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -345,12 +346,13 @@ lp_setup_set_triangle_state( struct setup_context *setup,
setup->cullmode = cull_mode;
setup->triangle = first_triangle;
setup->scissor_test = scissor;
+ setup->pixel_offset = gl_rasterization_rules ? 0.5f : 0.0f;
}
void
-lp_setup_set_fs_inputs( struct setup_context *setup,
+lp_setup_set_fs_inputs( struct lp_setup_context *setup,
const struct lp_shader_input *input,
unsigned nr )
{
@@ -361,7 +363,7 @@ lp_setup_set_fs_inputs( struct setup_context *setup,
}
void
-lp_setup_set_fs_functions( struct setup_context *setup,
+lp_setup_set_fs_functions( struct lp_setup_context *setup,
lp_jit_frag_func jit_function0,
lp_jit_frag_func jit_function1,
boolean opaque )
@@ -376,7 +378,7 @@ lp_setup_set_fs_functions( struct setup_context *setup,
}
void
-lp_setup_set_fs_constants(struct setup_context *setup,
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
struct pipe_buffer *buffer)
{
LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) buffer);
@@ -388,7 +390,7 @@ lp_setup_set_fs_constants(struct setup_context *setup,
void
-lp_setup_set_alpha_ref_value( struct setup_context *setup,
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
float alpha_ref_value )
{
LP_DBG(DEBUG_SETUP, "%s %f\n", __FUNCTION__, alpha_ref_value);
@@ -400,7 +402,7 @@ lp_setup_set_alpha_ref_value( struct setup_context *setup,
}
void
-lp_setup_set_blend_color( struct setup_context *setup,
+lp_setup_set_blend_color( struct lp_setup_context *setup,
const struct pipe_blend_color *blend_color )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -415,7 +417,7 @@ lp_setup_set_blend_color( struct setup_context *setup,
void
-lp_setup_set_scissor( struct setup_context *setup,
+lp_setup_set_scissor( struct lp_setup_context *setup,
const struct pipe_scissor_state *scissor )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -430,7 +432,7 @@ lp_setup_set_scissor( struct setup_context *setup,
void
-lp_setup_set_flatshade_first( struct setup_context *setup,
+lp_setup_set_flatshade_first( struct lp_setup_context *setup,
boolean flatshade_first )
{
setup->flatshade_first = flatshade_first;
@@ -438,7 +440,7 @@ lp_setup_set_flatshade_first( struct setup_context *setup,
void
-lp_setup_set_vertex_info( struct setup_context *setup,
+lp_setup_set_vertex_info( struct lp_setup_context *setup,
struct vertex_info *vertex_info )
{
/* XXX: just silently holding onto the pointer:
@@ -451,7 +453,7 @@ lp_setup_set_vertex_info( struct setup_context *setup,
* Called during state validation when LP_NEW_TEXTURE is set.
*/
void
-lp_setup_set_sampler_textures( struct setup_context *setup,
+lp_setup_set_sampler_textures( struct lp_setup_context *setup,
unsigned num, struct pipe_texture **texture)
{
unsigned i;
@@ -512,7 +514,7 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
* being rendered and the current scene being built.
*/
unsigned
-lp_setup_is_texture_referenced( const struct setup_context *setup,
+lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
const struct pipe_texture *texture )
{
unsigned i;
@@ -541,7 +543,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup,
* Called by vbuf code when we're about to draw something.
*/
void
-lp_setup_update_state( struct setup_context *setup )
+lp_setup_update_state( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
@@ -659,7 +661,7 @@ lp_setup_update_state( struct setup_context *setup )
/* Only caller is lp_setup_vbuf_destroy()
*/
void
-lp_setup_destroy( struct setup_context *setup )
+lp_setup_destroy( struct lp_setup_context *setup )
{
reset_context( setup );
@@ -684,12 +686,12 @@ lp_setup_destroy( struct setup_context *setup )
* the draw module. Currently also creates a rasterizer to use with
* it.
