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path: root/src/gallium/drivers/r300/r300_context.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_context.c')
-rw-r--r--src/gallium/drivers/r300/r300_context.c185
1 files changed, 87 insertions, 98 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 9cc455135d..d5c2d63d39 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -20,178 +20,167 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "r300_context.h"
-
-#include "r300_flush.h"
-#include "r300_state_invariant.h"
-
-static boolean r300_draw_range_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count)
-{
- struct r300_context* r300 = r300_context(pipe);
- int i;
-
- for (i = 0; i < r300->vertex_buffer_count; i++) {
- void* buf = pipe_buffer_map(pipe->screen,
- r300->vertex_buffers[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_vertex_buffer(r300->draw, i, buf);
- }
-
- if (indexBuffer) {
- void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer_range(r300->draw, indexSize,
- minIndex, maxIndex, indices);
- } else {
- draw_set_mapped_element_buffer(r300->draw, 0, NULL);
- }
-
- draw_set_mapped_constant_buffer(r300->draw,
- r300->shader_constants[PIPE_SHADER_VERTEX].constants,
- r300->shader_constants[PIPE_SHADER_VERTEX].count *
- (sizeof(float) * 4));
-
- draw_arrays(r300->draw, mode, start, count);
+#include "draw/draw_context.h"
- for (i = 0; i < r300->vertex_buffer_count; i++) {
- pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer);
- draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
- }
+#include "tgsi/tgsi_scan.h"
- if (indexBuffer) {
- pipe_buffer_unmap(pipe->screen, indexBuffer);
- draw_set_mapped_element_buffer_range(r300->draw, 0, start,
- start + count - 1, NULL);
- }
+#include "util/u_hash_table.h"
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
- return TRUE;
-}
+#include "r300_blit.h"
+#include "r300_context.h"
+#include "r300_flush.h"
+#include "r300_query.h"
+#include "r300_render.h"
+#include "r300_screen.h"
+#include "r300_state_derived.h"
+#include "r300_state_invariant.h"
+#include "r300_texture.h"
+#include "r300_winsys.h"
-static boolean r300_draw_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize, unsigned mode,
- unsigned start, unsigned count)
+static enum pipe_error r300_clear_hash_table(void* key, void* value,
+ void* data)
{
- return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
- mode, start, count);
+ FREE(key);
+ FREE(value);
+ return PIPE_OK;
}
-static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
- unsigned start, unsigned count)
+static void r300_destroy_context(struct pipe_context* context)
{
- return r300_draw_elements(pipe, NULL, 0, mode, start, count);
-}
-
-static void r300_destroy_context(struct pipe_context* context) {
struct r300_context* r300 = r300_context(context);
struct r300_query* query, * temp;
+ util_blitter_destroy(r300->blitter);
+
+ util_hash_table_foreach(r300->shader_hash_table, r300_clear_hash_table,
+ NULL);
+ util_hash_table_destroy(r300->shader_hash_table);
+
draw_destroy(r300->draw);
/* Free the OQ BO. */
context->screen->buffer_destroy(r300->oqbo);
/* If there are any queries pending or not destroyed, remove them now. */
- if (r300->query_list) {
- foreach_s(query, temp, r300->query_list) {
- remove_from_list(query);
- FREE(query);
- }
+ foreach_s(query, temp, &r300->query_list) {
+ remove_from_list(query);
+ FREE(query);
}
FREE(r300->blend_color_state);
FREE(r300->rs_block);
FREE(r300->scissor_state);
+ FREE(r300->vertex_info);
FREE(r300->viewport_state);
FREE(r300);
}
static unsigned int
-r300_is_texture_referenced( struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level)
+r300_is_texture_referenced(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
{
- /**
- * FIXME: Optimize.
