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path: root/src/gallium/drivers/r300/r300_state.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r--src/gallium/drivers/r300/r300_state.c117
1 files changed, 85 insertions, 32 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 3e221f2e02..1e6b81d798 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -25,6 +25,7 @@
#include "util/u_blitter.h"
#include "util/u_math.h"
+#include "util/u_mm.h"
#include "util/u_memory.h"
#include "util/u_pack_color.h"
@@ -43,6 +44,7 @@
#include "r300_texture.h"
#include "r300_vs.h"
#include "r300_winsys.h"
+#include "r300_hyperz.h"
/* r300_state: Functions used to intialize state context by translating
* Gallium state objects into semi-native r300 state objects. */
@@ -446,7 +448,6 @@ static void r300_set_clip_state(struct pipe_context* pipe,
r300->clip_state.dirty = TRUE;
} else {
- draw_flush(r300->draw);
draw_set_clip_state(r300->draw, state);
}
}
@@ -473,14 +474,14 @@ static void*
dsa->dsa = *state;
- /* Depth test setup. */
+ /* Depth test setup. - separate write mask depth for decomp flush */
+ if (state->depth.writemask) {
+ dsa->z_buffer_control |= R300_Z_WRITE_ENABLE;
+ }
+
if (state->depth.enabled) {
dsa->z_buffer_control |= R300_Z_ENABLE;
- if (state->depth.writemask) {
- dsa->z_buffer_control |= R300_Z_WRITE_ENABLE;
- }
-
dsa->z_stencil_control |=
(r300_translate_depth_stencil_function(state->depth.func) <<
R300_Z_FUNC_SHIFT);
@@ -593,6 +594,7 @@ static void r300_bind_dsa_state(struct pipe_context* pipe,
UPDATE_STATE(state, r300->dsa_state);
+ r300->hyperz_state.dirty = TRUE; /* Will be updated before the emission. */
r300_dsa_inject_stencilref(r300);
}
@@ -682,11 +684,13 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
enum r300_fb_state_change change)
{
struct pipe_framebuffer_state *state = r300->fb_state.state;
+ boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
/* What is marked as dirty depends on the enum r300_fb_state_change. */
r300->gpu_flush.dirty = TRUE;
r300->fb_state.dirty = TRUE;
- r300->hyperz_state.dirty = TRUE;
+ if (r300->rws->get_value(r300->rws, R300_CAN_HYPERZ))
+ r300->hyperz_state.dirty = TRUE;
if (change == R300_CHANGED_FB_STATE) {
r300->aa_state.dirty = TRUE;
@@ -698,8 +702,11 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
if (r300->cbzb_clear)
r300->fb_state.size += 10;
- else if (state->zsbuf)
- r300->fb_state.size += r300->screen->caps.has_hiz ? 18 : 14;
+ else if (state->zsbuf) {
+ r300->fb_state.size += 10;
+ if (has_hyperz)
+ r300->fb_state.size += r300->screen->caps.hiz_ram ? 8 : 4;
+ }
/* The size of the rest of atoms stays the same. */
}
@@ -711,8 +718,10 @@ static void
struct r300_context* r300 = r300_context(pipe);
struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
struct pipe_framebuffer_state *old_state = r300->fb_state.state;
+ boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
unsigned max_width, max_height, i;
uint32_t zbuffer_bpp = 0;
+ int blocksize;
if (r300->screen->caps.is_r500) {
max_width = max_height = 4096;
@@ -728,10 +737,6 @@ static void
return;
}
- if (r300->draw) {
- draw_flush(r300->draw);
- }
-
/* If nr_cbufs is changed from zero to non-zero or vice versa... */
if (!!old_state->nr_cbufs != !!state->nr_cbufs) {
r300->blend_state.dirty = TRUE;
@@ -748,20 +753,57 @@ static void
r300_mark_fb_state_dirty(r300, R300_CHANGED_FB_STATE);
- /* Polygon offset depends on the zbuffer bit depth. */
- if (state->zsbuf && r300->polygon_offset_enabled) {
- switch (util_format_get_blocksize(state->zsbuf->texture->format)) {
- case 2:
- zbuffer_bpp = 16;
- break;
- case 4:
- zbuffer_bpp = 24;
- break;
+ r300->hiz_enable = false;
+ r300->z_fastfill = false;
+ r300->z_compression = false;
+
+ if (state->zsbuf) {
+ blocksize = util_format_get_blocksize(state->zsbuf->texture->format);
+ switch (blocksize) {
+ case 2:
+ zbuffer_bpp = 16;
+ break;
+ case 4:
+ zbuffer_bpp = 24;
+ break;
}
+ if (has_hyperz) {
+ struct r300_surface *zs_surf = r300_surface(state->zsbuf);
