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-rw-r--r--src/gallium/drivers/llvmpipe/Makefile6
-rw-r--r--src/gallium/drivers/llvmpipe/README19
-rw-r--r--src/gallium/drivers/llvmpipe/lp_buffer.c1
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c16
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h16
-rw-r--r--src/gallium/drivers/llvmpipe/lp_flush.c69
-rw-r--r--src/gallium/drivers/llvmpipe/lp_flush.h12
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.c11
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.h7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_public.h10
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c14
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.c70
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c37
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.h9
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c93
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.h38
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_context.h23
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_line.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_point.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_tri.c73
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_vbuf.c153
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state.h41
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_derived.c12
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c11
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_rasterizer.c3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_sampler.c65
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_vertex.c35
-rw-r--r--src/gallium/drivers/llvmpipe/lp_surface.c15
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_format.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c51
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c280
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.h37
-rw-r--r--src/gallium/drivers/llvmpipe/lp_winsys.h125
37 files changed, 729 insertions, 641 deletions
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index 41ac1cee72..89c06ea3ad 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -55,7 +55,7 @@ testprogs := lp_test_format \
LIBS += $(GL_LIB_DEPS) -L. -lllvmpipe -L../../auxiliary/ -lgallium
-$(testprogs): lp_test_% : lp_test_%.o lp_test_main.o libllvmpipe.a
- $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group
+#$(testprogs): lp_test_% : lp_test_%.o lp_test_main.o libllvmpipe.a
+# $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group
-default: $(testprogs)
+#default: $(testprogs)
diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README
index bf4c9a5727..3c3fd386b5 100644
--- a/src/gallium/drivers/llvmpipe/README
+++ b/src/gallium/drivers/llvmpipe/README
@@ -12,7 +12,11 @@ Done so far is:
- depth testing
- - texture sampling (not all state/formats are supported)
+ - texture sampling
+ - 1D/2D/3D/cube maps supported
+ - all texture wrap modes supported
+ - all texture filtering modes supported
+ - perhaps not all texture formats yet supported
- fragment shader TGSI translation
- same level of support as the TGSI SSE2 exec machine, with the exception
@@ -37,8 +41,6 @@ To do (probably by this order):
- code generate stipple and stencil testing
- - translate the remaining bits of texture sampling state
-
- translate TGSI control flow instructions, and all other remaining opcodes
- integrate with the draw module for VS code generation
@@ -57,7 +59,7 @@ Requirements
See /proc/cpuinfo to know what your CPU supports.
- - LLVM 2.6.
+ - LLVM 2.6 (or later)
For Linux, on a recent Debian based distribution do:
@@ -67,6 +69,9 @@ Requirements
http://people.freedesktop.org/~jrfonseca/llvm/ and set the LLVM environment
variable to the extracted path.
+ The version of LLVM from SVN ("2.7svn") from mid-March 2010 seems pretty
+ stable and has some features not in version 2.6.
+
- scons (optional)
- udis86, http://udis86.sourceforge.net/ (optional):
@@ -140,11 +145,13 @@ Development Notes
then skim through the lp_bld_* functions called in there, and the comments
at the top of the lp_bld_*.c functions.
-- All lp_bld_*.[ch] are isolated from the rest of the driver, and could/may be
- put in a stand-alone Gallium state -> LLVM IR translation module.
+- The driver-independent parts of the LLVM / Gallium code are found in
+ src/gallium/auxiliary/gallivm/. The filenames and function prefixes
+ need to be renamed from "lp_bld_" to something else though.
- We use LLVM-C bindings for now. They are not documented, but follow the C++
interfaces very closely, and appear to be complete enough for code
generation. See
http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html
for a stand-alone example.
+ See the llvm-c/Core.h file for reference.
diff --git a/src/gallium/drivers/llvmpipe/lp_buffer.c b/src/gallium/drivers/llvmpipe/lp_buffer.c
index 9eda972081..6e0f37393e 100644
--- a/src/gallium/drivers/llvmpipe/lp_buffer.c
+++ b/src/gallium/drivers/llvmpipe/lp_buffer.c
@@ -30,7 +30,6 @@
#include "util/u_memory.h"
#include "util/u_math.h"
-#include "lp_winsys.h"
#include "lp_screen.h"
#include "lp_buffer.h"
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index e31ae6a3fc..951a695f96 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -68,11 +68,11 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- pipe_texture_reference(&llvmpipe->texture[i], NULL);
+ pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL);
}
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL);
+ pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL);
}
for (i = 0; i < Elements(llvmpipe->constants); i++) {
@@ -145,6 +145,10 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state;
llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state;
+ llvmpipe->pipe.create_vertex_elements_state = llvmpipe_create_vertex_elements_state;
+ llvmpipe->pipe.bind_vertex_elements_state = llvmpipe_bind_vertex_elements_state;
+ llvmpipe->pipe.delete_vertex_elements_state = llvmpipe_delete_vertex_elements_state;
+
llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state;
@@ -152,12 +156,13 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple;
llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state;
- llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures;
- llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures;
+ llvmpipe->pipe.set_fragment_sampler_views = llvmpipe_set_fragment_sampler_views;
+ llvmpipe->pipe.set_vertex_sampler_views = llvmpipe_set_vertex_sampler_views;
+ llvmpipe->pipe.create_sampler_view = llvmpipe_create_sampler_view;
+ llvmpipe->pipe.sampler_view_destroy = llvmpipe_sampler_view_destroy;
llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state;
llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers;
- llvmpipe->pipe.set_vertex_elements = llvmpipe_set_vertex_elements;
llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays;
llvmpipe->pipe.draw_elements = llvmpipe_draw_elements;
@@ -170,6 +175,7 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced;
llvmpipe_init_query_funcs( llvmpipe );
+ llvmpipe_init_context_texture_funcs( &llvmpipe->pipe );
/*
* Create drawing context and plug our rendering stage into it.
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 955c7eb8e0..71f991049e 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -45,7 +45,8 @@ struct draw_stage;
struct lp_fragment_shader;
struct lp_vertex_shader;
struct lp_blend_state;
-struct setup_context;
+struct lp_setup_context;
+struct lp_velems_state;
struct llvmpipe_context {
struct pipe_context pipe; /**< base class */
@@ -58,6 +59,7 @@ struct llvmpipe_context {
const struct pipe_rasterizer_state *rasterizer;
struct lp_fragment_shader *fs;
const struct lp_vertex_shader *vs;
+ const struct lp_velems_state *velems;
/** Other rendering state */
struct pipe_blend_color blend_color;
@@ -67,17 +69,15 @@ struct llvmpipe_context {
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
- struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
- struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
+ struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
- struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
unsigned num_samplers;
- unsigned num_textures;
+ unsigned num_fragment_sampler_views;
unsigned num_vertex_samplers;
- unsigned num_vertex_textures;
- unsigned num_vertex_elements;
+ unsigned num_vertex_sampler_views;
unsigned num_vertex_buffers;
unsigned dirty; /**< Mask of LP_NEW_x flags */
@@ -98,7 +98,7 @@ struct llvmpipe_context {
int psize_slot;
/** The tiling engine */
- struct setup_context *setup;
+ struct lp_setup_context *setup;
/** The primitive drawing context */
struct draw_context *draw;
diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c
index bf832433be..636d72a9bb 100644
--- a/src/gallium/drivers/llvmpipe/lp_flush.c
+++ b/src/gallium/drivers/llvmpipe/lp_flush.c
@@ -79,12 +79,12 @@ llvmpipe_flush( struct pipe_context *pipe,
for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
util_snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no);
- debug_dump_surface(filename, llvmpipe->framebuffer.cbufs[i]);
+ debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[0]);
}
if (0) {
util_snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no);
- debug_dump_surface(filename, llvmpipe->framebuffer.zsbuf);
+ debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf);
}
++frame_no;
@@ -92,3 +92,68 @@ llvmpipe_flush( struct pipe_context *pipe,
#endif
}
+
+/**
+ * Flush context if necessary.
+ *
+ * TODO: move this logic to an auxiliary library?
+ *
+ * FIXME: We must implement DISCARD/DONTBLOCK/UNSYNCHRONIZED/etc for
+ * textures to avoid blocking.
+ */
+boolean
+llvmpipe_flush_texture(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned flush_flags,
+ boolean read_only,
+ boolean cpu_access,
+ boolean do_not_flush)
+{
+ struct pipe_fence_handle *last_fence = NULL;
+ unsigned referenced;
+
+ referenced = pipe->is_texture_referenced(pipe, texture, face, level);
+
+ if ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
+ ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) {
+
+ if (do_not_flush)
+ return FALSE;
+
+ /*
+ * TODO: The semantics of these flush flags are too obtuse. They should
+ * disappear and the pipe driver should just ensure that all visible
+ * side-effects happen when they need to happen.
+ */
+ if (referenced & PIPE_REFERENCED_FOR_WRITE)
+ flush_flags |= PIPE_FLUSH_RENDER_CACHE;
+
+ if (referenced & PIPE_REFERENCED_FOR_READ)
+ flush_flags |= PIPE_FLUSH_TEXTURE_CACHE;
+
+ if (cpu_access) {
+ /*
+ * Flush and wait.
+ */
+
+ struct pipe_fence_handle *fence = NULL;
+
+ pipe->flush(pipe, flush_flags, &fence);
+
+ if (last_fence) {
+ pipe->screen->fence_finish(pipe->screen, fence, 0);
+ pipe->screen->fence_reference(pipe->screen, &fence, NULL);
+ }
+ } else {
+ /*
+ * Just flush.