- */
+ struct pipe_buffer* buf = 0;
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ r300_get_texture_buffer(texture, &buf, NULL);
+
+ return pipe->is_buffer_referenced(pipe, buf);
}
static unsigned int
-r300_is_buffer_referenced( struct pipe_context *pipe,
- struct pipe_buffer *buf)
+r300_is_buffer_referenced(struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /* This only checks to see whether actual hardware buffers are
+ * referenced. Since we use managed BOs and transfers, it's actually not
+ * possible for pipe_buffers to ever reference the actual hardware, so
+ * buffers are never referenced. */
+ return 0;
+}
+
+static void r300_flush_cb(void *data)
{
- /**
- * FIXME: Optimize.
- */
+ struct r300_context* const cs_context_copy = data;
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct r300_winsys* r300_winsys)
+ struct radeon_winsys* radeon_winsys)
{
struct r300_context* r300 = CALLOC_STRUCT(r300_context);
+ struct r300_screen* r300screen = r300_screen(screen);
if (!r300)
return NULL;
- r300->winsys = r300_winsys;
+ r300->winsys = radeon_winsys;
- r300->context.winsys = (struct pipe_winsys*)r300_winsys;
- r300->context.screen = r300_screen(screen);
+ r300->context.winsys = (struct pipe_winsys*)radeon_winsys;
+ r300->context.screen = screen;
r300_init_debug(r300);
r300->context.destroy = r300_destroy_context;
r300->context.clear = r300_clear;
+ r300->context.surface_copy = r300_surface_copy;
+ r300->context.surface_fill = r300_surface_fill;
- r300->context.draw_arrays = r300_draw_arrays;
- r300->context.draw_elements = r300_draw_elements;
- r300->context.draw_range_elements = r300_draw_range_elements;
+ if (r300screen->caps->has_tcl) {
+ r300->context.draw_arrays = r300_draw_arrays;
+ r300->context.draw_elements = r300_draw_elements;
+ r300->context.draw_range_elements = r300_draw_range_elements;
+ } else {
+ r300->context.draw_arrays = r300_swtcl_draw_arrays;
+ r300->context.draw_elements = r300_draw_elements;
+ r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
+
+ /* Create a Draw. This is used for SW TCL. */
+ r300->draw = draw_create();
+ /* Enable our renderer. */
+ draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
+ /* Enable Draw's clipping. */
+ draw_set_driver_clipping(r300->draw, FALSE);
+ /* Force Draw to never do viewport transform, since we can do
+ * transform in hardware, always. */
+ draw_set_viewport_state(r300->draw, &r300_viewport_identity);
+ }
r300->context.is_texture_referenced = r300_is_texture_referenced;
r300->context.is_buffer_referenced = r300_is_buffer_referenced;
+ r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash,
+ r300_shader_key_compare);
+
r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
r300->rs_block = CALLOC_STRUCT(r300_rs_block);
r300->scissor_state = CALLOC_STRUCT(r300_scissor_state);
+ r300->vertex_info = CALLOC_STRUCT(r300_vertex_info);
r300->viewport_state = CALLOC_STRUCT(r300_viewport_state);
- /* Create a Draw. This is used for vert collation and SW TCL. */
- r300->draw = draw_create();
- /* Enable our renderer. */
- draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
- /* Disable Draw's clipping if TCL is present. */
- draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl);
- /* Force Draw to never do viewport transform, since (again) we can do
- * transform in hardware, always. */
- draw_set_viewport_state(r300->draw, &r300_viewport_identity);
-
/* Open up the OQ BO. */
r300->oqbo = screen->buffer_create(screen, 4096,
PIPE_BUFFER_USAGE_VERTEX, 4096);
+ make_empty_list(&r300->query_list);
r300_init_flush_functions(r300);
r300_init_query_functions(r300);
- r300_init_surface_functions(r300);
+ /* r300_init_surface_functions(r300); */
r300_init_state_functions(r300);
r300_emit_invariant_state(r300);
+
+ r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw++;
+ r300->blitter = util_blitter_create(&r300->context);
+
return &r300->context;
}