*/
-struct setup_context *
+struct lp_setup_context *
lp_setup_create( struct pipe_context *pipe,
struct draw_context *draw )
{
unsigned i;
- struct setup_context *setup = CALLOC_STRUCT(setup_context);
+ struct lp_setup_context *setup = CALLOC_STRUCT(lp_setup_context);
if (!setup)
return NULL;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h
index 17c112b528..be1bf96f12 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup.h
@@ -61,78 +61,79 @@ struct pipe_framebuffer_state;
struct lp_fragment_shader;
struct lp_jit_context;
-struct setup_context *
+struct lp_setup_context *
lp_setup_create( struct pipe_context *pipe,
struct draw_context *draw );
void
-lp_setup_clear(struct setup_context *setup,
+lp_setup_clear(struct lp_setup_context *setup,
const float *clear_color,
double clear_depth,
unsigned clear_stencil,
unsigned flags);
struct pipe_fence_handle *
-lp_setup_fence( struct setup_context *setup );
+lp_setup_fence( struct lp_setup_context *setup );
void
-lp_setup_flush( struct setup_context *setup,
+lp_setup_flush( struct lp_setup_context *setup,
unsigned flags );
void
-lp_setup_bind_framebuffer( struct setup_context *setup,
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
const struct pipe_framebuffer_state *fb );
void
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
unsigned cullmode,
boolean front_is_ccw,
- boolean scissor );
+ boolean scissor,
+ boolean gl_rasterization_rules );
void
-lp_setup_set_fs_inputs( struct setup_context *setup,
+lp_setup_set_fs_inputs( struct lp_setup_context *setup,
const struct lp_shader_input *interp,
unsigned nr );
void
-lp_setup_set_fs_functions( struct setup_context *setup,
+lp_setup_set_fs_functions( struct lp_setup_context *setup,
lp_jit_frag_func jit_function0,
lp_jit_frag_func jit_function1,
boolean opaque );
void
-lp_setup_set_fs_constants(struct setup_context *setup,
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
struct pipe_buffer *buffer);
void
-lp_setup_set_alpha_ref_value( struct setup_context *setup,
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
float alpha_ref_value );
void
-lp_setup_set_blend_color( struct setup_context *setup,
+lp_setup_set_blend_color( struct lp_setup_context *setup,
const struct pipe_blend_color *blend_color );
void
-lp_setup_set_scissor( struct setup_context *setup,
+lp_setup_set_scissor( struct lp_setup_context *setup,
const struct pipe_scissor_state *scissor );
void
-lp_setup_set_sampler_textures( struct setup_context *setup,
+lp_setup_set_sampler_textures( struct lp_setup_context *setup,
unsigned num, struct pipe_texture **texture);
unsigned
-lp_setup_is_texture_referenced( const struct setup_context *setup,
+lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
const struct pipe_texture *texture );
void
-lp_setup_set_flatshade_first( struct setup_context *setup,
+lp_setup_set_flatshade_first( struct lp_setup_context *setup,
boolean flatshade_first );
void
-lp_setup_set_vertex_info( struct setup_context *setup,
+lp_setup_set_vertex_info( struct lp_setup_context *setup,
struct vertex_info *info );
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h
index a5fc34e54a..464fb36984 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h
@@ -65,7 +65,7 @@ struct lp_scene_queue;
* Subclass of vbuf_render, plugged directly into the draw module as
* the rendering backend.
*/
-struct setup_context
+struct lp_setup_context
{
struct vbuf_render base;
@@ -89,6 +89,7 @@ struct setup_context
boolean ccw_is_frontface;
boolean scissor_test;
unsigned cullmode;
+ float pixel_offset;
struct pipe_framebuffer_state fb;
@@ -131,29 +132,29 @@ struct setup_context
unsigned dirty; /**< bitmask of LP_SETUP_NEW_x bits */
- void (*point)( struct setup_context *,
+ void (*point)( struct lp_setup_context *,
const float (*v0)[4]);
- void (*line)( struct setup_context *,
+ void (*line)( struct lp_setup_context *,
const float (*v0)[4],
const float (*v1)[4]);
- void (*triangle)( struct setup_context *,
+ void (*triangle)( struct lp_setup_context *,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4]);
};
-void lp_setup_choose_triangle( struct setup_context *setup );
-void lp_setup_choose_line( struct setup_context *setup );
-void lp_setup_choose_point( struct setup_context *setup );
+void lp_setup_choose_triangle( struct lp_setup_context *setup );
+void lp_setup_choose_line( struct lp_setup_context *setup );
+void lp_setup_choose_point( struct lp_setup_context *setup );
-struct lp_scene *lp_setup_get_current_scene(struct setup_context *setup);
+struct lp_scene *lp_setup_get_current_scene(struct lp_setup_context *setup);
-void lp_setup_init_vbuf(struct setup_context *setup);
+void lp_setup_init_vbuf(struct lp_setup_context *setup);
-void lp_setup_update_state( struct setup_context *setup );
+void lp_setup_update_state( struct lp_setup_context *setup );
-void lp_setup_destroy( struct setup_context *setup );
+void lp_setup_destroy( struct lp_setup_context *setup );
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c
index feea79d394..be41c44e6f 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_line.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c
@@ -31,7 +31,7 @@
#include "lp_setup_context.h"
-static void line_nop( struct setup_context *setup,
+static void line_nop( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4] )
{
@@ -39,7 +39,7 @@ static void line_nop( struct setup_context *setup,
void
-lp_setup_choose_line( struct setup_context *setup )
+lp_setup_choose_line( struct lp_setup_context *setup )
{
setup->line = line_nop;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_point.c b/src/gallium/drivers/llvmpipe/lp_setup_point.c
index f03ca729b2..9f69e6c5ce 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_point.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_point.c
@@ -31,14 +31,14 @@
#include "lp_setup_context.h"
-static void point_nop( struct setup_context *setup,
+static void point_nop( struct lp_setup_context *setup,
const float (*v0)[4] )
{
}
void
-lp_setup_choose_point( struct setup_context *setup )
+lp_setup_choose_point( struct lp_setup_context *setup )
{
setup->point = point_nop;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index e75412ac9a..ac6264dc73 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -41,7 +41,8 @@
/**
* Compute a0 for a constant-valued coefficient (GL_FLAT shading).