+ */
+
+ pipe->flush(pipe, flush_flags, NULL);
+ }
+ }
+
+ return TRUE;
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_flush.h b/src/gallium/drivers/llvmpipe/lp_flush.h
index 10b2b52583..e13f57ccec 100644
--- a/src/gallium/drivers/llvmpipe/lp_flush.h
+++ b/src/gallium/drivers/llvmpipe/lp_flush.h
@@ -28,10 +28,22 @@
#ifndef LP_FLUSH_H
#define LP_FLUSH_H
+#include "pipe/p_compiler.h"
+
struct pipe_context;
struct pipe_fence_handle;
void llvmpipe_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence);
+boolean
+llvmpipe_flush_texture(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned flush_flags,
+ boolean read_only,
+ boolean cpu_access,
+ boolean do_not_flush);
+
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c
index bacff500d6..5887613120 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.c
+++ b/src/gallium/drivers/llvmpipe/lp_jit.c
@@ -57,8 +57,11 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
elem_types[LP_JIT_TEXTURE_HEIGHT] = LLVMInt32Type();
elem_types[LP_JIT_TEXTURE_DEPTH] = LLVMInt32Type();
elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type();
- elem_types[LP_JIT_TEXTURE_STRIDE] = LLVMInt32Type();
- elem_types[LP_JIT_TEXTURE_DATA] = LLVMPointerType(LLVMInt8Type(), 0);
+ elem_types[LP_JIT_TEXTURE_ROW_STRIDE] =
+ LLVMArrayType(LLVMInt32Type(), LP_MAX_TEXTURE_2D_LEVELS);
+ elem_types[LP_JIT_TEXTURE_DATA] =
+ LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0),
+ LP_MAX_TEXTURE_2D_LEVELS);
texture_type = LLVMStructType(elem_types, Elements(elem_types), 0);
@@ -74,9 +77,9 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
screen->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);
- LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, stride,
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride,
screen->target, texture_type,
- LP_JIT_TEXTURE_STRIDE);
+ LP_JIT_TEXTURE_ROW_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, data,
screen->target, texture_type,
LP_JIT_TEXTURE_DATA);
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h
index 0ebb2826fa..13167ae3bf 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.h
+++ b/src/gallium/drivers/llvmpipe/lp_jit.h
@@ -39,6 +39,7 @@
#include "gallivm/lp_bld_struct.h"
#include "pipe/p_state.h"
+#include "lp_texture.h"
struct llvmpipe_screen;
@@ -50,8 +51,8 @@ struct lp_jit_texture
uint32_t height;
uint32_t depth;
uint32_t last_level;
- uint32_t stride;
- const void *data;
+ uint32_t row_stride[LP_MAX_TEXTURE_2D_LEVELS];
+ const void *data[LP_MAX_TEXTURE_2D_LEVELS];
};
@@ -60,7 +61,7 @@ enum {
LP_JIT_TEXTURE_HEIGHT,
LP_JIT_TEXTURE_DEPTH,
LP_JIT_TEXTURE_LAST_LEVEL,
- LP_JIT_TEXTURE_STRIDE,
+ LP_JIT_TEXTURE_ROW_STRIDE,
LP_JIT_TEXTURE_DATA
};
diff --git a/src/gallium/drivers/llvmpipe/lp_public.h b/src/gallium/drivers/llvmpipe/lp_public.h
new file mode 100644
index 0000000000..ec6b660b48
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_public.h
@@ -0,0 +1,10 @@
+#ifndef LP_PUBLIC_H
+#define LP_PUBLIC_H
+
+struct pipe_screen;
+struct sw_winsys;
+
+struct pipe_screen *
+llvmpipe_create_screen(struct sw_winsys *winsys);
+
+#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index dd9a8e8856..81ea11a16b 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -62,18 +62,20 @@ lp_rast_begin( struct lp_rasterizer *rast,
rast->state.write_color = write_color;
for (i = 0; i < rast->state.nr_cbufs; i++) {
+ struct pipe_surface *cbuf = scene->fb.cbufs[i];
rast->cbuf[i].map = scene->cbuf_map[i];
- rast->cbuf[i].format = scene->cbuf_transfer[i]->texture->format;
- rast->cbuf[i].width = scene->cbuf_transfer[i]->width;
- rast->cbuf[i].height = scene->cbuf_transfer[i]->height;
- rast->cbuf[i].stride = scene->cbuf_transfer[i]->stride;
+ rast->cbuf[i].format = cbuf->texture->format;
+ rast->cbuf[i].width = cbuf->width;
+ rast->cbuf[i].height = cbuf->height;
+ rast->cbuf[i].stride = llvmpipe_texture_stride(cbuf->texture, cbuf->level);
}
if (write_zstencil) {
+ struct pipe_surface *zsbuf = scene->fb.zsbuf;
rast->zsbuf.map = scene->zsbuf_map;
- rast->zsbuf.stride = scene->zsbuf_transfer->stride;
+ rast->zsbuf.stride = llvmpipe_texture_stride(zsbuf->texture, zsbuf->level);
rast->zsbuf.blocksize =
- util_format_get_blocksize(scene->zsbuf_transfer->texture->format);
+ util_format_get_blocksize(zsbuf->texture->format);
}
lp_scene_bin_iter_begin( scene );
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index dc5fc5fc7d..303f6e3f7e 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -95,7 +95,7 @@ struct lp_rast_shader_inputs {
* Rasterization information for a triangle known to be in this bin,
* plus inputs to run the shader:
* These fields are tile- and bin-independent.
- * Objects of this type are put into the setup_context::data buffer.
+ * Objects of this type are put into the lp_setup_context::data buffer.
*/
struct lp_rast_triangle {
#ifdef DEBUG
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
index 72492c0f0c..681ce674d4 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.c
+++ b/src/gallium/drivers/llvmpipe/lp_scene.c
@@ -397,7 +397,6 @@ end:
static boolean
lp_scene_map_buffers( struct lp_scene *scene )
{
- struct pipe_screen *screen = scene->pipe->screen;
struct pipe_surface *cbuf, *zsbuf;
int i;
@@ -409,20 +408,10 @@ lp_scene_map_buffers( struct lp_scene *scene )
for (i = 0; i < scene->fb.nr_cbufs; i++) {
cbuf = scene->fb.cbufs[i];
if (cbuf) {
- scene->cbuf_transfer[i] = screen->get_tex_transfer(screen,
- cbuf->texture,
- cbuf->face,
- cbuf->level,
- cbuf->zslice,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0,
- cbuf->width,
- cbuf->height);
- if (!scene->cbuf_transfer[i])
- goto fail;
-
- scene->cbuf_map[i] = screen->transfer_map(screen,
- scene->cbuf_transfer[i]);
+ scene->cbuf_map[i] = llvmpipe_texture_map(cbuf->texture,
+ cbuf->face,
+ cbuf->level,
+ cbuf->zslice);
if (!scene->cbuf_map[i])
goto fail;
}
@@ -432,20 +421,10 @@ lp_scene_map_buffers( struct lp_scene *scene )
*/
zsbuf = scene->fb.zsbuf;
if (zsbuf) {
- scene->zsbuf_transfer = screen->get_tex_transfer(screen,
- zsbuf->texture,
- zsbuf->face,
- zsbuf->level,
- zsbuf->zslice,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0,
- zsbuf->width,
- zsbuf->height);
- if (!scene->zsbuf_transfer)
- goto fail;
-
- scene->zsbuf_map = screen->transfer_map(screen,
- scene->zsbuf_transfer);
+ scene->zsbuf_map = llvmpipe_texture_map(zsbuf->texture,
+ zsbuf->face,
+ zsbuf->level,
+ zsbuf->zslice);
if (!scene->zsbuf_map)
goto fail;
}
@@ -469,28 +448,27 @@ fail:
static void
lp_scene_unmap_buffers( struct lp_scene *scene )
{
- struct pipe_screen *screen = scene->pipe->screen;
unsigned i;
for (i = 0; i < scene->fb.nr_cbufs; i++) {
- if (scene->cbuf_map[i])
- screen->transfer_unmap(screen, scene->cbuf_transfer[i]);
-
- if (scene->cbuf_transfer[i])
- screen->tex_transfer_destroy(scene->cbuf_transfer[i]);
-
- scene->cbuf_transfer[i] = NULL;
- scene->cbuf_map[i] = NULL;
+ if (scene->cbuf_map[i]) {
+ struct pipe_surface *cbuf = scene->fb.cbufs[i];
+ llvmpipe_texture_unmap(cbuf->texture,
+ cbuf->face,
+ cbuf->level,
+ cbuf->zslice);
+ scene->cbuf_map[i] = NULL;
+ }
}
- if (scene->zsbuf_map)
- screen->transfer_unmap(screen, scene->zsbuf_transfer);
-
- if (scene->zsbuf_transfer)
- screen->tex_transfer_destroy(scene->zsbuf_transfer);
-
- scene->zsbuf_transfer = NULL;
- scene->zsbuf_map = NULL;
+ if (scene->zsbuf_map) {
+ struct pipe_surface *zsbuf = scene->fb.zsbuf;
+ llvmpipe_texture_unmap(zsbuf->texture,
+ zsbuf->face,
+ zsbuf->level,
+ zsbuf->zslice);
+ scene->zsbuf_map = NULL;
+ }
util_unreference_framebuffer_state( &scene->fb );
}
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h
index 739ac22908..b602b1e8a0 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.h
+++ b/src/gallium/drivers/llvmpipe/lp_scene.h
@@ -114,8 +114,6 @@ struct texture_ref {
*/
struct lp_scene {
struct pipe_context *pipe;
- struct pipe_transfer *cbuf_transfer[PIPE_MAX_COLOR_BUFS];
- struct pipe_transfer *zsbuf_transfer;
/* Scene's buffers are mapped at the time the scene is enqueued:
*/
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index f84ede675b..f1bbc2092c 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -34,11 +34,13 @@
#include "lp_texture.h"
#include "lp_buffer.h"
#include "lp_fence.h"
-#include "lp_winsys.h"
#include "lp_jit.h"
#include "lp_screen.h"
#include "lp_context.h"
#include "lp_debug.h"
+#include "lp_public.h"
+
+#include "state_tracker/sw_winsys.h"
#ifdef DEBUG
int LP_DEBUG = 0;
@@ -107,11 +109,11 @@ llvmpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 13; /* max 4Kx4K */
+ return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 9; /* max 256x256x256 */
+ return LP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 13; /* max 4Kx4K */
+ return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
@@ -167,7 +169,7 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
unsigned geom_flags )
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
- struct llvmpipe_winsys *winsys = screen->winsys;
+ struct sw_winsys *winsys = screen->winsys;
const struct util_format_description *format_desc;
format_desc = util_format_description(format);
@@ -202,8 +204,10 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
return FALSE;
}
- if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
- if(!winsys->is_displaytarget_format_supported(winsys, format))
+ if(tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED)) {
+ if(!winsys->is_displaytarget_format_supported(winsys, tex_usage, format))
return FALSE;
}
@@ -238,18 +242,6 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
}
-static struct pipe_buffer *
-llvmpipe_surface_buffer_create(struct pipe_screen *screen,
- unsigned width, unsigned height,
- enum pipe_format format,
- unsigned tex_usage,
- unsigned usage,
- unsigned *stride)
-{
- /* This function should never be used */
- assert(0);
- return NULL;
-}
static void
@@ -258,7 +250,7 @@ llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
void *context_private)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
- struct llvmpipe_winsys *winsys = screen->winsys;
+ struct sw_winsys *winsys = screen->winsys;
struct llvmpipe_texture *texture = llvmpipe_texture(surface->texture);
assert(texture->dt);
@@ -271,7 +263,7 @@ static void
llvmpipe_destroy_screen( struct pipe_screen *_screen )
