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path: root/src/gallium/drivers/nvfx/nvfx_draw.c
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Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_draw.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_draw.c14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_draw.c b/src/gallium/drivers/nvfx/nvfx_draw.c
index 61f888a8ea..81f1ec485d 100644
--- a/src/gallium/drivers/nvfx/nvfx_draw.c
+++ b/src/gallium/drivers/nvfx/nvfx_draw.c
@@ -28,10 +28,10 @@ nvfx_render_flush(struct draw_stage *stage, unsigned flags)
struct nvfx_render_stage *rs = nvfx_render_stage(stage);
struct nvfx_context *nvfx = rs->nvfx;
struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
if (rs->prim != NV30_3D_VERTEX_BEGIN_END_STOP) {
- assert(AVAIL_RING(chan) >= 2);
- OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VERTEX_BEGIN_END, 1);
OUT_RING(chan, NV30_3D_VERTEX_BEGIN_END_STOP);
rs->prim = NV30_3D_VERTEX_BEGIN_END_STOP;
}
@@ -46,6 +46,7 @@ nvfx_render_prim(struct draw_stage *stage, struct prim_header *prim,
struct nvfx_screen *screen = nvfx->screen;
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *eng3d = screen->eng3d;
boolean no_elements = nvfx->vertprog->draw_no_elements;
unsigned num_attribs = nvfx->vertprog->draw_elements;
@@ -63,7 +64,7 @@ nvfx_render_prim(struct draw_stage *stage, struct prim_header *prim,
/* Switch primitive modes if necessary */
if (rs->prim != mode) {
if (rs->prim != NV30_3D_VERTEX_BEGIN_END_STOP) {
- OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VERTEX_BEGIN_END, 1);
OUT_RING(chan, NV30_3D_VERTEX_BEGIN_END_STOP);
}
@@ -74,23 +75,24 @@ nvfx_render_prim(struct draw_stage *stage, struct prim_header *prim,
int i;
for(i = 0; i < 32; ++i)
{
- OUT_RING(chan, RING_3D(0x1dac, 1));
+ BEGIN_RING(chan, eng3d, 0x1dac, 1);
OUT_RING(chan, 0);
}
}
- OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VERTEX_BEGIN_END, 1);
OUT_RING (chan, mode);
rs->prim = mode;
}
- OUT_RING(chan, RING_3D_NI(NV30_3D_VERTEX_DATA, num_attribs * 4 * count));
if(no_elements) {
+ BEGIN_RING_NI(chan, eng3d, NV30_3D_VERTEX_DATA, 4);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
} else {
+ BEGIN_RING_NI(chan, eng3d, NV30_3D_VERTEX_DATA, num_attribs * 4 * count);
for (unsigned i = 0; i < count; ++i)
{
struct vertex_header* v = prim->v[i];