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path: root/src/gallium/drivers/nv40/nv40_miptree.c
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Diffstat (limited to 'src/gallium/drivers/nv40/nv40_miptree.c')
-rw-r--r--src/gallium/drivers/nv40/nv40_miptree.c152
1 files changed, 152 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c
new file mode 100644
index 0000000000..1b19217223
--- /dev/null
+++ b/src/gallium/drivers/nv40/nv40_miptree.c
@@ -0,0 +1,152 @@
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
+
+#include "nv40_context.h"
+
+static void
+nv40_miptree_layout(struct nv40_miptree *nv40mt)
+{
+ struct pipe_texture *pt = &nv40mt->base;
+ boolean swizzled = FALSE;
+ uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+ uint offset = 0;
+ int nr_faces, l, f, pitch;
+
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ nr_faces = 6;
+ } else
+ if (pt->target == PIPE_TEXTURE_3D) {
+ nr_faces = pt->depth[0];
+ } else {
+ nr_faces = 1;
+ }
+
+ pitch = pt->width[0];
+ for (l = 0; l <= pt->last_level; l++) {
+ pt->width[l] = width;
+ pt->height[l] = height;
+ pt->depth[l] = depth;
+
+ if (swizzled)
+ pitch = pt->width[l];
+ pitch = (pitch + 63) & ~63;
+
+ nv40mt->level[l].pitch = pitch * pt->cpp;
+ nv40mt->level[l].image_offset =
+ CALLOC(nr_faces, sizeof(unsigned));
+
+ width = MAX2(1, width >> 1);
+ height = MAX2(1, height >> 1);
+ depth = MAX2(1, depth >> 1);
+
+ }
+
+ for (f = 0; f < nr_faces; f++) {
+ for (l = 0; l <= pt->last_level; l++) {
+ nv40mt->level[l].image_offset[f] = offset;
+ offset += nv40mt->level[l].pitch * pt->height[l];
+ }
+ }
+
+ nv40mt->total_size = offset;
+}
+
+static struct pipe_texture *
+nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
+{
+ struct pipe_winsys *ws = pscreen->winsys;
+ struct nv40_miptree *mt;
+
+ mt = MALLOC(sizeof(struct nv40_miptree));
+ if (!mt)
+ return NULL;
+ mt->base = *pt;
+ mt->base.refcount = 1;
+ mt->base.screen = pscreen;
+
+ nv40_miptree_layout(mt);
+
+ mt->buffer = ws->buffer_create(ws, 256,
+ PIPE_BUFFER_USAGE_PIXEL |
+ NOUVEAU_BUFFER_USAGE_TEXTURE,
+ mt->total_size);
+ if (!mt->buffer) {
+ FREE(mt);
+ return NULL;
+ }
+
+ return &mt->base;
+}
+
+static void
+nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **pt)
+{
+ struct pipe_winsys *ws = pscreen->winsys;
+ struct pipe_texture *mt = *pt;
+
+ *pt = NULL;
+ if (--mt->refcount <= 0) {
+ struct nv40_miptree *nv40mt = (struct nv40_miptree *)mt;
+ int l;
+
+ pipe_buffer_reference(ws, &nv40mt->buffer, NULL);
+ for (l = 0; l <= mt->last_level; l++) {
+ if (nv40mt->level[l].image_offset)
+ FREE(nv40mt->level[l].image_offset);
+ }
+ FREE(nv40mt);
+ }
+}
+
+static void
+nv40_miptree_update(struct pipe_context *pipe, struct pipe_texture *mt,
+ uint face, uint levels)
+{
+}
+
+static struct pipe_surface *
+nv40_miptree_surface(struct pipe_screen *pscreen, struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice)
+{
+ struct pipe_winsys *ws = pscreen->winsys;
+ struct nv40_miptree *nv40mt = (struct nv40_miptree *)pt;
+ struct pipe_surface *ps;
+
+ ps = ws->surface_alloc(ws);
+ if (!ps)
+ return NULL;
+ pipe_buffer_reference(ws, &ps->buffer, nv40mt->buffer);
+ ps->format = pt->format;
+ ps->cpp = pt->cpp;
+ ps->width = pt->width[level];
+ ps->height = pt->height[level];
+ ps->pitch = nv40mt->level[level].pitch / ps->cpp;
+
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ ps->offset = nv40mt->level[level].image_offset[face];
+ } else
+ if (pt->target == PIPE_TEXTURE_3D) {
+ ps->offset = nv40mt->level[level].image_offset[zslice];
+ } else {
+ ps->offset = nv40mt->level[level].image_offset[0];
+ }
+
+ return ps;
+}
+
+void
+nv40_init_miptree_functions(struct nv40_context *nv40)
+{
+ nv40->pipe.texture_update = nv40_miptree_update;
+}
+
+void
+nv40_screen_init_miptree_functions(struct pipe_screen *pscreen)
+{
+ pscreen->texture_create = nv40_miptree_create;
+ pscreen->texture_release = nv40_miptree_release;
+ pscreen->get_tex_surface = nv40_miptree_surface;
+}
+