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path: root/src/gallium/drivers/nv40/nv40_draw.c
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Diffstat (limited to 'src/gallium/drivers/nv40/nv40_draw.c')
-rw-r--r--src/gallium/drivers/nv40/nv40_draw.c360
1 files changed, 0 insertions, 360 deletions
diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c
deleted file mode 100644
index 48bd84d16c..0000000000
--- a/src/gallium/drivers/nv40/nv40_draw.c
+++ /dev/null
@@ -1,360 +0,0 @@
-#include "pipe/p_shader_tokens.h"
-#include "util/u_inlines.h"
-
-#include "util/u_pack_color.h"
-
-#include "draw/draw_context.h"
-#include "draw/draw_vertex.h"
-#include "draw/draw_pipe.h"
-
-#include "nv40_context.h"
-#define NV40_SHADER_NO_FUCKEDNESS
-#include "nv40_shader.h"
-
-/* Simple, but crappy, swtnl path, hopefully we wont need to hit this very
- * often at all. Uses "quadro style" vertex submission + a fixed vertex
- * layout to avoid the need to generate a vertex program or vtxfmt.
- */
-
-struct nv40_render_stage {
- struct draw_stage stage;
- struct nv40_context *nv40;
- unsigned prim;
-};
-
-static INLINE struct nv40_render_stage *
-nv40_render_stage(struct draw_stage *stage)
-{
- return (struct nv40_render_stage *)stage;
-}
-
-static INLINE void
-nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v)
-{
- struct nv40_screen *screen = nv40->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *curie = screen->curie;
- unsigned i;
-
- for (i = 0; i < nv40->swtnl.nr_attribs; i++) {
- unsigned idx = nv40->swtnl.draw[i];
- unsigned hw = nv40->swtnl.hw[i];
-
- switch (nv40->swtnl.emit[i]) {
- case EMIT_OMIT:
- break;
- case EMIT_1F:
- BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_1F(hw), 1);
- OUT_RING (chan, fui(v->data[idx][0]));
- break;
- case EMIT_2F:
- BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(hw), 2);
- OUT_RING (chan, fui(v->data[idx][0]));
- OUT_RING (chan, fui(v->data[idx][1]));
- break;
- case EMIT_3F:
- BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_3F_X(hw), 3);
- OUT_RING (chan, fui(v->data[idx][0]));
- OUT_RING (chan, fui(v->data[idx][1]));
- OUT_RING (chan, fui(v->data[idx][2]));
- break;
- case EMIT_4F:
- BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4F_X(hw), 4);
- OUT_RING (chan, fui(v->data[idx][0]));
- OUT_RING (chan, fui(v->data[idx][1]));
- OUT_RING (chan, fui(v->data[idx][2]));
- OUT_RING (chan, fui(v->data[idx][3]));
- break;
- case EMIT_4UB:
- BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4UB(hw), 1);
- OUT_RING (chan, pack_ub4(float_to_ubyte(v->data[idx][0]),
- float_to_ubyte(v->data[idx][1]),
- float_to_ubyte(v->data[idx][2]),
- float_to_ubyte(v->data[idx][3])));
- break;
- default:
- assert(0);
- break;
- }
- }
-}
-
-static INLINE void
-nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
- unsigned mode, unsigned count)
-{
- struct nv40_render_stage *rs = nv40_render_stage(stage);
- struct nv40_context *nv40 = rs->nv40;
-
- struct nv40_screen *screen = nv40->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *curie = screen->curie;
- unsigned i;
-
- /* Ensure there's room for 4xfloat32 + potentially 3 begin/end */
- if (AVAIL_RING(chan) < ((count * 20) + 6)) {
- if (rs->prim != NV40TCL_BEGIN_END_STOP) {
- NOUVEAU_ERR("AIII, missed flush\n");
- assert(0);
- }
- FIRE_RING(chan);
- nv40_state_emit(nv40);
- }
-
- /* Switch primitive modes if necessary */
- if (rs->prim != mode) {
- if (rs->prim != NV40TCL_BEGIN_END_STOP) {
- BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (chan, NV40TCL_BEGIN_END_STOP);
- }
-
- BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (chan, mode);
- rs->prim = mode;
- }
-
- /* Emit vertex data */
- for (i = 0; i < count; i++)
- nv40_render_vertex(nv40, prim->v[i]);
-
- /* If it's likely we'll need to empty the push buffer soon, finish
- * off the primitive now.
