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Diffstat (limited to 'src/gallium/drivers/r300/r300_context.c')
-rw-r--r--src/gallium/drivers/r300/r300_context.c329
1 files changed, 329 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
new file mode 100644
index 0000000000..16a75aa612
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -0,0 +1,329 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "draw/draw_context.h"
+
+#include "util/u_memory.h"
+#include "util/u_sampler.h"
+#include "util/u_simple_list.h"
+#include "util/u_upload_mgr.h"
+
+#include "r300_cb.h"
+#include "r300_context.h"
+#include "r300_emit.h"
+#include "r300_screen.h"
+#include "r300_screen_buffer.h"
+#include "r300_state_invariant.h"
+#include "r300_winsys.h"
+
+#include <inttypes.h>
+
+static void r300_destroy_context(struct pipe_context* context)
+{
+ struct r300_context* r300 = r300_context(context);
+ struct r300_query *query, *temp;
+ struct r300_atom *atom;
+
+ if (r300->texkill_sampler) {
+ pipe_sampler_view_reference(
+ (struct pipe_sampler_view**)&r300->texkill_sampler,
+ NULL);
+ }
+
+ util_blitter_destroy(r300->blitter);
+ draw_destroy(r300->draw);
+
+ /* Print stats, if enabled. */
+ if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
+ fprintf(stderr, "r300: Stats for context %p:\n", r300);
+ fprintf(stderr, " : Flushes: %" PRIu64 "\n", r300->flush_counter);
+ foreach(atom, &r300->atom_list) {
+ fprintf(stderr, " : %s: %" PRIu64 " emits\n",
+ atom->name, atom->counter);
+ }
+ }
+
+ /* If there are any queries pending or not destroyed, remove them now. */
+ foreach_s(query, temp, &r300->query_list) {
+ remove_from_list(query);
+ FREE(query);
+ }
+
+ u_upload_destroy(r300->upload_vb);
+ u_upload_destroy(r300->upload_ib);
+
+ translate_cache_destroy(r300->tran.translate_cache);
+
+ FREE(r300->blend_color_state.state);
+ FREE(r300->clip_state.state);
+ FREE(r300->fb_state.state);
+ FREE(r300->rs_block_state.state);
+ FREE(r300->scissor_state.state);
+ FREE(r300->textures_state.state);
+ FREE(r300->viewport_state.state);
+ FREE(r300->ztop_state.state);
+ FREE(r300->fs_constants.state);
+ FREE(r300->vs_constants.state);
+ if (!r300->screen->caps.has_tcl) {
+ FREE(r300->vertex_stream_state.state);
+ }
+ FREE(r300);
+}
+
+static void r300_flush_cb(void *data)
+{
+ struct r300_context* const cs_context_copy = data;
+
+ cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
+}
+
+#define R300_INIT_ATOM(atomname, atomsize) \
+ r300->atomname.name = #atomname; \
+ r300->atomname.state = NULL; \
+ r300->atomname.size = atomsize; \
+ r300->atomname.emit = r300_emit_##atomname; \
+ r300->atomname.dirty = FALSE; \
+ insert_at_tail(&r300->atom_list, &r300->atomname);
+
+static void r300_setup_atoms(struct r300_context* r300)
+{
+ boolean is_r500 = r300->screen->caps.is_r500;
+ boolean has_tcl = r300->screen->caps.has_tcl;
+
+ /* Create the actual atom list.
+ *
+ * Each atom is examined and emitted in the order it appears here, which
+ * can affect performance and conformance if not handled with care.
