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path: root/src/gallium/drivers/r300/r300_emit.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.c')
-rw-r--r--src/gallium/drivers/r300/r300_emit.c166
1 files changed, 124 insertions, 42 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 77ce431cdc..2a8e4a9f41 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -22,10 +22,16 @@
/* r300_emit: Functions for emitting state. */
-#include "r300_emit.h"
+#include "util/u_math.h"
+#include "r300_context.h"
+#include "r300_cs.h"
+#include "r300_emit.h"
#include "r300_fs.h"
+#include "r300_screen.h"
#include "r300_state_derived.h"
+#include "r300_state_inlines.h"
+#include "r300_texture.h"
#include "r300_vs.h"
void r300_emit_blend_state(struct r300_context* r300,
@@ -96,19 +102,23 @@ void r300_emit_dsa_state(struct r300_context* r300,
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
- BEGIN_CS(r300screen->caps->is_r500 ? 8 : 8);
+ BEGIN_CS(r300screen->caps->is_r500 ? 10 : 8);
OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
- /* XXX figure out the r300 counterpart for this */
- if (r300screen->caps->is_r500) {
- /* OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference); */
- }
+
+ /* not needed since we use the 8bit alpha ref */
+ /*if (r300screen->caps->is_r500) {
+ OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference);
+ }*/
+
OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
OUT_CS(dsa->z_buffer_control);
OUT_CS(dsa->z_stencil_control);
OUT_CS(dsa->stencil_ref_mask);
- OUT_CS_REG(R300_ZB_ZTOP, dsa->z_buffer_top);
+ OUT_CS_REG(R300_ZB_ZTOP, r300->ztop_state.z_buffer_top);
+
+ /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */
if (r300screen->caps->is_r500) {
- /* OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf); */
+ OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf);
}
END_CS;
}
@@ -212,7 +222,7 @@ void r300_emit_fragment_program_code(struct r300_context* r300,
}
if (constants->Count) {
- OUT_CS_ONE_REG(R300_PFS_PARAM_0_X, constants->Count * 4);
+ OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, constants->Count * 4);
for(i = 0; i < constants->Count; ++i) {
const float * data = get_shader_constant(r300, &constants->Constants[i], externals);
OUT_CS(pack_float24(data[0]));
@@ -320,31 +330,37 @@ void r300_emit_fb_state(struct r300_context* r300,
END_CS;
}
-void r300_emit_query_begin(struct r300_context* r300,
- struct r300_query* query)
+static void r300_emit_query_start(struct r300_context *r300)
{
+ struct r300_capabilities *caps = r300_screen(r300->context.screen)->caps;
+ struct r300_query *query = r300->query_current;
CS_LOCALS(r300);
+ if (!query)
+ return;
+
/* XXX This will almost certainly not return good results
* for overlapping queries. */
- BEGIN_CS(2);
+ BEGIN_CS(4);
+ if (caps->family == CHIP_FAMILY_RV530) {
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
+ } else {
+ OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
+ }
OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
END_CS;
+ query->begin_emitted = TRUE;
}
-void r300_emit_query_end(struct r300_context* r300,
- struct r300_query* query)
+
+static void r300_emit_query_finish(struct r300_context *r300,
+ struct r300_query *query)
{
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
- if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo,
- 0, RADEON_GEM_DOMAIN_GTT)) {
- debug_printf("r300: There wasn't room for the OQ buffer!?"
- " Oh noes!\n");
- }
-
assert(caps->num_frag_pipes);
+
BEGIN_CS(6 * caps->num_frag_pipes + 2);
/* I'm not so sure I like this switch, but it's hard to be elegant
* when there's so many special cases...