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
- struct llvmpipe_winsys *winsys = screen->winsys;
+ struct sw_winsys *winsys = screen->winsys;
lp_jit_screen_cleanup(screen);
@@ -288,7 +280,7 @@ llvmpipe_destroy_screen( struct pipe_screen *_screen )
* Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
*/
struct pipe_screen *
-llvmpipe_create_screen(struct llvmpipe_winsys *winsys)
+llvmpipe_create_screen(struct sw_winsys *winsys)
{
struct llvmpipe_screen *screen = CALLOC_STRUCT(llvmpipe_screen);
@@ -309,7 +301,6 @@ llvmpipe_create_screen(struct llvmpipe_winsys *winsys)
screen->base.get_paramf = llvmpipe_get_paramf;
screen->base.is_format_supported = llvmpipe_is_format_supported;
- screen->base.surface_buffer_create = llvmpipe_surface_buffer_create;
screen->base.context_create = llvmpipe_create_context;
screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.h b/src/gallium/drivers/llvmpipe/lp_screen.h
index 4a1b4d6f3e..af25e043cc 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.h
+++ b/src/gallium/drivers/llvmpipe/lp_screen.h
@@ -34,23 +34,21 @@
#ifndef LP_SCREEN_H
#define LP_SCREEN_H
-#include <llvm-c/Core.h>
-#include <llvm-c/Analysis.h>
-#include <llvm-c/Target.h>
+#include "gallivm/lp_bld.h"
#include <llvm-c/ExecutionEngine.h>
#include "pipe/p_screen.h"
#include "pipe/p_defines.h"
-struct llvmpipe_winsys;
+struct sw_winsys;
struct llvmpipe_screen
{
struct pipe_screen base;
- struct llvmpipe_winsys *winsys;
+ struct sw_winsys *winsys;
LLVMModuleRef module;
LLVMExecutionEngineRef engine;
@@ -76,4 +74,5 @@ llvmpipe_screen( struct pipe_screen *pipe )
}
+
#endif /* LP_SCREEN_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index b0713c3b71..cd16b6b2d3 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -46,17 +46,17 @@
#include "lp_rast.h"
#include "lp_setup_context.h"
#include "lp_screen.h"
-#include "lp_winsys.h"
+#include "state_tracker/sw_winsys.h"
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
-static void set_scene_state( struct setup_context *, unsigned );
+static void set_scene_state( struct lp_setup_context *, unsigned );
struct lp_scene *
-lp_setup_get_current_scene(struct setup_context *setup)
+lp_setup_get_current_scene(struct lp_setup_context *setup)
{
if (!setup->scene) {
@@ -74,7 +74,7 @@ lp_setup_get_current_scene(struct setup_context *setup)
static void
-first_triangle( struct setup_context *setup,
+first_triangle( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4])
@@ -85,7 +85,7 @@ first_triangle( struct setup_context *setup,
}
static void
-first_line( struct setup_context *setup,
+first_line( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4])
{
@@ -95,7 +95,7 @@ first_line( struct setup_context *setup,
}
static void
-first_point( struct setup_context *setup,
+first_point( struct lp_setup_context *setup,
const float (*v0)[4])
{
set_scene_state( setup, SETUP_ACTIVE );
@@ -103,7 +103,7 @@ first_point( struct setup_context *setup,
setup->point( setup, v0 );
}
-static void reset_context( struct setup_context *setup )
+static void reset_context( struct lp_setup_context *setup )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -131,7 +131,7 @@ static void reset_context( struct setup_context *setup )
/** Rasterize all scene's bins */
static void
-lp_setup_rasterize_scene( struct setup_context *setup,
+lp_setup_rasterize_scene( struct lp_setup_context *setup,
boolean write_depth )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
@@ -148,7 +148,7 @@ lp_setup_rasterize_scene( struct setup_context *setup,
static void
-begin_binning( struct setup_context *setup )
+begin_binning( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
@@ -184,7 +184,7 @@ begin_binning( struct setup_context *setup )
* TODO: fast path for fullscreen clears and no triangles.
*/
static void
-execute_clears( struct setup_context *setup )
+execute_clears( struct lp_setup_context *setup )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -194,7 +194,7 @@ execute_clears( struct setup_context *setup )
static void
-set_scene_state( struct setup_context *setup,
+set_scene_state( struct lp_setup_context *setup,
unsigned new_state )
{
unsigned old_state = setup->state;
@@ -229,7 +229,7 @@ set_scene_state( struct setup_context *setup,
void
-lp_setup_flush( struct setup_context *setup,
+lp_setup_flush( struct lp_setup_context *setup,
unsigned flags )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -239,7 +239,7 @@ lp_setup_flush( struct setup_context *setup,
void
-lp_setup_bind_framebuffer( struct setup_context *setup,
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
const struct pipe_framebuffer_state *fb )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -256,7 +256,7 @@ lp_setup_bind_framebuffer( struct setup_context *setup,
void
-lp_setup_clear( struct setup_context *setup,
+lp_setup_clear( struct lp_setup_context *setup,
const float *color,
double depth,
unsigned stencil,
@@ -314,7 +314,7 @@ lp_setup_clear( struct setup_context *setup,
* Emit a fence.
*/
struct pipe_fence_handle *
-lp_setup_fence( struct setup_context *setup )
+lp_setup_fence( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */
@@ -334,10 +334,11 @@ lp_setup_fence( struct setup_context *setup )
void
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
unsigned cull_mode,
boolean ccw_is_frontface,
- boolean scissor )
+ boolean scissor,
+ boolean gl_rasterization_rules)
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -345,12 +346,13 @@ lp_setup_set_triangle_state( struct setup_context *setup,
setup->cullmode = cull_mode;
setup->triangle = first_triangle;
setup->scissor_test = scissor;
+ setup->pixel_offset = gl_rasterization_rules ? 0.5f : 0.0f;
}
void
-lp_setup_set_fs_inputs( struct setup_context *setup,
+lp_setup_set_fs_inputs( struct lp_setup_context *setup,
const struct lp_shader_input *input,
unsigned nr )
{
@@ -361,7 +363,7 @@ lp_setup_set_fs_inputs( struct setup_context *setup,
}
void
-lp_setup_set_fs_functions( struct setup_context *setup,
+lp_setup_set_fs_functions( struct lp_setup_context *setup,
lp_jit_frag_func jit_function0,
lp_jit_frag_func jit_function1,
boolean opaque )
@@ -376,7 +378,7 @@ lp_setup_set_fs_functions( struct setup_context *setup,
}
void
-lp_setup_set_fs_constants(struct setup_context *setup,
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
struct pipe_buffer *buffer)
{
LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) buffer);
@@ -388,7 +390,7 @@ lp_setup_set_fs_constants(struct setup_context *setup,
void
-lp_setup_set_alpha_ref_value( struct setup_context *setup,
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
float alpha_ref_value )
{
LP_DBG(DEBUG_SETUP, "%s %f\n", __FUNCTION__, alpha_ref_value);
@@ -400,7 +402,7 @@ lp_setup_set_alpha_ref_value( struct setup_context *setup,
}
void
-lp_setup_set_blend_color( struct setup_context *setup,
+lp_setup_set_blend_color( struct lp_setup_context *setup,
const struct pipe_blend_color *blend_color )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -415,7 +417,7 @@ lp_setup_set_blend_color( struct setup_context *setup,
void
-lp_setup_set_scissor( struct setup_context *setup,
+lp_setup_set_scissor( struct lp_setup_context *setup,
const struct pipe_scissor_state *scissor )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -430,7 +432,7 @@ lp_setup_set_scissor( struct setup_context *setup,
void
-lp_setup_set_flatshade_first( struct setup_context *setup,
+lp_setup_set_flatshade_first( struct lp_setup_context *setup,
boolean flatshade_first )
{
setup->flatshade_first = flatshade_first;
@@ -438,7 +440,7 @@ lp_setup_set_flatshade_first( struct setup_context *setup,
void
-lp_setup_set_vertex_info( struct setup_context *setup,
+lp_setup_set_vertex_info( struct lp_setup_context *setup,
struct vertex_info *vertex_info )
{
/* XXX: just silently holding onto the pointer:
@@ -448,11 +450,12 @@ lp_setup_set_vertex_info( struct setup_context *setup,
/**
- * Called during state validation when LP_NEW_TEXTURE is set.
+ * Called during state validation when LP_NEW_SAMPLER_VIEW is set.
*/
void
-lp_setup_set_sampler_textures( struct setup_context *setup,
- unsigned num, struct pipe_texture **texture)
+lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
+ unsigned num,
+ struct pipe_sampler_view **views)
{
unsigned i;
@@ -461,9 +464,10 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
assert(num <= PIPE_MAX_SAMPLERS);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- struct pipe_texture *tex = i < num ? texture[i] : NULL;
+ struct pipe_sampler_view *view = i < num ? views[i] : NULL;
- if(tex) {
+ if(view) {
+ struct pipe_texture *tex = view->texture;
struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex);
struct lp_jit_texture *jit_tex;
jit_tex = &setup->fs.current.jit_context.textures[i];
@@ -471,20 +475,27 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
jit_tex->height = tex->height0;
jit_tex->depth = tex->depth0;
jit_tex->last_level = tex->last_level;
- jit_tex->stride = lp_tex->stride[0];
- if(!lp_tex->dt) {
- jit_tex->data = lp_tex->data;
+ if (!lp_tex->dt) {
+ /* regular texture - setup array of mipmap level pointers */
+ int j;
+ for (j = 0; j <= tex->last_level; j++) {
+ jit_tex->data[j] =
+ (ubyte *) lp_tex->data + lp_tex->level_offset[j];
+ jit_tex->row_stride[j] = lp_tex->stride[j];
+ }
}
else {
+ /* display target texture/surface */
/*
* XXX: Where should this be unmapped?
*/
struct llvmpipe_screen *screen = llvmpipe_screen(tex->screen);
- struct llvmpipe_winsys *winsys = screen->winsys;
- jit_tex->data = winsys->displaytarget_map(winsys, lp_tex->dt,
+ struct sw_winsys *winsys = screen->winsys;
+ jit_tex->data[0] = winsys->displaytarget_map(winsys, lp_tex->dt,
PIPE_BUFFER_USAGE_CPU_READ);
- assert(jit_tex->data);
+ jit_tex->row_stride[0] = lp_tex->stride[0];
+ assert(jit_tex->data[0]);
}
/* the scene references this texture */
@@ -505,7 +516,7 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
* being rendered and the current scene being built.
*/
unsigned
-lp_setup_is_texture_referenced( const struct setup_context *setup,
+lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
const struct pipe_texture *texture )
{
unsigned i;
@@ -534,7 +545,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup,
* Called by vbuf code when we're about to draw something.
