diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe')
38 files changed, 952 insertions, 746 deletions
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index 41ac1cee72..89c06ea3ad 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -55,7 +55,7 @@ testprogs := lp_test_format \ LIBS += $(GL_LIB_DEPS) -L. -lllvmpipe -L../../auxiliary/ -lgallium -$(testprogs): lp_test_% : lp_test_%.o lp_test_main.o libllvmpipe.a - $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group +#$(testprogs): lp_test_% : lp_test_%.o lp_test_main.o libllvmpipe.a +# $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group -default: $(testprogs) +#default: $(testprogs) diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README index bf4c9a5727..3c3fd386b5 100644 --- a/src/gallium/drivers/llvmpipe/README +++ b/src/gallium/drivers/llvmpipe/README @@ -12,7 +12,11 @@ Done so far is: - depth testing - - texture sampling (not all state/formats are supported) + - texture sampling + - 1D/2D/3D/cube maps supported + - all texture wrap modes supported + - all texture filtering modes supported + - perhaps not all texture formats yet supported - fragment shader TGSI translation - same level of support as the TGSI SSE2 exec machine, with the exception @@ -37,8 +41,6 @@ To do (probably by this order): - code generate stipple and stencil testing - - translate the remaining bits of texture sampling state - - translate TGSI control flow instructions, and all other remaining opcodes - integrate with the draw module for VS code generation @@ -57,7 +59,7 @@ Requirements See /proc/cpuinfo to know what your CPU supports. - - LLVM 2.6. + - LLVM 2.6 (or later) For Linux, on a recent Debian based distribution do: @@ -67,6 +69,9 @@ Requirements http://people.freedesktop.org/~jrfonseca/llvm/ and set the LLVM environment variable to the extracted path. + The version of LLVM from SVN ("2.7svn") from mid-March 2010 seems pretty + stable and has some features not in version 2.6. + - scons (optional) - udis86, http://udis86.sourceforge.net/ (optional): @@ -140,11 +145,13 @@ Development Notes then skim through the lp_bld_* functions called in there, and the comments at the top of the lp_bld_*.c functions. -- All lp_bld_*.[ch] are isolated from the rest of the driver, and could/may be - put in a stand-alone Gallium state -> LLVM IR translation module. +- The driver-independent parts of the LLVM / Gallium code are found in + src/gallium/auxiliary/gallivm/. The filenames and function prefixes + need to be renamed from "lp_bld_" to something else though. - We use LLVM-C bindings for now. They are not documented, but follow the C++ interfaces very closely, and appear to be complete enough for code generation. See http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html for a stand-alone example. + See the llvm-c/Core.h file for reference. diff --git a/src/gallium/drivers/llvmpipe/lp_buffer.c b/src/gallium/drivers/llvmpipe/lp_buffer.c index 9eda972081..6e0f37393e 100644 --- a/src/gallium/drivers/llvmpipe/lp_buffer.c +++ b/src/gallium/drivers/llvmpipe/lp_buffer.c @@ -30,7 +30,6 @@ #include "util/u_memory.h" #include "util/u_math.h" -#include "lp_winsys.h" #include "lp_screen.h" #include "lp_buffer.h" diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index e31ae6a3fc..951a695f96 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -68,11 +68,11 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - pipe_texture_reference(&llvmpipe->texture[i], NULL); + pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL); } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL); + pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL); } for (i = 0; i < Elements(llvmpipe->constants); i++) { @@ -145,6 +145,10 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state; llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state; + llvmpipe->pipe.create_vertex_elements_state = llvmpipe_create_vertex_elements_state; + llvmpipe->pipe.bind_vertex_elements_state = llvmpipe_bind_vertex_elements_state; + llvmpipe->pipe.delete_vertex_elements_state = llvmpipe_delete_vertex_elements_state; + llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color; llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref; llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state; @@ -152,12 +156,13 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; - llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures; - llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures; + llvmpipe->pipe.set_fragment_sampler_views = llvmpipe_set_fragment_sampler_views; + llvmpipe->pipe.set_vertex_sampler_views = llvmpipe_set_vertex_sampler_views; + llvmpipe->pipe.create_sampler_view = llvmpipe_create_sampler_view; + llvmpipe->pipe.sampler_view_destroy = llvmpipe_sampler_view_destroy; llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; - llvmpipe->pipe.set_vertex_elements = llvmpipe_set_vertex_elements; llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays; llvmpipe->pipe.draw_elements = llvmpipe_draw_elements; @@ -170,6 +175,7 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced; llvmpipe_init_query_funcs( llvmpipe ); + llvmpipe_init_context_texture_funcs( &llvmpipe->pipe ); /* * Create drawing context and plug our rendering stage into it. diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index 955c7eb8e0..71f991049e 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -45,7 +45,8 @@ struct draw_stage; struct lp_fragment_shader; struct lp_vertex_shader; struct lp_blend_state; -struct setup_context; +struct lp_setup_context; +struct lp_velems_state; struct llvmpipe_context { struct pipe_context pipe; /**< base class */ @@ -58,6 +59,7 @@ struct llvmpipe_context { const struct pipe_rasterizer_state *rasterizer; struct lp_fragment_shader *fs; const struct lp_vertex_shader *vs; + const struct lp_velems_state *velems; /** Other rendering state */ struct pipe_blend_color blend_color; @@ -67,17 +69,15 @@ struct llvmpipe_context { struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; - struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; - struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; unsigned num_samplers; - unsigned num_textures; + unsigned num_fragment_sampler_views; unsigned num_vertex_samplers; - unsigned num_vertex_textures; - unsigned num_vertex_elements; + unsigned num_vertex_sampler_views; unsigned num_vertex_buffers; unsigned dirty; /**< Mask of LP_NEW_x flags */ @@ -98,7 +98,7 @@ struct llvmpipe_context { int psize_slot; /** The tiling engine */ - struct setup_context *setup; + struct lp_setup_context *setup; /** The primitive drawing context */ struct draw_context *draw; diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c index bf832433be..636d72a9bb 100644 --- a/src/gallium/drivers/llvmpipe/lp_flush.c +++ b/src/gallium/drivers/llvmpipe/lp_flush.c @@ -79,12 +79,12 @@ llvmpipe_flush( struct pipe_context *pipe, for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { util_snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no); - debug_dump_surface(filename, llvmpipe->framebuffer.cbufs[i]); + debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[0]); } if (0) { util_snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no); - debug_dump_surface(filename, llvmpipe->framebuffer.zsbuf); + debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf); } ++frame_no; @@ -92,3 +92,68 @@ llvmpipe_flush( struct pipe_context *pipe, #endif } + +/** + * Flush context if necessary. + * + * TODO: move this logic to an auxiliary library? + * + * FIXME: We must implement DISCARD/DONTBLOCK/UNSYNCHRONIZED/etc for + * textures to avoid blocking. + */ +boolean +llvmpipe_flush_texture(struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, + unsigned level, + unsigned flush_flags, + boolean read_only, + boolean cpu_access, + boolean do_not_flush) +{ + struct pipe_fence_handle *last_fence = NULL; + unsigned referenced; + + referenced = pipe->is_texture_referenced(pipe, texture, face, level); + + if ((referenced & PIPE_REFERENCED_FOR_WRITE) || + ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) { + + if (do_not_flush) + return FALSE; + + /* + * TODO: The semantics of these flush flags are too obtuse. They should + * disappear and the pipe driver should just ensure that all visible + * side-effects happen when they need to happen. + */ + if (referenced & PIPE_REFERENCED_FOR_WRITE) + flush_flags |= PIPE_FLUSH_RENDER_CACHE; + + if (referenced & PIPE_REFERENCED_FOR_READ) + flush_flags |= PIPE_FLUSH_TEXTURE_CACHE; + + if (cpu_access) { + /* + * Flush and wait. + */ + + struct pipe_fence_handle *fence = NULL; + + pipe->flush(pipe, flush_flags, &fence); + + if (last_fence) { + pipe->screen->fence_finish(pipe->screen, fence, 0); + pipe->screen->fence_reference(pipe->screen, &fence, NULL); + } + } else { + /* + * Just flush. + */ + + pipe->flush(pipe, flush_flags, NULL); + } + } + + return TRUE; +} diff --git a/src/gallium/drivers/llvmpipe/lp_flush.h b/src/gallium/drivers/llvmpipe/lp_flush.h index 10b2b52583..e13f57ccec 100644 --- a/src/gallium/drivers/llvmpipe/lp_flush.h +++ b/src/gallium/drivers/llvmpipe/lp_flush.h @@ -28,10 +28,22 @@ #ifndef LP_FLUSH_H #define LP_FLUSH_H +#include "pipe/p_compiler.h" + struct pipe_context; struct pipe_fence_handle; void llvmpipe_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence); +boolean +llvmpipe_flush_texture(struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, + unsigned level, + unsigned flush_flags, + boolean read_only, + boolean cpu_access, + boolean do_not_flush); + #endif diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index bacff500d6..927e472ff2 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -57,8 +57,11 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) elem_types[LP_JIT_TEXTURE_HEIGHT] = LLVMInt32Type(); elem_types[LP_JIT_TEXTURE_DEPTH] = LLVMInt32Type(); elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type(); - elem_types[LP_JIT_TEXTURE_STRIDE] = LLVMInt32Type(); - elem_types[LP_JIT_TEXTURE_DATA] = LLVMPointerType(LLVMInt8Type(), 0); + elem_types[LP_JIT_TEXTURE_ROW_STRIDE] = + LLVMArrayType(LLVMInt32Type(), LP_MAX_TEXTURE_2D_LEVELS); + elem_types[LP_JIT_TEXTURE_DATA] = + LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0), + LP_MAX_TEXTURE_2D_LEVELS); texture_type = LLVMStructType(elem_types, Elements(elem_types), 0); @@ -74,9 +77,9 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level, screen->target, texture_type, LP_JIT_TEXTURE_LAST_LEVEL); - LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, stride, + LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride, screen->target, texture_type, - LP_JIT_TEXTURE_STRIDE); + LP_JIT_TEXTURE_ROW_STRIDE); LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, data, screen->target, texture_type, LP_JIT_TEXTURE_DATA); @@ -88,36 +91,53 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) /* struct lp_jit_context */ { - LLVMTypeRef elem_types[8]; + LLVMTypeRef elem_types[LP_JIT_CTX_COUNT]; LLVMTypeRef context_type; - elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */ - elem_types[1] = LLVMFloatType(); /* alpha_ref_value */ elem_types[2] = LLVMFloatType(); /* scissor_xmin */ - elem_types[3] = LLVMFloatType(); /* scissor_ymin */ - elem_types[4] = LLVMFloatType(); /* scissor_xmax */ - elem_types[5] = LLVMFloatType(); /* scissor_ymax */ - elem_types[6] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ - elem_types[7] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ + elem_types[LP_JIT_CTX_CONSTANTS] = LLVMPointerType(LLVMFloatType(), 0); + elem_types[LP_JIT_CTX_ALPHA_REF] = LLVMFloatType(); + elem_types[LP_JIT_CTX_STENCIL_REF_FRONT] = LLVMInt32Type(); + elem_types[LP_JIT_CTX_STENCIL_REF_BACK] = LLVMInt32Type(); + elem_types[LP_JIT_CTX_SCISSOR_XMIN] = LLVMFloatType(); + elem_types[LP_JIT_CTX_SCISSOR_YMIN] = LLVMFloatType(); + elem_types[LP_JIT_CTX_SCISSOR_XMAX] = LLVMFloatType(); + elem_types[LP_JIT_CTX_SCISSOR_YMAX] = LLVMFloatType(); + elem_types[LP_JIT_CTX_BLEND_COLOR] = LLVMPointerType(LLVMInt8Type(), 0); + elem_types[LP_JIT_CTX_TEXTURES] = LLVMArrayType(texture_type, + PIPE_MAX_SAMPLERS); context_type = LLVMStructType(elem_types, Elements(elem_types), 0); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants, - screen->target, context_type, 0); + screen->target, context_type, + LP_JIT_CTX_CONSTANTS); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value, - screen->target, context_type, 