diff options
Diffstat (limited to 'src/gallium/drivers/nv04')
-rw-r--r-- | src/gallium/drivers/nv04/nv04_context.c | 50 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_context.h | 8 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_fragtex.c | 16 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_miptree.c | 29 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_prim_vbuf.c | 84 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_screen.c | 6 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_state.c | 76 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_state.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_state_emit.c | 72 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_surface_2d.c | 84 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_surface_2d.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_transfer.c | 37 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_vbo.c | 12 |
13 files changed, 285 insertions, 194 deletions
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c index 10d984ace9..edd96859cf 100644 --- a/src/gallium/drivers/nv04/nv04_context.c +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -10,10 +10,14 @@ nv04_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv04_context *nv04 = nv04_context(pipe); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv04->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -27,40 +31,39 @@ nv04_destroy(struct pipe_context *pipe) FREE(nv04); } -static void -nv04_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) -{ -} - static boolean nv04_init_hwctx(struct nv04_context *nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + // requires a valid handle -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1); +// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1); // OUT_RING(0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1); - OUT_RING(0); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1); + OUT_RING(chan, 0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(0x40182800); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, 0x40182800); // OUT_RING(1<<20/*no cull*/); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); // OUT_RING(0x24|(1<<6)|(1<<8)); - OUT_RING(0x120001a4); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1); - OUT_RING(0x332213a1); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1); - OUT_RING(0x11001010); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1); - OUT_RING(0x0); -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1); + OUT_RING(chan, 0x120001a4); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1); + OUT_RING(chan, 0x332213a1); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1); + OUT_RING(chan, 0x11001010); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1); + OUT_RING(chan, 0x0); +// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1); // OUT_RING(SCREEN_OFFSET); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1); - OUT_RING(0xff000000); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1); + OUT_RING(chan, 0xff000000); - FIRE_RING (NULL); + FIRE_RING (chan); return TRUE; } @@ -83,7 +86,6 @@ nv04_create(struct pipe_screen *pscreen, unsigned pctx_id) nv04->pipe.winsys = ws; nv04->pipe.screen = pscreen; nv04->pipe.destroy = nv04_destroy; - nv04->pipe.set_edgeflags = nv04_set_edgeflags; nv04->pipe.draw_arrays = nv04_draw_arrays; nv04->pipe.draw_elements = nv04_draw_elements; nv04->pipe.clear = nv04_clear; diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h index 55326c787a..fe3b527423 100644 --- a/src/gallium/drivers/nv04/nv04_context.h +++ b/src/gallium/drivers/nv04/nv04_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv04_screen *ctx = nv04->screen -#include "nouveau/nouveau_push.h" - #include "nv04_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -141,9 +137,9 @@ extern void nv04_emit_hw_state(struct nv04_context *nv04); extern void nv04_state_tex_update(struct nv04_context *nv04); /* nv04_vbo.c */ -extern boolean nv04_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv04_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv04_draw_elements( struct pipe_context *pipe, +extern void nv04_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c index 21f990fd53..c152b52119 100644 --- a/src/gallium/drivers/nv04/nv04_fragtex.c +++ b/src/gallium/drivers/nv04/nv04_fragtex.c @@ -4,7 +4,7 @@ #define _(m,tf) \ { \ PIPE_FORMAT_##m, \ - NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ + NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ } struct nv04_texture_format { @@ -53,14 +53,14 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit) return; } - nv04->fragtex.format = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER + nv04->fragtex.format = NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER + | NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER | nv04_fragtex_format(pt->format) - | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) - | ( log2i(pt->width[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) - | ( log2i(pt->height[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE + | ( (pt->last_level + 1) << NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) + | ( log2i(pt->width0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) + | ( log2i(pt->height0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) + | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE + | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE ; } diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 93f752faec..e0a6948aeb 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv04_context.h" #include "nv04_screen.h" @@ -9,31 +10,22 @@ static void nv04_miptree_layout(struct nv04_miptree *nv04mt) { struct pipe_texture *pt = &nv04mt->base; - uint