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path: root/src/gallium/drivers/r300/r300_render.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_render.c')
-rw-r--r--src/gallium/drivers/r300/r300_render.c335
1 files changed, 243 insertions, 92 deletions
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index cd458d019a..c36350d29e 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -20,21 +20,228 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "draw/draw_pipe.h"
+#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
+
+#include "pipe/p_inlines.h"
+
#include "util/u_memory.h"
+#include "util/u_prim.h"
#include "r300_cs.h"
#include "r300_context.h"
+#include "r300_emit.h"
#include "r300_reg.h"
+#include "r300_render.h"
#include "r300_state_derived.h"
/* r300_render: Vertex and index buffer primitive emission. */
+#define R300_MAX_VBO_SIZE (1024 * 1024)
+
+static uint32_t r300_translate_primitive(unsigned prim)
+{
+ switch (prim) {
+ case PIPE_PRIM_POINTS:
+ return R300_VAP_VF_CNTL__PRIM_POINTS;
+ case PIPE_PRIM_LINES:
+ return R300_VAP_VF_CNTL__PRIM_LINES;
+ case PIPE_PRIM_LINE_LOOP:
+ return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
+ case PIPE_PRIM_LINE_STRIP:
+ return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
+ case PIPE_PRIM_TRIANGLES:
+ return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
+ case PIPE_PRIM_TRIANGLE_FAN:
+ return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
+ case PIPE_PRIM_QUADS:
+ return R300_VAP_VF_CNTL__PRIM_QUADS;
+ case PIPE_PRIM_QUAD_STRIP:
+ return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
+ case PIPE_PRIM_POLYGON:
+ return R300_VAP_VF_CNTL__PRIM_POLYGON;
+ default:
+ return 0;
+ }
+}
+
+/* This is the fast-path drawing & emission for HW TCL. */
+boolean r300_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct r300_context* r300 = r300_context(pipe);
+ uint32_t prim = r300_translate_primitive(mode);
+ struct pipe_vertex_buffer* aos = r300->vertex_buffers;
+ unsigned aos_count = r300->vertex_buffer_count;
+ short* indices;
+ unsigned packet_size;
+ unsigned i;
+ bool invalid = FALSE;
+
+ CS_LOCALS(r300);
+
+ if (!u_trim_pipe_prim(mode, &count)) {
+ return FALSE;
+ }
+
+validate:
+ for (i = 0; i < aos_count; i++) {
+ if (!r300->winsys->add_buffer(r300->winsys, aos[i].buffer,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
+ pipe->flush(pipe, 0, NULL);
+ goto validate;
+ }
+ }
+ if (!r300->winsys->validate(r300->winsys)) {
+ pipe->flush(pipe, 0, NULL);
+ if (invalid) {
+ /* Well, hell. */
+ debug_printf("r300: Stuck in validation loop, gonna quit now.");
+ exit(1);
+ }
+ invalid = TRUE;
+ goto validate;
+ }
+ r300_emit_dirty_state(r300);
+
+ packet_size = (aos_count >> 1) * 3 + (aos_count & 1) * 2;
+
+ BEGIN_CS(3 + packet_size + (aos_count * 2));
+ OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
+ OUT_CS(aos_count);
+ for (i = 0; i < aos_count - 1; i += 2) {
+ OUT_CS(aos[i].stride |
+ (aos[i].stride << 8) |
+ (aos[i + 1].stride << 16) |
+ (aos[i + 1].stride << 24));
+ OUT_CS(aos[i].buffer_offset + start * 4 * aos[i].stride);
+ OUT_CS(aos[i + 1].buffer_offset + start * 4 * aos[i + 1].stride);
+ }
+ if (aos_count & 1) {
+ OUT_CS(aos[i].stride | (aos[i].stride << 8));
+ OUT_CS(aos[i].buffer_offset + start * 4 * aos[i].stride);
+ }
+ for (i = 0; i < aos_count; i++) {
+ OUT_CS_RELOC(aos[i].buffer, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ }
+ END_CS;
+
+ if (indexBuffer) {
+ indices = (short*)pipe_buffer_map(pipe->screen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ /* Set the starting point. */
+ indices += start;
+
+ BEGIN_CS(2 + (count+1)/2);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count + 1)/2);
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | prim);
+ for (i = 0; i < count - 1; i += 2) {
+ OUT_CS(indices[i + 1] << 16 | indices[i]);
+ }
+ if (count % 2) {
+ OUT_CS(indices[count - 1]);
+ }
+ END_CS;
+ } else {
+ BEGIN_CS(2);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
+ prim);
+ END_CS;
+ }
+
+ return TRUE;
+}
+
+/* Simple helpers for context setup. Should probably be moved to util. */
