summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/nv04/nv04_state.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/nv04/nv04_state.c')
-rw-r--r--src/gallium/drivers/nv04/nv04_state.c459
1 files changed, 0 insertions, 459 deletions
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c
deleted file mode 100644
index 226aae3565..0000000000
--- a/src/gallium/drivers/nv04/nv04_state.c
+++ /dev/null
@@ -1,459 +0,0 @@
-#include "draw/draw_context.h"
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
-#include "util/u_inlines.h"
-
-#include "tgsi/tgsi_parse.h"
-
-#include "nv04_context.h"
-#include "nv04_state.h"
-
-static void *
-nv04_blend_state_create(struct pipe_context *pipe,
- const struct pipe_blend_state *cso)
-{
- struct nv04_blend_state *cb;
-
- cb = MALLOC(sizeof(struct nv04_blend_state));
-
- cb->b_enable = cso->rt[0].blend_enable ? 1 : 0;
- cb->b_src = ((nvgl_blend_func(cso->rt[0].alpha_src_factor)<<16) |
- (nvgl_blend_func(cso->rt[0].rgb_src_factor)));
- cb->b_dst = ((nvgl_blend_func(cso->rt[0].alpha_dst_factor)<<16) |
- (nvgl_blend_func(cso->rt[0].rgb_dst_factor)));
-
-
- return (void *)cb;
-}
-
-static void
-nv04_blend_state_bind(struct pipe_context *pipe, void *blend)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- nv04->blend = (struct nv04_blend_state*)blend;
-
- nv04->dirty |= NV04_NEW_BLEND;
-}
-
-static void
-nv04_blend_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- free(hwcso);
-}
-
-
-static INLINE unsigned
-wrap_mode(unsigned wrap) {
- unsigned ret;
-
- switch (wrap) {
- case PIPE_TEX_WRAP_REPEAT:
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT;
- break;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT;
- break;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE;
- break;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER;
- break;
- case PIPE_TEX_WRAP_CLAMP:
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
- break;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- default:
- NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
- ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
- }
- return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT;
-}
-
-static void *
-nv04_sampler_state_create(struct pipe_context *pipe,
- const struct pipe_sampler_state *cso)
-{
-
- struct nv04_sampler_state *ss;
- uint32_t filter = 0;
-
- ss = MALLOC(sizeof(struct nv04_sampler_state));
-
- ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) |
- (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT));
-
- if (cso->max_anisotropy > 1.0) {
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE;
- }
-
- switch (cso->mag_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR;
- break;
- case PIPE_TEX_FILTER_NEAREST:
- default:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST;
- break;
- }
-
- switch (cso->min_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- switch (cso->min_mip_filter) {
- case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
- break;
- case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
- break;
- case PIPE_TEX_MIPFILTER_NONE:
- default:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR;
- break;
- }
- break;
- case PIPE_TEX_FILTER_NEAREST:
- default:
- switch (cso->min_mip_filter) {
- case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
- break;
- case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
- break;
- case PIPE_TEX_MIPFILTER_NONE:
- default:
- filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST;
- break;
- }
- break;
- }
-
- ss->filter = filter;
-
- return (void *)ss;
-}
-
-static void
-nv04_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- nv04->sampler[unit] = sampler[unit];
- nv04->dirty_samplers |= (1 << unit);
- }
-}
-
-static void
-nv04_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- free(hwcso);
-}
-
-static void
-nv04_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
- struct pipe_texture **miptree)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- nv04->tex_miptree[unit] = (struct nv04_miptree *)miptree[unit];