width = pt->width[0], height = pt->height[0]; uint offset = 0; int nr_faces, l; nr_faces = 1; for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - - nv04mt->level[l].pitch = pt->width[0]; + nv04mt->level[l].pitch = pt->width0; nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63; - - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); } for (l = 0; l <= pt->last_level; l++) { - nv04mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - offset += nv04mt->level[l].pitch * pt->height[l]; + /* XXX guess was obviously missing */ + nv04mt->level[l].image_offset[0] = offset; + offset += nv04mt->level[l].pitch * u_minify(pt->height0, l); } nv04mt->total_size = offset; @@ -63,7 +55,7 @@ nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) FREE(mt); return NULL; } - + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -75,7 +67,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv04_miptree); @@ -89,6 +81,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -120,8 +113,8 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; @@ -129,7 +122,7 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ns->base.zslice = zslice; ns->pitch = nv04mt->level[level].pitch; - ns->base.offset = nv04mt->level[level].image_offset; + ns->base.offset = nv04mt->level[level].image_offset[0]; return &ns->base; } diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c index f6458232ae..0b795ea243 100644 --- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c +++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c @@ -93,33 +93,45 @@ nv04_vbuf_render_set_primitive( struct vbuf_render *render, static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(buffer + VERTEX_SIZE * v3,8); - OUT_RINGp(buffer + VERTEX_SIZE * v4,8); - OUT_RINGp(buffer + VERTEX_SIZE * v5,8); - OUT_RING(0xFEDCBA); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA), 49); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v4,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v5,8); + OUT_RING(chan, 0xFEDCBA); } static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RING(0xFED); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD), 25); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RING(chan, 0xFED); } static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(buffer + VERTEX_SIZE * v3,8); - OUT_RING(0xFECEDC); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC), 33); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); + OUT_RING(chan, 0xFECEDC); } static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices) @@ -156,7 +168,10 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con { const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC}; unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; + struct nv04_context *nv04 = render->nv04; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; int i,j; for(i = 0; i<nr_indices; i+=14) @@ -166,15 +181,15 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con if (numvert<3) break; - BEGIN_RING( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 ); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8); for(j = 0; j<numvert; j++) - OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 ); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices [i+j], 8 ); - BEGIN_RING_NI( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2 ); + BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 ); for(j = 0; j<numtri/2; j++ ) - OUT_RING(striptbl[j]); + OUT_RING(chan, striptbl[j]); if (numtri%2) - OUT_RING(striptbl[numtri/2]&0xFFF); + OUT_RING(chan, striptbl[numtri/2]&0xFFF); } } @@ -182,11 +197,14 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const { const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0}; unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; + struct nv04_context *nv04 = render->nv04; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; int i,j; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); - OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[0], 8); for(i = 1; i<nr_indices; i+=14) { @@ -195,16 +213,16 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const if (numvert < 3) break; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); for(j=0;j<numvert;j++) - OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 ); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[ i+j ], 8 ); - BEGIN_RING_NI(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2); + BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2); for(j = 0; j<numtri/2; j++) - OUT_RING(fantbl[j]); + OUT_RING(chan, fantbl[j]); if (numtri%2) - OUT_RING(fantbl[numtri/2]&0xFFF); + OUT_RING(chan, fantbl[numtri/2]&0xFFF); } } diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c index 170ce3eb7e..7c5b6e8229 100644 --- a/src/gallium/drivers/nv04/nv04_screen.c +++ b/src/gallium/drivers/nv04/nv04_screen.c @@ -119,6 +119,8 @@ nv04_screen_destroy(struct pipe_screen *pscreen) nouveau_grobj_free(&screen->fahrenheit); nv04_surface_2d_takedown(&screen->eng2d); + nouveau_screen_fini(&screen->base); + FREE(pscreen); } @@ -163,10 +165,10 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) fahrenheit_class = 0; sub3d_class = 0; } else if (dev->chipset >= 0x10) { - fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE; + fahrenheit_class = NV10_TEXTURED_TRIANGLE; sub3d_class = NV10_CONTEXT_SURFACES_3D; } else { - fahrenheit_class=NV04_DX5_TEXTURED_TRIANGLE; + fahrenheit_class=NV04_TEXTURED_TRIANGLE; sub3d_class = NV04_CONTEXT_SURFACES_3D; } diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c index d356ebd8b3..b67f1e16b1 100644 --- a/src/gallium/drivers/nv04/nv04_state.c +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -50,28 +50,28 @@ wrap_mode(unsigned wrap) { switch (wrap) { case