diff options
Diffstat (limited to 'src/gallium/drivers/nv40/nv40_draw.c')
-rw-r--r-- | src/gallium/drivers/nv40/nv40_draw.c | 116 |
1 files changed, 58 insertions, 58 deletions
diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c index 05d237d1bb..cce1c64621 100644 --- a/src/gallium/drivers/nv40/nv40_draw.c +++ b/src/gallium/drivers/nv40/nv40_draw.c @@ -18,7 +18,7 @@ struct nv40_render_stage { struct draw_stage stage; - struct nv40_context *nv40; + struct nvfx_context *nvfx; unsigned prim; }; @@ -29,18 +29,18 @@ nv40_render_stage(struct draw_stage *stage) } static INLINE void -nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v) +nv40_render_vertex(struct nvfx_context *nvfx, const struct vertex_header *v) { - struct nv40_screen *screen = nv40->screen; + struct nvfx_screen *screen = nvfx->screen; struct nouveau_channel *chan = screen->base.channel; struct nouveau_grobj *eng3d = screen->eng3d; unsigned i; - for (i = 0; i < nv40->swtnl.nr_attribs; i++) { - unsigned idx = nv40->swtnl.draw[i]; - unsigned hw = nv40->swtnl.hw[i]; + for (i = 0; i < nvfx->swtnl.nr_attribs; i++) { + unsigned idx = nvfx->swtnl.draw[i]; + unsigned hw = nvfx->swtnl.hw[i]; - switch (nv40->swtnl.emit[i]) { + switch (nvfx->swtnl.emit[i]) { case EMIT_OMIT: break; case EMIT_1F: @@ -84,9 +84,9 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, unsigned mode, unsigned count) { struct nv40_render_stage *rs = nv40_render_stage(stage); - struct nv40_context *nv40 = rs->nv40; + struct nvfx_context *nvfx = rs->nvfx; - struct nv40_screen *screen = nv40->screen; + struct nvfx_screen *screen = nvfx->screen; struct nouveau_channel *chan = screen->base.channel; struct nouveau_grobj *eng3d = screen->eng3d; unsigned i; @@ -98,7 +98,7 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, assert(0); } FIRE_RING(chan); - nv40_state_emit(nv40); + nv40_state_emit(nvfx); } /* Switch primitive modes if necessary */ @@ -115,7 +115,7 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, /* Emit vertex data */ for (i = 0; i < count; i++) - nv40_render_vertex(nv40, prim->v[i]); + nv40_render_vertex(nvfx, prim->v[i]); /* If it's likely we'll need to empty the push buffer soon, finish * off the primitive now. @@ -149,8 +149,8 @@ static void nv40_render_flush(struct draw_stage *draw, unsigned flags) { struct nv40_render_stage *rs = nv40_render_stage(draw); - struct nv40_context *nv40 = rs->nv40; - struct nv40_screen *screen = nv40->screen; + struct nvfx_context *nvfx = rs->nvfx; + struct nvfx_screen *screen = nvfx->screen; struct nouveau_channel *chan = screen->base.channel; struct nouveau_grobj *eng3d = screen->eng3d; @@ -173,13 +173,13 @@ nv40_render_destroy(struct draw_stage *draw) } static INLINE void -emit_mov(struct nv40_vertex_program *vp, +emit_mov(struct nvfx_vertex_program *vp, unsigned dst, unsigned src, unsigned vor, unsigned mask) { - struct nv40_vertex_program_exec *inst; + struct nvfx_vertex_program_exec *inst; vp->insns = realloc(vp->insns, - sizeof(struct nv40_vertex_program_exec) * + sizeof(struct nvfx_vertex_program_exec) * ++vp->nr_insns); inst = &vp->insns[vp->nr_insns - 1]; @@ -195,10 +195,10 @@ emit_mov(struct nv40_vertex_program *vp, vp->or |= (1 << vor); } -static struct nv40_vertex_program * -create_drawvp(struct nv40_context *nv40) +static struct nvfx_vertex_program * +create_drawvp(struct nvfx_context *nvfx) { - struct nv40_vertex_program *vp = CALLOC_STRUCT(nv40_vertex_program); + struct nvfx_vertex_program *vp = CALLOC_STRUCT(nvfx_vertex_program); unsigned i; emit_mov(vp, NV40_VP_INST_DEST_POS, 0, ~0, 0xf); @@ -216,15 +216,15 @@ create_drawvp(struct nv40_context *nv40) } struct draw_stage * -nv40_draw_render_stage(struct nv40_context *nv40) +nv40_draw_render_stage(struct nvfx_context *nvfx) { struct nv40_render_stage *render = CALLOC_STRUCT(nv40_render_stage); - if (!nv40->swtnl.vertprog) - nv40->swtnl.vertprog = create_drawvp(nv40); + if (!nvfx->swtnl.vertprog) + nvfx->swtnl.vertprog = create_drawvp(nvfx); - render->nv40 = nv40; - render->stage.draw = nv40->draw; + render->nvfx = nvfx; + render->stage.draw = nvfx->draw; render->stage.point = nv40_render_point; render->stage.line = nv40_render_line; render->stage.tri = nv40_render_tri; @@ -240,71 +240,71 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, struct