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Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r--src/gallium/drivers/r300/r300_context.h171
1 files changed, 123 insertions, 48 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 0d1518a05b..1e4fd9e5ed 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -29,9 +29,12 @@
#include "pipe/p_context.h"
#include "util/u_inlines.h"
+#include "util/u_transfer.h"
+#include "r300_defines.h"
#include "r300_screen.h"
+struct u_upload_mgr;
struct r300_context;
struct r300_fragment_shader;
@@ -50,8 +53,6 @@ struct r300_atom {
unsigned size;
/* Whether this atom should be emitted. */
boolean dirty;
- /* Another dirty flag that is never automatically cleared. */
- boolean always_dirty;
};
struct r300_blend_state {
@@ -77,6 +78,11 @@ struct r300_dsa_state {
uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
+
+ /* Whether a two-sided stencil is enabled. */
+ boolean two_sided;
+ /* Whether a fallback should be used for a two-sided stencil ref value. */
+ boolean stencil_ref_bf_fallback;
};
struct r300_rs_state {
@@ -97,6 +103,17 @@ struct r300_rs_state {
uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */
uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
uint32_t polygon_mode; /* R300_GA_POLY_MODE: 0x4288 */
+ uint32_t clip_rule; /* R300_SC_CLIP_RULE: 0x43D0 */
+
+ /* Specifies top of Raster pipe specific enable controls,
+ * i.e. texture coordinates stuffing for points, lines, triangles */
+ uint32_t stuffing_enable; /* R300_GB_ENABLE: 0x4008 */
+
+ /* Point sprites texture coordinates, 0: lower left, 1: upper right */
+ float point_texcoord_left; /* R300_GA_POINT_S0: 0x4200 */
+ float point_texcoord_bottom; /* R300_GA_POINT_T0: 0x4204 */
+ float point_texcoord_right; /* R300_GA_POINT_S1: 0x4208 */
+ float point_texcoord_top; /* R300_GA_POINT_T1: 0x420c */
};
struct r300_rs_block {
@@ -122,35 +139,44 @@ struct r300_texture_format_state {
uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
+ uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
+};
+
+struct r300_sampler_view {
+ struct pipe_sampler_view base;
+
+ /* Copy of r300_texture::texture_format_state with format-specific bits
+ * added. */
+ struct r300_texture_format_state format;
};
struct r300_texture_fb_state {
/* Colorbuffer. */
- uint32_t colorpitch[PIPE_MAX_TEXTURE_LEVELS]; /* R300_RB3D_COLORPITCH[0-3]*/
+ uint32_t colorpitch[R300_MAX_TEXTURE_LEVELS]; /* R300_RB3D_COLORPITCH[0-3]*/
uint32_t us_out_fmt; /* R300_US_OUT_FMT[0-3] */
/* Zbuffer. */
- uint32_t depthpitch[PIPE_MAX_TEXTURE_LEVELS]; /* R300_RB3D_DEPTHPITCH */
+ uint32_t depthpitch[R300_MAX_TEXTURE_LEVELS]; /* R300_RB3D_DEPTHPITCH */
uint32_t zb_format; /* R300_ZB_FORMAT */
};
struct r300_textures_state {
/* Textures. */
- struct r300_texture *textures[8];
- int texture_count;
+ struct r300_sampler_view *sampler_views[16];
+ int sampler_view_count;
/* Sampler states. */
- struct r300_sampler_state *sampler_states[8];
- int sampler_count;
+ struct r300_sampler_state *sampler_states[16];
+ int sampler_state_count;
- /* These is the merge of the texture and sampler states. */
+ /* This is the merge of the texture and sampler states. */
unsigned count;
uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
struct r300_texture_sampler_state {
- uint32_t format[3]; /* R300_TX_FORMAT[0-2] */
- uint32_t filter[2]; /* R300_TX_FILTER[0-1] */
+ struct r300_texture_format_state format;
+ uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
+ uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
- uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
- } regs[8];
+ } regs[16];
};
struct r300_vertex_stream_state {
