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Diffstat (limited to 'src/gallium/drivers/nv10/nv10_context.h')
-rw-r--r--src/gallium/drivers/nv10/nv10_context.h154
1 files changed, 154 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h
new file mode 100644
index 0000000000..f1e003c953
--- /dev/null
+++ b/src/gallium/drivers/nv10/nv10_context.h
@@ -0,0 +1,154 @@
+#ifndef __NV10_CONTEXT_H__
+#define __NV10_CONTEXT_H__
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "pipe/p_compiler.h"
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "draw/draw_vertex.h"
+
+#include "nouveau/nouveau_winsys.h"
+#include "nouveau/nouveau_gldefs.h"
+
+#define NOUVEAU_PUSH_CONTEXT(ctx) \
+ struct nv10_screen *ctx = nv10->screen
+#include "nouveau/nouveau_push.h"
+
+#include "nv10_state.h"
+
+#define NOUVEAU_ERR(fmt, args...) \
+ fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
+#define NOUVEAU_MSG(fmt, args...) \
+ fprintf(stderr, "nouveau: "fmt, ##args);
+
+#define NV10_NEW_VERTPROG (1 << 0)
+#define NV10_NEW_FRAGPROG (1 << 1)
+#define NV10_NEW_VTXARRAYS (1 << 2)
+#define NV10_NEW_BLEND (1 << 3)
+#define NV10_NEW_BLENDCOL (1 << 4)
+#define NV10_NEW_RAST (1 << 5)
+#define NV10_NEW_DSA (1 << 6)
+#define NV10_NEW_VIEWPORT (1 << 7)
+#define NV10_NEW_SCISSOR (1 << 8)
+#define NV10_NEW_FRAMEBUFFER (1 << 9)
+
+#include "nv10_screen.h"
+
+struct nv10_context {
+ struct pipe_context pipe;
+
+ struct nouveau_winsys *nvws;
+ struct nv10_screen *screen;
+ unsigned pctx_id;
+
+ struct draw_context *draw;
+
+ uint32_t dirty;
+
+ struct nv10_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
+ struct nv10_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
+ unsigned dirty_samplers;
+ unsigned fp_samplers;
+ unsigned vp_samplers;
+
+ uint32_t rt_enable;
+ struct pipe_buffer *rt[4];
+ struct pipe_buffer *zeta;
+ uint32_t lma_offset;
+
+ struct nv10_blend_state *blend;
+ struct pipe_blend_color *blend_color;
+ struct nv10_rasterizer_state *rast;
+ struct nv10_depth_stencil_alpha_state *dsa;
+ struct pipe_viewport_state *viewport;
+ struct pipe_scissor_state *scissor;
+ struct pipe_framebuffer_state *framebuffer;
+
+ //struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
+ float *constbuf[PIPE_SHADER_TYPES][32][4];
+ unsigned constbuf_nr[PIPE_SHADER_TYPES];
+
+ struct vertex_info vertex_info;
+
+ struct {
+ struct pipe_buffer *buffer;
+ uint32_t format;
+ } tex[2];
+
+ unsigned vb_enable;
+ struct {
+ struct pipe_buffer *buffer;
+ unsigned delta;
+ } vb[16];
+
+/* struct {
+
+ struct nouveau_resource *exec_heap;
+ struct nouveau_resource *data_heap;
+
+ struct nv10_vertex_program *active;
+
+ struct nv10_vertex_program *current;
+ } vertprog;
+*/
+ struct {
+ struct nv10_fragment_program *active;
+
+ struct nv10_fragment_program *current;
+ struct pipe_buffer *constant_buf;
+ } fragprog;
+
+ struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
+ struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
+};
+
+static INLINE struct nv10_context *
+nv10_context(struct pipe_context *pipe)
+{
+ return (struct nv10_context *)pipe;
+}
+
+extern void nv10_init_state_functions(struct nv10_context *nv10);
+extern void nv10_init_surface_functions(struct nv10_context *nv10);
+
+extern void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen);
+
+/* nv10_clear.c */
+extern void nv10_clear(struct pipe_context *pipe, unsigned buffers,
+ const float *rgba, double depth, unsigned stencil);
+
+
+/* nv10_draw.c */
+extern struct draw_stage *nv10_draw_render_stage(struct nv10_context *nv10);
+
+/* nv10_fragprog.c */
+extern void nv10_fragprog_bind(struct nv10_context *,
+ struct nv10_fragment_program *);
+extern void nv10_fragprog_destroy(struct nv10_context *,
+ struct nv10_fragment_program *);
+
+/* nv10_fragtex.c */
+extern void nv10_fragtex_bind(struct nv10_context *);
+
+/* nv10_prim_vbuf.c */
+struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 );
+extern void nv10_vtxbuf_bind(struct nv10_context* nv10);
+
+/* nv10_state.c and friends */
+extern void nv10_emit_hw_state(struct nv10_context *nv10);
+extern void nv10_state_tex_update(struct nv10_context *nv10);
+
+/* nv10_vbo.c */
+extern boolean nv10_draw_arrays(struct pipe_context *, unsigned mode,
+ unsigned start, unsigned count);
+extern boolean nv10_draw_elements( struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned prim, unsigned start, unsigned count);
+
+
+#endif