*/
void
-lp_setup_update_state( struct setup_context *setup )
+lp_setup_update_state( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
@@ -652,7 +663,7 @@ lp_setup_update_state( struct setup_context *setup )
/* Only caller is lp_setup_vbuf_destroy()
*/
void
-lp_setup_destroy( struct setup_context *setup )
+lp_setup_destroy( struct lp_setup_context *setup )
{
reset_context( setup );
@@ -677,12 +688,12 @@ lp_setup_destroy( struct setup_context *setup )
* the draw module. Currently also creates a rasterizer to use with
* it.
*/
-struct setup_context *
+struct lp_setup_context *
lp_setup_create( struct pipe_context *pipe,
struct draw_context *draw )
{
unsigned i;
- struct setup_context *setup = CALLOC_STRUCT(setup_context);
+ struct lp_setup_context *setup = CALLOC_STRUCT(lp_setup_context);
if (!setup)
return NULL;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h
index 17c112b528..414eaec98d 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup.h
@@ -61,78 +61,80 @@ struct pipe_framebuffer_state;
struct lp_fragment_shader;
struct lp_jit_context;
-struct setup_context *
+struct lp_setup_context *
lp_setup_create( struct pipe_context *pipe,
struct draw_context *draw );
void
-lp_setup_clear(struct setup_context *setup,
+lp_setup_clear(struct lp_setup_context *setup,
const float *clear_color,
double clear_depth,
unsigned clear_stencil,
unsigned flags);
struct pipe_fence_handle *
-lp_setup_fence( struct setup_context *setup );
+lp_setup_fence( struct lp_setup_context *setup );
void
-lp_setup_flush( struct setup_context *setup,
+lp_setup_flush( struct lp_setup_context *setup,
unsigned flags );
void
-lp_setup_bind_framebuffer( struct setup_context *setup,
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
const struct pipe_framebuffer_state *fb );
void
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
unsigned cullmode,
boolean front_is_ccw,
- boolean scissor );
+ boolean scissor,
+ boolean gl_rasterization_rules );
void
-lp_setup_set_fs_inputs( struct setup_context *setup,
+lp_setup_set_fs_inputs( struct lp_setup_context *setup,
const struct lp_shader_input *interp,
unsigned nr );
void
-lp_setup_set_fs_functions( struct setup_context *setup,
+lp_setup_set_fs_functions( struct lp_setup_context *setup,
lp_jit_frag_func jit_function0,
lp_jit_frag_func jit_function1,
boolean opaque );
void
-lp_setup_set_fs_constants(struct setup_context *setup,
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
struct pipe_buffer *buffer);
void
-lp_setup_set_alpha_ref_value( struct setup_context *setup,
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
float alpha_ref_value );
void
-lp_setup_set_blend_color( struct setup_context *setup,
+lp_setup_set_blend_color( struct lp_setup_context *setup,
const struct pipe_blend_color *blend_color );
void
-lp_setup_set_scissor( struct setup_context *setup,
+lp_setup_set_scissor( struct lp_setup_context *setup,
const struct pipe_scissor_state *scissor );
void
-lp_setup_set_sampler_textures( struct setup_context *setup,
- unsigned num, struct pipe_texture **texture);
+lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
+ unsigned num,
+ struct pipe_sampler_view **views);
unsigned
-lp_setup_is_texture_referenced( const struct setup_context *setup,
+lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
const struct pipe_texture *texture );
void
-lp_setup_set_flatshade_first( struct setup_context *setup,
+lp_setup_set_flatshade_first( struct lp_setup_context *setup,
boolean flatshade_first );
void
-lp_setup_set_vertex_info( struct setup_context *setup,
+lp_setup_set_vertex_info( struct lp_setup_context *setup,
struct vertex_info *info );
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h
index a5fc34e54a..464fb36984 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h
@@ -65,7 +65,7 @@ struct lp_scene_queue;
* Subclass of vbuf_render, plugged directly into the draw module as
* the rendering backend.
*/
-struct setup_context
+struct lp_setup_context
{
struct vbuf_render base;
@@ -89,6 +89,7 @@ struct setup_context
boolean ccw_is_frontface;
boolean scissor_test;
unsigned cullmode;
+ float pixel_offset;
struct pipe_framebuffer_state fb;
@@ -131,29 +132,29 @@ struct setup_context
unsigned dirty; /**< bitmask of LP_SETUP_NEW_x bits */
- void (*point)( struct setup_context *,
+ void (*point)( struct lp_setup_context *,
const float (*v0)[4]);
- void (*line)( struct setup_context *,
+ void (*line)( struct lp_setup_context *,
const float (*v0)[4],
const float (*v1)[4]);
- void (*triangle)( struct setup_context *,
+ void (*triangle)( struct lp_setup_context *,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4]);
};
-void lp_setup_choose_triangle( struct setup_context *setup );
-void lp_setup_choose_line( struct setup_context *setup );
-void lp_setup_choose_point( struct setup_context *setup );
+void lp_setup_choose_triangle( struct lp_setup_context *setup );
+void lp_setup_choose_line( struct lp_setup_context *setup );
+void lp_setup_choose_point( struct lp_setup_context *setup );
-struct lp_scene *lp_setup_get_current_scene(struct setup_context *setup);
+struct lp_scene *lp_setup_get_current_scene(struct lp_setup_context *setup);
-void lp_setup_init_vbuf(struct setup_context *setup);
+void lp_setup_init_vbuf(struct lp_setup_context *setup);
-void lp_setup_update_state( struct setup_context *setup );
+void lp_setup_update_state( struct lp_setup_context *setup );
-void lp_setup_destroy( struct setup_context *setup );
+void lp_setup_destroy( struct lp_setup_context *setup );
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c
index feea79d394..be41c44e6f 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_line.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c
@@ -31,7 +31,7 @@
#include "lp_setup_context.h"
-static void line_nop( struct setup_context *setup,
+static void line_nop( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4] )
{
@@ -39,7 +39,7 @@ static void line_nop( struct setup_context *setup,
void
-lp_setup_choose_line( struct setup_context *setup )
+lp_setup_choose_line( struct lp_setup_context *setup )
{
setup->line = line_nop;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_point.c b/src/gallium/drivers/llvmpipe/lp_setup_point.c
index f03ca729b2..9f69e6c5ce 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_point.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_point.c
@@ -31,14 +31,14 @@
#include "lp_setup_context.h"
-static void point_nop( struct setup_context *setup,
+static void point_nop( struct lp_setup_context *setup,
const float (*v0)[4] )
{
}
void
-lp_setup_choose_point( struct setup_context *setup )
+lp_setup_choose_point( struct lp_setup_context *setup )
{
setup->point = point_nop;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index e75412ac9a..ac6264dc73 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -41,7 +41,8 @@
/**
* Compute a0 for a constant-valued coefficient (GL_FLAT shading).
*/
-static void constant_coef( struct lp_rast_triangle *tri,
+static void constant_coef( struct lp_setup_context *setup,
+ struct lp_rast_triangle *tri,
unsigned slot,
const float value,
unsigned i )
@@ -56,7 +57,8 @@ static void constant_coef( struct lp_rast_triangle *tri,
* Compute a0, dadx and dady for a linearly interpolated coefficient,
* for a triangle.
*/
-static void linear_coef( struct lp_rast_triangle *tri,
+static void linear_coef( struct lp_setup_context *setup,
+ struct lp_rast_triangle *tri,
float oneoverarea,
unsigned slot,
const float (*v1)[4],
@@ -90,8 +92,8 @@ static void linear_coef( struct lp_rast_triangle *tri,
* instead - i'll switch to this later.
*/
tri->inputs.a0[slot][i] = (a1 -
- (dadx * (v1[0][0] - 0.5f) +
- dady * (v1[0][1] - 0.5f)));
+ (dadx * (v1[0][0] - setup->pixel_offset) +
+ dady * (v1[0][1] - setup->pixel_offset)));
}
@@ -103,7 +105,8 @@ static void linear_coef( struct lp_rast_triangle *tri,
* Later, when we compute the value at a particular fragment position we'll
* divide the interpolated value by the interpolated W at that fragment.
*/
-static void perspective_coef( struct lp_rast_triangle *tri,
+static void perspective_coef( struct lp_setup_context *setup,
+ struct lp_rast_triangle *tri,
float oneoverarea,
unsigned slot,
const float (*v1)[4],
@@ -125,8 +128,8 @@ static void perspective_coef( struct lp_rast_triangle *tri,
tri->inputs.dadx[slot][i] = dadx;
tri->inputs.dady[slot][i] = dady;
tri->inputs.a0[slot][i] = (a1 -
- (dadx * (v1[0][0] - 0.5f) +
- dady * (v1[0][1] - 0.5f)));
+ (dadx * (v1[0][0] - setup->pixel_offset) +
+ dady * (v1[0][1] - setup->pixel_offset)));
}
@@ -137,7 +140,8 @@ static void perspective_coef( struct lp_rast_triangle *tri,
* We could do a bit less work if we'd examine gl_FragCoord's swizzle mask.
*/
static void
-setup_fragcoord_coef(struct lp_rast_triangle *tri,
+setup_fragcoord_coef(struct lp_setup_context *setup,
+ struct lp_rast_triangle *tri,
float oneoverarea,
unsigned slot,
const float (*v1)[4],
@@ -153,27 +157,28 @@ setup_fragcoord_coef(struct lp_rast_triangle *tri,
tri->inputs.dadx[slot][1] = 0.0;
tri->inputs.dady[slot][1] = 1.0;
/*Z*/
- linear_coef(tri, oneoverarea, slot, v1, v2, v3, 0, 2);
+ linear_coef(setup, tri, oneoverarea, slot, v1, v2, v3, 0, 2);
/*W*/
- linear_coef(tri, oneoverarea, slot, v1, v2, v3, 0, 3);
+ linear_coef(setup, tri, oneoverarea, slot, v1, v2, v3, 0, 3);
}
-static void setup_facing_coef( struct lp_rast_triangle *tri,
+static void setup_facing_coef( struct lp_setup_context *setup,
+ struct lp_rast_triangle *tri,
unsigned slot,
boolean frontface )
{
- constant_coef( tri, slot, 1.0f - frontface, 0 );
- constant_coef( tri, slot, 0.0f, 1 ); /* wasted */
- constant_coef( tri, slot, 0.0f, 2 ); /* wasted */
- constant_coef( tri, slot, 0.0f, 3 ); /* wasted */
+ constant_coef( setup, tri, slot, 1.0f - frontface, 0 );
+ constant_coef( setup, tri, slot, 0.0f, 1 ); /* wasted */
+ constant_coef( setup, tri, slot, 0.0f, 2 ); /* wasted */
+ constant_coef( setup, tri, slot, 0.0f, 3 ); /* wasted */
}
/**
* Compute the tri->coef[] array dadx, dady, a0 values.