*/
-static void constant_coef( struct lp_rast_triangle *tri,
+static void constant_coef( struct lp_setup_context *setup,
+ struct lp_rast_triangle *tri,
unsigned slot,
const float value,
unsigned i )
@@ -56,7 +57,8 @@ static void constant_coef( struct lp_rast_triangle *tri,
* Compute a0, dadx and dady for a linearly interpolated coefficient,
* for a triangle.
*/
-static void linear_coef( struct lp_rast_triangle *tri,
+static void linear_coef( struct lp_setup_context *setup,
+ struct lp_rast_triangle *tri,
float oneoverarea,
unsigned slot,
const float (*v1)[4],
@@ -90,8 +92,8 @@ static void linear_coef( struct lp_rast_triangle *tri,
* instead - i'll switch to this later.
*/
tri->inputs.a0[slot][i] = (a1 -
- (dadx * (v1[0][0] - 0.5f) +
- dady * (v1[0][1] - 0.5f)));
+ (dadx * (v1[0][0] - setup->pixel_offset) +
+ dady * (v1[0][1] - setup->pixel_offset)));
}
@@ -103,7 +105,8 @@ static void linear_coef( struct lp_rast_triangle *tri,
* Later, when we compute the value at a particular fragment position we'll
* divide the interpolated value by the interpolated W at that fragment.
*/
-static void perspective_coef( struct lp_rast_triangle *tri,
+static void perspective_coef( struct lp_setup_context *setup,
+ struct lp_rast_triangle *tri,
float oneoverarea,
unsigned slot,
const float (*v1)[4],
@@ -125,8 +128,8 @@ static void perspective_coef( struct lp_rast_triangle *tri,
tri->inputs.dadx[slot][i] = dadx;
tri->inputs.dady[slot][i] = dady;
tri->inputs.a0[slot][i] = (a1 -
- (dadx * (v1[0][0] - 0.5f) +
- dady * (v1[0][1] - 0.5f)));
+ (dadx * (v1[0][0] - setup->pixel_offset) +
+ dady * (v1[0][1] - setup->pixel_offset)));
}
@@ -137,7 +140,8 @@ static void perspective_coef( struct lp_rast_triangle *tri,
* We could do a bit less work if we'd examine gl_FragCoord's swizzle mask.
*/
static void
-setup_fragcoord_coef(struct lp_rast_triangle *tri,
+setup_fragcoord_coef(struct lp_setup_context *setup,
+ struct lp_rast_triangle *tri,
float oneoverarea,
unsigned slot,
const float (*v1)[4],
@@ -153,27 +157,28 @@ setup_fragcoord_coef(struct lp_rast_triangle *tri,
tri->inputs.dadx[slot][1] = 0.0;
tri->inputs.dady[slot][1] = 1.0;
/*Z*/
- linear_coef(tri, oneoverarea, slot, v1, v2, v3, 0, 2);
+ linear_coef(setup, tri, oneoverarea, slot, v1, v2, v3, 0, 2);
/*W*/
- linear_coef(tri, oneoverarea, slot, v1, v2, v3, 0, 3);
+ linear_coef(setup, tri, oneoverarea, slot, v1, v2, v3, 0, 3);
}
-static void setup_facing_coef( struct lp_rast_triangle *tri,
+static void setup_facing_coef( struct lp_setup_context *setup,
+ struct lp_rast_triangle *tri,
unsigned slot,
boolean frontface )
{
- constant_coef( tri, slot, 1.0f - frontface, 0 );
- constant_coef( tri, slot, 0.0f, 1 ); /* wasted */
- constant_coef( tri, slot, 0.0f, 2 ); /* wasted */
- constant_coef( tri, slot, 0.0f, 3 ); /* wasted */
+ constant_coef( setup, tri, slot, 1.0f - frontface, 0 );
+ constant_coef( setup, tri, slot, 0.0f, 1 ); /* wasted */
+ constant_coef( setup, tri, slot, 0.0f, 2 ); /* wasted */
+ constant_coef( setup, tri, slot, 0.0f, 3 ); /* wasted */
}
/**
* Compute the tri->coef[] array dadx, dady, a0 values.