PIPE_TEX_WRAP_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; break; case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; break; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; break; case PIPE_TEX_WRAP_CLAMP: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; break; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: case PIPE_TEX_WRAP_MIRROR_CLAMP: default: NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; } - return ret >> NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; + return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; } static void * @@ -84,20 +84,20 @@ nv04_sampler_state_create(struct pipe_context *pipe, ss = MALLOC(sizeof(struct nv04_sampler_state)); - ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | - (wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); + ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | + (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); if (cso->max_anisotropy > 1.0) { - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; } switch (cso->mag_img_filter) { case PIPE_TEX_FILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; break; case PIPE_TEX_FILTER_NEAREST: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; break; } @@ -105,14 +105,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, case PIPE_TEX_FILTER_LINEAR: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; break; } break; @@ -120,14 +120,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, default: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; break; } break; @@ -181,7 +181,7 @@ nv04_rasterizer_state_create(struct pipe_context *pipe, */ rs = MALLOC(sizeof(struct nv04_rasterizer_state)); - rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; + rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; return (void *)rs; } @@ -229,16 +229,16 @@ nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe, hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state)); hw->control = float_to_ubyte(cso->alpha.ref_value); - hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); - hw->control |= cso->alpha.enabled ? NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE : 0; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN; - hw->control |= cso->depth.enabled ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT) : 0; - hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; - hw->control |= cso->depth.writemask ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT) : 0; - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format + hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); + hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN; + hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0; + hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; + hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0; + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format return (void *)hw; } @@ -332,7 +332,7 @@ nv04_set_clip_state(struct pipe_context *pipe, static void nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv04_context *nv04 = nv04_context(pipe); struct pipe_screen *pscreen = pipe->screen; @@ -342,13 +342,13 @@ nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, if (buf) { void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) + if (buf && buf->size && + (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) { - memcpy(nv04->constbuf[shader], mapped, buf->buffer->size); + memcpy(nv04->constbuf[shader], mapped, buf->size); nv04->constbuf_nr[shader] = - buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf->buffer); + buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pscreen, buf); } } } @@ -377,7 +377,7 @@ nv04_set_scissor_state(struct pipe_context *pipe, /* struct nv04_context *nv04 = nv04_context(pipe); // XXX - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); OUT_RING (((s->maxx - s->minx) << 16) | s->minx); OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ } @@ -425,9 +425,9 @@ nv04_init_state_functions(struct nv04_context *nv04) nv04->pipe.delete_blend_state = nv04_blend_state_delete; nv04->pipe.create_sampler_state = nv04_sampler_state_create; - nv04->pipe.bind_sampler_states = nv04_sampler_state_bind; + nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind; nv04->pipe.delete_sampler_state = nv04_sampler_state_delete; - nv04->pipe.set_sampler_textures = nv04_set_sampler_texture; + nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture; nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create; nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h index 399f750dbe..81d1d2ebaa 100644 --- a/src/gallium/drivers/nv04/nv04_state.h +++ b/src/gallium/drivers/nv04/nv04_state.h @@ -31,6 +31,7 @@ struct nv04_rasterizer_state { struct nv04_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c index eb2c1c57c6..b8d6dc560f 100644 --- a/src/gallium/drivers/nv04/nv04_state_emit.c +++ b/src/gallium/drivers/nv04/nv04_state_emit.c @@ -57,13 +57,19 @@ static uint32_t nv04_blend_func(uint32_t f) static void nv04_emit_control(struct nv04_context* nv04) { uint32_t control = nv04->dsa->control; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(control); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, control); } static void nv04_emit_blend(struct nv04_context* nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; uint32_t blend; blend=0x4; // texture MODULATE_ALPHA @@ -75,19 +81,23 @@ static void nv04_emit_blend(struct nv04_context* nv04) blend|=(nv04_blend_func(nv04->blend->b_src)<<24); blend|=(nv04_blend_func(nv04->blend->b_dst)<<28); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); - OUT_RING(blend); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); + OUT_RING(chan, blend); } static void nv04_emit_sampler(struct nv04_context *nv04, int unit) { struct