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path: root/src/gallium/drivers/nvfx/nvfx_state_fb.c
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Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_state_fb.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_state_fb.c250
1 files changed, 250 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_state_fb.c b/src/gallium/drivers/nvfx/nvfx_state_fb.c
new file mode 100644
index 0000000000..360e569f77
--- /dev/null
+++ b/src/gallium/drivers/nvfx/nvfx_state_fb.c
@@ -0,0 +1,250 @@
+#include "nvfx_context.h"
+#include "nvfx_resource.h"
+#include "nouveau/nouveau_util.h"
+
+
+
+void
+nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
+{
+ struct pipe_framebuffer_state *fb = &nvfx->framebuffer;
+ struct nouveau_channel *chan = nvfx->screen->base.channel;
+ uint32_t rt_enable = 0, rt_format = 0;
+ int i, colour_format = 0, zeta_format = 0;
+ int depth_only = 0;
+ unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
+ unsigned w = fb->width;
+ unsigned h = fb->height;
+ int colour_bits = 32, zeta_bits = 32;
+
+ if(!nvfx->is_nv4x)
+ assert(fb->nr_cbufs <= 2);
+ else
+ assert(fb->nr_cbufs <= 4);
+
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ if (colour_format)
+ assert(colour_format == fb->cbufs[i]->format);
+ else
+ colour_format = fb->cbufs[i]->format;
+
+ rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i);
+ nvfx->hw_rt[i].bo = nvfx_surface_buffer(fb->cbufs[i]);
+ nvfx->hw_rt[i].offset = fb->cbufs[i]->offset;
+ nvfx->hw_rt[i].pitch = ((struct nv04_surface *)fb->cbufs[i])->pitch;
+ }
+ for(; i < 4; ++i)
+ nvfx->hw_rt[i].bo = 0;
+
+ if (rt_enable & (NV34TCL_RT_ENABLE_COLOR1 |
+ NV40TCL_RT_ENABLE_COLOR2 | NV40TCL_RT_ENABLE_COLOR3))
+ rt_enable |= NV34TCL_RT_ENABLE_MRT;
+
+ if (fb->zsbuf) {
+ zeta_format = fb->zsbuf->format;
+ nvfx->hw_zeta.bo = nvfx_surface_buffer(fb->zsbuf);
+ nvfx->hw_zeta.offset = fb->zsbuf->offset;
+ nvfx->hw_zeta.pitch = ((struct nv04_surface *)fb->zsbuf)->pitch;
+ }
+ else
+ nvfx->hw_zeta.bo = 0;
+
+ if (rt_enable & (NV34TCL_RT_ENABLE_COLOR0 | NV34TCL_RT_ENABLE_COLOR1 |
+ NV40TCL_RT_ENABLE_COLOR2 | NV40TCL_RT_ENABLE_COLOR3)) {
+ /* Render to at least a colour buffer */
+ if (!(fb->cbufs[0]->texture->flags & NVFX_RESOURCE_FLAG_LINEAR)) {
+ assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
+ for (i = 1; i < fb->nr_cbufs; i++)
+ assert(!(fb->cbufs[i]->texture->flags & NVFX_RESOURCE_FLAG_LINEAR));
+
+ rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
+ (log2i(fb->cbufs[0]->width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
+ (log2i(fb->cbufs[0]->height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+ }
+ else
+ rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
+ } else if (fb->zsbuf) {
+ depth_only = 1;
+
+ /* Render to depth buffer only */
+ if (!(fb->zsbuf->texture->usage & NVFX_RESOURCE_FLAG_LINEAR)) {
+ assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
+
+ rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
+ (log2i(fb->zsbuf->width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
+ (log2i(fb->zsbuf->height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+ }
+ else
+ rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
+ } else {
+ return;
+ }
+
+ switch (colour_format) {
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ rt_format |= NV34TCL_RT_FORMAT_COLOR_X8R8G8B8;
+ break;
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case 0:
+ rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
+ break;
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5;
+ colour_bits = 16;
+ break;
+ default:
+ assert(0);
+ }
+
+ switch (zeta_format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
+ zeta_bits = 16;
+ break;
+ case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case 0:
+ rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8;
+ break;
+ default:
+ assert(0);
+ }
+
+ if ((!nvfx->is_nv4x) && colour_bits > zeta_bits) {
+ /* TODO: does this limitation really exist?