*/
-static void setup_tri_coefficients( struct setup_context *setup,
+static void setup_tri_coefficients( struct lp_setup_context *setup,
struct lp_rast_triangle *tri,
float oneoverarea,
const float (*v1)[4],
@@ -185,7 +190,7 @@ static void setup_tri_coefficients( struct setup_context *setup,
/* The internal position input is in slot zero:
*/
- setup_fragcoord_coef(tri, oneoverarea, 0, v1, v2, v3);
+ setup_fragcoord_coef(setup, tri, oneoverarea, 0, v1, v2, v3);
/* setup interpolation for all the remaining attributes:
*/
@@ -196,27 +201,27 @@ static void setup_tri_coefficients( struct setup_context *setup,
switch (setup->fs.input[slot].interp) {
case LP_INTERP_CONSTANT:
for (i = 0; i < NUM_CHANNELS; i++)
- constant_coef(tri, slot+1, v3[vert_attr][i], i);
+ constant_coef(setup, tri, slot+1, v3[vert_attr][i], i);
break;
case LP_INTERP_LINEAR:
for (i = 0; i < NUM_CHANNELS; i++)
- linear_coef(tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i);
+ linear_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i);
break;
case LP_INTERP_PERSPECTIVE:
for (i = 0; i < NUM_CHANNELS; i++)
- perspective_coef(tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i);
+ perspective_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3, vert_attr, i);
break;
case LP_INTERP_POSITION:
/* XXX: fix me - duplicates the values in slot zero.
*/
- setup_fragcoord_coef(tri, oneoverarea, slot+1, v1, v2, v3);
+ setup_fragcoord_coef(setup, tri, oneoverarea, slot+1, v1, v2, v3);
break;
case LP_INTERP_FACING:
- setup_facing_coef(tri, slot+1, frontface);
+ setup_facing_coef(setup, tri, slot+1, frontface);
break;
default:
@@ -274,19 +279,19 @@ alloc_triangle(struct lp_scene *scene, unsigned nr_inputs, unsigned *tri_size)
* bins for the tiles which we overlap.
*/
static void
-do_triangle_ccw(struct setup_context *setup,
+do_triangle_ccw(struct lp_setup_context *setup,
const float (*v1)[4],
const float (*v2)[4],
const float (*v3)[4],
boolean frontfacing )
{
/* x/y positions in fixed point */
- const int x1 = subpixel_snap(v1[0][0]);
- const int x2 = subpixel_snap(v2[0][0]);
- const int x3 = subpixel_snap(v3[0][0]);
- const int y1 = subpixel_snap(v1[0][1]);
- const int y2 = subpixel_snap(v2[0][1]);
- const int y3 = subpixel_snap(v3[0][1]);
+ const int x1 = subpixel_snap(v1[0][0] + 0.5 - setup->pixel_offset);
+ const int x2 = subpixel_snap(v2[0][0] + 0.5 - setup->pixel_offset);
+ const int x3 = subpixel_snap(v3[0][0] + 0.5 - setup->pixel_offset);
+ const int y1 = subpixel_snap(v1[0][1] + 0.5 - setup->pixel_offset);
+ const int y2 = subpixel_snap(v2[0][1] + 0.5 - setup->pixel_offset);
+ const int y3 = subpixel_snap(v3[0][1] + 0.5 - setup->pixel_offset);
struct lp_scene *scene = lp_setup_get_current_scene(setup);
struct lp_rast_triangle *tri;
@@ -565,7 +570,7 @@ do_triangle_ccw(struct setup_context *setup,
}
-static void triangle_cw( struct setup_context *setup,
+static void triangle_cw( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4] )
@@ -574,7 +579,7 @@ static void triangle_cw( struct setup_context *setup,
}
-static void triangle_ccw( struct setup_context *setup,
+static void triangle_ccw( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4] )
@@ -583,7 +588,7 @@ static void triangle_ccw( struct setup_context *setup,
}
-static void triangle_both( struct setup_context *setup,
+static void triangle_both( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4] )
@@ -602,7 +607,7 @@ static void triangle_both( struct setup_context *setup,
}
-static void triangle_nop( struct setup_context *setup,
+static void triangle_nop( struct lp_setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4] )
@@ -611,7 +616,7 @@ static void triangle_nop( struct setup_context *setup,
void
-lp_setup_choose_triangle( struct setup_context *setup )
+lp_setup_choose_triangle( struct lp_setup_context *setup )
{
switch (setup->cullmode) {
case PIPE_WINDING_NONE:
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
index 24291da91e..d7336d82b2 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
@@ -48,10 +48,10 @@
/** cast wrapper */
-static struct setup_context *
-setup_context(struct vbuf_render *vbr)
+static struct lp_setup_context *
+lp_setup_context(struct vbuf_render *vbr)
{
- return (struct setup_context *) vbr;
+ return (struct lp_setup_context *) vbr;
}
@@ -59,7 +59,7 @@ setup_context(struct vbuf_render *vbr)
static const struct vertex_info *
lp_setup_get_vertex_info(struct vbuf_render *vbr)
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
return setup->vertex_info;
}
@@ -68,7 +68,7 @@ static boolean
lp_setup_allocate_vertices(struct vbuf_render *vbr,
ushort vertex_size, ushort nr_vertices)
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
unsigned size = vertex_size * nr_vertices;
if (setup->vertex_buffer_size < size) {
@@ -92,7 +92,7 @@ lp_setup_release_vertices(struct vbuf_render *vbr)
static void *
lp_setup_map_vertices(struct vbuf_render *vbr)
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
return setup->vertex_buffer;
}
@@ -101,7 +101,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr,
ushort min_index,
ushort max_index )
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
assert( setup->vertex_buffer_size >= (max_index+1) * setup->vertex_size );
/* do nothing */
}
@@ -110,7 +110,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr,
static boolean
lp_setup_set_primitive(struct vbuf_render *vbr, unsigned prim)
{
- setup_context(vbr)->prim = prim;
+ lp_setup_context(vbr)->prim = prim;
return TRUE;
}
@@ -129,7 +129,7 @@ static INLINE const_float4_ptr get_vert( const void *vertex_buffer,
static void
lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
const unsigned stride = setup->vertex_info->size * sizeof(float);
const void *vertex_buffer = setup->vertex_buffer;
unsigned i;
@@ -231,57 +231,29 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
break;
case PIPE_PRIM_QUADS:
- if (setup->flatshade_first) {
- for (i = 3; i < nr; i += 4) {
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 4) {
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
+ for (i = 3; i < nr; i += 4) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
}
break;
case PIPE_PRIM_QUAD_STRIP:
- if (setup->flatshade_first) {
- for (i = 3; i < nr; i += 2) {
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride));
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[i-3], stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 2) {
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-0], stride) );
- }
+ for (i = 3; i < nr; i += 2) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
}
break;
@@ -312,7 +284,7 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
static void
lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
{
- struct setup_context *setup = setup_context(vbr);
+ struct lp_setup_context *setup = lp_setup_context(vbr);
const unsigned stride = setup->vertex_info->size * sizeof(float);
const void *vertex_buffer =
(void *) get_vert(setup->vertex_buffer, start, stride);
@@ -415,57 +387,28 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
break;
case PIPE_PRIM_QUADS:
- if (setup->flatshade_first) {
- for (i = 3; i < nr; i += 4) {
- setup->triangle( setup,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-3, stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 4) {
- setup->triangle( setup,
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
+ for (i = 3; i < nr; i += 4) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
}
break;
case PIPE_PRIM_QUAD_STRIP:
- if (setup->flatshade_first) {
- for (i = 3; i < nr; i += 2) {
- setup->triangle( setup,
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride) );
- setup->triangle( setup,
-
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, i-3, stride) );
- }
- }
- else {
- for (i = 3; i < nr; i += 2) {
- setup->triangle( setup,
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride) );
- setup->triangle( setup,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-0, stride) );
- }
+ for (i = 3; i < nr; i += 2) {
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ setup->triangle( setup,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-0, stride) );
}
break;
@@ -493,7 +436,7 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
static void
lp_setup_vbuf_destroy(struct vbuf_render *vbr)
{
- lp_setup_destroy(setup_context(vbr));
+ lp_setup_destroy(lp_setup_context(vbr));
}
@@ -501,7 +444,7 @@ lp_setup_vbuf_destroy(struct vbuf_render *vbr)
* Create the post-transform vertex handler for the given context.