@@ -182,12 +208,6 @@ struct r300_ztop_state {
uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
};
-#define R300_NEW_FRAGMENT_SHADER 0x00000020
-#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040
-#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000
-#define R300_NEW_QUERY 0x40000000
-#define R300_NEW_KITCHEN_SINK 0x7fffffff
-
/* The next several objects are not pure Radeon state; they inherit from
* various Gallium classes. */
@@ -225,27 +245,21 @@ struct r300_query {
struct r300_query* next;
};
-enum r300_buffer_tiling {
- R300_BUFFER_LINEAR = 0,
- R300_BUFFER_TILED,
- R300_BUFFER_SQUARETILED
-};
-
struct r300_texture {
/* Parent class */
- struct pipe_texture tex;
+ struct u_resource b;
/* Offsets into the buffer. */
- unsigned offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned offset[R300_MAX_TEXTURE_LEVELS];
/* A pitch for each mip-level */
- unsigned pitch[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned pitch[R300_MAX_TEXTURE_LEVELS];
/* Size of one zslice or face based on the texture target */
- unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned layer_size[R300_MAX_TEXTURE_LEVELS];
/* Whether the mipmap level is macrotiled. */
- enum r300_buffer_tiling mip_macrotile[PIPE_MAX_TEXTURE_LEVELS];
+ enum r300_buffer_tiling mip_macrotile[R300_MAX_TEXTURE_LEVELS];
/**
* If non-zero, override the natural texture layout with
@@ -260,42 +274,80 @@ struct r300_texture {
/* Total size of this texture, in bytes. */
unsigned size;
- /* Whether this texture has non-power-of-two dimensions.
+ /* Whether this texture has non-power-of-two dimensions
+ * or a user-specified pitch.
* It can be either a regular texture or a rectangle one.
*/
- boolean is_npot;
+ boolean uses_pitch;
/* Pipe buffer backing this texture. */
- struct pipe_buffer* buffer;
+ struct r300_winsys_buffer *buffer;
/* Registers carrying texture format data. */
- struct r300_texture_format_state state;
+ /* Only format-independent bits should be filled in. */
+ struct r300_texture_format_state tx_format;
+ /* All bits should be filled in. */
struct r300_texture_fb_state fb_state;
/* Buffer tiling */
enum r300_buffer_tiling microtile, macrotile;
};
+struct r300_vertex_info {
+ /* Parent class */
+ struct vertex_info vinfo;
+
+ /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
+ uint32_t vap_prog_stream_cntl[8];
+ /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
+ uint32_t vap_prog_stream_cntl_ext[8];
+};
+
+struct r300_vertex_element_state {
+ unsigned count;
+ struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+
+ struct r300_vertex_stream_state vertex_stream;
+};
+
extern struct pipe_viewport_state r300_viewport_identity;
struct r300_context {
/* Parent class */
struct pipe_context context;
+ /* Emission of drawing packets. */
+ void (*emit_draw_arrays_immediate)(
+ struct r300_context *r300,
+ unsigned mode, unsigned start, unsigned count);
+
+ void (*emit_draw_arrays)(
+ struct r300_context *r300,
+ unsigned mode, unsigned count);
+
+ void (*emit_draw_elements)(
+ struct r300_context *r300, struct pipe_resource* indexBuffer,
+ unsigned indexSize, int indexBias,
+ unsigned minIndex, unsigned maxIndex,
+ unsigned mode, unsigned start, unsigned count);
+
+
/* The interface to the windowing system, etc. */
- struct radeon_winsys* winsys;
+ struct r300_winsys_screen *rws;
+ /* Screen. */
+ struct r300_screen *screen;
/* Draw module. Used mostly for SW TCL. */
struct draw_context* draw;
/* Accelerated blit support. */
struct blitter_context* blitter;
/* Vertex buffer for rendering. */
- struct pipe_buffer* vbo;
+ struct pipe_resource* vbo;
/* Offset into the VBO. */
size_t vbo_offset;