- */
- if (AVAIL_RING(chan) < ((count * 20) + 6)) {
- BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (chan, NV40TCL_BEGIN_END_STOP);
- rs->prim = NV40TCL_BEGIN_END_STOP;
- }
-}
-
-static void
-nv40_render_point(struct draw_stage *draw, struct prim_header *prim)
-{
- nv40_render_prim(draw, prim, NV40TCL_BEGIN_END_POINTS, 1);
-}
-
-static void
-nv40_render_line(struct draw_stage *draw, struct prim_header *prim)
-{
- nv40_render_prim(draw, prim, NV40TCL_BEGIN_END_LINES, 2);
-}
-
-static void
-nv40_render_tri(struct draw_stage *draw, struct prim_header *prim)
-{
- nv40_render_prim(draw, prim, NV40TCL_BEGIN_END_TRIANGLES, 3);
-}
-
-static void
-nv40_render_flush(struct draw_stage *draw, unsigned flags)
-{
- struct nv40_render_stage *rs = nv40_render_stage(draw);
- struct nv40_context *nv40 = rs->nv40;
- struct nv40_screen *screen = nv40->screen;
- struct nouveau_channel *chan = screen->base.channel;
- struct nouveau_grobj *curie = screen->curie;
-
- if (rs->prim != NV40TCL_BEGIN_END_STOP) {
- BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (chan, NV40TCL_BEGIN_END_STOP);
- rs->prim = NV40TCL_BEGIN_END_STOP;
- }
-}
-
-static void
-nv40_render_reset_stipple_counter(struct draw_stage *draw)
-{
-}
-
-static void
-nv40_render_destroy(struct draw_stage *draw)
-{
- FREE(draw);
-}
-
-static INLINE void
-emit_mov(struct nv40_vertex_program *vp,
- unsigned dst, unsigned src, unsigned vor, unsigned mask)
-{
- struct nv40_vertex_program_exec *inst;
-
- vp->insns = realloc(vp->insns,
- sizeof(struct nv40_vertex_program_exec) *
- ++vp->nr_insns);
- inst = &vp->insns[vp->nr_insns - 1];
-
- inst->data[0] = 0x401f9c6c;
- inst->data[1] = 0x0040000d | (src << 8);
- inst->data[2] = 0x8106c083;
- inst->data[3] = 0x6041ff80 | (dst << 2) | (mask << 13);
- inst->const_index = -1;
- inst->has_branch_offset = FALSE;
-
- vp->ir |= (1 << src);
- if (vor != ~0)
- vp->or |= (1 << vor);
-}
-
-static struct nv40_vertex_program *
-create_drawvp(struct nv40_context *nv40)
-{
- struct nv40_vertex_program *vp = CALLOC_STRUCT(nv40_vertex_program);
- unsigned i;
-
- emit_mov(vp, NV40_VP_INST_DEST_POS, 0, ~0, 0xf);
- emit_mov(vp, NV40_VP_INST_DEST_COL0, 3, 0, 0xf);
- emit_mov(vp, NV40_VP_INST_DEST_COL1, 4, 1, 0xf);
- emit_mov(vp, NV40_VP_INST_DEST_BFC0, 3, 2, 0xf);
- emit_mov(vp, NV40_VP_INST_DEST_BFC1, 4, 3, 0xf);
- emit_mov(vp, NV40_VP_INST_DEST_FOGC, 5, 4, 0x8);
- for (i = 0; i < 8; i++)
- emit_mov(vp, NV40_VP_INST_DEST_TC(i), 8 + i, 14 + i, 0xf);
-
- vp->insns[vp->nr_insns - 1].data[3] |= 1;
- vp->translated = TRUE;
- return vp;
-}
-
-struct draw_stage *
-nv40_draw_render_stage(struct nv40_context *nv40)
-{
- struct nv40_render_stage *render = CALLOC_STRUCT(nv40_render_stage);
-
- if (!nv40->swtnl.vertprog)
- nv40->swtnl.vertprog = create_drawvp(nv40);
-
- render->nv40 = nv40;
- render->stage.draw = nv40->draw;
- render->stage.point = nv40_render_point;
- render->stage.line = nv40_render_line;
- render->stage.tri = nv40_render_tri;
- render->stage.flush = nv40_render_flush;
- render->stage.reset_stipple_counter = nv40_render_reset_stipple_counter;
- render->stage.destroy = nv40_render_destroy;
