diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 96 |
1 files changed, 44 insertions, 52 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 78764ddc98..e2ec0bc5bd 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -340,6 +340,7 @@ static void r300_set_blend_color(struct pipe_context* pipe, const struct pipe_blend_color* color) { struct r300_context* r300 = r300_context(pipe); + struct r300_screen* r300screen = r300_screen(pipe->screen); struct r300_blend_color_state* state = (struct r300_blend_color_state*)r300->blend_color_state.state; union util_color uc; @@ -355,6 +356,7 @@ static void r300_set_blend_color(struct pipe_context* pipe, float_to_fixed10(color->color[2]) | (float_to_fixed10(color->color[1]) << 16); + r300->blend_color_state.size = r300screen->caps->is_r500 ? 3 : 2; r300->blend_color_state.dirty = TRUE; } @@ -365,11 +367,14 @@ static void r300_set_clip_state(struct pipe_context* pipe, if (r300_screen(pipe->screen)->caps->has_tcl) { memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state)); - r300->clip_state.dirty = TRUE; + r300->clip_state.size = 29; } else { draw_flush(r300->draw); draw_set_clip_state(r300->draw, state); + r300->clip_state.size = 2; } + + r300->clip_state.dirty = TRUE; } /* Create a new depth, stencil, and alpha state based on the CSO dsa state. @@ -462,8 +467,10 @@ static void r300_bind_dsa_state(struct pipe_context* pipe, void* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_screen* r300screen = r300_screen(pipe->screen); r300->dsa_state.state = state; + r300->dsa_state.size = r300screen->caps->is_r500 ? 8 : 6; r300->dsa_state.dirty = TRUE; } @@ -474,36 +481,12 @@ static void r300_delete_dsa_state(struct pipe_context* pipe, FREE(state); } -static void r300_set_scissor_regs(const struct pipe_scissor_state* state, - struct r300_scissor_regs *scissor, - boolean is_r500) -{ - if (is_r500) { - scissor->top_left = - (state->minx << R300_SCISSORS_X_SHIFT) | - (state->miny << R300_SCISSORS_Y_SHIFT); - scissor->bottom_right = - ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | - ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); - } else { - /* Offset of 1440 in non-R500 chipsets. */ - scissor->top_left = - ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | - ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); - scissor->bottom_right = - (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | - (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); - } -} - static void r300_set_framebuffer_state(struct pipe_context* pipe, const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); - struct r300_scissor_state* scissor = - (struct r300_scissor_state*)r300->scissor_state.state; - struct pipe_scissor_state pscissor; + uint32_t zbuffer_bpp = 0; if (r300->draw) { draw_flush(r300->draw); @@ -511,19 +494,29 @@ static void r300->framebuffer_state = *state; - /* XXX Arg. This is silly. */ - pscissor.minx = pscissor.miny = 0; - pscissor.maxx = state->width; - pscissor.maxy = state->height; - r300_set_scissor_regs(&pscissor, &scissor->framebuffer, - r300_screen(r300->context.screen)->caps->is_r500); - /* Don't rely on the order of states being set for the first time. */ r300->dirty_state |= R300_NEW_FRAMEBUFFERS; r300->blend_state.dirty = TRUE; r300->dsa_state.dirty = TRUE; r300->scissor_state.dirty = TRUE; + + /* Polyfon offset depends on the zbuffer bit depth. */ + if (state->zsbuf && r300->polygon_offset_enabled) { + switch (util_format_get_blocksize(state->zsbuf->texture->format)) { + case 2: + zbuffer_bpp = 16; + break; + case 4: + zbuffer_bpp = 24; + break; + } + + if (r300->zbuffer_bpp != zbuffer_bpp) { + r300->zbuffer_bpp = zbuffer_bpp; + r300->rs_state.dirty = TRUE; + } + } } /* Create fragment shader state. */ @@ -627,9 +620,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, rs->line_control = pack_float_16_6x(state->line_width) | R300_GA_LINE_CNTL_END_TYPE_COMP; - /* XXX I think there is something wrong with the polygon mode, - * XXX re-test when r300g is in a better shape */ - /* Enable polygon mode */ if (state->fill_cw != PIPE_POLYGON_MODE_FILL || state->fill_ccw != PIPE_POLYGON_MODE_FILL) { @@ -682,10 +672,8 @@ static void* r300_create_rs_state(struct pipe_context* pipe, } if (rs->polygon_offset_enable) { - rs->depth_offset_front = rs->depth_offset_back = - fui(state->offset_units); - rs->depth_scale_front = rs->depth_scale_back = - fui(state->offset_scale); + rs->depth_offset = state->offset_units; + rs->depth_scale = state->offset_scale; } if (state->line_stipple_enable) { @@ -717,7 +705,13 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) draw_set_rasterizer_state(r300->draw, &rs->rs); } - r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport; + if (rs) { + r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport; + r300->polygon_offset_enabled = rs->rs.offset_cw || rs->rs.offset_ccw; + } else { + r300->tcl_bypass = FALSE; + r300->polygon_offset_enabled = FALSE; + } r300->rs_state.state = rs; r300->rs_state.dirty = TRUE; @@ -864,11 +858,9 @@ static void r300_set_scissor_state(struct pipe_context* pipe, const struct pipe_scissor_state* state) { struct r300_context* r300 = r300_context(pipe); - struct r300_scissor_state* scissor = - (struct r300_scissor_state*)r300->scissor_state.state; - r300_set_scissor_regs(state, &scissor->scissor, - r300_screen(r300->context.screen)->caps->is_r500); + memcpy(r300->scissor_state.state, state, + sizeof(struct pipe_scissor_state)); r300->scissor_state.dirty = TRUE; } @@ -1015,22 +1007,22 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader) static void r300_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct r300_context* r300 = r300_context(pipe); void *mapped; - if (buf == NULL || buf->buffer->size == 0 || - (mapped = pipe_buffer_map(pipe->screen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)) == NULL) + if (buf == NULL || buf->size == 0 || + (mapped = pipe_buffer_map(pipe->screen, buf, PIPE_BUFFER_USAGE_CPU_READ)) == NULL) { r300->shader_constants[shader].count = 0; return; } - assert((buf->buffer->size % 4 * sizeof(float)) == 0); - memcpy(r300->shader_constants[shader].constants, mapped, buf->buffer->size); - r300->shader_constants[shader].count = buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pipe->screen, buf->buffer); + assert((buf->size % 4 * sizeof(float)) == 0); + memcpy(r300->shader_constants[shader].constants, mapped, buf->size); + r300->shader_constants[shader].count = buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pipe->screen, buf); if (shader == PIPE_SHADER_VERTEX) r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS; |