/* Occlusion query buffer. */
- struct pipe_buffer* oqbo;
+ struct pipe_resource* oqbo;
/* Query list. */
struct r300_query *query_current;
struct r300_query query_list;
@@ -309,14 +361,18 @@ struct r300_context {
struct r300_atom blend_color_state;
/* User clip planes. */
struct r300_atom clip_state;
- /* Shader constants. */
- struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES];
/* Depth, stencil, and alpha state. */
struct r300_atom dsa_state;
/* Fragment shader. */
- struct r300_fragment_shader* fs;
+ struct r300_atom fs;
+ /* Fragment shader RC_CONSTANT_STATE variables. */
+ struct r300_atom fs_rc_constant_state;
+ /* Fragment shader constant buffer. */
+ struct r300_atom fs_constants;
/* Framebuffer state. */
struct r300_atom fb_state;
+ /* Occlusion query. */
+ struct r300_atom query_start;
/* Rasterizer state. */
struct r300_atom rs_state;
/* RS block state. */
@@ -331,6 +387,8 @@ struct r300_context {
struct r300_atom vap_output_state;
/* Vertex shader. */
struct r300_atom vs_state;
+ /* Vertex shader constant buffer. */
+ struct r300_atom vs_constants;
/* Viewport state. */
struct r300_atom viewport_state;
/* ZTOP state. */
@@ -348,8 +406,8 @@ struct r300_context {
int vertex_buffer_count;
int vertex_buffer_max_index;
/* Vertex elements for Gallium. */
- struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
- int vertex_element_count;
+ struct r300_vertex_element_state *velems;
+ bool any_user_vbs;
/* Vertex info for Draw. */
struct vertex_info vertex_info;
@@ -360,22 +418,40 @@ struct r300_context {
struct pipe_viewport_state viewport;
- /* Bitmask of dirty state objects. */
- uint32_t dirty_state;
/* Flag indicating whether or not the HW is dirty. */
uint32_t dirty_hw;
/* Whether polygon offset is enabled. */
boolean polygon_offset_enabled;
/* Z buffer bit depth. */
uint32_t zbuffer_bpp;
+ /* Whether rendering is conditional and should be skipped. */
+ boolean skip_rendering;
+ /* Whether the two-sided stencil ref value is different for front and
+ * back faces, and fallback should be used for r3xx-r4xx. */
+ boolean stencil_ref_bf_fallback;
+ /* Point sprites texcoord index, 1 bit per texcoord */
+ int sprite_coord_enable;
+
+ /* upload managers */
+ struct u_upload_mgr *upload_vb;
+ struct u_upload_mgr *upload_ib;
};
/* Convenience cast wrapper. */
+static INLINE struct r300_texture* r300_texture(struct pipe_resource* tex)
+{
+ return (struct r300_texture*)tex;
+}
+
static INLINE struct r300_context* r300_context(struct pipe_context* context)
{
return (struct r300_context*)context;
}
+static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
+{
+ return (struct r300_fragment_shader*)r300->fs.state;
+}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
void *priv);
@@ -383,11 +459,11 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
/* Context initialization. */
struct draw_stage* r300_draw_stage(struct r300_context* r300);
void r300_init_state_functions(struct r300_context* r300);
-void r300_init_surface_functions(struct r300_context* r300);
+void r300_init_resource_functions(struct r300_context* r300);
static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
{
- return SCREEN_DBG_ON(r300_screen(ctx->context.screen), flags);
+ return SCREEN_DBG_ON(ctx->screen, flags);
}
static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
@@ -396,7 +472,7 @@ static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
if (CTX_DBG_ON(ctx, flags)) {
va_list va;
va_start(va, fmt);
- debug_vprintf(fmt, va);
+ vfprintf(stderr, fmt, va);
va_end(va);
}
}
@@ -405,4 +481,3 @@ static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
#define DBG CTX_DBG
#endif /* R300_CONTEXT_H */
-