*/
-static void setup_tri_coefficients( struct setup_context *setup,
+static void setup_tri_coefficients( struct lp_setup_context *setup,
struct lp_rast_triangle *tri,
float oneoverarea,
const float (*v1)[4],
@@ -185,7 +190,7 @@ static void setup_tri_coefficients( struct setup_context *setup,
/* The internal position input is in slot zero:
*/
- setup_fragcoord_coef(tri, oneoverarea, 0, v1, v2, v3);
+ setup_fragcoord_coef(setup, tri, oneoverarea, 0, v1, v2, v3);
/* setup interpolation for all the remaining attributes:
*/
@@ -196,27 +201,27 @@ static void setup_tri_coefficients( struct setup_context *setup,
switch (setup->fs.input[slot].interp) {
case LP_INTERP_CONSTANT:
for (i = 0; i < NUM_CHANNELS; i++)
- constant_coef(tri, slot+1, v3[vert_attr][i], i);
+ constant_coef(setup, tri, slot+1, v3[vert_attr][i], i);
break;
case LP_INTERP_LINEAR:
for (i = 0; i < NUM_CHANNELS; i++)
- linear_coef(tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i);
+ linear_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i);
break;
case LP_INTERP_PERSPECTIVE:
for (i = 0; i < NUM_CHANNELS; i++)
- perspective_coef(tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i);
+ perspective_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i);
break;
case LP_INTERP_POSITION:
/* XXX: fix me - duplicates the values in slot zero.
*/
- setup_fragcoord_coef(tri, oneoverarea, slot+1, v1, v2, v3);
+ setup_fragcoord_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3);
break;
case LP_INTERP_FACING:
- setup_facing_coef(tri, slot+1, frontface);
+ setup_facing_coef(setup, tri, slot+1, frontface);
break;
default:
@@ -274,19 +279,19 @@ alloc_triangle(struct lp_scene *scene, unsigned nr_inputs, unsigned *tri_size)
* bins for the tiles which we overlap.
*/
static void
-do_triangle_ccw(struct setup_context *setup,
+do_triangle_ccw(struct lp_setup_context *setup,
const float (*v1)[4],
const float (*v2)[4],
const float (*v3)[4],
boolean frontfacing )
{
/* x/y positions in fixed point */
- const int x1 = subpixel_snap(v1[0][0]);
- const int x2 = subpixel_snap(v2[0][0]);
- const int x3 = subpixel_snap(v3[0][0]);
- const int y1 = subpixel_snap(v1[0][1]);
- const int y2 = subpixel_snap(v2[0][1]);
- const int y3 = subpixel_snap(v3[0][1]);
+ const int x1 = subpixel_snap(v1[0][0] + 0.5 - setup->pixel_offset);
+ const int x2 = subpixel_snap(v2[0][0] + 0.5 - setup->pixel_offset);
+ const int x3 = subpixel_snap(v3[0][0] + 0.5 - setup->pixel_offset);
+ const int y1 = subpixel_snap(v1[0][1] + 0.5 - setup->pixel_offset);
+ const int y2 = subpixel_snap(v2[0][1] + 0.5 - setup->pixel_offset);
+ const int y3 = subpixel_snap(v3[0][1] + 0.5 - setup->pixel_offset);
struct lp_scene *scene = lp_setup_get_current_scene(setup);
struct lp_rast_triangle *tri;
@@ -565,7 +570,7 @@ do_triangle_ccw(struct setup_context *setup,
}
-static void triangle_cw( struct setup_context *setup,
+static void triangle_cw( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4] )
@@ -574,7 +579,7 @@ static void triangle_cw( struct setup_context *setup,
}
-static void triangle_ccw( struct setup_context *setup,
+static void triangle_ccw( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4] )
@@ -583,7 +588,7 @@ static void triangle_ccw( struct setup_context *setup,
}
-static void triangle_both( struct setup_context *setup,
+static void triangle_both( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4] )
@@ -602,7 +607,7 @@ static void triangle_both( struct setup_context *setup,
}
-static void triangle_nop( struct setup_context *setup,
+static void triangle_nop( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4] )
@@ -611,7 +616,7 @@ static void triangle_nop( struct setup_context *setup,
void
-lp_setup_choose_triangle( struct setup_context *setup )
+lp_setup_choose_triangle( struct lp_setup_context *setup )
{
switch (setup->cullmode) {
case PIPE_WINDING_NONE:
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
