diff options
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_resource.h')
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_resource.h | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_resource.h b/src/gallium/drivers/nvc0/nvc0_resource.h new file mode 100644 index 0000000000..0ff7a03198 --- /dev/null +++ b/src/gallium/drivers/nvc0/nvc0_resource.h @@ -0,0 +1,156 @@ + +#ifndef __NVC0_RESOURCE_H__ +#define __NVC0_RESOURCE_H__ + +#include "util/u_transfer.h" +#include "util/u_double_list.h" +#define NOUVEAU_NVC0 +#include "nouveau/nouveau_winsys.h" +#undef NOUVEAU_NVC0 + +#include "nvc0_fence.h" + +struct pipe_resource; +struct nouveau_bo; + +/* Resources, if mapped into the GPU's address space, are guaranteed to + * have constant virtual addresses. + * The address of a resource will lie within the nouveau_bo referenced, + * and this bo should be added to the memory manager's validation list. + */ +struct nvc0_resource { + struct pipe_resource base; + const struct u_resource_vtbl *vtbl; + uint64_t address; + + uint8_t *data; + struct nouveau_bo *bo; + uint32_t offset; + + uint8_t status; + uint8_t domain; + + int16_t score; /* low if mapped very often, if high can move to VRAM */ + + struct nvc0_fence *fence; + struct nvc0_fence *fence_wr; + + struct nvc0_mm_allocation *mm; +}; + +/* XXX: wait for fence (atm only using this for vertex push) */ +static INLINE void * +nvc0_resource_map_offset(struct nvc0_resource *res, uint32_t offset, + uint32_t flags) +{ + void *map; + + if (res->domain == 0) + return res->data + offset; + + if (nouveau_bo_map_range(res->bo, res->offset + offset, + res->base.width0, flags | NOUVEAU_BO_NOSYNC)) + return NULL; + + /* With suballocation, the same bo can be mapped several times, so unmap + * immediately. Maps are guaranteed to persist. */ + map = res->bo->map; + nouveau_bo_unmap(res->bo); + return map; +} + +static INLINE void +nvc0_resource_unmap(struct nvc0_resource *res) +{ + if (res->domain != 0 && 0) + nouveau_bo_unmap(res->bo); +} + +#define NVC0_TILE_PITCH(m) (64 << ((m) & 0xf)) +#define NVC0_TILE_HEIGHT(m) (8 << (((m) >> 4) & 0xf)) +#define NVC0_TILE_DEPTH(m) (1 << ((m) >> 8)) + +#define NVC0_TILE_SIZE(m) \ + (NVC0_TILE_PITCH(m) * NVC0_TILE_HEIGHT(m) * NVC0_TILE_DEPTH(m)) + +struct nvc0_miptree_level { + uint32_t offset; + uint32_t pitch; + uint32_t tile_mode; +}; + +#define NVC0_MAX_TEXTURE_LEVELS 16 + +struct nvc0_miptree { + struct nvc0_resource base; + struct nvc0_miptree_level level[NVC0_MAX_TEXTURE_LEVELS]; + uint32_t total_size; + uint32_t layer_stride; + boolean layout_3d; /* TRUE if layer count varies with mip level */ +}; + +static INLINE struct nvc0_miptree * +nvc0_miptree(struct pipe_resource *pt) +{ + return (struct nvc0_miptree *)pt; +} + +static INLINE struct nvc0_resource * +nvc0_resource(struct pipe_resource *resource) +{ + return (struct nvc0_resource *)resource; +} + +/* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */ +static INLINE boolean +nvc0_resource_mapped_by_gpu(struct pipe_resource *resource) +{ + return nvc0_resource(resource)->domain != 0; +} + +void +nvc0_init_resource_functions(struct pipe_context *pcontext); + +void +nvc0_screen_init_resource_functions(struct pipe_screen *pscreen); + +/* Internal functions: + */ +struct pipe_resource * +nvc0_miptree_create(struct pipe_screen *pscreen, + const struct pipe_resource *tmp); + +struct pipe_resource * +nvc0_miptree_from_handle(struct pipe_screen *pscreen, + const struct pipe_resource *template, + struct winsys_handle *whandle); + +struct pipe_resource * +nvc0_buffer_create(struct pipe_screen *pscreen, + const struct pipe_resource *templ); + +struct pipe_resource * +nvc0_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes, + unsigned usage); + + +struct pipe_surface * +nvc0_miptree_surface_new(struct pipe_context *, + struct pipe_resource *, + const struct pipe_surface *templ); + +void +nvc0_miptree_surface_del(struct pipe_context *, struct pipe_surface *); + +struct nvc0_context; + +boolean +nvc0_buffer_migrate(struct nvc0_context *, + struct nvc0_resource *, unsigned domain); + +boolean +nvc0_migrate_vertices(struct nvc0_resource *buf, unsigned base, unsigned size); + +#endif |