*/
void
-lp_setup_init_vbuf(struct setup_context *setup)
+lp_setup_init_vbuf(struct lp_setup_context *setup)
{
setup->base.max_indices = LP_MAX_VBUF_INDEXES;
setup->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE;
diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
index 9beba32271..be02e97648 100644
--- a/src/gallium/drivers/llvmpipe/lp_state.h
+++ b/src/gallium/drivers/llvmpipe/lp_state.h
@@ -31,7 +31,7 @@
#ifndef LP_STATE_H
#define LP_STATE_H
-#include <llvm-c/Core.h>
+#include "gallivm/lp_bld.h"
#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
@@ -50,7 +50,7 @@
#define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
#define LP_NEW_CONSTANTS 0x200
#define LP_NEW_SAMPLER 0x400
-#define LP_NEW_TEXTURE 0x800
+#define LP_NEW_SAMPLER_VIEW 0x800
#define LP_NEW_VERTEX 0x1000
#define LP_NEW_VS 0x2000
#define LP_NEW_QUERY 0x4000
@@ -119,6 +119,10 @@ struct lp_vertex_shader {
struct draw_vertex_shader *draw_data;
};
+struct lp_velems_state {
+ unsigned count;
+ struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+};
void *
@@ -176,28 +180,39 @@ void *llvmpipe_create_vs_state(struct pipe_context *,
void llvmpipe_bind_vs_state(struct pipe_context *, void *);
void llvmpipe_delete_vs_state(struct pipe_context *, void *);
+void *llvmpipe_create_vertex_elements_state(struct pipe_context *,
+ unsigned count,
+ const struct pipe_vertex_element *);
+void llvmpipe_bind_vertex_elements_state(struct pipe_context *, void *);
+void llvmpipe_delete_vertex_elements_state(struct pipe_context *, void *);
+
void llvmpipe_set_polygon_stipple( struct pipe_context *,
- const struct pipe_poly_stipple * );
+ const struct pipe_poly_stipple * );
void llvmpipe_set_scissor_state( struct pipe_context *,
const struct pipe_scissor_state * );
-void llvmpipe_set_sampler_textures( struct pipe_context *,
- unsigned num,
- struct pipe_texture ** );
+void llvmpipe_set_fragment_sampler_views(struct pipe_context *,
+ unsigned num,
+ struct pipe_sampler_view **);
+
+void
+llvmpipe_set_vertex_sampler_views(struct pipe_context *,
+ unsigned num,
+ struct pipe_sampler_view **);
+
+struct pipe_sampler_view *
+llvmpipe_create_sampler_view(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ const struct pipe_sampler_view *templ);
void
-llvmpipe_set_vertex_sampler_textures(struct pipe_context *,
- unsigned num_textures,
- struct pipe_texture **);
+llvmpipe_sampler_view_destroy(struct pipe_context *pipe,
+ struct pipe_sampler_view *view);
void llvmpipe_set_viewport_state( struct pipe_context *,
const struct pipe_viewport_state * );
-void llvmpipe_set_vertex_elements(struct pipe_context *,
- unsigned count,
- const struct pipe_vertex_element *);
-
void llvmpipe_set_vertex_buffers(struct pipe_context *,
unsigned count,
const struct pipe_vertex_buffer *);
diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c
index bdd906e1a7..9c91ce9238 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_derived.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c
@@ -150,7 +150,7 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
*/
if (llvmpipe->tex_timestamp != lp_screen->timestamp) {
llvmpipe->tex_timestamp = lp_screen->timestamp;
- llvmpipe->dirty |= LP_NEW_TEXTURE;
+ llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW;
}
if (llvmpipe->dirty & (LP_NEW_RASTERIZER |
@@ -164,7 +164,7 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
LP_NEW_DEPTH_STENCIL_ALPHA |
LP_NEW_RASTERIZER |
LP_NEW_SAMPLER |
- LP_NEW_TEXTURE))
+ LP_NEW_SAMPLER_VIEW))
llvmpipe_update_fs( llvmpipe );
if (llvmpipe->dirty & LP_NEW_BLEND_COLOR)
@@ -182,10 +182,10 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
lp_setup_set_fs_constants(llvmpipe->setup,
llvmpipe->constants[PIPE_SHADER_FRAGMENT]);
- if (llvmpipe->dirty & LP_NEW_TEXTURE)
- lp_setup_set_sampler_textures(llvmpipe->setup,
- llvmpipe->num_textures,
- llvmpipe->texture);
+ if (llvmpipe->dirty & LP_NEW_SAMPLER_VIEW)
+ lp_setup_set_fragment_sampler_views(llvmpipe->setup,
+ llvmpipe->num_fragment_sampler_views,
+ llvmpipe->fragment_sampler_views);
llvmpipe->dirty = 0;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index c4b79dd415..a2ec8c3943 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -40,7 +40,7 @@
* - depth/stencil test (stencil TBI)
* - blending
*
- * This file has only the glue to assembly the fragment pipeline. The actual
+ * This file has only the glue to assemble the fragment pipeline. The actual
* plumbing of converting Gallium state into LLVM IR is done elsewhere, in the
* lp_bld_*.[ch] files, and in a complete generic and reusable way. Here we
* muster the LLVM JIT execution engine to create a function that follows an
@@ -95,6 +95,9 @@
#include "lp_tex_sample.h"
+#include <llvm-c/Analysis.h>
+
+
static const unsigned char quad_offset_x[4] = {0, 1, 0, 1};
static const unsigned char quad_offset_y[4] = {0, 0, 1, 1};
@@ -249,7 +252,7 @@ generate_tri_edge_mask(LLVMBuilderRef builder,
LLVMConstInt(LLVMInt32Type(), INT_MIN, 0),
"");
- in_out_mask = lp_build_int_const_scalar(i32_type, ~0);
+ in_out_mask = lp_build_const_int_vec(i32_type, ~0);
lp_build_flow_scope_declare(flow, &in_out_mask);
@@ -364,7 +367,7 @@ build_int32_vec_const(int value)
i32_type.norm = FALSE; /* values are not normalized */
i32_type.width = 32; /* 32-bit int values */
i32_type.length = 4; /* 4 elements per vector */
- return lp_build_int_const_scalar(i32_type, value);
+ return lp_build_const_int_vec(i32_type, value);
}
@@ -1091,7 +1094,7 @@ make_variant_key(struct llvmpipe_context *lp,
for(i = 0; i < PIPE_MAX_SAMPLERS; ++i)
if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i))
- lp_sampler_static_state(&key->sampler[i], lp->texture[i], lp->sampler[i]);
+ lp_sampler_static_state(&key->sampler[i], lp->fragment_sampler_views[i]->texture, lp->sampler[i]);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
index feb012816c..6df3ef25b0 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
@@ -62,7 +62,8 @@ void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe,
lp_setup_set_triangle_state( llvmpipe->setup,
llvmpipe->rasterizer->cull_mode,
llvmpipe->rasterizer->front_winding == PIPE_WINDING_CCW,
- llvmpipe->rasterizer->scissor);
+ llvmpipe->rasterizer->scissor,
+ llvmpipe->rasterizer->gl_rasterization_rules);
}
llvmpipe->dirty |= LP_NEW_RASTERIZER;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
index b30a075776..2645441b58 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
@@ -105,8 +105,9 @@ llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe,
void
-llvmpipe_set_sampler_textures(struct pipe_context *pipe,
- unsigned num, struct pipe_texture **texture)
+llvmpipe_set_fragment_sampler_views(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_sampler_view **views)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
uint i;
@@ -114,51 +115,79 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe,
assert(num <= PIPE_MAX_SAMPLERS);
/* Check for no-op */
- if (num == llvmpipe->num_textures &&
- !memcmp(llvmpipe->texture, texture, num * sizeof(struct pipe_texture *)))
+ if (num == llvmpipe->num_fragment_sampler_views &&
+ !memcmp(llvmpipe->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
return;
draw_flush(llvmpipe->draw);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- struct pipe_texture *tex = i < num ? texture[i] : NULL;
+ struct pipe_sampler_view *view = i < num ? views[i] : NULL;
- pipe_texture_reference(&llvmpipe->texture[i], tex);
+ pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], view);
}
- llvmpipe->num_textures = num;
+ llvmpipe->num_fragment_sampler_views = num;
- llvmpipe->dirty |= LP_NEW_TEXTURE;
+ llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW;
}
void
-llvmpipe_set_vertex_sampler_textures(struct pipe_context *pipe,
- unsigned num_textures,
- struct pipe_texture **textures)
+llvmpipe_set_vertex_sampler_views(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_sampler_view **views)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
uint i;
- assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS);
+ assert(num <= PIPE_MAX_VERTEX_SAMPLERS);
/* Check for no-op */
- if (num_textures == llvmpipe->num_vertex_textures &&
- !memcmp(llvmpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) {
+ if (num == llvmpipe->num_vertex_sampler_views &&
+ !memcmp(llvmpipe->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) {
return;
}
draw_flush(llvmpipe->draw);
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- struct pipe_texture *tex = i < num_textures ? textures[i] : NULL;
+ struct pipe_sampler_view *view = i < num ? views[i] : NULL;
- pipe_texture_reference(&llvmpipe->vertex_textures[i], tex);
+ pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], view);
}
- llvmpipe->num_vertex_textures = num_textures;
+ llvmpipe->num_vertex_sampler_views = num;
- llvmpipe->dirty |= LP_NEW_TEXTURE;
+ llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW;
+}
+
+
+struct pipe_sampler_view *
+llvmpipe_create_sampler_view(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ const struct pipe_sampler_view *templ)
+{
+ struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
+
+ if (view) {
+ *view = *templ;
+ view->reference.count = 1;
+ view->texture = NULL;
+ pipe_texture_reference(&view->texture, texture);
+ view->context = pipe;
+ }
+
+ return view;
+}
+
+
+void
+llvmpipe_sampler_view_destroy(struct pipe_context *pipe,
+ struct pipe_sampler_view *view)
+{
+ pipe_texture_reference(&view->texture, NULL);
+ FREE(view);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_vertex.c b/src/gallium/drivers/llvmpipe/lp_state_vertex.c
index 57ac25ea0c..f6427aa908 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_vertex.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_vertex.c
@@ -35,24 +35,41 @@
#include "draw/draw_context.h"
+void *
+llvmpipe_create_vertex_elements_state(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *attribs)
+{
+ struct lp_velems_state *velems;
+ assert(count <= PIPE_MAX_ATTRIBS);
+ velems = (struct lp_velems_state *) MALLOC(sizeof(struct lp_velems_state));
+ if (velems) {
+ velems->count = count;
+ memcpy(velems->velem, attribs, sizeof(*attribs) * count);
+ }
+ return velems;
+}
+
void
-llvmpipe_set_vertex_elements(struct pipe_context *pipe,
- unsigned count,
- const struct pipe_vertex_element *attribs)
+llvmpipe_bind_vertex_elements_state(struct pipe_context *pipe,
+ void *velems)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ struct lp_velems_state *lp_velems = (struct lp_velems_state *) velems;
- assert(count <= PIPE_MAX_ATTRIBS);
-
- memcpy(llvmpipe->vertex_element, attribs,
- count * sizeof(struct pipe_vertex_element));
- llvmpipe->num_vertex_elements = count;
+ llvmpipe->velems = lp_velems;
llvmpipe->dirty |= LP_NEW_VERTEX;
- draw_set_vertex_elements(llvmpipe->draw, count, attribs);
+ if (velems)
+ draw_set_vertex_elements(llvmpipe->draw, lp_velems->count, lp_velems->velem);
}
+void
+llvmpipe_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
+{
+ FREE( velems );
+}
void
llvmpipe_set_vertex_buffers(struct pipe_context *pipe,
diff --git a/src/gallium/drivers/llvmpipe/lp_surface.c b/src/gallium/drivers/llvmpipe/lp_surface.c
index 6110b0a193..ca3d62c361 100644
--- a/src/gallium/drivers/llvmpipe/lp_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_surface.c
@@ -27,6 +27,7 @@
#include "util/u_rect.h"
#include "lp_context.h"
+#include "lp_flush.h"
#include "lp_surface.h"
@@ -36,6 +37,20 @@ lp_surface_copy(struct pipe_context *pipe,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
{
+ llvmpipe_flush_texture(pipe,
+ dest->texture, dest->face, dest->level,
+ 0, /* flush_flags */
+ FALSE, /* read_only */
+ FALSE, /* cpu_access */
+ FALSE); /* do_not_flush */
+
+ llvmpipe_flush_texture(pipe,
+ src->texture, src->face, src->level,
+ 0, /* flush_flags */
+ TRUE, /* read_only */
+ FALSE, /* cpu_access */
+ FALSE); /* do_not_flush */
+
util_surface_copy(pipe, FALSE,
dest, destx, desty,
src, srcx, srcy,
diff --git a/src/gallium/drivers/llvmpipe/lp_test.h b/src/gallium/drivers/llvmpipe/lp_test.h
index a9b99945f9..338a04a487 100644
--- a/src/gallium/drivers/llvmpipe/lp_test.h
+++ b/src/gallium/drivers/llvmpipe/lp_test.h
@@ -41,7 +41,7 @@
#include <stdio.h>
#include <float.h>
-#include <llvm-c/Core.h>
+#include "gallivm/lp_bld.h"
#include <llvm-c/Analysis.h>
#include <llvm-c/ExecutionEngine.h>
#include <llvm-c/Target.h>
diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c
index d05157991b..fb595893bd 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_format.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_format.c
@@ -29,7 +29,7 @@
#include <stdlib.h>
#include <stdio.h>
-#include <llvm-c/Core.h>
+#include "gallivm/lp_bld.h"
#include <llvm-c/Analysis.h>
#include <llvm-c/ExecutionEngine.h>
#include <llvm-c/Target.h>
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h
index cb59a94464..1228a831f3 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h
@@ -29,7 +29,7 @@
#define LP_TEX_SAMPLE_H
-#include <llvm-c/Core.h>
+#include "gallivm/lp_bld.h"
struct lp_sampler_static_state;
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
index 632462460a..662508af61 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
@@ -51,10 +51,11 @@
/**
- * This provides the bridge between the sampler state store in lp_jit_context
- * and lp_jit_texture and the sampler code generator. It provides the
- * texture layout information required by the texture sampler code generator
- * in terms of the state stored in lp_jit_context and lp_jit_texture in runtime.