- nv04->dirty_samplers |= (1 << unit);
- }
-}
-
-static void *
-nv04_rasterizer_state_create(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *cso)
-{
- struct nv04_rasterizer_state *rs;
-
- /*XXX: ignored:
- * scissor
- * points/lines (no hw support, emulated with tris in gallium)
- */
- rs = MALLOC(sizeof(struct nv04_rasterizer_state));
-
- rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
-
- return (void *)rs;
-}
-
-static void
-nv04_rasterizer_state_bind(struct pipe_context *pipe, void *rast)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- nv04->rast = (struct nv04_rasterizer_state*)rast;
-
- draw_set_rasterizer_state(nv04->draw, (nv04->rast ? nv04->rast->templ : NULL));
-
- nv04->dirty |= NV04_NEW_RAST | NV04_NEW_BLEND;
-}
-
-static void
-nv04_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- free(hwcso);
-}
-
-static INLINE uint32_t nv04_compare_func(uint32_t f)
-{
- switch ( f ) {
- case PIPE_FUNC_NEVER: return 1;
- case PIPE_FUNC_LESS: return 2;
- case PIPE_FUNC_EQUAL: return 3;
- case PIPE_FUNC_LEQUAL: return 4;
- case PIPE_FUNC_GREATER: return 5;
- case PIPE_FUNC_NOTEQUAL: return 6;
- case PIPE_FUNC_GEQUAL: return 7;
- case PIPE_FUNC_ALWAYS: return 8;
- }
- NOUVEAU_MSG("Unable to find the function\n");
- return 0;
-}
-
-static void *
-nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *cso)
-{
- struct nv04_depth_stencil_alpha_state *hw;
-
- hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state));
-
- hw->control = float_to_ubyte(cso->alpha.ref_value);
- hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT );
- hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0;
- hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
- hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0;
- hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT );
- hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module
- hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE;
- hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE;
- hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0;
- hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format
-
- return (void *)hw;
-}
-
-static void
-nv04_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- nv04->dsa = hwcso;
- nv04->dirty |= NV04_NEW_CONTROL;
-}
-
-static void
-nv04_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- free(hwcso);
-}
-
-static void *
-nv04_vp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *templ)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- return draw_create_vertex_shader(nv04->draw, templ);
-}
-
-static void
-nv04_vp_state_bind(struct pipe_context *pipe, void *shader)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- draw_bind_vertex_shader(nv04->draw, (struct draw_vertex_shader *) shader);
-
- nv04->dirty |= NV04_NEW_VERTPROG;
-}
-
-static void
-nv04_vp_state_delete(struct pipe_context *pipe, void *shader)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- draw_delete_vertex_shader(nv04->draw, (struct draw_vertex_shader *) shader);
-}
-
-static void *
-nv04_fp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
-{
- struct nv04_fragment_program *fp;
-
- fp = CALLOC(1, sizeof(struct nv04_fragment_program));
- fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-
- return (void *)fp;
-}
-
-static void
-nv04_fp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- struct nv04_fragment_program *fp = hwcso;
-
- nv04->fragprog.current = fp;
- nv04->dirty |= NV04_NEW_FRAGPROG;
-}
-
-static void
-nv04_fp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- struct nv04_fragment_program *fp = hwcso;
-
- nv04_fragprog_destroy(nv04, fp);
- free((void*)fp->pipe.tokens);
- free(fp);
-}
-
-static void
-nv04_set_blend_color(struct pipe_context *pipe,
- const struct pipe_blend_color *bcol)
-{
-}
-
-static void
-nv04_set_clip_state(struct pipe_context *pipe,
- const struct pipe_clip_state *clip)
-{
-}
-
-static void
-nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- struct pipe_buffer *buf )
-{
- struct nv04_context *nv04 = nv04_context(pipe);
- struct pipe_screen *pscreen = pipe->screen;
-
- assert(shader < PIPE_SHADER_TYPES);
- assert(index == 0);
-
- if (buf) {
- void *mapped;
- if (buf && buf->size &&
- (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ)))
- {
- memcpy(nv04->constbuf[shader], mapped, buf->size);
- nv04->constbuf_nr[shader] =
- buf->size / (4 * sizeof(float));
- pipe_buffer_unmap(pscreen, buf);
- }
- }
-}
-
-static void
-nv04_set_framebuffer_state(struct pipe_context *pipe,
- const struct pipe_framebuffer_state *fb)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- nv04->framebuffer = (struct pipe_framebuffer_state*)fb;
-
- nv04->dirty |= NV04_NEW_FRAMEBUFFER;
-}
-static void
-nv04_set_polygon_stipple(struct pipe_context *pipe,
- const struct pipe_poly_stipple *stipple)
-{
- NOUVEAU_ERR("line stipple hahaha\n");
-}
-
-static void
-nv04_set_scissor_state(struct pipe_context *pipe,
- const struct pipe_scissor_state *s)
-{
-/* struct nv04_context *nv04 = nv04_context(pipe);
-
- // XXX
- BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2);
- OUT_RING (((s->maxx - s->minx) << 16) | s->minx);
- OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/
-}
-
-static void
-nv04_set_viewport_state(struct pipe_context *pipe,
- const struct pipe_viewport_state *viewport)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- nv04->viewport = *viewport;
-
- draw_set_viewport_state(nv04->draw, &nv04->viewport);
-}
-
-static void
-nv04_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
- const struct pipe_vertex_buffer *buffers)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- memcpy(nv04->vtxbuf, buffers, count * sizeof(buffers[0]));
- nv04->dirty |= NV04_NEW_VTXARRAYS;
-
- draw_set_vertex_buffers(nv04->draw, count, buffers);
-}
-
-static void
-nv04_set_vertex_elements(struct pipe_context *pipe, unsigned count,
- const struct pipe_vertex_element *elements)
-{
- struct nv04_context *nv04 = nv04_context(pipe);
-
- memcpy(nv04->vtxelt, elements, sizeof(*elements) * count);
- nv04->dirty |= NV04_NEW_VTXARRAYS;
-
- draw_set_vertex_elements(nv04->draw, count, elements);
-}
-
-void
-nv04_init_state_functions(struct nv04_context *nv04)
-{
- nv04->pipe.create_blend_state = nv04_blend_state_create;
- nv04->pipe.bind_blend_state = nv04_blend_state_bind;
- nv04->pipe.delete_blend_state = nv04_blend_state_delete;
-
- nv04->pipe.create_sampler_state = nv04_sampler_state_create;
- nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind;
- nv04->pipe.delete_sampler_state = nv04_sampler_state_delete;
- nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture;
-
- nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create;
- nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind;
- nv04->pipe.delete_rasterizer_state = nv04_rasterizer_state_delete;
-
- nv04->pipe.create_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_create;
- nv04->pipe.bind_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_bind;
- nv04->pipe.delete_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_delete;
-
- nv04->pipe.create_vs_state = nv04_vp_state_create;
- nv04->pipe.bind_vs_state = nv04_vp_state_bind;
- nv04->pipe.delete_vs_state = nv04_vp_state_delete;
-
- nv04->pipe.create_fs_state = nv04_fp_state_create;
- nv04->pipe.bind_fs_state = nv04_fp_state_bind;
- nv04->pipe.delete_fs_state = nv04_fp_state_delete;
-
- nv04->pipe.set_blend_color = nv04_set_blend_color;
- nv04->pipe.set_clip_state = nv04_set_clip_state;
- nv04->pipe.set_constant_buffer = nv04_set_constant_buffer;
- nv04->pipe.set_framebuffer_state = nv04_set_framebuffer_state;
- nv04->pipe.set_polygon_stipple = nv04_set_polygon_stipple;
- nv04->pipe.set_scissor_state = nv04_set_scissor_state;
- nv04->pipe.set_viewport_state = nv04_set_viewport_state;
-
- nv04->pipe.set_vertex_buffers = nv04_set_vertex_buffers;
- nv04->pipe.set_vertex_elements = nv04_set_vertex_elements;
-}
-