+ TODO: can it be worked around somehow? */
+ assert(0);
+ }
+
+ if ((rt_enable & NV34TCL_RT_ENABLE_COLOR0)
+ || ((!nvfx->is_nv4x) && depth_only)) {
+ struct nvfx_render_target *rt0 = (depth_only ? &nvfx->hw_zeta : &nvfx->hw_rt[0]);
+ uint32_t pitch = rt0->pitch;
+
+ if(!nvfx->is_nv4x)
+ {
+ if (nvfx->hw_zeta.bo) {
+ pitch |= (nvfx->hw_zeta.pitch << 16);
+ } else {
+ pitch |= (pitch << 16);
+ }
+ }
+
+ OUT_RING(chan, RING_3D(NV34TCL_DMA_COLOR0, 1));
+ OUT_RELOC(chan, rt0->bo, 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ OUT_RING(chan, RING_3D(NV34TCL_COLOR0_PITCH, 2));
+ OUT_RING(chan, pitch);
+ OUT_RELOC(chan, rt0->bo,
+ rt0->offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
+ }
+
+ if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
+ OUT_RING(chan, RING_3D(NV34TCL_DMA_COLOR1, 1));
+ OUT_RELOC(chan, nvfx->hw_rt[1].bo, 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ OUT_RING(chan, RING_3D(NV34TCL_COLOR1_OFFSET, 2));
+ OUT_RELOC(chan, nvfx->hw_rt[1].bo,
+ nvfx->hw_rt[1].offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
+ OUT_RING(chan, nvfx->hw_rt[1].pitch);
+ }
+
+ if(nvfx->is_nv4x)
+ {
+ if (rt_enable & NV40TCL_RT_ENABLE_COLOR2) {
+ OUT_RING(chan, RING_3D(NV40TCL_DMA_COLOR2, 1));
+ OUT_RELOC(chan, nvfx->hw_rt[2].bo, 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ OUT_RING(chan, RING_3D(NV40TCL_COLOR2_OFFSET, 1));
+ OUT_RELOC(chan, nvfx->hw_rt[2].bo,
+ nvfx->hw_rt[2].offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
+ OUT_RING(chan, RING_3D(NV40TCL_COLOR2_PITCH, 1));
+ OUT_RING(chan, nvfx->hw_rt[2].pitch);
+ }
+
+ if (rt_enable & NV40TCL_RT_ENABLE_COLOR3) {
+ OUT_RING(chan, RING_3D(NV40TCL_DMA_COLOR3, 1));
+ OUT_RELOC(chan, nvfx->hw_rt[3].bo, 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ OUT_RING(chan, RING_3D(NV40TCL_COLOR3_OFFSET, 1));
+ OUT_RELOC(chan, nvfx->hw_rt[3].bo,
+ nvfx->hw_rt[3].offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
+ OUT_RING(chan, RING_3D(NV40TCL_COLOR3_PITCH, 1));
+ OUT_RING(chan, nvfx->hw_rt[3].pitch);
+ }
+ }
+
+ if (zeta_format) {
+ OUT_RING(chan, RING_3D(NV34TCL_DMA_ZETA, 1));
+ OUT_RELOC(chan, nvfx->hw_zeta.bo, 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ OUT_RING(chan, RING_3D(NV34TCL_ZETA_OFFSET, 1));
+ /* TODO: reverse engineer LMA */
+ OUT_RELOC(chan, nvfx->hw_zeta.bo,
+ nvfx->hw_zeta.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
+ if(nvfx->is_nv4x) {
+ OUT_RING(chan, RING_3D(NV40TCL_ZETA_PITCH, 1));
+ OUT_RING(chan, nvfx->hw_zeta.pitch);
+ }
+ }
+
+ OUT_RING(chan, RING_3D(NV34TCL_RT_ENABLE, 1));
+ OUT_RING(chan, rt_enable);
+ OUT_RING(chan, RING_3D(NV34TCL_RT_HORIZ, 3));
+ OUT_RING(chan, (w << 16) | 0);
+ OUT_RING(chan, (h << 16) | 0);
+ OUT_RING(chan, rt_format);
+ OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_HORIZ, 2));
+ OUT_RING(chan, (w << 16) | 0);
+ OUT_RING(chan, (h << 16) | 0);
+ OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2));
+ OUT_RING(chan, ((w - 1) << 16) | 0);
+ OUT_RING(chan, ((h - 1) << 16) | 0);
+ OUT_RING(chan, RING_3D(0x1d88, 1));
+ OUT_RING(chan, (1 << 12) | h);
+
+ if(!nvfx->is_nv4x) {
+ /* Wonder why this is needed, context should all be set to zero on init */
+ /* TODO: we can most likely remove this, after putting it in context init */
+ OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_TX_ORIGIN, 1));
+ OUT_RING(chan, 0);
+ }
+}
+
+void
+nvfx_framebuffer_relocate(struct nvfx_context *nvfx)
+{
+ struct nouveau_channel *chan = nvfx->screen->base.channel;
+ unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
+ rt_flags |= NOUVEAU_BO_DUMMY;
+ MARK_RING(chan, 20, 20);
+
+#define DO_(var, pfx, name) \
+ if(var.bo) { \
+ OUT_RELOC(chan, var.bo, RING_3D(pfx##TCL_DMA_##name, 1), rt_flags, 0, 0); \
+ OUT_RELOC(chan, var.bo, 0, \
+ rt_flags | NOUVEAU_BO_OR, \
+ chan->vram->handle, chan->gart->handle); \
+ OUT_RELOC(chan, var.bo, RING_3D(pfx##TCL_##name##_OFFSET, 1), rt_flags, 0, 0); \
+ OUT_RELOC(chan, var.bo, \
+ var.offset, rt_flags | NOUVEAU_BO_LOW, \
+ 0, 0); \
+ }
+
+#define DO(pfx, num) DO_(nvfx->hw_rt[num], pfx, COLOR##num)
+ DO(NV34, 0);
+ DO(NV34, 1);
+ DO(NV40, 2);
+ DO(NV40, 3);
+
+ DO_(nvfx->hw_zeta, NV34, ZETA);
+}