1); + screen->target, context_type, + LP_JIT_CTX_ALPHA_REF); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, stencil_ref_front, + screen->target, context_type, + LP_JIT_CTX_STENCIL_REF_FRONT); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, stencil_ref_back, + screen->target, context_type, + LP_JIT_CTX_STENCIL_REF_BACK); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_xmin, - screen->target, context_type, 2); + screen->target, context_type, + LP_JIT_CTX_SCISSOR_XMIN); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_ymin, - screen->target, context_type, 3); + screen->target, context_type, + LP_JIT_CTX_SCISSOR_YMIN); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_xmax, - screen->target, context_type, 4); + screen->target, context_type, + LP_JIT_CTX_SCISSOR_XMAX); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_ymax, - screen->target, context_type, 5); + screen->target, context_type, + LP_JIT_CTX_SCISSOR_YMAX); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color, - screen->target, context_type, 6); + screen->target, context_type, + LP_JIT_CTX_BLEND_COLOR); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures, screen->target, context_type, - LP_JIT_CONTEXT_TEXTURES_INDEX); + LP_JIT_CTX_TEXTURES); LP_CHECK_STRUCT_SIZE(struct lp_jit_context, screen->target, context_type); diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index 0ebb2826fa..4930ff02e6 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -39,6 +39,7 @@ #include "gallivm/lp_bld_struct.h" #include "pipe/p_state.h" +#include "lp_texture.h" struct llvmpipe_screen; @@ -50,8 +51,8 @@ struct lp_jit_texture uint32_t height; uint32_t depth; uint32_t last_level; - uint32_t stride; - const void *data; + uint32_t row_stride[LP_MAX_TEXTURE_2D_LEVELS]; + const void *data[LP_MAX_TEXTURE_2D_LEVELS]; }; @@ -60,7 +61,7 @@ enum { LP_JIT_TEXTURE_HEIGHT, LP_JIT_TEXTURE_DEPTH, LP_JIT_TEXTURE_LAST_LEVEL, - LP_JIT_TEXTURE_STRIDE, + LP_JIT_TEXTURE_ROW_STRIDE, LP_JIT_TEXTURE_DATA }; @@ -83,6 +84,8 @@ struct lp_jit_context float alpha_ref_value; + uint32_t stencil_ref_front, stencil_ref_back; + /** floats, not ints */ float scissor_xmin, scissor_ymin, scissor_xmax, scissor_ymax; @@ -93,37 +96,66 @@ struct lp_jit_context }; +/** + * These enum values must match the position of the fields in the + * lp_jit_context struct above. + */ +enum { + LP_JIT_CTX_CONSTANTS = 0, + LP_JIT_CTX_ALPHA_REF, + LP_JIT_CTX_STENCIL_REF_FRONT, + LP_JIT_CTX_STENCIL_REF_BACK, + LP_JIT_CTX_SCISSOR_XMIN, + LP_JIT_CTX_SCISSOR_YMIN, + LP_JIT_CTX_SCISSOR_XMAX, + LP_JIT_CTX_SCISSOR_YMAX, + LP_JIT_CTX_BLEND_COLOR, + LP_JIT_CTX_TEXTURES, + LP_JIT_CTX_COUNT +}; + + #define lp_jit_context_constants(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 0, "constants") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_CONSTANTS, "constants") #define lp_jit_context_alpha_ref_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value") + +#define lp_jit_context_stencil_ref_front_value(_builder, _ptr) \ + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front") + +#define lp_jit_context_stencil_ref_back_value(_builder, _ptr) \ + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back") #define lp_jit_context_scissor_xmin_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 2, "scissor_xmin") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_SCISSOR_XMIN, "scissor_xmin") #define lp_jit_context_scissor_ymin_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 3, "scissor_ymin") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_SCISSOR_YMIN, "scissor_ymin") #define lp_jit_context_scissor_xmax_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 4, "scissor_xmax") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_SCISSOR_XMAX, "scissor_xmax") #define lp_jit_context_scissor_ymax_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 5, "scissor_ymax") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_SCISSOR_YMAX, "scissor_ymax") #define lp_jit_context_blend_color(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 6, "blend_color") - -#define LP_JIT_CONTEXT_TEXTURES_INDEX 7 + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_BLEND_COLOR, "blend_color") #define lp_jit_context_textures(_builder, _ptr) \ - lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures") + lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES, "textures") + + +/** Indexes into jit_function[] array */ +#define RAST_WHOLE 0 +#define RAST_EDGE_TEST 1 typedef void (*lp_jit_frag_func)(const struct lp_jit_context *context, uint32_t x, uint32_t y, + float facing, const void *a0, const void *dadx, const void *dady, diff --git a/src/gallium/drivers/llvmpipe/lp_public.h b/src/gallium/drivers/llvmpipe/lp_public.h new file mode 100644 index 0000000000..ec6b660b48 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_public.h @@ -0,0 +1,10 @@ +#ifndef LP_PUBLIC_H +#define LP_PUBLIC_H + +struct pipe_screen; +struct sw_winsys; + +struct pipe_screen * +llvmpipe_create_screen(struct sw_winsys *winsys); + +#endif diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c index dd9a8e8856..3a51800c40 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.c +++ b/src/gallium/drivers/llvmpipe/lp_rast.c @@ -62,18 +62,20 @@ lp_rast_begin( struct lp_rasterizer *rast, rast->state.write_color = write_color; for (i = 0; i < rast->state.nr_cbufs; i++) { + struct pipe_surface *cbuf = scene->fb.cbufs[i]; rast->cbuf[i].map = scene->cbuf_map[i]; - rast->cbuf[i].format = scene->cbuf_transfer[i]->texture->format; - rast->cbuf[i].width = scene->cbuf_transfer[i]->width; - rast->cbuf[i].height = scene->cbuf_transfer[i]->height; - rast->cbuf[i].stride = scene->cbuf_transfer[i]->stride; + rast->cbuf[i].format = cbuf->texture->format; + rast->cbuf[i].width = cbuf->width; + rast->cbuf[i].height = cbuf->height; + rast->cbuf[i].stride = llvmpipe_texture_stride(cbuf->texture, cbuf->level); } if (write_zstencil) { + struct pipe_surface *zsbuf = scene->fb.zsbuf; rast->zsbuf.map = scene->zsbuf_map; - rast->zsbuf.stride = scene->zsbuf_transfer->stride; + rast->zsbuf.stride = llvmpipe_texture_stride(zsbuf->texture, zsbuf->level); rast->zsbuf.blocksize = - util_format_get_blocksize(scene->zsbuf_transfer->texture->format); + util_format_get_blocksize(zsbuf->texture->format); } lp_scene_bin_iter_begin( scene ); @@ -310,15 +312,16 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task, depth = lp_rast_depth_pointer(rast, tile_x + x, tile_y + y); /* run shader */ - state->jit_function[0]( &state->jit_context, - tile_x + x, tile_y + y, - inputs->a0, - inputs->dadx, - inputs->dady, - color, - depth, - INT_MIN, INT_MIN, INT_MIN, - NULL, NULL, NULL ); + state->jit_function[RAST_WHOLE]( &state->jit_context, + tile_x + x, tile_y + y, + inputs->facing, + inputs->a0, + inputs->dadx, + inputs->dady, + color, + depth, + INT_MIN, INT_MIN, INT_MIN, + NULL, NULL, NULL ); } } } @@ -373,15 +376,18 @@ void lp_rast_shade_quads( struct lp_rasterizer_task *task, assert(lp_check_alignment(inputs->step[2], 16)); /* run shader */ - state->jit_function[1]( &state->jit_context, - x, y, - inputs->a0, - inputs->dadx, - inputs->dady, - color, - depth, - c1, c2, c3, - inputs->step[0], inputs->step[1], inputs->step[2]); + state->jit_function[RAST_EDGE_TEST]( &state->jit_context, + x, y, + inputs->facing, + inputs->a0, + inputs->dadx, + inputs->dady, + color, + depth, + c1, c2, c3, + inputs->step[0], + inputs->step[1], + inputs->step[2]); } diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h index dc5fc5fc7d..ae838f3fbe 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.h +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -82,6 +82,8 @@ struct lp_rast_state { * These pointers point into the bin data buffer. */ struct lp_rast_shader_inputs { + float facing; /** Positive for front-facing, negative for back-facing */ + float (*a0)[4]; float (*dadx)[4]; float (*dady)[4]; @@ -95,7 +97,7 @@ struct lp_rast_shader_inputs { * Rasterization information for a triangle known to be in this bin, * plus inputs to run the shader: * These fields are tile- and bin-independent. - * Objects of this type are put into the setup_context::data buffer. + * Objects of this type are put into the lp_setup_context::data buffer. */ struct lp_rast_triangle { #ifdef DEBUG diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h index 39bf2c2587..6ee9bcaae3 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h +++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h @@ -195,6 +195,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task, /* run shader */ state->jit_function[0]( &state->jit_context, x, y, + inputs->facing, inputs->a0, inputs->dadx, inputs->dady, diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c index 72492c0f0c..681ce674d4 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.c +++ b/src/gallium/drivers/llvmpipe/lp_scene.c @@ -397,7 +397,6 @@ end: static boolean lp_scene_map_buffers( struct lp_scene *scene ) { - struct pipe_screen *screen = scene->pipe->screen; struct pipe_surface *cbuf, *zsbuf; int i; @@ -409,20 +408,10 @@ lp_scene_map_buffers( struct lp_scene *scene ) for (i = 0; i < scene->fb.nr_cbufs; i++) { cbuf = scene->fb.cbufs[i]; if (cbuf) { - scene->cbuf_transfer[i] = screen->get_tex_transfer(screen, - cbuf->texture, - cbuf->face, - cbuf->level, - cbuf->zslice, - PIPE_TRANSFER_READ_WRITE, - 0, 0, - cbuf->width, - cbuf->height); - if (!scene->cbuf_transfer[i]) - goto fail; - - scene->cbuf_map[i] = screen->transfer_map(screen, - scene->cbuf_transfer[i]); + scene->cbuf_map[i] = llvmpipe_texture_map(cbuf->texture, + cbuf->face, + cbuf->level, + cbuf->zslice); if (!scene->cbuf_map[i]) goto fail; } @@ -432,20 +421,10 @@ lp_scene_map_buffers( struct lp_scene *scene ) */ zsbuf = scene->fb.zsbuf; if (zsbuf) { - scene->zsbuf_transfer = screen->get_tex_transfer(screen, - zsbuf->texture, - zsbuf->face, - zsbuf->level, - zsbuf->zslice, - PIPE_TRANSFER_READ_WRITE, - 0, 0, - zsbuf->width, - zsbuf->height); - if (!scene->zsbuf_transfer) - goto fail; - - scene->zsbuf_map = screen->transfer_map(screen, - scene->zsbuf_transfer); + scene->zsbuf_map = llvmpipe_texture_map(zsbuf->texture, + zsbuf->face, + zsbuf->level, + zsbuf->zslice); if (!scene->zsbuf_map) goto fail; } @@ -469,28 +448,27 @@ fail: static void lp_scene_unmap_buffers( struct lp_scene *scene ) { - struct pipe_screen *screen = scene->pipe->screen; unsigned i; for (i = 0; i < scene->fb.nr_cbufs; i++) { - if (scene->cbuf_map[i]) - screen->transfer_unmap(screen, scene->cbuf_transfer[i]); - - if (scene->cbuf_transfer[i]) - screen->tex_transfer_destroy(scene->cbuf_transfer[i]); - - scene->cbuf_transfer[i] = NULL; - scene->cbuf_map[i] = NULL; + if (scene->cbuf_map[i]) { + struct pipe_surface *cbuf = scene->fb.cbufs[i]; + llvmpipe_texture_unmap(cbuf->texture, + cbuf->face, + cbuf->level, + cbuf->zslice); + scene->cbuf_map[i] = NULL; + } } - if (scene->zsbuf_map) - screen->transfer_unmap(screen, scene->zsbuf_transfer); - - if (scene->zsbuf_transfer) - screen->tex_transfer_destroy(scene->zsbuf_transfer); - - scene->zsbuf_transfer = NULL; - scene->zsbuf_map = NULL; + if (scene->zsbuf_map) { + struct pipe_surface *zsbuf = scene->fb.zsbuf; + llvmpipe_texture_unmap(zsbuf->texture, + zsbuf->face, + zsbuf->level, + zsbuf->zslice); + scene->zsbuf_map = NULL; + } util_unreference_framebuffer_state( &scene->fb ); } diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h index 739ac22908..b602b1e8a0 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.h +++ b/src/gallium/drivers/llvmpipe/lp_scene.h @@ -114,8 +114,6 @@ struct texture_ref { */ struct lp_scene { struct pipe_context *pipe; - struct pipe_transfer *cbuf_transfer[PIPE_MAX_COLOR_BUFS]; - struct pipe_transfer *zsbuf_transfer; /* Scene's buffers are mapped at the time the scene is enqueued: */ diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index f84ede675b..f1bbc2092c 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -34,11 +34,13 @@ #include "lp_texture.h" #include "lp_buffer.h" #include "lp_fence.h" -#include "lp_winsys.h" #include "lp_jit.h" #include "lp_screen.h" #include "lp_context.h" #include "lp_debug.h" +#include "lp_public.h" + +#include "state_tracker/sw_winsys.h" #ifdef DEBUG int LP_DEBUG = 0; @@ -107,11 +109,11 @@ llvmpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_TEXTURE_SHADOW_MAP: return 1; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: - return 13; /* max 4Kx4K */ + return LP_MAX_TEXTURE_2D_LEVELS; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 9; /* max 256x256x256 */ + return LP_MAX_TEXTURE_3D_LEVELS; case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: - return 13; /* max 4Kx4K */ + return LP_MAX_TEXTURE_2D_LEVELS; case PIPE_CAP_TGSI_CONT_SUPPORTED: return 1; case PIPE_CAP_BLEND_EQUATION_SEPARATE: @@ -167,7 +169,7 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, unsigned geom_flags ) { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); - struct llvmpipe_winsys *winsys = screen->winsys; + struct sw_winsys *winsys = screen->winsys; const struct util_format_description *format_desc; format_desc = util_format_description(format); @@ -202,8 +204,10 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, return FALSE; } - if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { - if(!winsys->is_displaytarget_format_supported(winsys, format)) + if(tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_SCANOUT | + PIPE_TEXTURE_USAGE_SHARED)) { + if(!winsys->is_displaytarget_format_supported(winsys, tex_usage, format)) return FALSE; } @@ -238,18 +242,6 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, } -static struct pipe_buffer * -llvmpipe_surface_buffer_create(struct pipe_screen *screen, - unsigned width, unsigned height, - enum pipe_format format, - unsigned tex_usage, - unsigned usage, - unsigned *stride) -{ - /* This function should never be used */ - assert(0); - return NULL; -} static void @@ -258,7 +250,7 @@ llvmpipe_flush_frontbuffer(struct pipe_screen *_screen, void *context_private) { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); - struct llvmpipe_winsys *winsys = screen->winsys; + struct sw_winsys *winsys = screen->winsys; struct llvmpipe_texture *texture = llvmpipe_texture(surface->texture); assert(texture->dt); @@ -271,7 +263,7 @@ static void llvmpipe_destroy_screen( struct pipe_screen *_screen ) { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); - struct llvmpipe_winsys *winsys = screen->winsys; + struct sw_winsys *winsys = screen->winsys; lp_jit_screen_cleanup(screen); @@ -288,7 +280,7 @@ llvmpipe_destroy_screen( struct pipe_screen *_screen ) * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen). */ struct pipe_screen * -llvmpipe_create_screen(struct llvmpipe_winsys *winsys) +llvmpipe_create_screen(struct sw_winsys *winsys) { struct llvmpipe_screen *screen = CALLOC_STRUCT(llvmpipe_screen); @@ -309,7 +301,6 @@ llvmpipe_create_screen(struct llvmpipe_winsys *winsys) screen->base.get_paramf = llvmpipe_get_paramf; screen->base.is_format_supported = llvmpipe_is_format_supported; - screen->base.surface_buffer_create = llvmpipe_surface_buffer_create; screen->base.context_create = llvmpipe_create_context; screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer; diff --git a/src/gallium/drivers/llvmpipe/lp_screen.h b/src/gallium/drivers/llvmpipe/lp_screen.h index 4a1b4d6f3e..af25e043cc 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.h +++ b/src/gallium/drivers/llvmpipe/lp_screen.h @@ -34,23 +34,21 @@ #ifndef LP_SCREEN_H #define LP_SCREEN_H -#include <llvm-c/Core.h> -#include <llvm-c/Analysis.h> -#include <llvm-c/Target.h> +#include "gallivm/lp_bld.h" #include <llvm-c/ExecutionEngine.h> #include "pipe/p_screen.h" #include "pipe/p_defines.h" -struct llvmpipe_winsys; +struct sw_winsys; struct llvmpipe_screen { struct pipe_screen base; - struct llvmpipe_winsys *winsys; + struct sw_winsys *winsys; LLVMModuleRef module; LLVMExecutionEngineRef engine; @@ -76,4 +74,5 @@ llvmpipe_screen( struct pipe_screen *pipe ) } + #endif /* LP_SCREEN_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index b0713c3b71..fbb0d6f8a6 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -46,17 +46,17 @@ #include "lp_rast.h" #include "lp_setup_context.h" #include "lp_screen.h" -#include "lp_winsys.h" +#include "state_tracker/sw_winsys.h" #include "draw/draw_context.h" #include "draw/draw_vbuf.h" -static void set_scene_state( struct setup_context *, unsigned ); +static void set_scene_state( struct lp_setup_context *, unsigned ); struct lp_scene * -lp_setup_get_current_scene(struct setup_context *setup) +lp_setup_get_current_scene(struct lp_setup_context *setup) { if (!setup->scene) { @@ -74,7 +74,7 @@ lp_setup_get_current_scene(struct setup_context *setup) static void -first_triangle( struct setup_context *setup, +first_triangle( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) @@ -85,7 +85,7 @@ first_triangle( struct setup_context *setup, } static void -first_line( struct setup_context *setup, +first_line( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4]) { @@ -95,7 +95,7 @@ first_line( struct setup_context *setup, } static void -first_point( struct setup_context *setup, +first_point( struct lp_setup_context *setup, const float (*v0)[4]) { set_scene_state( setup, SETUP_ACTIVE ); @@ -103,7 +103,7 @@ first_point( struct setup_context *setup, setup->point( setup, v0 ); } -static void reset_context( struct setup_context *setup ) +static void reset_context( struct lp_setup_context *setup ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -131,7 +131,7 @@ static void reset_context( struct setup_context *setup ) /** Rasterize all scene's bins */ static void -lp_setup_rasterize_scene( struct setup_context *setup, +lp_setup_rasterize_scene( struct lp_setup_context *setup, boolean write_depth ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -148,7 +148,7 @@ lp_setup_rasterize_scene( struct setup_context *setup, static void -begin_binning( struct setup_context *setup ) +begin_binning( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -184,7 +184,7 @@ begin_binning( struct setup_context *setup ) * TODO: fast path for fullscreen clears and no triangles. */ static void -execute_clears( struct setup_context *setup ) +execute_clears( struct lp_setup_context *setup ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -194,7 +194,7 @@ execute_clears( struct setup_context *setup ) static void -set_scene_state( struct setup_context *setup, +set_scene_state( struct lp_setup_context *setup, unsigned new_state ) { unsigned old_state = setup->state; @@ -229,7 +229,7 @@ set_scene_state( struct setup_context *setup, void -lp_setup_flush( struct setup_context *setup, +lp_setup_flush( struct lp_setup_context *setup, unsigned flags ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -239,7 +239,7 @@ lp_setup_flush( struct setup_context *setup, void -lp_setup_bind_framebuffer( struct setup_context *setup, +lp_setup_bind_framebuffer( struct lp_setup_context *setup, const struct pipe_framebuffer_state *fb ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -256,7 +256,7 @@ lp_setup_bind_framebuffer( struct setup_context *setup, void -lp_setup_clear( struct setup_context *setup, +lp_setup_clear( struct lp_setup_context *setup, const float *color, double depth, unsigned stencil, @@ -314,7 +314,7 @@ lp_setup_clear( struct setup_context *setup, * Emit a fence. */ struct pipe_fence_handle * -lp_setup_fence( struct setup_context *setup ) +lp_setup_fence( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */ @@ -334,10 +334,11 @@ lp_setup_fence( struct setup_context *setup ) void -lp_setup_set_triangle_state( struct setup_context *setup, +lp_setup_set_triangle_state( struct lp_setup_context *setup, unsigned cull_mode, boolean ccw_is_frontface, - boolean scissor ) + boolean scissor, + boolean gl_rasterization_rules) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -345,12 +346,13 @@ lp_setup_set_triangle_state( struct setup_context *setup, setup->cullmode = cull_mode; setup->triangle = first_triangle; setup->scissor_test = scissor; + setup->pixel_offset = gl_rasterization_rules ? 0.5f : 0.0f; } void -lp_setup_set_fs_inputs( struct setup_context *setup, +lp_setup_set_fs_inputs( struct lp_setup_context *setup, const struct lp_shader_input *input, unsigned nr ) { @@ -361,7 +363,7 @@ lp_setup_set_fs_inputs( struct setup_context *setup, } void -lp_setup_set_fs_functions( struct setup_context *setup, +lp_setup_set_fs_functions( struct lp_setup_context *setup, lp_jit_frag_func jit_function0, lp_jit_frag_func jit_function1, boolean opaque ) @@ -376,7 +378,7 @@ lp_setup_set_fs_functions( struct setup_context *setup, } void -lp_setup_set_fs_constants(struct setup_context *setup, +lp_setup_set_fs_constants(struct lp_setup_context *setup, struct pipe_buffer *buffer) { LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) buffer); @@ -388,7 +390,7 @@ lp_setup_set_fs_constants(struct setup_context *setup, void -lp_setup_set_alpha_ref_value( struct setup_context *setup, +lp_setup_set_alpha_ref_value( struct lp_setup_context *setup, float alpha_ref_value ) { LP_DBG(DEBUG_SETUP, "%s %f\n", __FUNCTION__, alpha_ref_value); @@ -400,7 +402,21 @@ lp_setup_set_alpha_ref_value( struct setup_context *setup, } void -lp_setup_set_blend_color( struct setup_context *setup, +lp_setup_set_stencil_ref_values( struct lp_setup_context *setup, + const ubyte refs[2] ) +{ + LP_DBG(DEBUG_SETUP, "%s %d %d\n", __FUNCTION__, refs[0], refs[1]); + + if (setup->fs.current.jit_context.stencil_ref_front != refs[0] || + setup->fs.current.jit_context.stencil_ref_back != refs[1]) { + setup->fs.current.jit_context.stencil_ref_front = refs[0]; + setup->fs.current.jit_context.stencil_ref_back = refs[1]; + setup->dirty |= LP_SETUP_NEW_FS; + } +} + +void +lp_setup_set_blend_color( struct lp_setup_context *setup, const struct pipe_blend_color *blend_color ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -415,7 +431,7 @@ lp_setup_set_blend_color( struct setup_context *setup, void -lp_setup_set_scissor( struct setup_context *setup, +lp_setup_set_scissor( struct lp_setup_context *setup, const struct pipe_scissor_state *scissor ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -430,7 +446,7 @@ lp_setup_set_scissor( struct setup_context *setup, void -lp_setup_set_flatshade_first( struct setup_context *setup, +lp_setup_set_flatshade_first( struct lp_setup_context *setup, boolean flatshade_first ) { setup->flatshade_first = flatshade_first; @@ -438,7 +454,7 @@ lp_setup_set_flatshade_first( struct setup_context *setup, void -lp_setup_set_vertex_info( struct setup_context *setup, +lp_setup_set_vertex_info( struct lp_setup_context *setup, struct vertex_info *vertex_info ) { /* XXX: just silently holding onto the pointer: @@ -448,11 +464,12 @@ lp_setup_set_vertex_info( struct setup_context *setup, /** - * Called during state validation when LP_NEW_TEXTURE is set. + * Called during state validation when LP_NEW_SAMPLER_VIEW is set. */ void -lp_setup_set_sampler_textures( struct setup_context *setup, - unsigned num, struct pipe_texture **texture) +lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, + unsigned num, + struct pipe_sampler_view **views) { unsigned i; @@ -461,9 +478,10 @@ lp_setup_set_sampler_textures( struct setup_context *setup, assert(num <= PIPE_MAX_SAMPLERS); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num ? texture[i] : NULL; + struct pipe_sampler_view *view = i < num ? views[i] : NULL; - if(tex) { + if(view) { + struct pipe_texture *tex = view->texture; struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex); struct lp_jit_texture *jit_tex; jit_tex = &setup->fs.current.jit_context.textures[i]; @@ -471,20 +489,27 @@ lp_setup_set_sampler_textures( struct setup_context *setup, jit_tex->height = tex->height0; jit_tex->depth = tex->depth0; jit_tex->last_level = tex->last_level; - jit_tex->stride = lp_tex->stride[0]; - if(!lp_tex->dt) { - jit_tex->data = lp_tex->data; + if (!lp_tex->dt) { + /* regular texture - setup array of mipmap level pointers */ + int j; + for (j = 0; j <= tex->last_level; j++) { + jit_tex->data[j] = + (ubyte *) lp_tex->data + lp_tex->level_offset[j]; + jit_tex->row_stride[j] = lp_tex->stride[j]; + } } else { + /* display target texture/surface */ /* * XXX: Where should this be unmapped? */ struct llvmpipe_screen *screen = llvmpipe_screen(tex->screen); - struct llvmpipe_winsys *winsys = screen->winsys; - jit_tex->data = winsys->displaytarget_map(winsys, lp_tex->dt, + struct sw_winsys *winsys = screen->winsys; + jit_tex->data[0] = winsys->displaytarget_map(winsys, lp_tex->dt, PIPE_BUFFER_USAGE_CPU_READ); - assert(jit_tex->data); + jit_tex->row_stride[0] = lp_tex->stride[0]; + assert(jit_tex->data[0]); } /* the scene references this texture */ @@ -505,7 +530,7 @@ lp_setup_set_sampler_textures( struct setup_context *setup, * being rendered and the current scene being built. */ unsigned -lp_setup_is_texture_referenced( const struct setup_context *setup, +lp_setup_is_texture_referenced( const struct lp_setup_context *setup, const struct pipe_texture *texture ) { unsigned i; @@ -534,7 +559,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup, * Called by vbuf code when we're