index 671e74465c..d7336d82b2 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
@@ -48,10 +48,10 @@
/** cast wrapper */
-static struct setup_context *
-setup_context(struct vbuf_render *vbr)
+static struct lp_setup_context *
+lp_setup_context(struct vbuf_render *vbr)
{
- return (struct setup_context *) vbr;
+ return (struct lp_setup_context *) vbr;
}
@@ -59,7 +59,7 @@ setup_context(struct vbuf_render *vbr)
static const struct vertex_info *
lp_setup_get_vertex_info(struct vbuf_render *vbr)
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
return setup->vertex_info;
}
@@ -68,7 +68,7 @@ static boolean
lp_setup_allocate_vertices(struct vbuf_render *vbr,
ushort vertex_size, ushort nr_vertices)
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
unsigned size = vertex_size * nr_vertices;
if (setup->vertex_buffer_size < size) {
@@ -92,7 +92,7 @@ lp_setup_release_vertices(struct vbuf_render *vbr)
static void *
lp_setup_map_vertices(struct vbuf_render *vbr)
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
return setup->vertex_buffer;
}
@@ -101,7 +101,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr,
ushort min_index,
ushort max_index )
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
assert( setup->vertex_buffer_size >= (max_index+1) * setup->vertex_size );
/* do nothing */
}
@@ -110,7 +110,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr,
static boolean
lp_setup_set_primitive(struct vbuf_render *vbr, unsigned prim)
{
- setup_context(vbr)->prim = prim;
+ lp_setup_context(vbr)->prim = prim;
return TRUE;
}
@@ -129,7 +129,7 @@ static INLINE const_float4_ptr get_vert( const void *vertex_buffer,
static void
lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
const unsigned stride = setup->vertex_info->size * sizeof(float);
const void *vertex_buffer = setup->vertex_buffer;
unsigned i;
@@ -284,7 +284,7 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
static void
lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
const unsigned stride = setup->vertex_info->size * sizeof(float);
const void *vertex_buffer =
(void *) get_vert(setup->vertex_buffer, start, stride);
@@ -436,7 +436,7 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
static void
lp_setup_vbuf_destroy(struct vbuf_render *vbr)
{
- lp_setup_destroy(setup_context(vbr));
+ lp_setup_destroy(lp_setup_context(vbr));
}
@@ -444,7 +444,7 @@ lp_setup_vbuf_destroy(struct vbuf_render *vbr)
* Create the post-transform vertex handler for the given context.
*/
void
-lp_setup_init_vbuf(struct setup_context *setup)
+lp_setup_init_vbuf(struct lp_setup_context *setup)
{
setup->base.max_indices = LP_MAX_VBUF_INDEXES;
setup->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE;
diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
index a5a1a72074..34dd5234ce 100644
--- a/src/gallium/drivers/llvmpipe/lp_state.h
+++ b/src/gallium/drivers/llvmpipe/lp_state.h
@@ -31,7 +31,7 @@
#ifndef LP_STATE_H
#define LP_STATE_H
-#include "os/os_llvm.h"
+#include "gallivm/lp_bld.h"
#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 9a8de0edfd..64f988d6d0 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -252,7 +252,7 @@ generate_tri_edge_mask(LLVMBuilderRef builder,
LLVMConstInt(LLVMInt32Type(), INT_MIN, 0),
"");
- in_out_mask = lp_build_int_const_scalar(i32_type, ~0);
+ in_out_mask = lp_build_const_int_vec(i32_type, ~0);
lp_build_flow_scope_declare(flow, &in_out_mask);
@@ -367,7 +367,7 @@ build_int32_vec_const(int value)
i32_type.norm = FALSE; /* values are not normalized */
i32_type.width = 32; /* 32-bit int values */
i32_type.length = 4; /* 4 elements per vector */
- return lp_build_int_const_scalar(i32_type, value);
+ return lp_build_const_int_vec(i32_type, value);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
index feb012816c..6df3ef25b0 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
@@ -62,7 +62,8 @@ void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe,
