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path: root/src/gallium/drivers/nv30/nv30_fragtex.c
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Diffstat (limited to 'src/gallium/drivers/nv30/nv30_fragtex.c')
-rw-r--r--src/gallium/drivers/nv30/nv30_fragtex.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c
index 63b5015ed4..34e7dd5444 100644
--- a/src/gallium/drivers/nv30/nv30_fragtex.c
+++ b/src/gallium/drivers/nv30/nv30_fragtex.c
@@ -58,10 +58,10 @@ nv30_fragtex_format(uint pipe_format)
static struct nouveau_stateobj *
-nv30_fragtex_build(struct nv30_context *nv30, int unit)
+nv30_fragtex_build(struct nvfx_context *nvfx, int unit)
{
- struct nv30_sampler_state *ps = nv30->tex_sampler[unit];
- struct nv30_miptree *nv30mt = nv30->tex_miptree[unit];
+ struct nvfx_sampler_state *ps = nvfx->tex_sampler[unit];
+ struct nvfx_miptree *nv30mt = nvfx->tex_miptree[unit];
struct pipe_texture *pt = &nv30mt->base;
struct nouveau_bo *bo = nouveau_bo(nv30mt->buffer);
struct nv30_texture_format *tf;
@@ -101,7 +101,7 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
txs = tf->swizzle;
so = so_new(1, 8, 2);
- so_method(so, nv30->screen->eng3d, NV34TCL_TX_OFFSET(unit), 8);
+ so_method(so, nvfx->screen->eng3d, NV34TCL_TX_OFFSET(unit), 8);
so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR,
NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1);
@@ -117,10 +117,10 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
}
static boolean
-nv30_fragtex_validate(struct nv30_context *nv30)
+nv30_fragtex_validate(struct nvfx_context *nvfx)
{
- struct nv30_fragment_program *fp = nv30->fragprog;
- struct nv30_state *state = &nv30->state;
+ struct nvfx_fragment_program *fp = nvfx->fragprog;
+ struct nvfx_state *state = &nvfx->state;
struct nouveau_stateobj *so;
unsigned samplers, unit;
@@ -130,32 +130,32 @@ nv30_fragtex_validate(struct nv30_context *nv30)
samplers &= ~(1 << unit);
so = so_new(1, 1, 0);
- so_method(so, nv30->screen->eng3d, NV34TCL_TX_ENABLE(unit), 1);
+ so_method(so, nvfx->screen->eng3d, NV34TCL_TX_ENABLE(unit), 1);
so_data (so, 0);
- so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]);
+ so_ref(so, &nvfx->state.hw[NVFX_STATE_FRAGTEX0 + unit]);
so_ref(NULL, &so);
- state->dirty |= (1ULL << (NV30_STATE_FRAGTEX0 + unit));
+ state->dirty |= (1ULL << (NVFX_STATE_FRAGTEX0 + unit));
}
- samplers = nv30->dirty_samplers & fp->samplers;
+ samplers = nvfx->dirty_samplers & fp->samplers;
while (samplers) {
unit = ffs(samplers) - 1;
samplers &= ~(1 << unit);
- so = nv30_fragtex_build(nv30, unit);
- so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]);
+ so = nv30_fragtex_build(nvfx, unit);
+ so_ref(so, &nvfx->state.hw[NVFX_STATE_FRAGTEX0 + unit]);
so_ref(NULL, &so);
- state->dirty |= (1ULL << (NV30_STATE_FRAGTEX0 + unit));
+ state->dirty |= (1ULL << (NVFX_STATE_FRAGTEX0 + unit));
}
- nv30->state.fp_samplers = fp->samplers;
+ nvfx->state.fp_samplers = fp->samplers;
return FALSE;
}
-struct nv30_state_entry nv30_state_fragtex = {
+struct nvfx_state_entry nv30_state_fragtex = {
.validate = nv30_fragtex_validate,
.dirty = {
- .pipe = NV30_NEW_SAMPLER | NV30_NEW_FRAGPROG,
+ .pipe = NVFX_NEW_SAMPLER | NVFX_NEW_FRAGPROG,
.hw = 0
}
};