about to draw something. */ void -lp_setup_update_state( struct setup_context *setup ) +lp_setup_update_state( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -652,7 +677,7 @@ lp_setup_update_state( struct setup_context *setup ) /* Only caller is lp_setup_vbuf_destroy() */ void -lp_setup_destroy( struct setup_context *setup ) +lp_setup_destroy( struct lp_setup_context *setup ) { reset_context( setup ); @@ -677,12 +702,12 @@ lp_setup_destroy( struct setup_context *setup ) * the draw module. Currently also creates a rasterizer to use with * it. */ -struct setup_context * +struct lp_setup_context * lp_setup_create( struct pipe_context *pipe, struct draw_context *draw ) { unsigned i; - struct setup_context *setup = CALLOC_STRUCT(setup_context); + struct lp_setup_context *setup = CALLOC_STRUCT(lp_setup_context); if (!setup) return NULL; diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h index 17c112b528..dbfc1bf8d4 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.h +++ b/src/gallium/drivers/llvmpipe/lp_setup.h @@ -61,78 +61,84 @@ struct pipe_framebuffer_state; struct lp_fragment_shader; struct lp_jit_context; -struct setup_context * +struct lp_setup_context * lp_setup_create( struct pipe_context *pipe, struct draw_context *draw ); void -lp_setup_clear(struct setup_context *setup, +lp_setup_clear(struct lp_setup_context *setup, const float *clear_color, double clear_depth, unsigned clear_stencil, unsigned flags); struct pipe_fence_handle * -lp_setup_fence( struct setup_context *setup ); +lp_setup_fence( struct lp_setup_context *setup ); void -lp_setup_flush( struct setup_context *setup, +lp_setup_flush( struct lp_setup_context *setup, unsigned flags ); void -lp_setup_bind_framebuffer( struct setup_context *setup, +lp_setup_bind_framebuffer( struct lp_setup_context *setup, const struct pipe_framebuffer_state *fb ); void -lp_setup_set_triangle_state( struct setup_context *setup, +lp_setup_set_triangle_state( struct lp_setup_context *setup, unsigned cullmode, boolean front_is_ccw, - boolean scissor ); + boolean scissor, + boolean gl_rasterization_rules ); void -lp_setup_set_fs_inputs( struct setup_context *setup, +lp_setup_set_fs_inputs( struct lp_setup_context *setup, const struct lp_shader_input *interp, unsigned nr ); void -lp_setup_set_fs_functions( struct setup_context *setup, +lp_setup_set_fs_functions( struct lp_setup_context *setup, lp_jit_frag_func jit_function0, lp_jit_frag_func jit_function1, boolean opaque ); void -lp_setup_set_fs_constants(struct setup_context *setup, +lp_setup_set_fs_constants(struct lp_setup_context *setup, struct pipe_buffer *buffer); void -lp_setup_set_alpha_ref_value( struct setup_context *setup, +lp_setup_set_alpha_ref_value( struct lp_setup_context *setup, float alpha_ref_value ); void -lp_setup_set_blend_color( struct setup_context *setup, +lp_setup_set_stencil_ref_values( struct lp_setup_context *setup, + const ubyte refs[2] ); + +void +lp_setup_set_blend_color( struct lp_setup_context *setup, const struct pipe_blend_color *blend_color ); void -lp_setup_set_scissor( struct setup_context *setup, +lp_setup_set_scissor( struct lp_setup_context *setup, const struct pipe_scissor_state *scissor ); void -lp_setup_set_sampler_textures( struct setup_context *setup, - unsigned num, struct pipe_texture **texture); +lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, + unsigned num, + struct pipe_sampler_view **views); unsigned -lp_setup_is_texture_referenced( const struct setup_context *setup, +lp_setup_is_texture_referenced( const struct lp_setup_context *setup, const struct pipe_texture *texture ); void -lp_setup_set_flatshade_first( struct setup_context *setup, +lp_setup_set_flatshade_first( struct lp_setup_context *setup, boolean flatshade_first ); void -lp_setup_set_vertex_info( struct setup_context *setup, +lp_setup_set_vertex_info( struct lp_setup_context *setup, struct vertex_info *info ); diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index a5fc34e54a..464fb36984 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -65,7 +65,7 @@ struct lp_scene_queue; * Subclass of vbuf_render, plugged directly into the draw module as * the rendering backend. */ -struct setup_context +struct lp_setup_context { struct vbuf_render base; @@ -89,6 +89,7 @@ struct setup_context boolean ccw_is_frontface; boolean scissor_test; unsigned cullmode; + float pixel_offset; struct pipe_framebuffer_state fb; @@ -131,29 +132,29 @@ struct setup_context unsigned dirty; /**< bitmask of LP_SETUP_NEW_x bits */ - void (*point)( struct setup_context *, + void (*point)( struct lp_setup_context *, const float (*v0)[4]); - void (*line)( struct setup_context *, + void (*line)( struct lp_setup_context *, const float (*v0)[4], const float (*v1)[4]); - void (*triangle)( struct setup_context *, + void (*triangle)( struct lp_setup_context *, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]); }; -void lp_setup_choose_triangle( struct setup_context *setup ); -void lp_setup_choose_line( struct setup_context *setup ); -void lp_setup_choose_point( struct setup_context *setup ); +void lp_setup_choose_triangle( struct lp_setup_context *setup ); +void lp_setup_choose_line( struct lp_setup_context *setup ); +void lp_setup_choose_point( struct lp_setup_context *setup ); -struct lp_scene *lp_setup_get_current_scene(struct setup_context *setup); +struct lp_scene *lp_setup_get_current_scene(struct lp_setup_context *setup); -void lp_setup_init_vbuf(struct setup_context *setup); +void lp_setup_init_vbuf(struct lp_setup_context *setup); -void lp_setup_update_state( struct setup_context *setup ); +void lp_setup_update_state( struct lp_setup_context *setup ); -void lp_setup_destroy( struct setup_context *setup ); +void lp_setup_destroy( struct lp_setup_context *setup ); #endif diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c index feea79d394..be41c44e6f 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_line.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c @@ -31,7 +31,7 @@ #include "lp_setup_context.h" -static void line_nop( struct setup_context *setup, +static void line_nop( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4] ) { @@ -39,7 +39,7 @@ static void line_nop( struct setup_context *setup, void -lp_setup_choose_line( struct setup_context *setup ) +lp_setup_choose_line( struct lp_setup_context *setup ) { setup->line = line_nop; } diff --git a/src/gallium/drivers/llvmpipe/lp_setup_point.c b/src/gallium/drivers/llvmpipe/lp_setup_point.c index f03ca729b2..9f69e6c5ce 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_point.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_point.c @@ -31,14 +31,14 @@ #include "lp_setup_context.h" -static void point_nop( struct setup_context *setup, +static void point_nop( struct lp_setup_context *setup, const float (*v0)[4] ) { } void -lp_setup_choose_point( struct setup_context *setup ) +lp_setup_choose_point( struct lp_setup_context *setup ) { setup->point = point_nop; } diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index e75412ac9a..ce689d3d56 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -41,7 +41,8 @@ /** * Compute a0 for a constant-valued coefficient (GL_FLAT shading). */ -static void constant_coef( struct lp_rast_triangle *tri, +static void constant_coef( struct lp_setup_context *setup, + struct lp_rast_triangle *tri, unsigned slot, const float value, unsigned i ) @@ -56,7 +57,8 @@ static void constant_coef( struct lp_rast_triangle *tri, * Compute a0, dadx and dady for a linearly interpolated coefficient, * for a triangle. */ -static void linear_coef( struct lp_rast_triangle *tri, +static void linear_coef( struct lp_setup_context *setup, + struct lp_rast_triangle *tri, float oneoverarea, unsigned slot, const float (*v1)[4], @@ -90,8 +92,8 @@ static void linear_coef( struct lp_rast_triangle *tri, * instead - i'll switch to this later. */ tri->inputs.a0[slot][i] = (a1 - - (dadx * (v1[0][0] - 0.5f) + - dady * (v1[0][1] - 0.5f))); + (dadx * (v1[0][0] - setup->pixel_offset) + + dady * (v1[0][1] - setup->pixel_offset))); } @@ -103,7 +105,8 @@ static void linear_coef( struct lp_rast_triangle *tri, * Later, when we compute the value at a particular fragment position we'll * divide the interpolated value by the interpolated W at that fragment. */ -static void perspective_coef( struct lp_rast_triangle *tri, +static void perspective_coef( struct lp_setup_context *setup, + struct lp_rast_triangle *tri, float oneoverarea, unsigned slot, const float (*v1)[4], @@ -125,8 +128,8 @@ static void perspective_coef( struct lp_rast_triangle *tri, tri->inputs.dadx[slot][i] = dadx; tri->inputs.dady[slot][i] = dady; tri->inputs.a0[slot][i] = (a1 - - (dadx * (v1[0][0] - 0.5f) + - dady * (v1[0][1] - 0.5f))); + (dadx * (v1[0][0] - setup->pixel_offset) + + dady * (v1[0][1] - setup->pixel_offset))); } @@ -137,7 +140,8 @@ static void perspective_coef( struct lp_rast_triangle *tri, * We could do a bit less work if we'd examine gl_FragCoord's swizzle mask. */ static void -setup_fragcoord_coef(struct lp_rast_triangle *tri, +setup_fragcoord_coef(struct lp_setup_context *setup, + struct lp_rast_triangle *tri, float oneoverarea, unsigned slot, const float (*v1)[4], @@ -153,27 +157,28 @@ setup_fragcoord_coef(struct lp_rast_triangle *tri, tri->inputs.dadx[slot][1] = 0.0; tri->inputs.dady[slot][1] = 1.0; /*Z*/ - linear_coef(tri, oneoverarea, slot, v1, v2, v3, 0, 2); + linear_coef(setup, tri, oneoverarea, slot, v1, v2, v3, 0, 2); /*W*/ - linear_coef(tri, oneoverarea, slot, v1, v2, v3, 0, 3); + linear_coef(setup, tri, oneoverarea, slot, v1, v2, v3, 0, 3); } -static void setup_facing_coef( struct lp_rast_triangle *tri, +static void setup_facing_coef( struct lp_setup_context *setup, + struct lp_rast_triangle *tri, unsigned slot, boolean frontface ) { - constant_coef( tri, slot, 1.0f - frontface, 0 ); - constant_coef( tri, slot, 0.0f, 1 ); /* wasted */ - constant_coef( tri, slot, 0.0f, 2 ); /* wasted */ - constant_coef( tri, slot, 0.0f, 3 ); /* wasted */ + constant_coef( setup, tri, slot, 1.0f - frontface, 0 ); + constant_coef( setup, tri, slot, 0.0f, 1 ); /* wasted */ + constant_coef( setup, tri, slot, 0.0f, 2 ); /* wasted */ + constant_coef( setup, tri, slot, 0.0f, 3 ); /* wasted */ } /** * Compute the tri->coef[] array dadx, dady, a0 values. */ -static void setup_tri_coefficients( struct setup_context *setup, +static void setup_tri_coefficients( struct lp_setup_context *setup, struct lp_rast_triangle *tri, float oneoverarea, const float (*v1)[4], @@ -185,7 +190,7 @@ static void setup_tri_coefficients( struct setup_context *setup, /* The internal position input is in slot zero: */ - setup_fragcoord_coef(tri, oneoverarea, 0, v1, v2, v3); + setup_fragcoord_coef(setup, tri, oneoverarea, 0, v1, v2, v3); /* setup interpolation for all the remaining attributes: */ @@ -196,27 +201,27 @@ static void setup_tri_coefficients( struct setup_context *setup, switch (setup->fs.input[slot].interp) { case LP_INTERP_CONSTANT: for (i = 0; i < NUM_CHANNELS; i++) - constant_coef(tri, slot+1, v3[vert_attr][i], i); + constant_coef(setup, tri, slot+1, v3[vert_attr][i], i); break; case LP_INTERP_LINEAR: for (i = 0; i < NUM_CHANNELS; i++) - linear_coef(tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i); + linear_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i); break; case LP_INTERP_PERSPECTIVE: for (i = 0; i < NUM_CHANNELS; i++) - perspective_coef(tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i); + perspective_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i); break; case LP_INTERP_POSITION: /* XXX: fix me - duplicates the values in slot zero. */ - setup_fragcoord_coef(tri, oneoverarea, slot+1, v1, v2, v3); + setup_fragcoord_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3); break; case LP_INTERP_FACING: - setup_facing_coef(tri, slot+1, frontface); + setup_facing_coef(setup, tri, slot+1, frontface); break; default: @@ -274,19 +279,19 @@ alloc_triangle(struct lp_scene *scene, unsigned nr_inputs, unsigned *tri_size) * bins for the tiles which we overlap. */ static void -do_triangle_ccw(struct setup_context *setup, +do_triangle_ccw(struct lp_setup_context *setup, const float (*v1)[4], const float (*v2)[4], const float (*v3)[4], boolean frontfacing ) { /* x/y positions in fixed point */ - const int x1 = subpixel_snap(v1[0][0]); - const int x2 = subpixel_snap(v2[0][0]); - const int x3 = subpixel_snap(v3[0][0]); - const int y1 = subpixel_snap(v1[0][1]); - const int y2 = subpixel_snap(v2[0][1]); - const int y3 = subpixel_snap(v3[0][1]); + const int x1 = subpixel_snap(v1[0][0] + 0.5 - setup->pixel_offset); + const int x2 = subpixel_snap(v2[0][0] + 0.5 - setup->pixel_offset); + const int x3 = subpixel_snap(v3[0][0] + 0.5 - setup->pixel_offset); + const int y1 = subpixel_snap(v1[0][1] + 0.5 - setup->pixel_offset); + const int y2 = subpixel_snap(v2[0][1] + 0.5 - setup->pixel_offset); + const int y3 = subpixel_snap(v3[0][1] + 0.5 - setup->pixel_offset); struct lp_scene *scene = lp_setup_get_current_scene(setup); struct lp_rast_triangle *tri; @@ -356,6 +361,8 @@ do_triangle_ccw(struct setup_context *setup, */ setup_tri_coefficients( setup, tri, oneoverarea, v1, v2, v3, frontfacing ); + tri->inputs.facing = frontfacing ? 