lp_setup_set_triangle_state( llvmpipe->setup,
llvmpipe->rasterizer->cull_mode,
llvmpipe->rasterizer->front_winding == PIPE_WINDING_CCW,
- llvmpipe->rasterizer->scissor);
+ llvmpipe->rasterizer->scissor,
+ llvmpipe->rasterizer->gl_rasterization_rules);
}
llvmpipe->dirty |= LP_NEW_RASTERIZER;
diff --git a/src/gallium/drivers/llvmpipe/lp_surface.c b/src/gallium/drivers/llvmpipe/lp_surface.c
index 6110b0a193..ca3d62c361 100644
--- a/src/gallium/drivers/llvmpipe/lp_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_surface.c
@@ -27,6 +27,7 @@
#include "util/u_rect.h"
#include "lp_context.h"
+#include "lp_flush.h"
#include "lp_surface.h"
@@ -36,6 +37,20 @@ lp_surface_copy(struct pipe_context *pipe,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
{
+ llvmpipe_flush_texture(pipe,
+ dest->texture, dest->face, dest->level,
+ 0, /* flush_flags */
+ FALSE, /* read_only */
+ FALSE, /* cpu_access */
+ FALSE); /* do_not_flush */
+
+ llvmpipe_flush_texture(pipe,
+ src->texture, src->face, src->level,
+ 0, /* flush_flags */
+ TRUE, /* read_only */
+ FALSE, /* cpu_access */
+ FALSE); /* do_not_flush */
+
util_surface_copy(pipe, FALSE,
dest, destx, desty,
src, srcx, srcy,
diff --git a/src/gallium/drivers/llvmpipe/lp_test.h b/src/gallium/drivers/llvmpipe/lp_test.h
index 1df9897898..338a04a487 100644
--- a/src/gallium/drivers/llvmpipe/lp_test.h
+++ b/src/gallium/drivers/llvmpipe/lp_test.h
@@ -41,7 +41,7 @@
#include <stdio.h>
#include <float.h>
-#include "os/os_llvm.h"
+#include "gallivm/lp_bld.h"
#include <llvm-c/Analysis.h>
#include <llvm-c/ExecutionEngine.h>
#include <llvm-c/Target.h>
diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c
index 2c4d7fb6e1..fb595893bd 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_format.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_format.c
@@ -29,7 +29,7 @@
#include <stdlib.h>
#include <stdio.h>
-#include "os/os_llvm.h"
+#include "gallivm/lp_bld.h"
#include <llvm-c/Analysis.h>
#include <llvm-c/ExecutionEngine.h>
#include <llvm-c/Target.h>
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h
index 799df182b6..1228a831f3 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h
@@ -29,7 +29,7 @@
#define LP_TEX_SAMPLE_H
-#include "os/os_llvm.h"
+#include "gallivm/lp_bld.h"
struct lp_sampler_static_state;
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index 74b7b4ec5e..93ad789c35 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -40,6 +40,7 @@
#include "lp_context.h"
#include "lp_screen.h"
+#include "lp_flush.h"
#include "lp_texture.h"
#include "lp_tile_size.h"
#include "state_tracker/sw_winsys.h"
@@ -102,6 +103,7 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
unsigned height = align(lpt->base.height0, TILE_SIZE);
lpt->dt = winsys->displaytarget_create(winsys,
+ lpt->base.tex_usage,
lpt->base.format,
width, height,
16,
@@ -163,6 +165,137 @@ llvmpipe_texture_destroy(struct pipe_texture *pt)
}
+/**
+ * Map a texture. Without any synchronization.
+ */
+void *
+llvmpipe_texture_map(struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned zslice)
+{
+ struct llvmpipe_texture *lpt = llvmpipe_texture(texture);
+ uint8_t *map;
+
+ if (lpt->dt) {
+ /* display target */
+ struct llvmpipe_screen *screen = llvmpipe_screen(texture->screen);
+ struct sw_winsys *winsys = screen->winsys;
+ const unsigned usage = PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+
+ assert(face == 0);
+ assert(level == 0);
+ assert(zslice == 0);
+
+ /* FIXME: keep map count? */
+ map = winsys->displaytarget_map(winsys, lpt->dt, usage);
+ }
+ else {
+ /* regular texture */
+ unsigned offset;
+ unsigned stride;
+
+ map = lpt->data;
+
+ assert(level < LP_MAX_TEXTURE_2D_LEVELS);
+
+ offset = lpt->level_offset[level];
+ stride = lpt->stride[level];
+
+ /* XXX shouldn't that rather be
+ tex_height = align(u_minify(texture->height0, level), 2)
+ to account for alignment done in llvmpipe_texture_layout ?