+ struct r300_texture *tex;
+ int compress = r300->screen->caps.is_rv350 ? RV350_Z_COMPRESS_88 : R300_Z_COMPRESS_44;
+ int level = zs_surf->base.level;
+
+ tex = r300_texture(zs_surf->base.texture);
+
+ /* work out whether we can support hiz on this buffer */
+ r300_hiz_alloc_block(r300, zs_surf);
+
+ /* work out whether we can support zmask features on this buffer */
+ r300_zmask_alloc_block(r300, zs_surf, compress);
+
+ if (tex->hiz_mem[level]) {
+ r300->hiz_enable = 1;
+ }
+ if (tex->zmask_mem[level]) {
+ r300->z_fastfill = 1;
+ /* compression causes hangs on 16-bit */
+ if (zbuffer_bpp == 24)
+ r300->z_compression = compress;
+ }
+ DBG(r300, DBG_HYPERZ,
+ "hyper-z features: hiz: %d @ %08x z-compression: %d z-fastfill: %d @ %08x\n", r300->hiz_enable,
+ tex->hiz_mem[level] ? tex->hiz_mem[level]->ofs : 0xdeadbeef,
+ r300->z_compression, r300->z_fastfill,
+ tex->zmask_mem[level] ? tex->zmask_mem[level]->ofs : 0xdeadbeef);
+ }
+
+ /* Polygon offset depends on the zbuffer bit depth. */
if (r300->zbuffer_bpp != zbuffer_bpp) {
r300->zbuffer_bpp = zbuffer_bpp;
- r300->rs_state.dirty = TRUE;
+
+ if (r300->polygon_offset_enabled)
+ r300->rs_state.dirty = TRUE;
}
}
@@ -1019,7 +1061,7 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
for (i = 0; i < 8; i++) {
if (state->sprite_coord_enable & (1 << i))
stuffing_enable |=
- R300_GB_TEX_STR << (R300_GB_TEX0_SOURCE_SHIFT + (i*2));
+ R300_GB_TEX_ST << (R300_GB_TEX0_SOURCE_SHIFT + (i*2));
}
point_texcoord_left = 0.0f;
@@ -1096,14 +1138,11 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
boolean last_two_sided_color = r300->two_sided_color;
if (r300->draw && rs) {
- draw_flush(r300->draw);
draw_set_rasterizer_state(r300->draw, &rs->rs_draw, state);
}
if (rs) {
- r300->polygon_offset_enabled = (rs->rs.offset_point ||
- rs->rs.offset_line ||
- rs->rs.offset_tri);
+ r300->polygon_offset_enabled = rs->polygon_offset_enable;
r300->sprite_coord_enable = rs->rs.sprite_coord_enable;
r300->two_sided_color = rs->rs.light_twoside;
} else {
@@ -1385,7 +1424,6 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
r300->viewport = *state;
if (r300->draw) {
- draw_flush(r300->draw);
draw_set_viewport_state(r300->draw, state);
viewport->vte_control = R300_VTX_XY_FMT | R300_VTX_Z_FMT;
return;
@@ -1486,7 +1524,6 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
} else {
/* SW TCL. */
- draw_flush(r300->draw);
draw_set_vertex_buffers(r300->draw, count, buffers);
}
@@ -1505,6 +1542,23 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
r300->vertex_buffer_count = count;
}
+static void r300_set_index_buffer(struct pipe_context* pipe,
+ const struct pipe_index_buffer *ib)
+{
+ struct r300_context* r300 = r300_context(pipe);
+
+ if (ib) {
+ pipe_resource_reference(&r300->index_buffer.buffer, ib->buffer);
+ memcpy(&r300->index_buffer, ib, sizeof(r300->index_buffer));
+ }
+ else {
+ pipe_resource_reference(&r300->index_buffer.buffer, NULL);
+ memset(&r300->index_buffer, 0, sizeof(r300->index_buffer));
+ }
+
+ /* TODO make this more like a state */
+}
+
/* Initialize the PSC tables. */
static void r300_vertex_psc(struct r300_vertex_element_state *velems)
{
@@ -1654,7 +1708,6 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe,
r300->velems = velems;
if (r300->draw) {
- draw_flush(r300->draw);
draw_set_vertex_elements(r300->draw, velems->count, velems->velem);
return;
}
@@ -1720,7 +1773,6 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
r300->pvs_flush.dirty = TRUE;
} else {
- draw_flush(r300->draw);
draw_bind_vertex_shader(r300->draw,
(struct draw_vertex_shader*)vs->draw_vs);
}
@@ -1852,6 +1904,7 @@ void r300_init_state_functions(struct r300_context* r300)
r300->context.set_viewport_state = r300_set_viewport_state;
r300->context.set_vertex_buffers = r300_set_vertex_buffers;
+ r300->context.set_index_buffer = r300_set_index_buffer;
r300->context.create_vertex_elements_state = r300_create_vertex_elements_state;
r300->context.bind_vertex_elements_state = r300_bind_vertex_elements_state;