+ *
+ * Some atoms never change size, others change every emit - those have
+ * the size of 0 here. */
+ make_empty_list(&r300->atom_list);
+ R300_INIT_ATOM(invariant_state, 71);
+ R300_INIT_ATOM(ztop_state, 2);
+ R300_INIT_ATOM(query_start, 4);
+ R300_INIT_ATOM(blend_state, 8);
+ R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
+ R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2);
+ R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6);
+ R300_INIT_ATOM(fb_state, 0);
+ R300_INIT_ATOM(rs_state, 0);
+ R300_INIT_ATOM(scissor_state, 3);
+ R300_INIT_ATOM(viewport_state, 9);
+ R300_INIT_ATOM(rs_block_state, 0);
+ R300_INIT_ATOM(vertex_stream_state, 0);
+ R300_INIT_ATOM(pvs_flush, 2);
+ R300_INIT_ATOM(vs_state, 0);
+ R300_INIT_ATOM(vs_constants, 0);
+ R300_INIT_ATOM(texture_cache_inval, 2);
+ R300_INIT_ATOM(textures_state, 0);
+ R300_INIT_ATOM(fs, 0);
+ R300_INIT_ATOM(fs_rc_constant_state, 0);
+ R300_INIT_ATOM(fs_constants, 0);
+
+ /* Replace emission functions for r500. */
+ if (r300->screen->caps.is_r500) {
+ r300->fs.emit = r500_emit_fs;
+ r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
+ r300->fs_constants.emit = r500_emit_fs_constants;
+ }
+
+ /* Some non-CSO atoms need explicit space to store the state locally. */
+ r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
+ r300->clip_state.state = CALLOC_STRUCT(r300_clip_state);
+ r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
+ r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
+ r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
+ r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
+ r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
+ r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
+ r300->fs_constants.state = CALLOC_STRUCT(r300_constant_buffer);
+ r300->vs_constants.state = CALLOC_STRUCT(r300_constant_buffer);
+ if (!r300->screen->caps.has_tcl) {
+ r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state);
+ }
+
+ /* Some non-CSO atoms don't use the state pointer. */
+ r300->invariant_state.allow_null_state = TRUE;
+ r300->fs_rc_constant_state.allow_null_state = TRUE;
+ r300->pvs_flush.allow_null_state = TRUE;
+ r300->query_start.allow_null_state = TRUE;
+ r300->texture_cache_inval.allow_null_state = TRUE;
+}
+
+/* Not every state tracker calls every driver function before the first draw
+ * call and we must initialize the command buffers somehow. */
+static void r300_init_states(struct pipe_context *pipe)
+{
+ struct pipe_blend_color bc = {{0}};
+ struct pipe_clip_state cs = {{{0}}};
+ struct pipe_scissor_state ss = {0};
+ struct r300_clip_state *clip =
+ (struct r300_clip_state*)r300_context(pipe)->clip_state.state;
+ CB_LOCALS;
+
+ pipe->set_blend_color(pipe, &bc);
+ pipe->set_scissor_state(pipe, &ss);
+
+ if (r300_context(pipe)->screen->caps.has_tcl) {
+ pipe->set_clip_state(pipe, &cs);
+ } else {
+ BEGIN_CB(clip->cb, 2);
+ OUT_CB_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
+ END_CB;
+ }
+}
+
+struct pipe_context* r300_create_context(struct pipe_screen* screen,
+ void *priv)
+{
+ struct r300_context* r300 = CALLOC_STRUCT(r300_context);
+ struct r300_screen* r300screen = r300_screen(screen);
+ struct r300_winsys_screen *rws = r300screen->rws;
+
+ if (!r300)
+ return NULL;
+
+ r300->rws = rws;
+ r300->screen = r300screen;
+