nv04_miptree *nv04mt = nv04->tex_miptree[unit]; struct pipe_texture *pt = &nv04mt->base; - - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 3); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING(nv04->sampler[unit]->filter); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING(chan, nv04->sampler[unit]->filter); } static void nv04_state_emit_framebuffer(struct nv04_context* nv04) @@ -97,6 +107,10 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv04_miptree *nv04mt = 0; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; + struct nouveau_bo *bo; w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; @@ -128,24 +142,29 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) assert(0); } - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); - OUT_RING(rt_format); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); + OUT_RING(chan, rt_format); nv04mt = (struct nv04_miptree *)rt->base.texture; + bo = nouveau_bo(nv04mt->buffer); /* FIXME pitches have to be aligned ! */ - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt->pitch|(zeta->pitch<<16)); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(chan, rt->pitch|(zeta->pitch<<16)); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (fb->zsbuf) { nv04mt = (struct nv04_miptree *)zeta->base.texture; - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } } void nv04_emit_hw_state(struct nv04_context *nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; int i; if (nv04->dirty & NV04_NEW_VERTPROG) { @@ -163,8 +182,8 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (nv04->dirty & NV04_NEW_CONTROL) { nv04->dirty &= ~NV04_NEW_CONTROL; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(nv04->dsa->control); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, nv04->dsa->control); } if (nv04->dirty & NV04_NEW_BLEND) { @@ -205,12 +224,12 @@ nv04_emit_hw_state(struct nv04_context *nv04) unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch; unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch; - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt_pitch|(zeta_pitch<<16)); - OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(chan, rt_pitch|(zeta_pitch<<16)); + OUT_RELOCl(chan, nouveau_bo(nv04->rt), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv04->zeta) { - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(nv04->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(chan, nouveau_bo(nv04->zeta), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } /* Texture images */ @@ -218,9 +237,10 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (!(nv04->fp_samplers & (1 << i))) continue; struct nv04_miptree *nv04mt = nv04->tex_miptree[i]; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 2); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); } } diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c index 8be134b83d..b24a9cee5a 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.c +++ b/src/gallium/drivers/nv04/nv04_surface_2d.c @@ -1,5 +1,6 @@ #include "pipe/p_context.h" #include "pipe/p_format.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -76,7 +77,7 @@ nv04_scaled_image_format(enum pipe_format format) } static INLINE unsigned -nv04_swizzle_bits(unsigned x, unsigned y) +nv04_swizzle_bits_square(unsigned x, unsigned y) { unsigned u = (x & 0x001) << 0 | (x & 0x002) << 1 | @@ -106,6 +107,15 @@ nv04_swizzle_bits(unsigned x, unsigned y) return v | u; } +/* rectangular swizzled textures are linear concatenations of swizzled square tiles */ +static INLINE unsigned +nv04_swizzle_bits(unsigned x, unsigned y, unsigned w, unsigned h) +{ + unsigned s = MIN2(w, h); + unsigned m = s - 1; + return (((x | y) & ~m) * s) | nv04_swizzle_bits_square(x & m, y & m); +} + static int nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, struct pipe_surface *dst, int dx, int dy, @@ -133,6 +143,9 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, assert(sub_w == w || util_is_pot(sub_w)); assert(sub_h == h || util_is_pot(sub_h)); + MARK_RING (chan, 8 + ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*17, 2 + + ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*2); + BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1); OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); @@ -154,20 +167,19 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, for (x = 0; x < w; x += sub_w) { sub_w = MIN2(sub_w, w - x); - /* Must be 64-byte aligned */ - assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * dst->texture->block.size) & 63)); + assert(!(dst->offset & 63)); BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); - OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * dst->texture->block.size, + OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); OUT_RING (chan, nv04_scaled_image_format(src->format)); OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); - OUT_RING (chan, 0); + OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT)); OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w); - OUT_RING (chan, 0); + OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT)); OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w); OUT_RING (chan, 1 << 20); OUT_RING (chan, 1 << 20); @@ -177,7 +189,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, OUT_RING (chan, src_pitch | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); - OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * src->texture->block.size, + OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * util_format_get_blocksize(src->texture->format), NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, 0); } @@ -198,11 +210,11 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, unsigned src_pitch = ((struct nv04_surface *)src)->pitch; unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch; unsigned