diff options
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_resource.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_resource.c | 79 |
1 files changed, 40 insertions, 39 deletions
diff --git a/src/gallium/drivers/nv50/nv50_resource.c b/src/gallium/drivers/nv50/nv50_resource.c index 6c0a969635..ae1a2bf55d 100644 --- a/src/gallium/drivers/nv50/nv50_resource.c +++ b/src/gallium/drivers/nv50/nv50_resource.c @@ -3,65 +3,66 @@ #include "nv50_resource.h" #include "nouveau/nouveau_screen.h" - -/* This doesn't look quite right - this query is supposed to ask - * whether the particular context has references to the resource in - * any unflushed rendering command buffer, and hence requires a - * pipe->flush() for serializing some modification to that resource. - * - * This seems to be answering the question of whether the resource is - * currently on hardware. - */ -static unsigned int +static unsigned nv50_resource_is_referenced(struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned level, int layer) + struct pipe_resource *resource, + unsigned face, int layer) { - return nouveau_reference_flags(nv50_resource(resource)->bo); + struct nv50_resource *res = nv50_resource(resource); + unsigned flags = 0; + unsigned bo_flags = nouveau_bo_pending(res->bo); + + if (bo_flags & NOUVEAU_BO_RD) + flags = PIPE_REFERENCED_FOR_READ; + if (bo_flags & NOUVEAU_BO_WR) + flags |= PIPE_REFERENCED_FOR_WRITE; + + return flags; } static struct pipe_resource * nv50_resource_create(struct pipe_screen *screen, - const struct pipe_resource *template) + const struct pipe_resource *templ) { - if (template->target == PIPE_BUFFER) - return nv50_buffer_create(screen, template); - else - return nv50_miptree_create(screen, template); + switch (templ->target) { + case PIPE_BUFFER: + return nv50_buffer_create(screen, templ); + default: + return nv50_miptree_create(screen, templ); + } } static struct pipe_resource * nv50_resource_from_handle(struct pipe_screen * screen, - const struct pipe_resource *template, - struct winsys_handle *whandle) + const struct pipe_resource *templ, + struct winsys_handle *whandle) { - if (template->target == PIPE_BUFFER) - return NULL; - else - return nv50_miptree_from_handle(screen, template, whandle); + if (templ->target == PIPE_BUFFER) + return NULL; + else + return nv50_miptree_from_handle(screen, templ, whandle); } void nv50_init_resource_functions(struct pipe_context *pcontext) { - pcontext->get_transfer = u_get_transfer_vtbl; - pcontext->transfer_map = u_transfer_map_vtbl; - pcontext->transfer_flush_region = u_transfer_flush_region_vtbl; - pcontext->transfer_unmap = u_transfer_unmap_vtbl; - pcontext->transfer_destroy = u_transfer_destroy_vtbl; - pcontext->transfer_inline_write = u_transfer_inline_write_vtbl; - pcontext->is_resource_referenced = nv50_resource_is_referenced; - - pcontext->create_surface = nv50_miptree_surface_new; - pcontext->surface_destroy = nv50_miptree_surface_del; + pcontext->get_transfer = u_get_transfer_vtbl; + pcontext->transfer_map = u_transfer_map_vtbl; + pcontext->transfer_flush_region = u_transfer_flush_region_vtbl; + pcontext->transfer_unmap = u_transfer_unmap_vtbl; + pcontext->transfer_destroy = u_transfer_destroy_vtbl; + pcontext->transfer_inline_write = u_transfer_inline_write_vtbl; + pcontext->is_resource_referenced = nv50_resource_is_referenced; + pcontext->create_surface = nv50_miptree_surface_new; + pcontext->surface_destroy = nv50_miptree_surface_del; } void nv50_screen_init_resource_functions(struct pipe_screen *pscreen) { - pscreen->resource_create = nv50_resource_create; - pscreen->resource_from_handle = nv50_resource_from_handle; - pscreen->resource_get_handle = u_resource_get_handle_vtbl; - pscreen->resource_destroy = u_resource_destroy_vtbl; - pscreen->user_buffer_create = nv50_user_buffer_create; + pscreen->resource_create = nv50_resource_create; + pscreen->resource_from_handle = nv50_resource_from_handle; + pscreen->resource_get_handle = u_resource_get_handle_vtbl; + pscreen->resource_destroy = u_resource_destroy_vtbl; + pscreen->user_buffer_create = nv50_user_buffer_create; } |