diff options
Diffstat (limited to 'src/gallium/drivers/nv04/nv04_state.c')
-rw-r--r-- | src/gallium/drivers/nv04/nv04_state.c | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c index d356ebd8b3..e3dc4c5bf4 100644 --- a/src/gallium/drivers/nv04/nv04_state.c +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -50,28 +50,28 @@ wrap_mode(unsigned wrap) { switch (wrap) { case PIPE_TEX_WRAP_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; break; case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; break; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; break; case PIPE_TEX_WRAP_CLAMP: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; break; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: case PIPE_TEX_WRAP_MIRROR_CLAMP: default: NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; } - return ret >> NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; + return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; } static void * @@ -84,20 +84,20 @@ nv04_sampler_state_create(struct pipe_context *pipe, ss = MALLOC(sizeof(struct nv04_sampler_state)); - ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | - (wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); + ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | + (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); if (cso->max_anisotropy > 1.0) { - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; } switch (cso->mag_img_filter) { case PIPE_TEX_FILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; break; case PIPE_TEX_FILTER_NEAREST: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; break; } @@ -105,14 +105,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, case PIPE_TEX_FILTER_LINEAR: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; break; } break; @@ -120,14 +120,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, default: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; break; } break; @@ -181,7 +181,7 @@ nv04_rasterizer_state_create(struct pipe_context *pipe, */ rs = MALLOC(sizeof(struct nv04_rasterizer_state)); - rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; + rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; return (void *)rs; } @@ -229,16 +229,16 @@ nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe, hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state)); hw->control = float_to_ubyte(cso->alpha.ref_value); - hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); - hw->control |= cso->alpha.enabled ? NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE : 0; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN; - hw->control |= cso->depth.enabled ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT) : 0; - hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; - hw->control |= cso->depth.writemask ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT) : 0; - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format + hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); + hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN; + hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0; + hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; + hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0; + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format return (void *)hw; } @@ -377,7 +377,7 @@ nv04_set_scissor_state(struct pipe_context *pipe, /* struct nv04_context *nv04 = nv04_context(pipe); // XXX - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); OUT_RING (((s->maxx - s->minx) << 16) | s->minx); OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ } @@ -425,9 +425,9 @@ nv04_init_state_functions(struct nv04_context *nv04) nv04->pipe.delete_blend_state = nv04_blend_state_delete; nv04->pipe.create_sampler_state = nv04_sampler_state_create; - nv04->pipe.bind_sampler_states = nv04_sampler_state_bind; + nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind; nv04->pipe.delete_sampler_state = nv04_sampler_state_delete; - nv04->pipe.set_sampler_textures = nv04_set_sampler_texture; + nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture; nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create; nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind; |