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Diffstat (limited to 'src/gallium/drivers/nouveau/nouveau_buffer.h')
-rw-r--r--src/gallium/drivers/nouveau/nouveau_buffer.h137
1 files changed, 137 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.h b/src/gallium/drivers/nouveau/nouveau_buffer.h
new file mode 100644
index 0000000000..e0d75dcc9f
--- /dev/null
+++ b/src/gallium/drivers/nouveau/nouveau_buffer.h
@@ -0,0 +1,137 @@
+#ifndef __NOUVEAU_RESOURCE_H__
+#define __NOUVEAU_RESOURCE_H__
+
+#include "util/u_transfer.h"
+#include "util/u_double_list.h"
+
+struct pipe_resource;
+struct nouveau_bo;
+
+#define NOUVEAU_BUFFER_SCORE_MIN -25000
+#define NOUVEAU_BUFFER_SCORE_MAX 25000
+#define NOUVEAU_BUFFER_SCORE_VRAM_THRESHOLD 20000
+
+/* DIRTY: buffer was (or will be after the next flush) written to by GPU and
+ * resource->data has not been updated to reflect modified VRAM contents
+ *
+ * USER_MEMORY: resource->data is a pointer to client memory and may change
+ * between GL calls
+ */
+#define NOUVEAU_BUFFER_STATUS_DIRTY (1 << 0)
+#define NOUVEAU_BUFFER_STATUS_USER_MEMORY (1 << 7)
+
+/* Resources, if mapped into the GPU's address space, are guaranteed to
+ * have constant virtual addresses (nv50+).
+ *
+ * The address of a resource will lie within the nouveau_bo referenced,
+ * and this bo should be added to the memory manager's validation list.
+ */
+struct nv04_resource {
+ struct pipe_resource base;
+ const struct u_resource_vtbl *vtbl;
+
+ uint8_t *data;
+ struct nouveau_bo *bo;
+ uint32_t offset;
+
+ uint8_t status;
+ uint8_t domain;
+
+ int16_t score; /* low if mapped very often, if high can move to VRAM */
+
+ struct nouveau_fence *fence;
+ struct nouveau_fence *fence_wr;
+
+ struct nouveau_mm_allocation *mm;
+};
+
+void
+nouveau_buffer_release_gpu_storage(struct nv04_resource *);
+
+boolean
+nouveau_buffer_download(struct pipe_context *, struct nv04_resource *,
+ unsigned start, unsigned size);
+
+boolean
+nouveau_buffer_migrate(struct pipe_context *,
+ struct nv04_resource *, unsigned domain);
+
+static INLINE void
+nouveau_buffer_adjust_score(struct pipe_context *pipe,
+ struct nv04_resource *res, int16_t score)
+{
+ if (score < 0) {
+ if (res->score > NOUVEAU_BUFFER_SCORE_MIN)
+ res->score += score;
+ } else
+ if (score > 0){
+ if (res->score < NOUVEAU_BUFFER_SCORE_MAX)
+ res->score += score;
+ if (res->domain == NOUVEAU_BO_GART &&
+ res->score > NOUVEAU_BUFFER_SCORE_VRAM_THRESHOLD)
+ nouveau_buffer_migrate(pipe, res, NOUVEAU_BO_VRAM);
+ }
+}
+
+/* XXX: wait for fence (atm only using this for vertex push) */
+static INLINE void *
+nouveau_resource_map_offset(struct pipe_context *pipe,
+ struct nv04_resource *res, uint32_t offset,
+ uint32_t flags)
+{
+ void *map;
+
+ nouveau_buffer_adjust_score(pipe, res, -250);
+
+ if ((res->domain == NOUVEAU_BO_VRAM) &&
+ (res->status & NOUVEAU_BUFFER_STATUS_DIRTY))
+ nouveau_buffer_download(pipe, res, 0, res->base.width0);
+
+ if ((res->domain != NOUVEAU_BO_GART) ||
+ (res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY))
+ return res->data + offset;
+
+ if (res->mm)
+ flags |= NOUVEAU_BO_NOSYNC;
+
+ if (nouveau_bo_map_range(res->bo, res->offset + offset,
+ res->base.width0, flags))
+ return NULL;
+
+ map = res->bo->map;
+ nouveau_bo_unmap(res->bo);
+ return map;
+}
+
+static INLINE void
+nouveau_resource_unmap(struct nv04_resource *res)
+{
+ /* no-op */
+}
+
+static INLINE struct nv04_resource *
+nv04_resource(struct pipe_resource *resource)
+{
+ return (struct nv04_resource *)resource;
+}
+
+/* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
+static INLINE boolean
+nouveau_resource_mapped_by_gpu(struct pipe_resource *resource)
+{
+ return nv04_resource(resource)->domain != 0;
+}
+
+struct pipe_resource *
+nouveau_buffer_create(struct pipe_screen *pscreen,
+ const struct pipe_resource *templ);
+
+struct pipe_resource *
+nouveau_user_buffer_create(struct pipe_screen *screen, void *ptr,
+ unsigned bytes, unsigned usage);
+
+boolean
+nouveau_user_buffer_upload(struct nv04_resource *, unsigned base,
+ unsigned size);
+
+#endif