-
- return &render->stage;
-}
-
-void
-nv40_draw_elements_swtnl(struct pipe_context *pipe,
- struct pipe_buffer *idxbuf, unsigned idxbuf_size,
- unsigned mode, unsigned start, unsigned count)
-{
- struct nv40_context *nv40 = nv40_context(pipe);
- struct pipe_screen *pscreen = pipe->screen;
- unsigned i;
- void *map;
-
- if (!nv40_state_validate_swtnl(nv40))
- return;
- nv40->state.dirty &= ~(1ULL << NV40_STATE_VTXBUF);
- nv40_state_emit(nv40);
-
- for (i = 0; i < nv40->vtxbuf_nr; i++) {
- map = pipe_buffer_map(pscreen, nv40->vtxbuf[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_vertex_buffer(nv40->draw, i, map);
- }
-
- if (idxbuf) {
- map = pipe_buffer_map(pscreen, idxbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer(nv40->draw, idxbuf_size, map);
- } else {
- draw_set_mapped_element_buffer(nv40->draw, 0, NULL);
- }
-
- if (nv40->constbuf[PIPE_SHADER_VERTEX]) {
- const unsigned nr = nv40->constbuf_nr[PIPE_SHADER_VERTEX];
-
- map = pipe_buffer_map(pscreen,
- nv40->constbuf[PIPE_SHADER_VERTEX],
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX, 0,
- map, nr);
- }
-
- draw_arrays(nv40->draw, mode, start, count);
-
- for (i = 0; i < nv40->vtxbuf_nr; i++)
- pipe_buffer_unmap(pscreen, nv40->vtxbuf[i].buffer);
-
- if (idxbuf)
- pipe_buffer_unmap(pscreen, idxbuf);
-
- if (nv40->constbuf[PIPE_SHADER_VERTEX])
- pipe_buffer_unmap(pscreen, nv40->constbuf[PIPE_SHADER_VERTEX]);
-
- draw_flush(nv40->draw);
- pipe->flush(pipe, 0, NULL);
-}
-
-static INLINE void
-emit_attrib(struct nv40_context *nv40, unsigned hw, unsigned emit,
- unsigned semantic, unsigned index)
-{
- unsigned draw_out = draw_find_shader_output(nv40->draw, semantic, index);
- unsigned a = nv40->swtnl.nr_attribs++;
-
- nv40->swtnl.hw[a] = hw;
- nv40->swtnl.emit[a] = emit;
- nv40->swtnl.draw[a] = draw_out;
-}
-
-static boolean
-nv40_state_vtxfmt_validate(struct nv40_context *nv40)
-{
- struct nv40_fragment_program *fp = nv40->fragprog;
- unsigned colour = 0, texcoords = 0, fog = 0, i;
-
- /* Determine needed fragprog inputs */
- for (i = 0; i < fp->info.num_inputs; i++) {
- switch (fp->info.input_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- break;
- case TGSI_SEMANTIC_COLOR:
- colour |= (1 << fp->info.input_semantic_index[i]);
- break;
- case TGSI_SEMANTIC_GENERIC:
- texcoords |= (1 << fp->info.input_semantic_index[i]);
- break;
- case TGSI_SEMANTIC_FOG:
- fog = 1;
- break;
- default:
- assert(0);
- }
- }
-
- nv40->swtnl.nr_attribs = 0;
-
- /* Map draw vtxprog output to hw attribute IDs */
- for (i = 0; i < 2; i++) {
- if (!(colour & (1 << i)))
- continue;
- emit_attrib(nv40, 3 + i, EMIT_4UB, TGSI_SEMANTIC_COLOR, i);
- }
-
- for (i = 0; i < 8; i++) {
- if (!(texcoords & (1 << i)))
- continue;
- emit_attrib(nv40, 8 + i, EMIT_4F, TGSI_SEMANTIC_GENERIC, i);
- }
-
- if (fog) {
- emit_attrib(nv40, 5, EMIT_1F, TGSI_SEMANTIC_FOG, 0);
- }
-
- emit_attrib(nv40, 0, EMIT_3F, TGSI_SEMANTIC_POSITION, 0);
-
- return FALSE;
-}
-
-struct nv40_state_entry nv40_state_vtxfmt = {
- .validate = nv40_state_vtxfmt_validate,
- .dirty = {
- .pipe = NV40_NEW_ARRAYS | NV40_NEW_FRAGPROG,
- .hw = 0
- }
-};
-