+ */
+ if (texture->target == PIPE_TEXTURE_CUBE) {
+ unsigned tex_height = u_minify(texture->height0, level);
+ offset += face * util_format_get_nblocksy(texture->format, tex_height) * stride;
+ }
+ else if (texture->target == PIPE_TEXTURE_3D) {
+ unsigned tex_height = u_minify(texture->height0, level);
+ offset += zslice * util_format_get_nblocksy(texture->format, tex_height) * stride;
+ }
+ else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+
+ map += offset;
+ }
+
+ return map;
+}
+
+
+/**
+ * Unmap a texture. Without any synchronization.
+ */
+void
+llvmpipe_texture_unmap(struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned zslice)
+{
+ struct llvmpipe_texture *lpt = llvmpipe_texture(texture);
+
+ if (lpt->dt) {
+ /* display target */
+ struct llvmpipe_screen *lp_screen = llvmpipe_screen(texture->screen);
+ struct sw_winsys *winsys = lp_screen->winsys;
+
+ assert(face == 0);
+ assert(level == 0);
+ assert(zslice == 0);
+
+ winsys->displaytarget_unmap(winsys, lpt->dt);
+ }
+}
+
+
+static struct pipe_texture *
+llvmpipe_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_texture *template,
+ struct winsys_handle *whandle)
+{
+ struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
+ struct llvmpipe_texture *lpt = CALLOC_STRUCT(llvmpipe_texture);
+ if (!lpt)
+ return NULL;
+
+ lpt->base = *template;
+ pipe_reference_init(&lpt->base.reference, 1);
+ lpt->base.screen = screen;
+
+ lpt->dt = winsys->displaytarget_from_handle(winsys,
+ template,
+ whandle,
+ &lpt->stride[0]);
+ if (!lpt->dt)
+ goto fail;
+
+ return &lpt->base;
+
+ fail:
+ FREE(lpt);
+ return NULL;
+}
+
+
+static boolean
+llvmpipe_texture_get_handle(struct pipe_screen *screen,
+ struct pipe_texture *pt,
+ struct winsys_handle *whandle)
+{
+ struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
+ struct llvmpipe_texture *lpt = llvmpipe_texture(pt);
+
+ assert(lpt->dt);
+ if (!lpt->dt)
+ return FALSE;
+
+ return winsys->displaytarget_get_handle(winsys, lpt->dt, whandle);
+}
+
+
static struct pipe_surface *
llvmpipe_get_tex_surface(struct pipe_screen *screen,
struct pipe_texture *pt,
@@ -181,7 +314,6 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
ps->format = pt->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
- ps->offset = lpt->level_offset[level];
ps->usage = usage;
/* Because we are llvmpipe, anything that the state tracker
@@ -207,23 +339,6 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
ps->face = face;
ps->level = level;
ps->zslice = zslice;
-
- /* XXX shouldn't that rather be
- tex_height = align(ps->height, 2);
- to account for alignment done in llvmpipe_texture_layout ?
- */
- if (pt->target == PIPE_TEXTURE_CUBE) {
- unsigned tex_height = ps->height;
- ps->offset += face * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level];
- }
- else if (pt->target == PIPE_TEXTURE_3D) {
- unsigned tex_height = ps->height;
- ps->offset += zslice * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level];
- }
- else {
- assert(face == 0);
- assert(zslice == 0);
- }
}
return ps;
}
@@ -243,7 +358,7 @@ llvmpipe_tex_surface_destroy(struct pipe_surface *surf)
static struct pipe_transfer *
-llvmpipe_get_tex_transfer(struct pipe_screen *screen,
+llvmpipe_get_tex_transfer(struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face, unsigned level, unsigned zslice,
enum pipe_transfer_usage usage,
@@ -269,24 +384,6 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen,
pt->level = level;
pt->zslice = zslice;
- lpt->offset = lptex->level_offset[level];
-
- /* XXX shouldn't that rather be
- tex_height = align(u_minify(texture->height0, level), 2)
- to account for alignment done in llvmpipe_texture_layout ?
- */
- if (texture->target == PIPE_TEXTURE_CUBE) {
- unsigned tex_height = u_minify(texture->height0, level);
- lpt->offset += face * util_format_get_nblocksy(texture->format, tex_height) * pt->stride;
- }
- else if (texture->target == PIPE_TEXTURE_3D) {
- unsigned tex_height = u_minify(texture->height0, level);
- lpt->offset += zslice * util_format_get_nblocksy(texture->format, tex_height) * pt->stride;
- }
- else {
- assert(face == 0);
- assert(zslice == 0);
- }
return pt;
}
return NULL;
@@ -294,7 +391,8 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen,
static void
-llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer)
+llvmpipe_tex_transfer_destroy(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
{
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
@@ -307,11 +405,11 @@ llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer)
static void *
-llvmpipe_transfer_map( struct pipe_screen *_screen,
+llvmpipe_transfer_map( struct pipe_context *pipe,
struct pipe_transfer *transfer )
{
- struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
- ubyte *map, *xfer_map;
+ struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
+ ubyte *map;
struct llvmpipe_texture *lpt;
enum pipe_format format;
@@ -319,52 +417,45 @@ llvmpipe_transfer_map( struct pipe_screen *_screen,
lpt = llvmpipe_texture(transfer->texture);
format = lpt->base.format;
- if (lpt->dt) {
- /* display target */
- struct sw_winsys *winsys = screen->winsys;
+ /*
+ * Transfers, like other pipe operations, must happen in order, so flush the
+ * context if necessary.