dst_offset = dst->offset + dy * dst_pitch + - dx * dst->texture->block.size; + dx * util_format_get_blocksize(dst->texture->format); unsigned src_offset = src->offset + sy * src_pitch + - sx * src->texture->block.size; + sx * util_format_get_blocksize(src->texture->format); - WAIT_RING (chan, 3 + ((h / 2047) + 1) * 9); + MARK_RING (chan, 3 + ((h / 2047) + 1) * 9, 2 + ((h / 2047) + 1) * 2); BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); OUT_RELOCo(chan, src_bo, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); @@ -219,7 +231,7 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); OUT_RING (chan, src_pitch); OUT_RING (chan, dst_pitch); - OUT_RING (chan, w * src->texture->block.size); + OUT_RING (chan, w * util_format_get_blocksize(src->texture->format)); OUT_RING (chan, count); OUT_RING (chan, 0x0101); OUT_RING (chan, 0); @@ -250,7 +262,7 @@ nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst, if (format < 0) return 1; - WAIT_RING (chan, 12); + MARK_RING (chan, 12, 4); BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); OUT_RELOCo(chan, src_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); @@ -315,7 +327,7 @@ nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst, gdirect_format = nv04_rect_format(dst->format); assert(gdirect_format >= 0); - WAIT_RING (chan, 16); + MARK_RING (chan, 16, 4); BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); @@ -487,3 +499,49 @@ nv04_surface_2d_init(struct nouveau_screen *screen) ctx->fill = nv04_surface_fill; return ctx; } + +struct nv04_surface* +nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns) +{ + int temp_flags; + + // printf("creating temp, flags is %i!\n", flags); + + if(ns->base.usage & PIPE_BUFFER_USAGE_DISCARD) + { + temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_DISCARD; + } + else + { + temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_GPU_READ; + } + + struct nv40_screen* screen = (struct nv40_screen*)pscreen; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE; + + struct pipe_texture templ; + memset(&templ, 0, sizeof(templ)); + templ.format = ns->base.texture->format; + templ.target = PIPE_TEXTURE_2D; + templ.width0 = ns->base.width; + templ.height0 = ns->base.height; + templ.depth0 = 1; + templ.last_level = 0; + + // TODO: this is probably wrong and we should specifically handle multisampling somehow once it is implemented + templ.nr_samples = ns->base.texture->nr_samples; + + templ.tex_usage = ns->base.texture->tex_usage | PIPE_TEXTURE_USAGE_RENDER_TARGET; + + struct pipe_texture* temp_tex = pscreen->texture_create(pscreen, &templ); + struct nv04_surface* temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags); + temp_ns->backing = ns; + + if(ns->base.usage & PIPE_BUFFER_USAGE_GPU_READ) + eng2d->copy(eng2d, &temp_ns->backing->base, 0, 0, &ns->base, 0, 0, ns->base.width, ns->base.height); + + return temp_ns; +} + diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h index 02b3f56ba8..ce696a11a3 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.h +++ b/src/gallium/drivers/nv04/nv04_surface_2d.h @@ -4,6 +4,7 @@ struct nv04_surface { struct pipe_surface base; unsigned pitch; + struct nv04_surface* backing; }; struct nv04_surface_2d { @@ -30,4 +31,7 @@ nv04_surface_2d_init(struct nouveau_screen *screen); void nv04_surface_2d_takedown(struct nv04_surface_2d **); +struct nv04_surface* +nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns); + #endif diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c index 6618660743..2dd2e146a8 100644 --- a/src/gallium/drivers/nv04/nv04_transfer.c +++ b/src/gallium/drivers/nv04/nv04_transfer.c @@ -1,7 +1,9 @@ #include <pipe/p_state.h> #include <pipe/p_defines.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv04_context.h" #include "nv04_screen.h" @@ -10,22 +12,19 @@ struct nv04_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; static void -nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = width; + template->height0 = height; + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -48,14 +47,10 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -76,7 +71,7 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv04_compatible_transfer_tex(pt, level, &tx_tex_template); + nv04_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -85,6 +80,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv04_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, pipe_transfer_buffer_flags(&tx->base)); @@ -110,8 +107,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -135,9 +132,9 @@ nv04_transfer_del(struct pipe_transfer *ptx) /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -156,8 +153,10 @@ nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c index e3167814f2..3484771814 100644 --- a/src/gallium/drivers/nv04/nv04_vbo.c +++ b/src/gallium/drivers/nv04/nv04_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv04_draw_elements( struct pipe_context *pipe, +void nv04_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -45,7 +45,7 @@ boolean nv04_draw_elements( struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } - draw_set_mapped_constant_buffer(draw, + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, nv04->constbuf[PIPE_SHADER_VERTEX], nv04->constbuf_nr[PIPE_SHADER_VERTEX]); @@ -65,15 +65,13 @@ boolean nv04_draw_elements( struct pipe_context *pipe, pipe_buffer_unmap(pscreen, indexBuffer); draw_set_mapped_element_buffer(draw, 0, NULL); } - - return TRUE; } -boolean nv04_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) +void nv04_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) { printf("coucou in draw arrays\n"); - return nv04_draw_elements(pipe, NULL, 0, prim, start, count); + nv04_draw_elements(pipe, NULL, 0, prim, start, count); } |