1.0F : -1.0F; + /* half-edge constants, will be interated over the whole render target. */ tri->c1 = tri->dy12 * x1 - tri->dx12 * y1; @@ -565,7 +572,7 @@ do_triangle_ccw(struct setup_context *setup, } -static void triangle_cw( struct setup_context *setup, +static void triangle_cw( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -574,7 +581,7 @@ static void triangle_cw( struct setup_context *setup, } -static void triangle_ccw( struct setup_context *setup, +static void triangle_ccw( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -583,7 +590,7 @@ static void triangle_ccw( struct setup_context *setup, } -static void triangle_both( struct setup_context *setup, +static void triangle_both( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -602,7 +609,7 @@ static void triangle_both( struct setup_context *setup, } -static void triangle_nop( struct setup_context *setup, +static void triangle_nop( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) @@ -611,7 +618,7 @@ static void triangle_nop( struct setup_context *setup, void -lp_setup_choose_triangle( struct setup_context *setup ) +lp_setup_choose_triangle( struct lp_setup_context *setup ) { switch (setup->cullmode) { case PIPE_WINDING_NONE: diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c index 24291da91e..d7336d82b2 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c @@ -48,10 +48,10 @@ /** cast wrapper */ -static struct setup_context * -setup_context(struct vbuf_render *vbr) +static struct lp_setup_context * +lp_setup_context(struct vbuf_render *vbr) { - return (struct setup_context *) vbr; + return (struct lp_setup_context *) vbr; } @@ -59,7 +59,7 @@ setup_context(struct vbuf_render *vbr) static const struct vertex_info * lp_setup_get_vertex_info(struct vbuf_render *vbr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); return setup->vertex_info; } @@ -68,7 +68,7 @@ static boolean lp_setup_allocate_vertices(struct vbuf_render *vbr, ushort vertex_size, ushort nr_vertices) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); unsigned size = vertex_size * nr_vertices; if (setup->vertex_buffer_size < size) { @@ -92,7 +92,7 @@ lp_setup_release_vertices(struct vbuf_render *vbr) static void * lp_setup_map_vertices(struct vbuf_render *vbr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); return setup->vertex_buffer; } @@ -101,7 +101,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr, ushort min_index, ushort max_index ) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); assert( setup->vertex_buffer_size >= (max_index+1) * setup->vertex_size ); /* do nothing */ } @@ -110,7 +110,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr, static boolean lp_setup_set_primitive(struct vbuf_render *vbr, unsigned prim) { - setup_context(vbr)->prim = prim; + lp_setup_context(vbr)->prim = prim; return TRUE; } @@ -129,7 +129,7 @@ static INLINE const_float4_ptr get_vert( const void *vertex_buffer, static void lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); const unsigned stride = setup->vertex_info->size * sizeof(float); const void *vertex_buffer = setup->vertex_buffer; unsigned i; @@ -231,57 +231,29 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) break; case PIPE_PRIM_QUADS: - if (setup->flatshade_first) { - for (i = 3; i < nr; i += 4) { - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-3], stride) ); - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride), - get_vert(vertex_buffer, indices[i-3], stride) ); - } - } - else { - for (i = 3; i < nr; i += 4) { - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-0], stride) ); + for (i = 3; i < nr; i += 4) { + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride) ); - } + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); } break; case PIPE_PRIM_QUAD_STRIP: - if (setup->flatshade_first) { - for (i = 3; i < nr; i += 2) { - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-0], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-3], stride)); - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-0], stride), - get_vert(vertex_buffer, indices[i-3], stride) ); - } - } - else { - for (i = 3; i < nr; i += 2) { - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-0], stride) ); - setup->triangle( setup, - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-0], stride) ); - } + for (i = 3; i < nr; i += 2) { + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + setup->triangle( setup, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); } break; @@ -312,7 +284,7 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) static void lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) { - struct setup_context *setup = setup_context(vbr); + struct lp_setup_context *setup = lp_setup_context(vbr); const unsigned stride = setup->vertex_info->size * sizeof(float); const void *vertex_buffer = (void *) get_vert(setup->vertex_buffer, start, stride); @@ -415,57 +387,28 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) break; case PIPE_PRIM_QUADS: - if (setup->flatshade_first) { - for (i = 3; i < nr; i += 4) { - setup->triangle( setup, - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-3, stride) ); - setup->triangle( setup, - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride), - get_vert(vertex_buffer, i-3, stride) ); - } - } - else { - for (i = 3; i < nr; i += 4) { - setup->triangle( setup, - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-0, stride) ); - setup->triangle( setup, - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride) ); - } + for (i = 3; i < nr; i += 4) { + setup->triangle( setup, + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride) ); + setup->triangle( setup, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); } break; case PIPE_PRIM_QUAD_STRIP: - if (setup->flatshade_first) { - for (i = 3; i < nr; i += 2) { - setup->triangle( setup, - get_vert(vertex_buffer, i-0, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-3, stride) ); - setup->triangle( setup, - - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-0, stride), - get_vert(vertex_buffer, i-3, stride) ); - } - } - else { - for (i = 3; i < nr; i += 2) { - setup->triangle( setup, - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-0, stride) ); - setup->triangle( setup, - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-0, stride) ); - } + for (i = 3; i < nr; i += 2) { + setup->triangle( setup, + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride) ); + setup->triangle( setup, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-0, stride) ); } break; @@ -493,7 +436,7 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) static void lp_setup_vbuf_destroy(struct vbuf_render *vbr) { - lp_setup_destroy(setup_context(vbr)); + lp_setup_destroy(lp_setup_context(vbr)); } @@ -501,7 +444,7 @@ lp_setup_vbuf_destroy(struct vbuf_render *vbr) * Create the post-transform vertex handler for the given context. */ void -lp_setup_init_vbuf(struct setup_context *setup) +lp_setup_init_vbuf(struct lp_setup_context *setup) { setup->base.max_indices = LP_MAX_VBUF_INDEXES; setup->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE; diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index 9beba32271..74ebf90d58 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -31,7 +31,7 @@ #ifndef LP_STATE_H #define LP_STATE_H -#include <llvm-c/Core.h> +#include "gallivm/lp_bld.h" #include "pipe/p_state.h" #include "tgsi/tgsi_scan.h" @@ -50,7 +50,7 @@ #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100 #define LP_NEW_CONSTANTS 0x200 #define LP_NEW_SAMPLER 0x400 -#define LP_NEW_TEXTURE 0x800 +#define LP_NEW_SAMPLER_VIEW 0x800 #define LP_NEW_VERTEX 0x1000 #define LP_NEW_VS 0x2000 #define LP_NEW_QUERY 0x4000 @@ -67,6 +67,7 @@ struct lp_fragment_shader; struct lp_fragment_shader_variant_key { struct pipe_depth_state depth; + struct pipe_stencil_state stencil[2]; struct pipe_alpha_state alpha; struct pipe_blend_state blend; enum pipe_format zsbuf_format; @@ -119,6 +120,10 @@ struct lp_vertex_shader { struct draw_vertex_shader *draw_data; }; +struct lp_velems_state { + unsigned count; + struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; +}; void * @@ -176,28 +181,39 @@ void *llvmpipe_create_vs_state(struct pipe_context *, void llvmpipe_bind_vs_state(struct pipe_context *, void *); void llvmpipe_delete_vs_state(struct pipe_context *, void *); +void *llvmpipe_create_vertex_elements_state(struct pipe_context *, + unsigned count, + const struct pipe_vertex_element *); +void llvmpipe_bind_vertex_elements_state(struct pipe_context *, void *); +void llvmpipe_delete_vertex_elements_state(struct pipe_context *, void *); + void llvmpipe_set_polygon_stipple( struct pipe_context *, - const struct pipe_poly_stipple * ); + const struct pipe_poly_stipple * ); void llvmpipe_set_scissor_state( struct pipe_context *, const struct pipe_scissor_state * ); -void llvmpipe_set_sampler_textures( struct pipe_context *, - unsigned num, - struct pipe_texture ** ); +void llvmpipe_set_fragment_sampler_views(struct pipe_context *, + unsigned num, + struct pipe_sampler_view **); + +void +llvmpipe_set_vertex_sampler_views(struct pipe_context *, + unsigned num, + struct pipe_sampler_view **); + +struct pipe_sampler_view * +llvmpipe_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ); void -llvmpipe_set_vertex_sampler_textures(struct pipe_context *, - unsigned num_textures, - struct pipe_texture **); +llvmpipe_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view); void llvmpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); -void llvmpipe_set_vertex_elements(struct pipe_context *, - unsigned count, - const struct pipe_vertex_element *); - void llvmpipe_set_vertex_buffers(struct pipe_context *, unsigned count, const struct pipe_vertex_buffer *); diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index bdd906e1a7..777871638f 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -150,7 +150,7 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) */ if (llvmpipe->tex_timestamp != lp_screen->timestamp) { llvmpipe->tex_timestamp = lp_screen->timestamp; - llvmpipe->dirty |= LP_NEW_TEXTURE; + llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW; } if (llvmpipe->dirty & (LP_NEW_RASTERIZER | @@ -164,7 +164,7 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) LP_NEW_DEPTH_STENCIL_ALPHA | LP_NEW_RASTERIZER | LP_NEW_SAMPLER | - LP_NEW_TEXTURE)) + LP_NEW_SAMPLER_VIEW)) llvmpipe_update_fs( llvmpipe ); if (llvmpipe->dirty & LP_NEW_BLEND_COLOR) @@ -174,18 +174,21 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) if (llvmpipe->dirty & LP_NEW_SCISSOR) lp_setup_set_scissor(llvmpipe->setup, &llvmpipe->scissor); - if (llvmpipe->dirty & LP_NEW_DEPTH_STENCIL_ALPHA) + if (llvmpipe->dirty & LP_NEW_DEPTH_STENCIL_ALPHA) { lp_setup_set_alpha_ref_value(llvmpipe->setup, llvmpipe->depth_stencil->alpha.ref_value); + lp_setup_set_stencil_ref_values(llvmpipe->setup, + llvmpipe->stencil_ref.ref_value); + } if (llvmpipe->dirty & LP_NEW_CONSTANTS) lp_setup_set_fs_constants(llvmpipe->setup, llvmpipe->constants[PIPE_SHADER_FRAGMENT]); - if (llvmpipe->dirty & LP_NEW_TEXTURE) - lp_setup_set_sampler_textures(llvmpipe->setup, - llvmpipe->num_textures, - llvmpipe->texture); + if (llvmpipe->dirty & LP_NEW_SAMPLER_VIEW) + lp_setup_set_fragment_sampler_views(llvmpipe->setup, + llvmpipe->num_fragment_sampler_views, + llvmpipe->fragment_sampler_views); llvmpipe->dirty = 0; } diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index c4b79dd415..7bbf348e0b 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -40,7 +40,7 @@ * - depth/stencil test (stencil TBI) * - blending * - * This file has only the glue to assembly the fragment pipeline. The actual + * This file has only the glue to assemble the fragment pipeline. The actual * plumbing of converting Gallium state into LLVM IR is done elsewhere, in the * lp_bld_*.