+ * This provides the bridge between the sampler state store in
+ * lp_jit_context and lp_jit_texture and the sampler code
+ * generator. It provides the texture layout information required by
+ * the texture sampler code generator in terms of the state stored in
+ * lp_jit_context and lp_jit_texture in runtime.
*/
struct llvmpipe_sampler_dynamic_state
{
@@ -79,6 +80,9 @@ struct lp_llvm_sampler_soa
/**
* Fetch the specified member of the lp_jit_texture structure.
+ * \param emit_load if TRUE, emit the LLVM load instruction to actually
+ * fetch the field's value. Otherwise, just emit the
+ * GEP code to address the field.
*
* @sa http://llvm.org/docs/GetElementPtr.html
*/
@@ -87,9 +91,11 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base,
LLVMBuilderRef builder,
unsigned unit,
unsigned member_index,
- const char *member_name)
+ const char *member_name,
+ boolean emit_load)
{
- struct llvmpipe_sampler_dynamic_state *state = (struct llvmpipe_sampler_dynamic_state *)base;
+ struct llvmpipe_sampler_dynamic_state *state =
+ (struct llvmpipe_sampler_dynamic_state *)base;
LLVMValueRef indices[4];
LLVMValueRef ptr;
LLVMValueRef res;
@@ -107,7 +113,10 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base,
ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
- res = LLVMBuildLoad(builder, ptr, "");
+ if (emit_load)
+ res = LLVMBuildLoad(builder, ptr, "");
+ else
+ res = ptr;
lp_build_name(res, "context.texture%u.%s", unit, member_name);
@@ -116,28 +125,30 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base,
/**
- * Helper macro to instantiate the functions that generate the code to fetch
- * the members of lp_jit_texture to fulfill the sampler code generator requests.
+ * Helper macro to instantiate the functions that generate the code to
+ * fetch the members of lp_jit_texture to fulfill the sampler code
+ * generator requests.
*
- * This complexity is the price we have to pay to keep the texture sampler code
- * generator a reusable module without dependencies to llvmpipe internals.
+ * This complexity is the price we have to pay to keep the texture
+ * sampler code generator a reusable module without dependencies to
+ * llvmpipe internals.
*/
-#define LP_LLVM_TEXTURE_MEMBER(_name, _index) \
+#define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
static LLVMValueRef \
lp_llvm_texture_##_name( struct lp_sampler_dynamic_state *base, \
LLVMBuilderRef builder, \
unsigned unit) \
{ \
- return lp_llvm_texture_member(base, builder, unit, _index, #_name ); \
+ return lp_llvm_texture_member(base, builder, unit, _index, #_name, _emit_load ); \
}
-LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH)
-LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT)
-LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH)
-LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL)
-LP_LLVM_TEXTURE_MEMBER(stride, LP_JIT_TEXTURE_STRIDE)
-LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA)
+LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE)
+LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE)
+LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE)
+LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE)
+LP_LLVM_TEXTURE_MEMBER(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE)
+LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA, FALSE)
static void
@@ -193,7 +204,7 @@ lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
sampler->dynamic_state.base.height = lp_llvm_texture_height;
sampler->dynamic_state.base.depth = lp_llvm_texture_depth;
sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level;
- sampler->dynamic_state.base.stride = lp_llvm_texture_stride;
+ sampler->dynamic_state.base.row_stride = lp_llvm_texture_row_stride;
sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr;
sampler->dynamic_state.static_state = static_state;
sampler->dynamic_state.context_ptr = context_ptr;
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index 7f45635542..93ad789c35 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -40,9 +40,10 @@
#include "lp_context.h"
#include "lp_screen.h"
+#include "lp_flush.h"
#include "lp_texture.h"
#include "lp_tile_size.h"
-#include "lp_winsys.h"
+#include "state_tracker/sw_winsys.h"
/**
@@ -93,7 +94,7 @@ static boolean
llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
struct llvmpipe_texture *lpt)
{
- struct llvmpipe_winsys *winsys = screen->winsys;
+ struct sw_winsys *winsys = screen->winsys;
/* Round up the surface size to a multiple of the tile size to
* avoid tile clipping.
@@ -102,6 +103,7 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
unsigned height = align(lpt->base.height0, TILE_SIZE);
lpt->dt = winsys->displaytarget_create(winsys,
+ lpt->base.tex_usage,
lpt->base.format,
width, height,
16,
@@ -125,7 +127,8 @@ llvmpipe_texture_create(struct pipe_screen *_screen,
lpt->base.screen = &screen->base;
if (lpt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY)) {
+ PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED)) {
if (!llvmpipe_displaytarget_layout(screen, lpt))
goto fail;
}
@@ -142,60 +145,154 @@ llvmpipe_texture_create(struct pipe_screen *_screen,
}
-static struct pipe_texture *
-llvmpipe_texture_blanket(struct pipe_screen * screen,
- const struct pipe_texture *base,
- const unsigned *stride,
- struct pipe_buffer *buffer)
+static void
+llvmpipe_texture_destroy(struct pipe_texture *pt)
{
- /* FIXME */
-#if 0
- struct llvmpipe_texture *lpt;
- assert(screen);
+ struct llvmpipe_screen *screen = llvmpipe_screen(pt->screen);
+ struct llvmpipe_texture *lpt = llvmpipe_texture(pt);
- /* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth0 != 1) {
- return NULL;
+ if (lpt->dt) {
+ /* display target */
+ struct sw_winsys *winsys = screen->winsys;
+ winsys->displaytarget_destroy(winsys, lpt->dt);
+ }
+ else {
+ /* regular texture */
+ align_free(lpt->data);
+ }
+
+ FREE(lpt);
+}
+
+
+/**
+ * Map a texture. Without any synchronization.
+ */
+void *
+llvmpipe_texture_map(struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned zslice)
+{
+ struct llvmpipe_texture *lpt = llvmpipe_texture(texture);
+ uint8_t *map;
+
+ if (lpt->dt) {
+ /* display target */
+ struct llvmpipe_screen *screen = llvmpipe_screen(texture->screen);
+ struct sw_winsys *winsys = screen->winsys;
+ const unsigned usage = PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+
+ assert(face == 0);
+ assert(level == 0);
+ assert(zslice == 0);
+
+ /* FIXME: keep map count? */
+ map = winsys->displaytarget_map(winsys, lpt->dt, usage);
}
+ else {
+ /* regular texture */
+ unsigned offset;
+ unsigned stride;
+
+ map = lpt->data;
+
+ assert(level < LP_MAX_TEXTURE_2D_LEVELS);
+
+ offset = lpt->level_offset[level];
+ stride = lpt->stride[level];
+
+ /* XXX shouldn't that rather be
+ tex_height = align(u_minify(texture->height0, level), 2)
+ to account for alignment done in llvmpipe_texture_layout ?
+ */
+ if (texture->target == PIPE_TEXTURE_CUBE) {
+ unsigned tex_height = u_minify(texture->height0, level);
+ offset += face * util_format_get_nblocksy(texture->format, tex_height) * stride;
+ }
+ else if (texture->target == PIPE_TEXTURE_3D) {
+ unsigned tex_height = u_minify(texture->height0, level);
+ offset += zslice * util_format_get_nblocksy(texture->format, tex_height) * stride;
+ }
+ else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+
+ map += offset;
+ }
+
+ return map;
+}
+
+
+/**
+ * Unmap a texture. Without any synchronization.
+ */
+void
+llvmpipe_texture_unmap(struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned zslice)
+{
+ struct llvmpipe_texture *lpt = llvmpipe_texture(texture);
+
+ if (lpt->dt) {
+ /* display target */
+ struct llvmpipe_screen *lp_screen = llvmpipe_screen(texture->screen);
+ struct sw_winsys *winsys = lp_screen->winsys;
+
+ assert(face == 0);
+ assert(level == 0);
+ assert(zslice == 0);
+
+ winsys->displaytarget_unmap(winsys, lpt->dt);
+ }
+}
- lpt = CALLOC_STRUCT(llvmpipe_texture);
+
+static struct pipe_texture *
+llvmpipe_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_texture *template,
+ struct winsys_handle *whandle)
+{
+ struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
+ struct llvmpipe_texture *lpt = CALLOC_STRUCT(llvmpipe_texture);
if (!lpt)
return NULL;
- lpt->base = *base;
+ lpt->base = *template;
pipe_reference_init(&lpt->base.reference, 1);
lpt->base.screen = screen;
- lpt->stride[0] = stride[0];
- pipe_buffer_reference(&lpt->buffer, buffer);
+ lpt->dt = winsys->displaytarget_from_handle(winsys,
+ template,
+ whandle,
+ &lpt->stride[0]);
+ if (!lpt->dt)
+ goto fail;
return &lpt->base;
-#else
- debug_printf("llvmpipe_texture_blanket() not implemented!");
+
+ fail:
+ FREE(lpt);
return NULL;
-#endif
}
-static void
-llvmpipe_texture_destroy(struct pipe_texture *pt)
+static boolean
+llvmpipe_texture_get_handle(struct pipe_screen *screen,
+ struct pipe_texture *pt,
+ struct winsys_handle *whandle)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(pt->screen);
+ struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
struct llvmpipe_texture *lpt = llvmpipe_texture(pt);
- if (lpt->dt) {
- /* display target */
- struct llvmpipe_winsys *winsys = screen->winsys;
- winsys->displaytarget_destroy(winsys, lpt->dt);
- }
- else {
- /* regular texture */
- align_free(lpt->data);
- }
+ assert(lpt->dt);
+ if (!lpt->dt)
+ return FALSE;
- FREE(lpt);
+ return winsys->displaytarget_get_handle(winsys, lpt->dt, whandle);
}
@@ -217,7 +314,6 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
ps->format = pt->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
- ps->offset = lpt->level_offset[level];
ps->usage = usage;
/* Because we are llvmpipe, anything that the state tracker
@@ -243,23 +339,6 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
ps->face = face;
ps->level = level;
ps->zslice = zslice;
-
- /* XXX shouldn't that rather be
- tex_height = align(ps->height, 2);
- to account for alignment done in llvmpipe_texture_layout ?
