diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.c | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 6bdf544a05..c8510bc63e 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -34,10 +34,6 @@ static boolean r300_draw_range_elements(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); int i; - if (r300->dirty_state) { - r300_emit_dirty_state(r300); - } - for (i = 0; i < r300->vertex_buffer_count; i++) { void* buf = pipe_buffer_map(pipe->screen, r300->vertex_buffers[i].buffer, @@ -56,7 +52,7 @@ static boolean r300_draw_range_elements(struct pipe_context* pipe, draw_set_mapped_constant_buffer(r300->draw, r300->shader_constants[PIPE_SHADER_VERTEX].constants, - r300->shader_constants[PIPE_SHADER_VERTEX].user_count * + r300->shader_constants[PIPE_SHADER_VERTEX].count * (sizeof(float) * 4)); draw_arrays(r300->draw, mode, start, count); @@ -133,7 +129,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, if (!r300) return NULL; - /* XXX this could be refactored now? */ r300->winsys = r300_winsys; r300->context.winsys = (struct pipe_winsys*)r300_winsys; @@ -150,8 +145,15 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->context.is_texture_referenced = r300_is_texture_referenced; r300->context.is_buffer_referenced = r300_is_buffer_referenced; + /* Create a Draw. This is used for vert collation and SW TCL. */ r300->draw = draw_create(); + /* Enable our renderer. */ draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); + /* Disable Draw's clipping if TCL is present. */ + draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl); + /* Force Draw to never do viewport transform, since (again) we can do + * transform in hardware, always. */ + draw_set_viewport_state(r300->draw, &r300_viewport_identity); r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); r300->rs_block = CALLOC_STRUCT(r300_rs_block); |