[ch] files, and in a complete generic and reusable way. Here we * muster the LLVM JIT execution engine to create a function that follows an @@ -95,6 +95,9 @@ #include "lp_tex_sample.h" +#include <llvm-c/Analysis.h> + + static const unsigned char quad_offset_x[4] = {0, 1, 0, 1}; static const unsigned char quad_offset_y[4] = {0, 0, 1, 1}; @@ -135,20 +138,22 @@ generate_pos0(LLVMBuilderRef builder, /** - * Generate the depth test. + * Generate the depth /stencil test code. */ static void -generate_depth(LLVMBuilderRef builder, - const struct lp_fragment_shader_variant_key *key, - struct lp_type src_type, - struct lp_build_mask_context *mask, - LLVMValueRef src, - LLVMValueRef dst_ptr) +generate_depth_stencil(LLVMBuilderRef builder, + const struct lp_fragment_shader_variant_key *key, + struct lp_type src_type, + struct lp_build_mask_context *mask, + LLVMValueRef stencil_refs[2], + LLVMValueRef src, + LLVMValueRef dst_ptr, + LLVMValueRef facing) { const struct util_format_description *format_desc; struct lp_type dst_type; - if(!key->depth.enabled) + if (!key->depth.enabled && !key->stencil[0].enabled && !key->stencil[1].enabled) return; format_desc = util_format_description(key->zsbuf_format); @@ -175,19 +180,22 @@ generate_depth(LLVMBuilderRef builder, assert(dst_type.width == src_type.width); assert(dst_type.length == src_type.length); + /* Convert fragment Z from float to integer */ lp_build_conv(builder, src_type, dst_type, &src, 1, &src, 1); dst_ptr = LLVMBuildBitCast(builder, dst_ptr, LLVMPointerType(lp_build_vec_type(dst_type), 0), ""); - - lp_build_depth_test(builder, - &key->depth, - dst_type, - format_desc, - mask, - src, - dst_ptr); + lp_build_depth_stencil_test(builder, + &key->depth, + key->stencil, + dst_type, + format_desc, + mask, + stencil_refs, + src, + dst_ptr, + facing); } @@ -249,7 +257,7 @@ generate_tri_edge_mask(LLVMBuilderRef builder, LLVMConstInt(LLVMInt32Type(), INT_MIN, 0), ""); - in_out_mask = lp_build_int_const_scalar(i32_type, ~0); + in_out_mask = lp_build_const_int_vec(i32_type, ~0); lp_build_flow_scope_declare(flow, &in_out_mask); @@ -364,7 +372,7 @@ build_int32_vec_const(int value) i32_type.norm = FALSE; /* values are not normalized */ i32_type.width = 32; /* 32-bit int values */ i32_type.length = 4; /* 4 elements per vector */ - return lp_build_int_const_scalar(i32_type, value); + return lp_build_const_int_vec(i32_type, value); } @@ -387,6 +395,7 @@ generate_fs(struct llvmpipe_context *lp, LLVMValueRef *pmask, LLVMValueRef (*color)[4], LLVMValueRef depth_ptr, + LLVMValueRef facing, unsigned do_tri_test, LLVMValueRef c0, LLVMValueRef c1, @@ -402,15 +411,19 @@ generate_fs(struct llvmpipe_context *lp, LLVMValueRef consts_ptr; LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS]; LLVMValueRef z = interp->pos[2]; + LLVMValueRef stencil_refs[2]; struct lp_build_flow_context *flow; struct lp_build_mask_context mask; - boolean early_depth_test; + boolean early_depth_stencil_test; unsigned attrib; unsigned chan; unsigned cbuf; assert(i < 4); + stencil_refs[0] = lp_jit_context_stencil_ref_front_value(builder, context_ptr); + stencil_refs[1] = lp_jit_context_stencil_ref_back_value(builder, context_ptr); + elem_type = lp_build_elem_type(type); vec_type = lp_build_vec_type(type); int_vec_type = lp_build_int_vec_type(type); @@ -450,16 +463,16 @@ generate_fs(struct llvmpipe_context *lp, lp_build_mask_update(&mask, smask); } - early_depth_test = - key->depth.enabled && + early_depth_stencil_test = + (key->depth.enabled || key->stencil[0].enabled) && !key->alpha.enabled && !shader->info.uses_kill && !shader->info.writes_z; - if(early_depth_test) - generate_depth(builder, key, - type, &mask, - z, depth_ptr); + if (early_depth_stencil_test) + generate_depth_stencil(builder, key, + type, &mask, + stencil_refs, z, depth_ptr, facing); lp_build_tgsi_soa(builder, tokens, type, &mask, consts_ptr, interp->pos, interp->inputs, @@ -503,10 +516,10 @@ generate_fs(struct llvmpipe_context *lp, } } - if(!early_depth_test) - generate_depth(builder, key, - type, &mask, - z, depth_ptr); + if (!early_depth_stencil_test) + generate_depth_stencil(builder, key, + type, &mask, + stencil_refs, z, depth_ptr, facing); lp_build_mask_end(&mask); @@ -582,6 +595,20 @@ generate_blend(const struct pipe_blend_state *blend, } +/** casting function to avoid compiler warnings */ +static lp_jit_frag_func +cast_voidptr_to_lp_jit_frag_func(void *p) +{ + union { + void *v; + lp_jit_frag_func f; + } tmp; + assert(sizeof(tmp.v) == sizeof(tmp.f)); + tmp.v = p; + return tmp.f; +} + + /** * Generate the runtime callable function for the whole fragment pipeline. * Note that the function which we generate operates on a block of 16 @@ -603,7 +630,7 @@ generate_fragment(struct llvmpipe_context *lp, LLVMTypeRef fs_int_vec_type; LLVMTypeRef blend_vec_type; LLVMTypeRef blend_int_vec_type; - LLVMTypeRef arg_types[14]; + LLVMTypeRef arg_types[15]; LLVMTypeRef func_type; LLVMTypeRef int32_vec4_type = lp_build_int32_vec4_type(); LLVMValueRef context_ptr; @@ -626,6 +653,7 @@ generate_fragment(struct llvmpipe_context *lp, LLVMValueRef blend_mask; LLVMValueRef blend_in_color[NUM_CHANNELS]; LLVMValueRef function; + LLVMValueRef facing; unsigned num_fs; unsigned i; unsigned chan; @@ -665,20 +693,21 @@ generate_fragment(struct llvmpipe_context *lp, arg_types[0] = screen->context_ptr_type; /* context */ arg_types[1] = LLVMInt32Type(); /* x */ arg_types[2] = LLVMInt32Type(); /* y */ - arg_types[3] = LLVMPointerType(fs_elem_type, 0); /* a0 */ - arg_types[4] = LLVMPointerType(fs_elem_type, 0); /* dadx */ - arg_types[5] = LLVMPointerType(fs_elem_type, 0); /* dady */ - arg_types[6] = LLVMPointerType(LLVMPointerType(blend_vec_type, 0), 0); /* color */ - arg_types[7] = LLVMPointerType(fs_int_vec_type, 0); /* depth */ - arg_types[8] = LLVMInt32Type(); /* c0 */ - arg_types[9] = LLVMInt32Type(); /* c1 */ - arg_types[10] = LLVMInt32Type(); /* c2 */ + arg_types[3] = LLVMFloatType(); /* facing */ + arg_types[4] = LLVMPointerType(fs_elem_type, 0); /* a0 */ + arg_types[5] = LLVMPointerType(fs_elem_type, 0); /* dadx */ + arg_types[6] = LLVMPointerType(fs_elem_type, 0); /* dady */ + arg_types[7] = LLVMPointerType(LLVMPointerType(blend_vec_type, 0), 0); /* color */ + arg_types[8] = LLVMPointerType(fs_int_vec_type, 0); /* depth */ + arg_types[9] = LLVMInt32Type(); /* c0 */ + arg_types[10] = LLVMInt32Type(); /* c1 */ + arg_types[11] = LLVMInt32Type(); /* c2 */ /* Note: the step arrays are built as int32[16] but we interpret * them here as int32_vec4[4]. */ - arg_types[11] = LLVMPointerType(int32_vec4_type, 0);/* step0 */ - arg_types[12] = LLVMPointerType(int32_vec4_type, 0);/* step1 */ - arg_types[13] = LLVMPointerType(int32_vec4_type, 0);/* step2 */ + arg_types[12] = LLVMPointerType(int32_vec4_type, 0);/* step0 */ + arg_types[13] = LLVMPointerType(int32_vec4_type, 0);/* step1 */ + arg_types[14] = LLVMPointerType(int32_vec4_type, 0);/* step2 */ func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0); @@ -698,17 +727,18 @@ generate_fragment(struct llvmpipe_context *lp, context_ptr = LLVMGetParam(function, 0); x = LLVMGetParam(function, 1); y = LLVMGetParam(function, 2); - a0_ptr = LLVMGetParam(function, 3); - dadx_ptr = LLVMGetParam(function, 4); - dady_ptr = LLVMGetParam(function, 5); - color_ptr_ptr = LLVMGetParam(function, 6); - depth_ptr = LLVMGetParam(function, 7); - c0 = LLVMGetParam(function, 8); - c1 = LLVMGetParam(function, 9); - c2 = LLVMGetParam(function, 10); - step0_ptr = LLVMGetParam(function, 11); - step1_ptr = LLVMGetParam(function, 12); - step2_ptr = LLVMGetParam(function, 13); + facing = LLVMGetParam(function, 3); + a0_ptr = LLVMGetParam(function, 4); + dadx_ptr = LLVMGetParam(function, 5); + dady_ptr = LLVMGetParam(function, 6); + color_ptr_ptr = LLVMGetParam(function, 7); + depth_ptr = LLVMGetParam(function, 8); + c0 = LLVMGetParam(function, 9); + c1 = LLVMGetParam(function, 10); + c2 = LLVMGetParam(function, 11); + step0_ptr = LLVMGetParam(function, 12); + step1_ptr = LLVMGetParam(function, 13); + step2_ptr = LLVMGetParam(function, 14); lp_build_name(context_ptr, "context"); lp_build_name(x, "x"); @@ -767,6 +797,7 @@ generate_fragment(struct llvmpipe_context *lp, &fs_mask[i], /* output */ out_color, depth_ptr_i, + facing, do_tri_test, c0, c1, c2, step0_ptr, step1_ptr, step2_ptr); @@ -842,10 +873,14 @@ generate_fragment(struct llvmpipe_context *lp, /* * Translate the LLVM IR into machine code. */ - variant->jit_function[do_tri_test] = (lp_jit_frag_func)LLVMGetPointerToGlobal(screen->engine, function); + { + void *f = LLVMGetPointerToGlobal(screen->engine, function); + + variant->jit_function[do_tri_test] = cast_voidptr_to_lp_jit_frag_func(f); - if (LP_DEBUG & DEBUG_ASM) - lp_disassemble(variant->jit_function[do_tri_test]); + if (LP_DEBUG & DEBUG_ASM) + lp_disassemble(f); + } } @@ -1051,10 +1086,15 @@ make_variant_key(struct llvmpipe_context *lp, memset(key, 0, sizeof *key); - if(lp->framebuffer.zsbuf && - lp->depth_stencil->depth.enabled) { - key->zsbuf_format = lp->framebuffer.zsbuf->format; - memcpy(&key->depth, &lp->depth_stencil->depth, sizeof key->depth); + if (lp->framebuffer.zsbuf) { + if (lp->depth_stencil->depth.enabled) { + key->zsbuf_format = lp->framebuffer.zsbuf->format; + memcpy(&key->depth, &lp->depth_stencil->depth, sizeof key->depth); + } + if (lp->depth_stencil->stencil[0].enabled) { + key->zsbuf_format = lp->framebuffer.zsbuf->format; + memcpy(&key->stencil, &lp->depth_stencil->stencil, sizeof key->stencil); + } } key->alpha.enabled = lp->depth_stencil->alpha.enabled; @@ -1091,7 +1131,7 @@ make_variant_key(struct llvmpipe_context *lp, for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) - lp_sampler_static_state(&key->sampler[i], lp->texture[i], lp->sampler[i]); + lp_sampler_static_state(&key->sampler[i], lp->fragment_sampler_views[i]->texture, lp->sampler[i]); } @@ -1137,6 +1177,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp) opaque = !key.blend.logicop_enable && !key.blend.rt[0].blend_enable && key.blend.rt[0].colormask == 0xf && + !key.stencil[0].enabled && !key.alpha.enabled && !key.depth.enabled && !key.scissor && @@ -1144,7 +1185,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp) ? TRUE : FALSE; lp_setup_set_fs_functions(lp->setup, - shader->current->jit_function[0], - shader->current->jit_function[1], + shader->current->jit_function[RAST_WHOLE], + shader->current->jit_function[RAST_EDGE_TEST], opaque); } diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c index feb012816c..6df3ef25b0 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c +++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c @@ -62,7 +62,8 @@ void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, lp_setup_set_triangle_state( llvmpipe->setup, llvmpipe->rasterizer->cull_mode, llvmpipe->rasterizer->front_winding == PIPE_WINDING_CCW, - llvmpipe->rasterizer->scissor); + llvmpipe->rasterizer->scissor, + llvmpipe->rasterizer->gl_rasterization_rules); } llvmpipe->dirty |= LP_NEW_RASTERIZER; diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index b30a075776..2645441b58 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -105,8 +105,9 @@ llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe, void -llvmpipe_set_sampler_textures(struct pipe_context *pipe, - unsigned num, struct pipe_texture **texture) +llvmpipe_set_fragment_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); uint i; @@ -114,51 +115,79 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, assert(num <= PIPE_MAX_SAMPLERS); /* Check for no-op */ - if (num == llvmpipe->num_textures && - !memcmp(llvmpipe->texture, texture, num * sizeof(struct pipe_texture *))) + if (num == llvmpipe->num_fragment_sampler_views && + !memcmp(llvmpipe->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) return; draw_flush(llvmpipe->draw); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num ? texture[i] : NULL; + struct pipe_sampler_view *view = i < num ? views[i] : NULL; - pipe_texture_reference(&llvmpipe->texture[i], tex); + pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], view); } - llvmpipe->num_textures = num; + llvmpipe->num_fragment_sampler_views = num; - llvmpipe->dirty |= LP_NEW_TEXTURE; + llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW; } void -llvmpipe_set_vertex_sampler_textures(struct pipe_context *pipe, - unsigned num_textures, - struct pipe_texture **textures) +llvmpipe_set_vertex_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); uint i; - assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + assert(num <= PIPE_MAX_VERTEX_SAMPLERS); /* Check for no-op */ - if (num_textures == llvmpipe->num_vertex_textures && - !memcmp(llvmpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + if (num == llvmpipe->num_vertex_sampler_views && + !memcmp(llvmpipe->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) { return; } draw_flush(llvmpipe->draw); for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num_textures ? textures[i] : NULL; + struct pipe_sampler_view *view = i < num ? views[i] : NULL; - pipe_texture_reference(&llvmpipe->vertex_textures[i], tex); + pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], view); } - llvmpipe->num_vertex_textures = num_textures; + llvmpipe->num_vertex_sampler_views = num; - llvmpipe->dirty |= LP_NEW_TEXTURE; + llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW; +} + + +struct pipe_sampler_view * +llvmpipe_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + + +void +llvmpipe_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); } diff --git a/src/gallium/drivers/llvmpipe/lp_state_vertex.c b/src/gallium/drivers/llvmpipe/lp_state_vertex.c index 57ac25ea0c..f6427aa908 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_vertex.c +++ b/src/gallium/drivers/llvmpipe/lp_state_vertex.c @@ -35,24 +35,41 @@ #include "draw/draw_context.h" +void * +llvmpipe_create_vertex_elements_state(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *attribs) +{ + struct lp_velems_state *velems; + assert(count <= PIPE_MAX_ATTRIBS); + velems = (struct lp_velems_state *) MALLOC(sizeof(struct lp_velems_state)); + if (velems) { + velems->count = count; + memcpy(velems->velem, attribs, sizeof(*attribs) * count); + } + return velems; +} + void -llvmpipe_set_vertex_elements(struct pipe_context *pipe, - unsigned count, - const struct pipe_vertex_element *attribs) +llvmpipe_bind_vertex_elements_state(struct pipe_context *pipe, + void *velems) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + struct lp_velems_state *lp_velems = (struct lp_velems_state *) velems; - assert(count <= PIPE_MAX_ATTRIBS); - - memcpy(llvmpipe->vertex_element, attribs, - count * sizeof(struct pipe_vertex_element)); - llvmpipe->num_vertex_elements = count; + llvmpipe->velems = lp_velems; llvmpipe->dirty |= LP_NEW_VERTEX; - draw_set_vertex_elements(llvmpipe->draw, count, attribs); + if (velems) + draw_set_vertex_elements(llvmpipe->draw, lp_velems->count, lp_velems->velem); } +void +llvmpipe_delete_vertex_elements_state(struct pipe_context *pipe, void *velems) +{ + FREE( velems ); +} void llvmpipe_set_vertex_buffers(struct pipe_context *pipe, diff --git a/src/gallium/drivers/llvmpipe/lp_surface.c b/src/gallium/drivers/llvmpipe/lp_surface.c index 6110b0a193..ca3d62c361 100644 --- a/src/gallium/drivers/llvmpipe/lp_surface.c +++ b/src/gallium/drivers/llvmpipe/lp_surface.c @@ -27,6 +27,7 @@ #include "util/u_rect.h" #include "lp_context.h" +#include "lp_flush.h" #include "lp_surface.h" @@ -36,6 +37,20 @@ lp_surface_copy(struct pipe_context *pipe, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { + llvmpipe_flush_texture(pipe, + dest->texture, dest->face, dest->level, + 0, /* flush_flags */ + FALSE, /* read_only */ + FALSE, /* cpu_access */ + FALSE); /* do_not_flush */ + + llvmpipe_flush_texture(pipe, + src->texture, src->face, src->level, + 0, /* flush_flags */ + TRUE, /* read_only */ + FALSE, /* cpu_access */ + FALSE); /* do_not_flush */ + util_surface_copy(pipe, FALSE, dest, destx, desty, src, srcx, srcy, diff --git a/src/gallium/drivers/llvmpipe/lp_test.h b/src/gallium/drivers/llvmpipe/lp_test.h index a9b99945f9..338a04a487 100644 --- a/src/gallium/drivers/llvmpipe/lp_test.h +++ b/src/gallium/drivers/llvmpipe/lp_test.h @@ -41,7 +41,7 @@ #include <stdio.h> #include <float.h> -#include <llvm-c/Core.h> +#include "gallivm/lp_bld.h" #include <llvm-c/Analysis.h> #include <llvm-c/ExecutionEngine.h> #include <llvm-c/Target.h> diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c index d05157991b..fb595893bd 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_format.c +++ b/src/gallium/drivers/llvmpipe/lp_test_format.c @@ -29,7 +29,7 @@ #include <stdlib.h> #include <stdio.h> -#include <llvm-c/Core.h> +#include "gallivm/lp_bld.h" #include <llvm-c/Analysis.h> #include <llvm-c/ExecutionEngine.h> #include <llvm-c/Target.h> diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h index cb59a94464..1228a831f3 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h @@ -29,7 +29,7 @@ #define LP_TEX_SAMPLE_H -#include <llvm-c/Core.h> +#include "gallivm/lp_bld.h" struct lp_sampler_static_state; diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c index 632462460a..4715cfe4f6 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c @@ -51,10 +51,11 @@ /** - * This provides the bridge between the sampler state store in lp_jit_context - * and lp_jit_texture and the sampler code generator. It provides the - * texture layout information required by the texture sampler code generator - * in terms of the state stored in lp_jit_context and lp_jit_texture in runtime. + * This provides the bridge between the sampler state store in + * lp_jit_context and lp_jit_texture and the sampler code + * generator. It provides the texture layout information required by + * the texture sampler code generator in terms of the state stored in + * lp_jit_context and lp_jit_texture in runtime. */ struct llvmpipe_sampler_dynamic_state { @@ -79,6 +80,9 @@ struct lp_llvm_sampler_soa /** * Fetch the specified member of the lp_jit_texture structure. + * \param emit_load if TRUE, emit the LLVM load instruction to actually + * fetch the field's value. Otherwise, just emit the + * GEP code to address the field. * * @sa http://llvm.org/docs/GetElementPtr.html */ @@ -87,9 +91,11 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base, LLVMBuilderRef builder, unsigned unit, unsigned member_index, - const char *member_name) + const char *member_name, + boolean emit_load) { - struct llvmpipe_sampler_dynamic_state *state = (struct llvmpipe_sampler_dynamic_state *)base; + struct llvmpipe_sampler_dynamic_state *state = + (struct llvmpipe_sampler_dynamic_state *)base; LLVMValueRef indices[4]; LLVMValueRef ptr; LLVMValueRef res; @@ -99,7 +105,7 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base, /* context[0] */ indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0); /* context[0].textures */ - indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CONTEXT_TEXTURES_INDEX, 0); + indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CTX_TEXTURES, 0); /* context[0].textures[unit] */ indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0); /* context[0].textures[unit].member */ @@ -107,7 +113,10 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base, ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), ""); - res = LLVMBuildLoad(builder, ptr, ""); + if (emit_load) + res = LLVMBuildLoad(builder, ptr, ""); + else + res = ptr; lp_build_name(res, "context.texture%u.%s", unit, member_name); @@ -116,28 +125,30 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base, /** - * Helper macro to instantiate the functions that generate the code to fetch - * the members of lp_jit_texture to fulfill the sampler code generator requests. + * Helper macro to instantiate the functions that generate the code to + * fetch the members of lp_jit_texture to fulfill the sampler code + * generator requests. * - * This complexity is the price we have to pay to keep the texture sampler code - * generator a reusable module without dependencies to llvmpipe internals. + * This complexity is the price we have to pay to keep the texture + * sampler code generator a reusable module without dependencies to + * llvmpipe internals. */ -#define LP_LLVM_TEXTURE_MEMBER(_name, _index) \ +#define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \ static LLVMValueRef \ lp_llvm_texture_##_name( struct lp_sampler_dynamic_state *base, \ LLVMBuilderRef builder, \ unsigned unit) \ { \ - return lp_llvm_texture_member(base, builder, unit, _index, #_name ); \ + return lp_llvm_texture_member(base, builder, unit, _index, #_name, _emit_load ); \ } -LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH) -LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT) -LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH) -LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL) -LP_LLVM_TEXTURE_MEMBER(stride, LP_JIT_TEXTURE_STRIDE) -LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA) +LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE) +LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE) +LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE) +LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE) +LP_LLVM_TEXTURE_MEMBER(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE) +LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA, FALSE) static void @@ -193,7 +204,7 @@ lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state, sampler->dynamic_state.base.height = lp_llvm_texture_height; sampler->dynamic_state.base.depth = lp_llvm_texture_depth; sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level; - sampler->dynamic_state.base.stride = lp_llvm_texture_stride; + sampler->dynamic_state.base.row_stride = lp_llvm_texture_row_stride; sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr; sampler->dynamic_state.static_state = static_state; sampler->dynamic_state.context_ptr = context_ptr; diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 7f45635542..8137f29af5 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -40,9 +40,10 @@ #include "lp_context.h" #include "lp_screen.h" +#include "lp_flush.h" #include "lp_texture.h" #include "lp_tile_size.h" -#include "lp_winsys.h" +#include "state_tracker/sw_winsys.h" /** @@ -93,7 +94,7 @@ static boolean llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, struct llvmpipe_texture *lpt) { - struct llvmpipe_winsys *winsys = screen->winsys; + struct sw_winsys *winsys = screen->winsys; /* Round up the surface size to a multiple of the tile size to * avoid tile clipping. @@ -102,6 +103,7 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, unsigned height = align(lpt->base.height0, TILE_SIZE); lpt->dt = winsys->displaytarget_create(winsys, + lpt->base.tex_usage, lpt->base.format, width, height, 16, @@ -125,7 +127,8 @@ llvmpipe_texture_create(struct pipe_screen *_screen, lpt->base.screen = &screen->base; if (lpt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | - PIPE_TEXTURE_USAGE_PRIMARY)) { + PIPE_TEXTURE_USAGE_SCANOUT | + PIPE_TEXTURE_USAGE_SHARED)) { if (!llvmpipe_displaytarget_layout(screen, lpt)) goto fail; } @@ -142,60 +145,154 @@ llvmpipe_texture_create(struct pipe_screen *_screen, } -static struct pipe_texture * -llvmpipe_texture_blanket(struct pipe_screen * screen, - const struct pipe_texture *base, - const unsigned *stride, - struct pipe_buffer *buffer) +static void +llvmpipe_texture_destroy(struct pipe_texture *pt) { - /* FIXME */ -#if 0 - struct llvmpipe_texture *lpt; - assert(screen); + struct llvmpipe_screen *screen = llvmpipe_screen(pt->screen); + struct llvmpipe_texture *lpt = llvmpipe_texture(pt); - /* Only supports one type */ - if (base->target != PIPE_TEXTURE_2D || - base->last_level != 0 || - base->depth0 != 1) { - return NULL; + if (lpt->dt) { + /* display target */ + struct sw_winsys *winsys = screen->winsys; + winsys->displaytarget_destroy(winsys, lpt->dt); + } + else { + /* regular texture */ + align_free(lpt->data); + } + + FREE(lpt); +} + + +/** + * Map a texture. Without any synchronization. + */ +void * +llvmpipe_texture_map(struct pipe_texture *texture, + unsigned face, + unsigned level, + unsigned zslice) +{ + struct llvmpipe_texture *lpt = llvmpipe_texture(texture); + uint8_t *map; + + if (lpt->dt) { + /* display target */ + struct llvmpipe_screen *screen = llvmpipe_screen(texture->screen); + struct sw_winsys *winsys = screen->winsys; + const unsigned usage = PIPE_BUFFER_USAGE_CPU_READ_WRITE; + + assert(face == 0); + assert(level == 0); + assert(zslice == 0); + + /* FIXME: keep map count? */ + map = winsys->displaytarget_map(winsys, lpt->dt, usage); } + else { + /* regular texture */ + unsigned offset; + unsigned stride; + + map = lpt->data; + + assert(level < LP_MAX_TEXTURE_2D_LEVELS); + + offset = lpt->level_offset[level]; + stride = lpt->stride[level]; + + /* XXX shouldn't that rather be + tex_height = align(u_minify(texture->height0, level), 2) + to account for alignment done in llvmpipe_texture_layout ? + */ + if (texture->target == PIPE_TEXTURE_CUBE) { + unsigned tex_height = u_minify(texture->height0, level); + offset += face * util_format_get_nblocksy(texture->format, tex_height) * stride; + } + else if (texture->target == PIPE_TEXTURE_3D) { + unsigned tex_height = u_minify(texture->height0, level); + offset += zslice * util_format_get_nblocksy(texture->format, tex_height) * stride; + } + else { + assert(face == 0); + assert(zslice == 0); + } + + map += offset; + } + + return map; +} + + +/** + * Unmap a texture. Without any synchronization. + */ +void +llvmpipe_texture_unmap(struct pipe_texture *texture, + unsigned face, + unsigned level, + unsigned zslice) +{ + struct llvmpipe_texture *lpt = llvmpipe_texture(texture); + + if (lpt->dt) { + /* display target */ + struct llvmpipe_screen *lp_screen = llvmpipe_screen(texture->screen); + struct sw_winsys *winsys = lp_screen->winsys; + + assert(face == 0); + assert(level == 0); + assert(zslice == 0); + + winsys->displaytarget_unmap(winsys, lpt->dt); + } +} - lpt = CALLOC_STRUCT(llvmpipe_texture); + +static struct pipe_texture * +llvmpipe_texture_from_handle(struct pipe_screen *screen, + const struct pipe_texture *template, + struct winsys_handle *whandle) +{ + struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys; + struct llvmpipe_texture *lpt = CALLOC_STRUCT(llvmpipe_texture); if (!lpt) return NULL; - lpt->base = *base; + lpt->base = *template; pipe_reference_init(&lpt->base.reference, 1); lpt->base.screen = screen; - lpt->stride[0] = stride[0]; - pipe_buffer_reference(&lpt->buffer, buffer); + lpt->dt = winsys->displaytarget_from_handle(winsys, + template, + whandle, + &lpt->stride[0]); + if (!lpt->dt) + goto fail; return &lpt->base; -#else - debug_printf("llvmpipe_texture_blanket() not implemented!"); + + fail: + FREE(lpt); return NULL; -#endif } -static void -llvmpipe_texture_destroy(struct pipe_texture *pt) +static boolean +llvmpipe_texture_get_handle(struct pipe_screen *screen, + struct pipe_texture *pt, + struct winsys_handle *whandle) { - struct llvmpipe_screen *screen = llvmpipe_screen(pt->screen); + struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys; struct llvmpipe_texture *lpt = llvmpipe_texture(pt); - if (lpt->dt) { - /* display target */ - struct llvmpipe_winsys *winsys = screen->winsys; - winsys->displaytarget_destroy(winsys, lpt->dt); - } - else { - /* regular texture */ - align_free(lpt->data); - } + assert(lpt->dt); + if (!lpt->dt) + return FALSE; - FREE(lpt); + return winsys->displaytarget_get_handle(winsys, lpt->dt, whandle); } @@ -217,7 +314,6 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, ps->format = pt->format; ps->width = u_minify(pt->width0, level); ps->height = u_minify(pt->height0, level); - ps->offset = lpt->level_offset[level]; ps->usage = usage; /* Because we are llvmpipe, anything that the state tracker @@ -243,23 +339,6 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, ps->face = face; ps->level = level; ps->zslice = zslice; - - /* XXX shouldn't that rather be - tex_height = align(ps->height, 2); - to account for alignment done in llvmpipe_texture_layout ? - */ - if (pt->target == PIPE_TEXTURE_CUBE) { - unsigned tex_height = ps->height; - ps->offset += face * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; - } - else if (pt->target == PIPE_TEXTURE_3D) { - unsigned tex_height = ps->height; - ps->offset += zslice * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; - } - else { - assert(face == 0); - assert(zslice == 0); - } } return ps; } @@ -279,7 +358,7 @@ llvmpipe_tex_surface_destroy(struct pipe_surface *surf) static struct pipe_transfer * -llvmpipe_get_tex_transfer(struct pipe_screen *screen, +llvmpipe_get_tex_transfer(struct pipe_context *pipe, struct pipe_texture *texture, unsigned face, unsigned level, unsigned zslice, enum pipe_transfer_usage usage, @@ -305,24 +384,6 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, pt->level = level; pt->zslice = zslice; - lpt->offset = lptex->level_offset[level]; - - /* XXX shouldn't that rather be - tex_height = align(u_minify(texture->height0, level), 2) - to account for alignment done in llvmpipe_texture_layout ? - */ - if (texture->target == PIPE_TEXTURE_CUBE) { - unsigned tex_height = u_minify(texture->height0, level); - lpt->offset += face * util_format_get_nblocksy(texture->format, tex_height) * pt->stride; - } - else if (texture->target == PIPE_TEXTURE_3D) { - unsigned tex_height = u_minify(texture->height0, level); - lpt->offset += zslice * util_format_get_nblocksy(texture->format, tex_height) * pt->stride; - } - else { - assert(face == 0); - assert(zslice == 0); - } return pt; } return NULL; @@ -330,7 +391,8 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, static void -llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer) +llvmpipe_tex_transfer_destroy(struct pipe_context *pipe, + struct pipe_transfer *transfer) { /* Effectively do the texture_update work here - if texture images * needed post-processing to put them into hardware layout, this is @@ -343,11 +405,11 @@ llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer) static void * -llvmpipe_transfer_map( struct pipe_screen *_screen, +llvmpipe_transfer_map( struct pipe_context *pipe, struct pipe_transfer *transfer ) { - struct llvmpipe_screen *screen = llvmpipe_screen(_screen); - ubyte *map, *xfer_map; + struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen); + ubyte *map; struct llvmpipe_texture *lpt; enum pipe_format format; @@ -355,52 +417,45 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, lpt = llvmpipe_texture(transfer->texture); format = lpt->base.format; - if (lpt->dt) { - /* display target */ - struct llvmpipe_winsys *winsys = screen->winsys; + /* + * Transfers, like other pipe operations, must happen in order, so flush the + * context if necessary. + */ + llvmpipe_flush_texture(pipe, + transfer->texture, transfer->face, transfer->level, + 0, /* flush_flags */ + !(transfer->usage & PIPE_TRANSFER_WRITE), /* read_only */ + TRUE, /* cpu_access */ + FALSE); /* do_not_flush */ - map = winsys->displaytarget_map(winsys, lpt->dt, - pipe_transfer_buffer_flags(transfer)); - if (map == NULL) - return NULL; - } - else { - /* regular texture */ - map = lpt->data; - } + map = llvmpipe_texture_map(transfer->texture, + transfer->face, transfer->level, transfer->zslice); /* May want to different things here depending on read/write nature * of the map: */ - if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) { + if (transfer->usage & PIPE_TRANSFER_WRITE) { /* Do something to notify sharing contexts of a texture change. */ screen->timestamp++; } - xfer_map = map + llvmpipe_transfer(transfer)->offset + + map += transfer->y / util_format_get_blockheight(format) * transfer->stride + transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); - /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ - return xfer_map; + + return map; } static void -llvmpipe_transfer_unmap(struct pipe_screen *screen, - struct pipe_transfer *transfer) +llvmpipe_transfer_unmap(struct pipe_context *pipe, + struct pipe_transfer *transfer) { - struct llvmpipe_screen *lp_screen = llvmpipe_screen(screen); - struct llvmpipe_texture *lpt; - assert(transfer->texture); - lpt = llvmpipe_texture(transfer->texture); - if (lpt->dt) { - /* display target */ - struct llvmpipe_winsys *winsys = lp_screen->winsys; - winsys->displaytarget_unmap(winsys, lpt->dt); - } + llvmpipe_texture_unmap(transfer->texture, + transfer->face, transfer->level, transfer->zslice); } @@ -408,14 +463,20 @@ void llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = llvmpipe_texture_create; - screen->texture_blanket = llvmpipe_texture_blanket; screen->texture_destroy = llvmpipe_texture_destroy; + screen->texture_from_handle = llvmpipe_texture_from_handle; + screen->texture_get_handle = llvmpipe_texture_get_handle; screen->get_tex_surface = llvmpipe_get_tex_surface; screen->tex_surface_destroy = llvmpipe_tex_surface_destroy; +} + - screen->get_tex_transfer = llvmpipe_get_tex_transfer; - screen->tex_transfer_destroy = llvmpipe_tex_transfer_destroy; - screen->transfer_map = llvmpipe_transfer_map; - screen->transfer_unmap = llvmpipe_transfer_unmap; +void +llvmpipe_init_context_texture_funcs(struct pipe_context *pipe) +{ + pipe->get_tex_transfer = llvmpipe_get_tex_transfer; + pipe->tex_transfer_destroy = llvmpipe_tex_transfer_destroy; + pipe->transfer_map = llvmpipe_transfer_map; + pipe->transfer_unmap = llvmpipe_transfer_unmap; } diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h index 87c905bc02..2350c26e4f 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.h +++ b/src/gallium/drivers/llvmpipe/lp_texture.h @@ -32,24 +32,29 @@ #include "pipe/p_state.h" +#define LP_MAX_TEXTURE_2D_LEVELS 13 /* 4K x 4K for now */ +#define LP_MAX_TEXTURE_3D_LEVELS 10 /* 512 x 512 x 512 for now */ + + struct pipe_context; struct pipe_screen; struct llvmpipe_context; -struct llvmpipe_displaytarget; + +struct sw_displaytarget; struct llvmpipe_texture { struct pipe_texture base; - unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS]; - unsigned stride[PIPE_MAX_TEXTURE_LEVELS]; + unsigned long level_offset[LP_MAX_TEXTURE_2D_LEVELS]; + unsigned stride[LP_MAX_TEXTURE_2D_LEVELS]; /** * Display target, for textures with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET * usage. */ - struct llvmpipe_displaytarget *dt; + struct sw_displaytarget *dt; /** * Malloc'ed data for regular textures, or a mapping to dt above. @@ -90,8 +95,32 @@ llvmpipe_transfer(struct pipe_transfer *pt) } +static INLINE unsigned +llvmpipe_texture_stride(struct pipe_texture *texture, + unsigned level) +{ + struct llvmpipe_texture *lpt = llvmpipe_texture(texture); + assert(level < LP_MAX_TEXTURE_2D_LEVELS); + return lpt->stride[level]; +} + + +void * +llvmpipe_texture_map(struct pipe_texture *texture, + unsigned face, + unsigned level, + unsigned zslice); + +void +llvmpipe_texture_unmap(struct pipe_texture *texture, + unsigned face, + unsigned level, + unsigned zslice); + extern void llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen); +extern void +llvmpipe_init_context_texture_funcs(struct pipe_context *pipe); #endif /* LP_TEXTURE_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_winsys.h b/src/gallium/drivers/llvmpipe/lp_winsys.h deleted file mode 100644 index ce11fa9304..0000000000 --- a/src/gallium/drivers/llvmpipe/lp_winsys.h +++ /dev/null @@ -1,125 +0,0 @@ -/************************************************************************** - * - * Copyright 2007-2009 VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * @file - * llvmpipe public interface. - */ - - -#ifndef LP_WINSYS_H -#define LP_WINSYS_H - - -#include "pipe/p_compiler.h" /* for boolean */ -#include "pipe/p_format.h" - - -#ifdef __cplusplus -extern "C" { -#endif - - -struct pipe_screen; -struct pipe_context; - - -/** - * Opaque pointer. - */ -struct llvmpipe_displaytarget; - - -/** - * This is the interface that llvmpipe expects any window system - * hosting it to implement. - * - * llvmpipe is for the most part a self sufficient driver. The only thing it - * does not know is how to display a surface. - */ -struct llvmpipe_winsys -{ - void - (*destroy)( struct llvmpipe_winsys *ws ); - - boolean - (*is_displaytarget_format_supported)( struct llvmpipe_winsys *ws, - enum pipe_format format ); - - /** - * Allocate storage for a render target. - * - * Often surfaces which are meant to be blitted to the front screen (i.e., - * display targets) must be allocated with special characteristics, memory - * pools, or obtained directly from the windowing system. - * - * This callback is invoked by the pipe_screen when creating a texture marked - * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying - * storage. - */ - struct llvmpipe_displaytarget * - (*displaytarget_create)( struct llvmpipe_winsys *ws, - enum pipe_format format, - unsigned width, unsigned height, - unsigned alignment, - unsigned *stride ); - - void * - (*displaytarget_map)( struct llvmpipe_winsys *ws, - struct llvmpipe_displaytarget *dt, - unsigned flags ); - - void - (*displaytarget_unmap)( struct llvmpipe_winsys *ws, - struct llvmpipe_displaytarget *dt ); - - /** - * @sa pipe_screen:flush_frontbuffer. - * - * This call will likely become asynchronous eventually. - */ - void - (*displaytarget_display)( struct llvmpipe_winsys *ws, - struct llvmpipe_displaytarget *dt, - void *context_private ); - - void - (*displaytarget_destroy)( struct llvmpipe_winsys *ws, - struct llvmpipe_displaytarget *dt ); -}; - - - -struct pipe_screen * -llvmpipe_create_screen( struct llvmpipe_winsys * ); - - -#ifdef __cplusplus -} -#endif - -#endif /* LP_WINSYS_H */ |