+boolean r300_draw_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize, unsigned mode,
+ unsigned start, unsigned count)
+{
+ return pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
+ mode, start, count);
+}
+
+boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
+ unsigned start, unsigned count)
+{
+ return pipe->draw_elements(pipe, NULL, 0, mode, start, count);
+}
+
+/****************************************************************************
+ * The rest of this file is for SW TCL rendering only. Please be polite and *
+ * keep these functions separated so that they are easier to locate. ~C. *
+ ***************************************************************************/
+
+/* Draw-based drawing for SW TCL chipsets. */
+boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct r300_context* r300 = r300_context(pipe);
+ int i;
+
+ if (!u_trim_pipe_prim(mode, &count)) {
+ return FALSE;
+ }
+
+ for (i = 0; i < r300->vertex_buffer_count; i++) {
+ void* buf = pipe_buffer_map(pipe->screen,
+ r300->vertex_buffers[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_vertex_buffer(r300->draw, i, buf);
+ }
+
+ if (indexBuffer) {
+ void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_element_buffer_range(r300->draw, indexSize,
+ minIndex, maxIndex, indices);
+ } else {
+ draw_set_mapped_element_buffer(r300->draw, 0, NULL);
+ }
+
+ draw_set_mapped_constant_buffer(r300->draw,
+ r300->shader_constants[PIPE_SHADER_VERTEX].constants,
+ r300->shader_constants[PIPE_SHADER_VERTEX].count *
+ (sizeof(float) * 4));
+
+ draw_arrays(r300->draw, mode, start, count);
+
+ for (i = 0; i < r300->vertex_buffer_count; i++) {
+ pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer);
+ draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
+ }
+
+ if (indexBuffer) {
+ pipe_buffer_unmap(pipe->screen, indexBuffer);
+ draw_set_mapped_element_buffer_range(r300->draw, 0, start,
+ start + count - 1, NULL);
+ }
+
+ return TRUE;
+}
+
+/* Object for rendering using Draw. */
struct r300_render {
/* Parent class */
struct vbuf_render base;
-
+
/* Pipe context */
struct r300_context* r300;
@@ -45,7 +252,10 @@ struct r300_render {
/* VBO */
struct pipe_buffer* vbo;
- size_t vbo_alloc_size;
+ size_t vbo_size;
+ size_t vbo_offset;
+ size_t vbo_max_used;
+ void * vbo_ptr;
};
static INLINE struct r300_render*
@@ -62,7 +272,7 @@ r300_render_get_vertex_info(struct vbuf_render* render)
r300_update_derived_state(r300);
- return &r300->vertex_info.vinfo;
+ return &r300->vertex_info->vinfo;
}
static boolean r300_render_allocate_vertices(struct vbuf_render* render,
@@ -74,19 +284,20 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render,
struct pipe_screen* screen = r300->context.screen;
size_t size = (size_t)vertex_size * (size_t)count;
- if (r300render->vbo && (size > r300render->vbo_alloc_size)) {
- pipe_buffer_reference(&r300render->vbo, NULL);
- }
-
- if (!r300render->vbo) {
+ if (size + r300render->vbo_offset > r300render->vbo_size)
+ {
+ pipe_buffer_reference(&r300->vbo, NULL);
r300render->vbo = pipe_buffer_create(screen,
64,
PIPE_BUFFER_USAGE_VERTEX,
- size);
+ R300_MAX_VBO_SIZE);
+ r300render->vbo_offset = 0;
+ r300render->vbo_size = R300_MAX_VBO_SIZE;
}
- r300render->vbo_alloc_size = MAX2(size, r300render->vbo_alloc_size);
r300render->vertex_size = vertex_size;
+ r300->vbo = r300render->vbo;
+ r300->vbo_offset = r300render->vbo_offset;
return (r300render->vbo) ? TRUE : FALSE;
}
@@ -96,8 +307,10 @@ static void* r300_render_map_vertices(struct vbuf_render* render)
struct r300_render* r300render = r300_render(render);
struct pipe_screen* screen = r300render->r300->context.screen;
- return (unsigned char*)pipe_buffer_map(screen, r300render->vbo,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ return (r300render->vbo_ptr + r300render->vbo_offset);
}
static void r300_render_unmap_vertices(struct vbuf_render* render,
@@ -106,7 +319,13 @@ static void r300_render_unmap_vertices(struct vbuf_render* render,
{
struct r300_render* r300render = r300_render(render);
struct pipe_screen* screen = r300render->r300->context.screen;