+ */
+ llvmpipe_flush_texture(pipe,
+ transfer->texture, transfer->face, transfer->level,
+ 0, /* flush_flags */
+ !(transfer->usage & PIPE_TRANSFER_WRITE), /* read_only */
+ TRUE, /* cpu_access */
+ FALSE); /* do_not_flush */
- map = winsys->displaytarget_map(winsys, lpt->dt,
- pipe_transfer_buffer_flags(transfer));
- if (map == NULL)
- return NULL;
- }
- else {
- /* regular texture */
- map = lpt->data;
- }
+ map = llvmpipe_texture_map(transfer->texture,
+ transfer->face, transfer->level, transfer->zslice);
/* May want to different things here depending on read/write nature
* of the map:
*/
- if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) {
+ if (transfer->usage & PIPE_TRANSFER_WRITE) {
/* Do something to notify sharing contexts of a texture change.
*/
screen->timestamp++;
}
- xfer_map = map + llvmpipe_transfer(transfer)->offset +
+ map +=
transfer->y / util_format_get_blockheight(format) * transfer->stride +
transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
- /*printf("map = %p xfer map = %p\n", map, xfer_map);*/
- return xfer_map;
+
+ return map;
}
static void
-llvmpipe_transfer_unmap(struct pipe_screen *screen,
- struct pipe_transfer *transfer)
+llvmpipe_transfer_unmap(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
{
- struct llvmpipe_screen *lp_screen = llvmpipe_screen(screen);
- struct llvmpipe_texture *lpt;
-
assert(transfer->texture);
- lpt = llvmpipe_texture(transfer->texture);
- if (lpt->dt) {
- /* display target */
- struct sw_winsys *winsys = lp_screen->winsys;
- winsys->displaytarget_unmap(winsys, lpt->dt);
- }
+ llvmpipe_texture_unmap(transfer->texture,
+ transfer->face, transfer->level, transfer->zslice);
}
@@ -373,12 +464,18 @@ llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = llvmpipe_texture_create;
screen->texture_destroy = llvmpipe_texture_destroy;
+ screen->texture_get_handle = llvmpipe_texture_get_handle;
screen->get_tex_surface = llvmpipe_get_tex_surface;
screen->tex_surface_destroy = llvmpipe_tex_surface_destroy;
+}
- screen->get_tex_transfer = llvmpipe_get_tex_transfer;
- screen->tex_transfer_destroy = llvmpipe_tex_transfer_destroy;
- screen->transfer_map = llvmpipe_transfer_map;
- screen->transfer_unmap = llvmpipe_transfer_unmap;
+
+void
+llvmpipe_init_context_texture_funcs(struct pipe_context *pipe)
+{
+ pipe->get_tex_transfer = llvmpipe_get_tex_transfer;
+ pipe->tex_transfer_destroy = llvmpipe_tex_transfer_destroy;
+ pipe->transfer_map = llvmpipe_transfer_map;
+ pipe->transfer_unmap = llvmpipe_transfer_unmap;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h
index b23f929b16..2350c26e4f 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.h
+++ b/src/gallium/drivers/llvmpipe/lp_texture.h
@@ -95,8 +95,32 @@ llvmpipe_transfer(struct pipe_transfer *pt)
}
+static INLINE unsigned
+llvmpipe_texture_stride(struct pipe_texture *texture,
+ unsigned level)
+{
+ struct llvmpipe_texture *lpt = llvmpipe_texture(texture);
+ assert(level < LP_MAX_TEXTURE_2D_LEVELS);
+ return lpt->stride[level];
+}
+
+
+void *
+llvmpipe_texture_map(struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned zslice);
+
+void
+llvmpipe_texture_unmap(struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned zslice);
+
extern void
llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen);
+extern void
+llvmpipe_init_context_texture_funcs(struct pipe_context *pipe);
#endif /* LP_TEXTURE_H */