diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 85 |
1 files changed, 56 insertions, 29 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 6f62998b35..d891fd6265 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -63,6 +63,11 @@ struct r300_rs_state { /* Draw-specific rasterizer state */ struct pipe_rasterizer_state rs; + /* Whether or not to enable the VTE. This is referenced at the very + * last moment during emission of VTE state, to decide whether or not + * the VTE should be used for transformation. */ + boolean enable_vte; + uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */ @@ -112,23 +117,24 @@ struct r300_viewport_state { uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */ }; -#define R300_NEW_BLEND 0x0000001 -#define R300_NEW_BLEND_COLOR 0x0000002 -#define R300_NEW_CONSTANTS 0x0000004 -#define R300_NEW_DSA 0x0000008 -#define R300_NEW_FRAMEBUFFERS 0x0000010 -#define R300_NEW_FRAGMENT_SHADER 0x0000020 -#define R300_NEW_RASTERIZER 0x0000040 -#define R300_NEW_RS_BLOCK 0x0000080 -#define R300_NEW_SAMPLER 0x0000100 -#define R300_ANY_NEW_SAMPLERS 0x000ff00 -#define R300_NEW_SCISSOR 0x0010000 -#define R300_NEW_TEXTURE 0x0020000 -#define R300_ANY_NEW_TEXTURES 0x1fe0000 -#define R300_NEW_VERTEX_FORMAT 0x2000000 -#define R300_NEW_VERTEX_SHADER 0x4000000 -#define R300_NEW_VIEWPORT 0x8000000 -#define R300_NEW_KITCHEN_SINK 0xfffffff +#define R300_NEW_BLEND 0x00000001 +#define R300_NEW_BLEND_COLOR 0x00000002 +#define R300_NEW_CLIP 0x00000004 +#define R300_NEW_CONSTANTS 0x00000008 +#define R300_NEW_DSA 0x00000010 +#define R300_NEW_FRAMEBUFFERS 0x00000020 +#define R300_NEW_FRAGMENT_SHADER 0x00000040 +#define R300_NEW_RASTERIZER 0x00000080 +#define R300_NEW_RS_BLOCK 0x00000100 +#define R300_NEW_SAMPLER 0x00000200 +#define R300_ANY_NEW_SAMPLERS 0x0001fe00 +#define R300_NEW_SCISSOR 0x00020000 +#define R300_NEW_TEXTURE 0x00040000 +#define R300_ANY_NEW_TEXTURES 0x03fc0000 +#define R300_NEW_VERTEX_FORMAT 0x04000000 +#define R300_NEW_VERTEX_SHADER 0x08000000 +#define R300_NEW_VIEWPORT 0x10000000 +#define R300_NEW_KITCHEN_SINK 0x1fffffff /* The next several objects are not pure Radeon state; they inherit from * various Gallium classes. */ @@ -136,14 +142,14 @@ struct r300_viewport_state { struct r300_constant_buffer { /* Buffer of constants */ /* XXX first number should be raised */ - float constants[8][4]; + float constants[32][4]; /* Number of user-defined constants */ - int user_count; + unsigned user_count; /* Total number of constants */ - int count; + unsigned count; }; -struct r3xx_fragment_shader { +struct r300_fragment_shader { /* Parent class */ struct pipe_shader_state state; struct tgsi_shader_info info; @@ -153,11 +159,15 @@ struct r3xx_fragment_shader { /* Pixel stack size */ int stack_size; + + /* Are there immediates in this shader? + * If not, we can heavily optimize recompilation. */ + boolean uses_imms; }; -struct r300_fragment_shader { +struct r3xx_fragment_shader { /* Parent class */ - struct r3xx_fragment_shader shader; + struct r300_fragment_shader shader; /* Number of ALU instructions */ int alu_instruction_count; @@ -180,9 +190,9 @@ struct r300_fragment_shader { } instructions[64]; /* XXX magic num */ }; -struct r500_fragment_shader { +struct r5xx_fragment_shader { /* Parent class */ - struct r3xx_fragment_shader shader; + struct r300_fragment_shader shader; /* Number of used instructions */ int instruction_count; @@ -207,7 +217,7 @@ struct r300_texture { /* Stride (pitch?) of this texture in bytes */ unsigned stride; - + /* Total size of this texture, in bytes. */ unsigned size; @@ -243,6 +253,10 @@ struct r300_vertex_shader { /* Has this shader been translated yet? */ boolean translated; + /* Are there immediates in this shader? + * If not, we can heavily optimize recompilation. */ + boolean uses_imms; + /* Number of used instructions */ int instruction_count; @@ -255,6 +269,11 @@ struct r300_vertex_shader { } instructions[128]; /*< XXX magic number */ }; +static struct pipe_viewport_state r300_viewport_identity = { + .scale = {1.0, 1.0, 1.0, 1.0}, + .translate = {0.0, 0.0, 0.0, 0.0}, +}; + struct r300_context { /* Parent class */ struct pipe_context context; @@ -264,17 +283,24 @@ struct r300_context { /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; + /* Vertex buffer for rendering. */ + struct pipe_buffer* vbo; + /* Offset into the VBO. */ + size_t vbo_offset; + /* Various CSO state objects. */ /* Blend state. */ struct r300_blend_state* blend_state; /* Blend color state. */ struct r300_blend_color_state* blend_color_state; + /* User clip planes. */ + struct pipe_clip_state clip_state; /* Shader constants. */ struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; /* Depth, stencil, and alpha state. */ struct r300_dsa_state* dsa_state; /* Fragment shader. */ - struct r3xx_fragment_shader* fs; + struct r300_fragment_shader* fs; /* Framebuffer state. We currently don't need our own version of this. */ struct pipe_framebuffer_state framebuffer_state; /* Rasterizer state. */ @@ -289,7 +315,7 @@ struct r300_context { /* Texture states. */ struct r300_texture* textures[8]; int texture_count; - /* Vertex buffers. */ + /* Vertex buffers for Gallium. */ struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; int vertex_buffer_count; /* Vertex information. */ @@ -305,7 +331,8 @@ struct r300_context { }; /* Convenience cast wrapper. */ -static struct r300_context* r300_context(struct pipe_context* context) { +static INLINE struct r300_context* r300_context(struct pipe_context* context) +{ return (struct r300_context*)context; } |