+ CS_LOCALS(r300render->r300);
+ BEGIN_CS(2);
+ OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max);
+ END_CS;
+ r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
+ r300render->vertex_size * (max + 1));
pipe_buffer_unmap(screen, r300render->vbo);
}
@@ -114,65 +333,21 @@ static void r300_render_release_vertices(struct vbuf_render* render)
{
struct r300_render* r300render = r300_render(render);
- pipe_buffer_reference(&r300render->vbo, NULL);
+ r300render->vbo_offset += r300render->vbo_max_used;
+ r300render->vbo_max_used = 0;
}
static boolean r300_render_set_primitive(struct vbuf_render* render,
unsigned prim)
{
struct r300_render* r300render = r300_render(render);
- r300render->prim = prim;
- switch (prim) {
- case PIPE_PRIM_POINTS:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POINTS;
- break;
- case PIPE_PRIM_LINES:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINES;
- break;
- case PIPE_PRIM_LINE_LOOP:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
- break;
- case PIPE_PRIM_LINE_STRIP:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
- break;
- case PIPE_PRIM_TRIANGLES:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLES;
- break;
- case PIPE_PRIM_TRIANGLE_STRIP:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
- break;
- case PIPE_PRIM_TRIANGLE_FAN:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
- break;
- case PIPE_PRIM_QUADS:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUADS;
- break;
- case PIPE_PRIM_QUAD_STRIP:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
- break;
- case PIPE_PRIM_POLYGON:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POLYGON;
- break;
- default:
- return FALSE;
- break;
- }
+ r300render->prim = prim;
+ r300render->hwprim = r300_translate_primitive(prim);
return TRUE;
}
-static void prepare_render(struct r300_render* render, unsigned count)
-{
- struct r300_context* r300 = render->r300;
-
- CS_LOCALS(r300);
-
- r300->vbo = render->vbo;
-
- r300_emit_dirty_state(r300);
-}
-
static void r300_render_draw_arrays(struct vbuf_render* render,
unsigned start,
unsigned count)
@@ -182,9 +357,9 @@ static void r300_render_draw_arrays(struct vbuf_render* render,
CS_LOCALS(r300);
- prepare_render(r300render, count);
+ r300_emit_dirty_state(r300);
- debug_printf("r300: Doing vbuf render, count %d\n", count);
+ DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
BEGIN_CS(2);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
@@ -199,39 +374,11 @@ static void r300_render_draw(struct vbuf_render* render,
{
struct r300_render* r300render = r300_render(render);
struct r300_context* r300 = r300render->r300;
- struct pipe_screen* screen = r300->context.screen;
- struct pipe_buffer* index_buffer;
- void* index_map;
int i;
- uint32_t index;
CS_LOCALS(r300);
- prepare_render(r300render, count);
-
- /* Send our indices into an index buffer. */
- index_buffer = pipe_buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX,
- count * 2);
- if (!index_buffer) {
- return;
- }
-
-/*
- index_map = pipe_buffer_map(screen, index_buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- memcpy(index_map, indices, count);
- pipe_buffer_unmap(screen, index_buffer);
-
- debug_printf("r300: Doing indexbuf render, count %d\n", count);
-
- BEGIN_CS(8);
- OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
- OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
- r300render->hwprim);
- OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
- OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2));
- OUT_CS_INDEX_RELOC(index_buffer, 0, count, RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_CS; */
+ r300_emit_dirty_state(r300);
BEGIN_CS(2 + (count+1)/2);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
@@ -271,6 +418,10 @@ static struct vbuf_render* r300_render_create(struct r300_context* r300)
r300render->base.release_vertices = r300_render_release_vertices;
r300render->base.destroy = r300_render_destroy;
+ r300render->vbo = NULL;
+ r300render->vbo_size = 0;
+ r300render->vbo_offset = 0;
+
return &r300render->base;
}