diff options
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_fragprog.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_fragprog.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_fragprog.c b/src/gallium/drivers/nvfx/nvfx_fragprog.c index 13e8beed47..dbd7c77346 100644 --- a/src/gallium/drivers/nvfx/nvfx_fragprog.c +++ b/src/gallium/drivers/nvfx/nvfx_fragprog.c @@ -1189,12 +1189,12 @@ out_err: static inline void nvfx_fp_memcpy(void* dst, const void* src, size_t len) { -#ifndef WORDS_BIGENDIAN +#ifndef PIPE_ARCH_BIG_ENDIAN memcpy(dst, src, len); #else size_t i; for(i = 0; i < len; i += 4) { - uint32_t v = (uint32_t*)((char*)src + i); + uint32_t v = *(uint32_t*)((char*)src + i); *(uint32_t*)((char*)dst + i) = (v >> 16) | (v << 16); } #endif @@ -1233,6 +1233,7 @@ void nvfx_fragprog_validate(struct nvfx_context *nvfx) { struct nouveau_channel* chan = nvfx->screen->base.channel; + struct nouveau_grobj *eng3d = nvfx->screen->eng3d; struct nvfx_pipe_fragment_program *pfp = nvfx->fragprog; struct nvfx_vertex_program* vp; @@ -1499,17 +1500,17 @@ update: nvfx->hw_fragprog = fp; MARK_RING(chan, 8, 1); - OUT_RING(chan, RING_3D(NV30_3D_FP_ACTIVE_PROGRAM, 1)); + BEGIN_RING(chan, eng3d, NV30_3D_FP_ACTIVE_PROGRAM, 1); OUT_RELOC(chan, fp->fpbo->bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR, NV30_3D_FP_ACTIVE_PROGRAM_DMA0, NV30_3D_FP_ACTIVE_PROGRAM_DMA1); - OUT_RING(chan, RING_3D(NV30_3D_FP_CONTROL, 1)); + BEGIN_RING(chan, eng3d, NV30_3D_FP_CONTROL, 1); OUT_RING(chan, fp->fp_control); if(!nvfx->is_nv4x) { - OUT_RING(chan, RING_3D(NV30_3D_FP_REG_CONTROL, 1)); + BEGIN_RING(chan, eng3d, NV30_3D_FP_REG_CONTROL, 1); OUT_RING(chan, (1<<16)|0x4); - OUT_RING(chan, RING_3D(NV30_3D_TEX_UNITS_ENABLE, 1)); + BEGIN_RING(chan, eng3d, NV30_3D_TEX_UNITS_ENABLE, 1); OUT_RING(chan, fp->samplers); } } @@ -1518,8 +1519,7 @@ update: unsigned pointsprite_control = fp->point_sprite_control | nvfx->rasterizer->pipe.point_quad_rasterization; if(pointsprite_control != nvfx->hw_pointsprite_control) { - WAIT_RING(chan, 2); - OUT_RING(chan, RING_3D(NV30_3D_POINT_SPRITE, 1)); + BEGIN_RING(chan, eng3d, NV30_3D_POINT_SPRITE, 1); OUT_RING(chan, pointsprite_control); nvfx->hw_pointsprite_control = pointsprite_control; } |