+ r300->context.winsys = (struct pipe_winsys*)rws;
+ r300->context.screen = screen;
+ r300->context.priv = priv;
+
+ r300->context.destroy = r300_destroy_context;
+
+ if (!r300screen->caps.has_tcl) {
+ /* Create a Draw. This is used for SW TCL. */
+ r300->draw = draw_create(&r300->context);
+ /* Enable our renderer. */
+ draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
+ /* Enable Draw's clipping. */
+ draw_set_driver_clipping(r300->draw, FALSE);
+ /* Disable converting points/lines to triangles. */
+ draw_wide_line_threshold(r300->draw, 10000000.f);
+ draw_wide_point_threshold(r300->draw, 10000000.f);
+ }
+
+ r300_setup_atoms(r300);
+
+ make_empty_list(&r300->query_list);
+
+ r300_init_blit_functions(r300);
+ r300_init_flush_functions(r300);
+ r300_init_query_functions(r300);
+ r300_init_render_functions(r300);
+ r300_init_state_functions(r300);
+ r300_init_resource_functions(r300);
+
+ r300->invariant_state.dirty = TRUE;
+
+ rws->set_flush_cb(r300->rws, r300_flush_cb, r300);
+ r300->dirty_hw++;
+
+ r300->blitter = util_blitter_create(&r300->context);
+
+ r300->upload_ib = u_upload_create(&r300->context,
+ 32 * 1024, 16,
+ PIPE_BIND_INDEX_BUFFER);
+
+ if (r300->upload_ib == NULL)
+ goto no_upload_ib;
+
+ r300->upload_vb = u_upload_create(&r300->context,
+ 128 * 1024, 16,
+ PIPE_BIND_VERTEX_BUFFER);
+ if (r300->upload_vb == NULL)
+ goto no_upload_vb;
+
+ r300->tran.translate_cache = translate_cache_create();
+
+ r300_init_states(&r300->context);
+
+ /* The KIL opcode needs the first texture unit to be enabled
+ * on r3xx-r4xx. In order to calm down the CS checker, we bind this
+ * dummy texture there. */
+ if (!r300->screen->caps.is_r500) {
+ struct pipe_resource *tex;
+ struct pipe_resource rtempl = {{0}};
+ struct pipe_sampler_view vtempl = {{0}};
+
+ rtempl.target = PIPE_TEXTURE_2D;
+ rtempl.format = PIPE_FORMAT_I8_UNORM;
+ rtempl.bind = PIPE_BIND_SAMPLER_VIEW;
+ rtempl.width0 = 1;
+ rtempl.height0 = 1;
+ rtempl.depth0 = 1;
+ tex = screen->resource_create(screen, &rtempl);
+
+ u_sampler_view_default_template(&vtempl, tex, tex->format);
+
+ r300->texkill_sampler = (struct r300_sampler_view*)
+ r300->context.create_sampler_view(&r300->context, tex, &vtempl);
+
+ pipe_resource_reference(&tex, NULL);
+
+ /* This will make sure that the dummy texture is set up
+ * from the beginning even if an application does not use
+ * textures. */
+ r300->textures_state.dirty = TRUE;
+ }
+
+ return &r300->context;
+
+ no_upload_ib:
+ u_upload_destroy(r300->upload_ib);
+ no_upload_vb:
+ FREE(r300);
+ return NULL;
+}
+
+boolean r300_check_cs(struct r300_context *r300, unsigned size)
+{
+ return size <= r300->rws->get_cs_free_dwords(r300->rws);
+}
+
+void r300_finish(struct r300_context *r300)
+{
+ struct pipe_framebuffer_state *fb;
+ unsigned i;
+
+ /* This is a preliminary implementation of glFinish.
+ *
+ * The ideal implementation should use something like EmitIrqLocked and
+ * WaitIrq, or better, real fences.
+ */
+ if (r300->fb_state.state) {
+ fb = r300->fb_state.state;
+
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ if (fb->cbufs[i]->texture) {
+ r300->rws->buffer_wait(r300->rws,
+ r300_texture(fb->cbufs[i]->texture)->buffer);
+ return;
+ }
+ }
+ if (fb->zsbuf && fb->zsbuf->texture) {
+ r300->rws->buffer_wait(r300->rws,
+ r300_texture(fb->zsbuf->texture)->buffer);
+ }
+ }
+}