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path: root/src/gallium/drivers/r300/r300_state.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r--src/gallium/drivers/r300/r300_state.c64
1 files changed, 8 insertions, 56 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 9319dadfd1..446422ca0f 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -538,46 +538,12 @@ static void r300_set_stencil_ref(struct pipe_context* pipe,
}
/* This switcheroo is needed just because of goddamned MACRO_SWITCH. */
-static void r300_fb_update_tiling_flags(struct r300_context *r300,
+static void r300_fb_set_tiling_flags(struct r300_context *r300,
const struct pipe_framebuffer_state *old_state,
const struct pipe_framebuffer_state *new_state)
{
struct r300_texture *tex;
- unsigned i, j, level;
-
- /* Reset tiling flags for old surfaces to default values. */
- for (i = 0; i < old_state->nr_cbufs; i++) {
- for (j = 0; j < new_state->nr_cbufs; j++) {
- if (old_state->cbufs[i]->texture == new_state->cbufs[j]->texture) {
- break;
- }
- }
- /* If not binding the surface again... */
- if (j != new_state->nr_cbufs) {
- continue;
- }
-
- tex = r300_texture(old_state->cbufs[i]->texture);
-
- if (tex) {
- r300->rws->buffer_set_tiling(r300->rws, tex->buffer,
- tex->pitch[0],
- tex->microtile,
- tex->macrotile);
- }
- }
- if (old_state->zsbuf &&
- (!new_state->zsbuf ||
- old_state->zsbuf->texture != new_state->zsbuf->texture)) {
- tex = r300_texture(old_state->zsbuf->texture);
-
- if (tex) {
- r300->rws->buffer_set_tiling(r300->rws, tex->buffer,
- tex->pitch[0],
- tex->microtile,
- tex->macrotile);
- }
- }
+ unsigned i, level;
/* Set tiling flags for new surfaces. */
for (i = 0; i < new_state->nr_cbufs; i++) {
@@ -585,7 +551,7 @@ static void r300_fb_update_tiling_flags(struct r300_context *r300,
level = new_state->cbufs[i]->level;
r300->rws->buffer_set_tiling(r300->rws, tex->buffer,
- tex->pitch[level],
+ tex->pitch[0],
tex->microtile,
tex->mip_macrotile[level]);
}
@@ -594,7 +560,7 @@ static void r300_fb_update_tiling_flags(struct r300_context *r300,
level = new_state->zsbuf->level;
r300->rws->buffer_set_tiling(r300->rws, tex->buffer,
- tex->pitch[level],
+ tex->pitch[0],
tex->microtile,
tex->mip_macrotile[level]);
}
@@ -644,7 +610,8 @@ static void
r300->dsa_state.dirty = TRUE;
}
- r300_fb_update_tiling_flags(r300, r300->fb_state.state, state);
+ /* The tiling flags are dependent on the surface miplevel, unfortunately. */
+ r300_fb_set_tiling_flags(r300, r300->fb_state.state, state);
memcpy(r300->fb_state.state, state, sizeof(struct pipe_framebuffer_state));
@@ -719,10 +686,6 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
r300_mark_fs_code_dirty(r300);
r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
-
- if (r300->vs_state.state && r300_vertex_shader_setup_wpos(r300)) {
- r300->vap_output_state.dirty = TRUE;
- }
}
/* Delete fragment shader state. */
@@ -853,11 +816,8 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
rs->clip_rule = state->scissor ? 0xAAAA : 0xFFFF;
- /* XXX Disable point sprites until we know what's wrong with them. */
- rs->rs.sprite_coord_enable = 0;
-
/* Point sprites */
- if (rs->rs.sprite_coord_enable) {
+ if (state->sprite_coord_enable) {
rs->stuffing_enable = R300_GB_POINT_STUFF_ENABLE;
for (i = 0; i < 8; i++) {
if (state->sprite_coord_enable & (1 << i))
@@ -1357,7 +1317,7 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe,
/* XXX Shouldn't we align the format? */
fprintf(stderr, "r300_create_vertex_elements_state: "
"Unaligned format %s:%i isn't supported\n",
- util_format_name(*format), size);
+ util_format_short_name(*format), size);
assert(0);
abort();
}
@@ -1428,14 +1388,6 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
}
r300->vs_state.state = vs;
- // VS output mapping for HWTCL or stream mapping for SWTCL to the RS block
- if (r300->fs.state) {
- r300_vertex_shader_setup_wpos(r300);
- }
- memcpy(r300->vap_output_state.state, &vs->vap_out,
- sizeof(struct r300_vap_output_state));
- r300->vap_output_state.dirty = TRUE;
-
/* The majority of the RS block bits is dependent on the vertex shader. */
r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */