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path: root/src/gallium/drivers/nv30/nv30_miptree.c
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Diffstat (limited to 'src/gallium/drivers/nv30/nv30_miptree.c')
-rw-r--r--src/gallium/drivers/nv30/nv30_miptree.c219
1 files changed, 219 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c
new file mode 100644
index 0000000000..23f8829321
--- /dev/null
+++ b/src/gallium/drivers/nv30/nv30_miptree.c
@@ -0,0 +1,219 @@
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+
+#include "nv30_context.h"
+
+static void
+nv30_miptree_layout(struct nv30_miptree *nv30mt)
+{
+ struct pipe_texture *pt = &nv30mt->base;
+ boolean swizzled = FALSE;
+ uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+ uint offset = 0;
+ int nr_faces, l, f, pitch;
+
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ nr_faces = 6;
+ } else
+ if (pt->target == PIPE_TEXTURE_3D) {
+ nr_faces = pt->depth[0];
+ } else {
+ nr_faces = 1;
+ }
+
+ pitch = pt->width[0];
+ for (l = 0; l <= pt->last_level; l++) {
+ pt->width[l] = width;
+ pt->height[l] = height;
+ pt->depth[l] = depth;
+ pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
+ pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
+
+ if (swizzled)
+ pitch = pt->nblocksx[l];
+ pitch = align(pitch, 64);
+
+ nv30mt->level[l].pitch = pitch * pt->block.size;
+ nv30mt->level[l].image_offset =
+ CALLOC(nr_faces, sizeof(unsigned));
+
+ width = MAX2(1, width >> 1);
+ height = MAX2(1, height >> 1);
+ depth = MAX2(1, depth >> 1);
+ }
+
+ for (f = 0; f < nr_faces; f++) {
+ for (l = 0; l <= pt->last_level; l++) {
+ nv30mt->level[l].image_offset[f] = offset;
+ offset += nv30mt->level[l].pitch * pt->height[l];
+ }
+ }
+
+ nv30mt->total_size = offset;
+}
+
+static struct pipe_texture *
+nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
+{
+ struct pipe_winsys *ws = pscreen->winsys;
+ struct nv30_miptree *mt;
+
+ mt = MALLOC(sizeof(struct nv30_miptree));
+ if (!mt)
+ return NULL;
+ mt->base = *pt;
+ mt->base.refcount = 1;
+ mt->base.screen = pscreen;
+ mt->shadow_tex = NULL;
+ mt->shadow_surface = NULL;
+
+ /* Swizzled textures must be POT */
+ if (pt->width[0] & (pt->width[0] - 1) ||
+ pt->height[0] & (pt->height[0] - 1))
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+ else
+ if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET))
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+ else
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+ else {
+ switch (pt->format) {
+ /* TODO: Figure out which formats can be swizzled */
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_R16_SNORM:
+ break;
+ default:
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+ }
+ }
+
+ nv30_miptree_layout(mt);
+
+ mt->buffer = ws->buffer_create(ws, 256,
+ PIPE_BUFFER_USAGE_PIXEL |
+ NOUVEAU_BUFFER_USAGE_TEXTURE,
+ mt->total_size);
+ if (!mt->buffer) {
+ FREE(mt);
+ return NULL;
+ }
+
+ return &mt->base;
+}
+
+static struct pipe_texture *
+nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
+ const unsigned *stride, struct pipe_buffer *pb)
+{
+ struct nv30_miptree *mt;
+
+ /* Only supports 2D, non-mipmapped textures for the moment */
+ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
+ pt->depth[0] != 1)
+ return NULL;
+
+ mt = CALLOC_STRUCT(nv30_miptree);
+ if (!mt)
+ return NULL;
+
+ mt->base = *pt;
+ mt->base.refcount = 1;
+ mt->base.screen = pscreen;
+ mt->level[0].pitch = stride[0];
+ mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
+
+ pipe_buffer_reference(pscreen, &mt->buffer, pb);
+ return &mt->base;
+}
+
+static void
+nv30_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt)
+{
+ struct pipe_texture *pt = *ppt;
+ struct nv30_miptree *mt = (struct nv30_miptree *)pt;
+ int l;
+
+ *ppt = NULL;
+ if (--pt->refcount)
+ return;
+
+ pipe_buffer_reference(pscreen, &mt->buffer, NULL);
+ for (l = 0; l <= pt->last_level; l++) {
+ if (mt->level[l].image_offset)
+ FREE(mt->level[l].image_offset);
+ }
+
+ if (mt->shadow_tex) {
+ assert(mt->shadow_surface);
+ pscreen->tex_surface_release(pscreen, &mt->shadow_surface);
+ nv30_miptree_release(pscreen, &mt->shadow_tex);
+ }
+
+ FREE(mt);
+}
+
+static struct pipe_surface *
+nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ unsigned flags)
+{
+ struct nv30_miptree *nv30mt = (struct nv30_miptree *)pt;
+ struct pipe_surface *ps;
+
+ ps = CALLOC_STRUCT(pipe_surface);
+ if (!ps)
+ return NULL;
+ pipe_texture_reference(&ps->texture, pt);
+ ps->format = pt->format;
+ ps->width = pt->width[level];
+ ps->height = pt->height[level];
+ ps->block = pt->block;
+ ps->nblocksx = pt->nblocksx[level];
+ ps->nblocksy = pt->nblocksy[level];
+ ps->stride = nv30mt->level[level].pitch;
+ ps->usage = flags;
+ ps->status = PIPE_SURFACE_STATUS_DEFINED;
+ ps->refcount = 1;
+ ps->face = face;
+ ps->level = level;
+ ps->zslice = zslice;
+
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ ps->offset = nv30mt->level[level].image_offset[face];
+ } else
+ if (pt->target == PIPE_TEXTURE_3D) {
+ ps->offset = nv30mt->level[level].image_offset[zslice];
+ } else {
+ ps->offset = nv30mt->level[level].image_offset[0];
+ }
+
+ return ps;
+}
+
+static void
+nv30_miptree_surface_del(struct pipe_screen *pscreen,
+ struct pipe_surface **psurface)
+{
+ struct pipe_surface *ps = *psurface;
+
+ *psurface = NULL;
+ if (--ps->refcount > 0)
+ return;
+
+ pipe_texture_reference(&ps->texture, NULL);
+ FREE(ps);
+}
+
+void
+nv30_screen_init_miptree_functions(struct pipe_screen *pscreen)
+{
+ pscreen->texture_create = nv30_miptree_create;
+ pscreen->texture_blanket = nv30_miptree_blanket;
+ pscreen->texture_release = nv30_miptree_release;
+ pscreen->get_tex_surface = nv30_miptree_surface_new;
+ pscreen->tex_surface_release = nv30_miptree_surface_del;
+}