@@ -381,7 +397,7 @@ void r300_emit_query_end(struct r300_context* r300,
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
OUT_CS_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 0),
0, RADEON_GEM_DOMAIN_GTT, 0);
- break;
+ break;
default:
debug_printf("r300: Implementation error: Chipset reports %d"
" pixel pipes!\n", caps->num_frag_pipes);
@@ -391,7 +407,55 @@ void r300_emit_query_end(struct r300_context* r300,
/* And, finally, reset it to normal... */
OUT_CS_REG(R300_SU_REG_DEST, 0xF);
END_CS;
+}
+
+static void rv530_emit_query_single(struct r300_context *r300,
+ struct r300_query *query)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(8);
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
+ OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_CS_RELOC(r300->oqbo, query->offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
+ END_CS;
+}
+
+static void rv530_emit_query_double(struct r300_context *r300,
+ struct r300_query *query)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(14);
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
+ OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_CS_RELOC(r300->oqbo, query->offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
+ OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_CS_RELOC(r300->oqbo, query->offset + sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
+ END_CS;
+}
+void r300_emit_query_end(struct r300_context* r300)
+{
+ struct r300_capabilities *caps = r300_screen(r300->context.screen)->caps;
+ struct r300_query *query = r300->query_current;
+
+ if (!query)
+ return;
+
+ if (query->begin_emitted == FALSE)
+ return;
+
+ if (caps->family == CHIP_FAMILY_RV530) {
+ if (caps->num_z_pipes == 2)
+ rv530_emit_query_double(r300, query);
+ else
+ rv530_emit_query_single(r300, query);
+ } else
+ r300_emit_query_finish(r300, query);
}
void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
@@ -472,10 +536,18 @@ void r300_emit_texture(struct r300_context* r300,
struct r300_texture* tex,
unsigned offset)
{
+ uint32_t filter0 = sampler->filter0;
CS_LOCALS(r300);
+ /* to emulate 1D textures through 2D ones correctly */
+ if (tex->tex.height[0] == 1) {
+ filter0 &= ~R300_TX_WRAP_T_MASK;
+ filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
+ }
+
BEGIN_CS(16);
- OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0);
+ OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), filter0 |
+ (offset << 28));
OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1);
OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color);
@@ -494,7 +566,7 @@ void r300_emit_vertex_buffer(struct r300_context* r300)
DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, "
"vertex size %d\n", r300->vbo,
- r300->vertex_info.vinfo.size);
+ r300->vertex_info->vinfo.size);
/* Set the pointer to our vertex buffer. The emitted values are this:
* PACKET3 [3D_LOAD_VBPNTR]
* COUNT [1]
@@ -505,8 +577,8 @@ void r300_emit_vertex_buffer(struct r300_context* r300)
BEGIN_CS(7);
OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
OUT_CS(1);
- OUT_CS(r300->vertex_info.vinfo.size |
- (r300->vertex_info.vinfo.size << 8));
+ OUT_CS(r300->vertex_info->vinfo.size |
+ (r300->vertex_info->vinfo.size << 8));
OUT_CS(r300->vbo_offset);
OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
END_CS;
@@ -518,30 +590,30 @@ void r300_emit_vertex_format_state(struct r300_context* r300)
CS_LOCALS(r300);
BEGIN_CS(26);
- OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info.vinfo.size);
+ OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info->vinfo.size);
OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
- OUT_CS(r300->vertex_info.vinfo.hwfmt[0]);
- OUT_CS(r300->vertex_info.vinfo.hwfmt[1]);
+ OUT_CS(r300->vertex_info->vinfo.hwfmt[0]);
+ OUT_CS(r300->vertex_info->vinfo.hwfmt[1]);
OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
- OUT_CS(r300->vertex_info.vinfo.hwfmt[2]);
- OUT_CS(r300->vertex_info.vinfo.hwfmt[3]);
+ OUT_CS(r300->vertex_info->vinfo.hwfmt[2]);
+ OUT_CS(r300->vertex_info->vinfo.hwfmt[3]);
/* for (i = 0; i < 4; i++) {
* debug_printf("hwfmt%d: 0x%08x\n", i,
- * r300->vertex_info.vinfo.hwfmt[i]);
+ * r300->vertex_info->vinfo.hwfmt[i]);
* } */
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
for (i = 0; i < 8; i++) {
- OUT_CS(r300->vertex_info.vap_prog_stream_cntl[i]);
+ OUT_CS(r300->vertex_info->vap_prog_stream_cntl[i]);
/* debug_printf("prog_stream_cntl%d: 0x%08x\n", i,
- * r300->vertex_info.vap_prog_stream_cntl[i]); */
+ * r300->vertex_info->vap_prog_stream_cntl[i]); */
}
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
for (i = 0; i < 8; i++) {
- OUT_CS(r300->vertex_info.vap_prog_stream_cntl_ext[i]);
+ OUT_CS(r300->vertex_info->vap_prog_stream_cntl_ext[i]);
/* debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i,
- * r300->vertex_info.vap_prog_stream_cntl_ext[i]); */
+ * r300->vertex_info->vap_prog_stream_cntl_ext[i]); */
}
END_CS;
}
@@ -658,6 +730,9 @@ void r300_emit_dirty_state(struct r300_context* r300)
r300_update_derived_state(r300);
+ /* Clean out BOs. */
+ r300->winsys->reset_bos(r300->winsys);
+
/* XXX check size */
validate:
/* Color buffers... */
@@ -683,7 +758,8 @@ validate:
/* ...textures... */
for (i = 0; i < r300->texture_count; i++) {
tex = r300->textures[i];
- assert(tex && tex->buffer && "texture is marked, but NULL!");
+ if (!tex)
+ continue;
if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
r300->context.flush(&r300->context, 0, NULL);
@@ -717,6 +793,11 @@ validate:
goto validate;
}
+ if (r300->dirty_state & R300_NEW_QUERY) {
+ r300_emit_query_start(r300);
+ r300->dirty_state &= ~R300_NEW_QUERY;
+ }
+
if (r300->dirty_state & R300_NEW_BLEND) {
r300_emit_blend_state(r300, r300->blend_state);
r300->dirty_state &= ~R300_NEW_BLEND;
@@ -770,12 +851,13 @@ validate:
if (r300->dirty_state &
(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) {
for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) {
- if (r300->dirty_state &
- ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) {
- r300_emit_texture(r300,
- r300->sampler_states[i],
- r300->textures[i],
- i);
+ if (r300->dirty_state &
+ ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) {
+ if (r300->textures[i])
+ r300_emit_texture(r300,
+ r300->sampler_states[i],
+ r300->textures[i],
+ i);
r300->dirty_state &=
~((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i));
dirty_tex++;