- */
- if (pt->target == PIPE_TEXTURE_CUBE) {
- unsigned tex_height = ps->height;
- ps->offset += face * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level];
- }
- else if (pt->target == PIPE_TEXTURE_3D) {
- unsigned tex_height = ps->height;
- ps->offset += zslice * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level];
- }
- else {
- assert(face == 0);
- assert(zslice == 0);
- }
}
return ps;
}
@@ -279,7 +358,7 @@ llvmpipe_tex_surface_destroy(struct pipe_surface *surf)
static struct pipe_transfer *
-llvmpipe_get_tex_transfer(struct pipe_screen *screen,
+llvmpipe_get_tex_transfer(struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face, unsigned level, unsigned zslice,
enum pipe_transfer_usage usage,
@@ -305,24 +384,6 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen,
pt->level = level;
pt->zslice = zslice;
- lpt->offset = lptex->level_offset[level];
-
- /* XXX shouldn't that rather be
- tex_height = align(u_minify(texture->height0, level), 2)
- to account for alignment done in llvmpipe_texture_layout ?
- */
- if (texture->target == PIPE_TEXTURE_CUBE) {
- unsigned tex_height = u_minify(texture->height0, level);
- lpt->offset += face * util_format_get_nblocksy(texture->format, tex_height) * pt->stride;
- }
- else if (texture->target == PIPE_TEXTURE_3D) {
- unsigned tex_height = u_minify(texture->height0, level);
- lpt->offset += zslice * util_format_get_nblocksy(texture->format, tex_height) * pt->stride;
- }
- else {
- assert(face == 0);
- assert(zslice == 0);
- }
return pt;
}
return NULL;
@@ -330,7 +391,8 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen,
static void
-llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer)
+llvmpipe_tex_transfer_destroy(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
{
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
@@ -343,11 +405,11 @@ llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer)
static void *
-llvmpipe_transfer_map( struct pipe_screen *_screen,
+llvmpipe_transfer_map( struct pipe_context *pipe,
struct pipe_transfer *transfer )
{
- struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
- ubyte *map, *xfer_map;
+ struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
+ ubyte *map;
struct llvmpipe_texture *lpt;
enum pipe_format format;
@@ -355,52 +417,45 @@ llvmpipe_transfer_map( struct pipe_screen *_screen,
lpt = llvmpipe_texture(transfer->texture);
format = lpt->base.format;
- if (lpt->dt) {
- /* display target */
- struct llvmpipe_winsys *winsys = screen->winsys;
+ /*
+ * Transfers, like other pipe operations, must happen in order, so flush the
+ * context if necessary.
+ */
+ llvmpipe_flush_texture(pipe,
+ transfer->texture, transfer->face, transfer->level,
+ 0, /* flush_flags */
+ !(transfer->usage & PIPE_TRANSFER_WRITE), /* read_only */
+ TRUE, /* cpu_access */
+ FALSE); /* do_not_flush */
- map = winsys->displaytarget_map(winsys, lpt->dt,
- pipe_transfer_buffer_flags(transfer));
- if (map == NULL)
- return NULL;
- }
- else {
- /* regular texture */
- map = lpt->data;
- }
+ map = llvmpipe_texture_map(transfer->texture,
+ transfer->face, transfer->level, transfer->zslice);
/* May want to different things here depending on read/write nature
* of the map:
*/
- if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) {
+ if (transfer->usage & PIPE_TRANSFER_WRITE) {
/* Do something to notify sharing contexts of a texture change.
*/
screen->timestamp++;
}
- xfer_map = map + llvmpipe_transfer(transfer)->offset +
+ map +=
transfer->y / util_format_get_blockheight(format) * transfer->stride +
transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
- /*printf("map = %p xfer map = %p\n", map, xfer_map);*/
- return xfer_map;
+
+ return map;
}
static void
-llvmpipe_transfer_unmap(struct pipe_screen *screen,
- struct pipe_transfer *transfer)
+llvmpipe_transfer_unmap(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
{
- struct llvmpipe_screen *lp_screen = llvmpipe_screen(screen);
- struct llvmpipe_texture *lpt;
-
assert(transfer->texture);
- lpt = llvmpipe_texture(transfer->texture);
- if (lpt->dt) {
- /* display target */
- struct llvmpipe_winsys *winsys = lp_screen->winsys;
- winsys->displaytarget_unmap(winsys, lpt->dt);
- }
+ llvmpipe_texture_unmap(transfer->texture,
+ transfer->face, transfer->level, transfer->zslice);
}
@@ -408,14 +463,19 @@ void
llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = llvmpipe_texture_create;
- screen->texture_blanket = llvmpipe_texture_blanket;
screen->texture_destroy = llvmpipe_texture_destroy;
+ screen->texture_get_handle = llvmpipe_texture_get_handle;
screen->get_tex_surface = llvmpipe_get_tex_surface;
screen->tex_surface_destroy = llvmpipe_tex_surface_destroy;
+}
+
- screen->get_tex_transfer = llvmpipe_get_tex_transfer;
- screen->tex_transfer_destroy = llvmpipe_tex_transfer_destroy;
- screen->transfer_map = llvmpipe_transfer_map;
- screen->transfer_unmap = llvmpipe_transfer_unmap;
+void
+llvmpipe_init_context_texture_funcs(struct pipe_context *pipe)
+{
+ pipe->get_tex_transfer = llvmpipe_get_tex_transfer;
+ pipe->tex_transfer_destroy = llvmpipe_tex_transfer_destroy;
+ pipe->transfer_map = llvmpipe_transfer_map;
+ pipe->transfer_unmap = llvmpipe_transfer_unmap;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h
index 87c905bc02..2350c26e4f 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.h
+++ b/src/gallium/drivers/llvmpipe/lp_texture.h
@@ -32,24 +32,29 @@
#include "pipe/p_state.h"
+#define LP_MAX_TEXTURE_2D_LEVELS 13 /* 4K x 4K for now */
+#define LP_MAX_TEXTURE_3D_LEVELS 10 /* 512 x 512 x 512 for now */
+
+
struct pipe_context;
struct pipe_screen;
struct llvmpipe_context;
-struct llvmpipe_displaytarget;
+
+struct sw_displaytarget;
struct llvmpipe_texture
{
struct pipe_texture base;
- unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
- unsigned stride[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long level_offset[LP_MAX_TEXTURE_2D_LEVELS];
+ unsigned stride[LP_MAX_TEXTURE_2D_LEVELS];
/**
* Display target, for textures with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET
* usage.
*/
- struct llvmpipe_displaytarget *dt;
+ struct sw_displaytarget *dt;
/**
* Malloc'ed data for regular textures, or a mapping to dt above.
@@ -90,8 +95,32 @@ llvmpipe_transfer(struct pipe_transfer *pt)
}
+static INLINE unsigned
+llvmpipe_texture_stride(struct pipe_texture *texture,
+ unsigned level)
+{
+ struct llvmpipe_texture *lpt = llvmpipe_texture(texture);
+ assert(level < LP_MAX_TEXTURE_2D_LEVELS);
+ return lpt->stride[level];
+}
+
+
+void *
+llvmpipe_texture_map(struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned zslice);
+
+void
+llvmpipe_texture_unmap(struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ unsigned zslice);
+
extern void
llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen);
+extern void
+llvmpipe_init_context_texture_funcs(struct pipe_context *pipe);
#endif /* LP_TEXTURE_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_winsys.h b/src/gallium/drivers/llvmpipe/lp_winsys.h
deleted file mode 100644
index ce11fa9304..0000000000
--- a/src/gallium/drivers/llvmpipe/lp_winsys.h
+++ /dev/null
@@ -1,125 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007-2009 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * @file
- * llvmpipe public interface.
- */
-
-
-#ifndef LP_WINSYS_H
-#define LP_WINSYS_H
-
-
-#include "pipe/p_compiler.h" /* for boolean */
-#include "pipe/p_format.h"
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-struct pipe_screen;
-struct pipe_context;
-
-
-/**
- * Opaque pointer.
- */
-struct llvmpipe_displaytarget;
-
-
-/**
- * This is the interface that llvmpipe expects any window system
- * hosting it to implement.
- *
- * llvmpipe is for the most part a self sufficient driver. The only thing it
- * does not know is how to display a surface.
- */
-struct llvmpipe_winsys
-{
- void
- (*destroy)( struct llvmpipe_winsys *ws );
-
- boolean
- (*is_displaytarget_format_supported)( struct llvmpipe_winsys *ws,
- enum pipe_format format );
-
- /**
- * Allocate storage for a render target.
- *
- * Often surfaces which are meant to be blitted to the front screen (i.e.,
- * display targets) must be allocated with special characteristics, memory
- * pools, or obtained directly from the windowing system.
- *
- * This callback is invoked by the pipe_screen when creating a texture marked
- * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
- * storage.
- */
- struct llvmpipe_displaytarget *
- (*displaytarget_create)( struct llvmpipe_winsys *ws,
- enum pipe_format format,
- unsigned width, unsigned height,
- unsigned alignment,
- unsigned *stride );
-
- void *
- (*displaytarget_map)( struct llvmpipe_winsys *ws,
- struct llvmpipe_displaytarget *dt,
- unsigned flags );
-
- void
- (*displaytarget_unmap)( struct llvmpipe_winsys *ws,
- struct llvmpipe_displaytarget *dt );
-
- /**
- * @sa pipe_screen:flush_frontbuffer.
- *
- * This call will likely become asynchronous eventually.
- */
- void
- (*displaytarget_display)( struct llvmpipe_winsys *ws,
- struct llvmpipe_displaytarget *dt,
- void *context_private );
-
- void
- (*displaytarget_destroy)( struct llvmpipe_winsys *ws,
- struct llvmpipe_displaytarget *dt );
-};
-
-
-
-struct pipe_screen *
-llvmpipe_create_screen( struct llvmpipe_winsys * );
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* LP_WINSYS_H */