pipe_buffer *idxbuf, unsigned idxbuf_size, unsigned mode, unsigned start, unsigned count) { - struct nv40_context *nv40 = nv40_context(pipe); + struct nvfx_context *nvfx = nvfx_context(pipe); struct pipe_screen *pscreen = pipe->screen; unsigned i; void *map; - if (!nv40_state_validate_swtnl(nv40)) + if (!nv40_state_validate_swtnl(nvfx)) return; - nv40->state.dirty &= ~(1ULL << NV40_STATE_VTXBUF); - nv40_state_emit(nv40); + nvfx->state.dirty &= ~(1ULL << NVFX_STATE_VTXBUF); + nv40_state_emit(nvfx); - for (i = 0; i < nv40->vtxbuf_nr; i++) { - map = pipe_buffer_map(pscreen, nv40->vtxbuf[i].buffer, + for (i = 0; i < nvfx->vtxbuf_nr; i++) { + map = pipe_buffer_map(pscreen, nvfx->vtxbuf[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_vertex_buffer(nv40->draw, i, map); + draw_set_mapped_vertex_buffer(nvfx->draw, i, map); } if (idxbuf) { map = pipe_buffer_map(pscreen, idxbuf, PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer(nv40->draw, idxbuf_size, map); + draw_set_mapped_element_buffer(nvfx->draw, idxbuf_size, map); } else { - draw_set_mapped_element_buffer(nv40->draw, 0, NULL); + draw_set_mapped_element_buffer(nvfx->draw, 0, NULL); } - if (nv40->constbuf[PIPE_SHADER_VERTEX]) { - const unsigned nr = nv40->constbuf_nr[PIPE_SHADER_VERTEX]; + if (nvfx->constbuf[PIPE_SHADER_VERTEX]) { + const unsigned nr = nvfx->constbuf_nr[PIPE_SHADER_VERTEX]; map = pipe_buffer_map(pscreen, - nv40->constbuf[PIPE_SHADER_VERTEX], + nvfx->constbuf[PIPE_SHADER_VERTEX], PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX, 0, + draw_set_mapped_constant_buffer(nvfx->draw, PIPE_SHADER_VERTEX, 0, map, nr); } - draw_arrays(nv40->draw, mode, start, count); + draw_arrays(nvfx->draw, mode, start, count); - for (i = 0; i < nv40->vtxbuf_nr; i++) - pipe_buffer_unmap(pscreen, nv40->vtxbuf[i].buffer); + for (i = 0; i < nvfx->vtxbuf_nr; i++) + pipe_buffer_unmap(pscreen, nvfx->vtxbuf[i].buffer); if (idxbuf) pipe_buffer_unmap(pscreen, idxbuf); - if (nv40->constbuf[PIPE_SHADER_VERTEX]) - pipe_buffer_unmap(pscreen, nv40->constbuf[PIPE_SHADER_VERTEX]); + if (nvfx->constbuf[PIPE_SHADER_VERTEX]) + pipe_buffer_unmap(pscreen, nvfx->constbuf[PIPE_SHADER_VERTEX]); - draw_flush(nv40->draw); + draw_flush(nvfx->draw); pipe->flush(pipe, 0, NULL); } static INLINE void -emit_attrib(struct nv40_context *nv40, unsigned hw, unsigned emit, +emit_attrib(struct nvfx_context *nvfx, unsigned hw, unsigned emit, unsigned semantic, unsigned index) { - unsigned draw_out = draw_find_shader_output(nv40->draw, semantic, index); - unsigned a = nv40->swtnl.nr_attribs++; + unsigned draw_out = draw_find_shader_output(nvfx->draw, semantic, index); + unsigned a = nvfx->swtnl.nr_attribs++; - nv40->swtnl.hw[a] = hw; - nv40->swtnl.emit[a] = emit; - nv40->swtnl.draw[a] = draw_out; + nvfx->swtnl.hw[a] = hw; + nvfx->swtnl.emit[a] = emit; + nvfx->swtnl.draw[a] = draw_out; } static boolean -nv40_state_vtxfmt_validate(struct nv40_context *nv40) +nv40_state_vtxfmt_validate(struct nvfx_context *nvfx) { - struct nv40_fragment_program *fp = nv40->fragprog; + struct nvfx_fragment_program *fp = nvfx->fragprog; unsigned colour = 0, texcoords = 0, fog = 0, i; /* Determine needed fragprog inputs */ @@ -326,34 +326,34 @@ nv40_state_vtxfmt_validate(struct nv40_context *nv40) } } - nv40->swtnl.nr_attribs = 0; + nvfx->swtnl.nr_attribs = 0; /* Map draw vtxprog output to hw attribute IDs */ for (i = 0; i < 2; i++) { if (!(colour & (1 << i))) continue; - emit_attrib(nv40, 3 + i, EMIT_4UB, TGSI_SEMANTIC_COLOR, i); + emit_attrib(nvfx, 3 + i, EMIT_4UB, TGSI_SEMANTIC_COLOR, i); } for (i = 0; i < 8; i++) { if (!(texcoords & (1 << i))) continue; - emit_attrib(nv40, 8 + i, EMIT_4F, TGSI_SEMANTIC_GENERIC, i); + emit_attrib(nvfx, 8 + i, EMIT_4F, TGSI_SEMANTIC_GENERIC, i); } if (fog) { - emit_attrib(nv40, 5, EMIT_1F, TGSI_SEMANTIC_FOG, 0); + emit_attrib(nvfx, 5, EMIT_1F, TGSI_SEMANTIC_FOG, 0); } - emit_attrib(nv40, 0, EMIT_3F, TGSI_SEMANTIC_POSITION, 0); + emit_attrib(nvfx, 0, EMIT_3F, TGSI_SEMANTIC_POSITION, 0); return FALSE; } -struct nv40_state_entry nv40_state_vtxfmt = { +struct nvfx_state_entry nv40_state_vtxfmt = { .validate = nv40_state_vtxfmt_validate, .dirty = { - .pipe = NV40_NEW_ARRAYS | NV40_NEW_FRAGPROG, + .pipe = NVFX_NEW_ARRAYS | NVFX_NEW_FRAGPROG, .hw = 0 } }; |