diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 132 |
1 files changed, 92 insertions, 40 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index f52265b1c0..239edd98e3 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -25,6 +25,7 @@ #include "util/u_blitter.h" #include "util/u_math.h" +#include "util/u_mm.h" #include "util/u_memory.h" #include "util/u_pack_color.h" @@ -43,6 +44,7 @@ #include "r300_texture.h" #include "r300_vs.h" #include "r300_winsys.h" +#include "r300_hyperz.h" /* r300_state: Functions used to intialize state context by translating * Gallium state objects into semi-native r300 state objects. */ @@ -446,7 +448,6 @@ static void r300_set_clip_state(struct pipe_context* pipe, r300->clip_state.dirty = TRUE; } else { - draw_flush(r300->draw); draw_set_clip_state(r300->draw, state); } } @@ -473,14 +474,14 @@ static void* dsa->dsa = *state; - /* Depth test setup. */ + /* Depth test setup. - separate write mask depth for decomp flush */ + if (state->depth.writemask) { + dsa->z_buffer_control |= R300_Z_WRITE_ENABLE; + } + if (state->depth.enabled) { dsa->z_buffer_control |= R300_Z_ENABLE; - if (state->depth.writemask) { - dsa->z_buffer_control |= R300_Z_WRITE_ENABLE; - } - dsa->z_stencil_control |= (r300_translate_depth_stencil_function(state->depth.func) << R300_Z_FUNC_SHIFT); @@ -593,6 +594,7 @@ static void r300_bind_dsa_state(struct pipe_context* pipe, UPDATE_STATE(state, r300->dsa_state); + r300->hyperz_state.dirty = TRUE; /* Will be updated before the emission. */ r300_dsa_inject_stencilref(r300); } @@ -619,7 +621,8 @@ static void r300_tex_set_tiling_flags(struct r300_context *r300, { /* Check if the macrotile flag needs to be changed. * Skip changing the flags otherwise. */ - if (tex->mip_macrotile[tex->surface_level] != tex->mip_macrotile[level]) { + if (tex->desc.macrotile[tex->surface_level] != + tex->desc.macrotile[level]) { /* Tiling determines how DRM treats the buffer data. * We must flush CS when changing it if the buffer is referenced. */ if (r300->rws->cs_is_buffer_referenced(r300->cs, @@ -627,8 +630,8 @@ static void r300_tex_set_tiling_flags(struct r300_context *r300, r300->context.flush(&r300->context, 0, NULL); r300->rws->buffer_set_tiling(r300->rws, tex->buffer, - tex->microtile, tex->mip_macrotile[level], - tex->pitch[0] * util_format_get_blocksize(tex->b.b.format)); + tex->desc.microtile, tex->desc.macrotile[level], + tex->desc.stride_in_bytes[0]); tex->surface_level = level; } @@ -670,8 +673,10 @@ static void r300_print_fb_surf_info(struct pipe_surface *surf, unsigned index, surf->zslice, surf->face, surf->level, util_format_short_name(surf->format), - rtex->macrotile ? "YES" : " NO", rtex->microtile ? "YES" : " NO", - rtex->hwpitch[0], tex->width0, tex->height0, tex->depth0, + rtex->desc.macrotile[0] ? "YES" : " NO", + rtex->desc.microtile ? "YES" : " NO", + rtex->desc.stride_in_pixels[0], + tex->width0, tex->height0, tex->depth0, tex->last_level, util_format_short_name(tex->format)); } @@ -679,6 +684,7 @@ void r300_mark_fb_state_dirty(struct r300_context *r300, enum r300_fb_state_change change) { struct pipe_framebuffer_state *state = r300->fb_state.state; + boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); /* What is marked as dirty depends on the enum r300_fb_state_change. */ r300->gpu_flush.dirty = TRUE; @@ -695,8 +701,11 @@ void r300_mark_fb_state_dirty(struct r300_context *r300, if (r300->cbzb_clear) r300->fb_state.size += 10; - else if (state->zsbuf) - r300->fb_state.size += r300->screen->caps.has_hiz ? 18 : 14; + else if (state->zsbuf) { + r300->fb_state.size += 10; + if (has_hyperz) + r300->fb_state.size += r300->screen->caps.hiz_ram ? 8 : 4; + } /* The size of the rest of atoms stays the same. */ } @@ -708,8 +717,10 @@ static void struct r300_context* r300 = r300_context(pipe); struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state; struct pipe_framebuffer_state *old_state = r300->fb_state.state; + boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); unsigned max_width, max_height, i; uint32_t zbuffer_bpp = 0; + int blocksize; if (r300->screen->caps.is_r500) { max_width = max_height = 4096; @@ -725,10 +736,6 @@ static void return; } - if (r300->draw) { - draw_flush(r300->draw); - } - /* If nr_cbufs is changed from zero to non-zero or vice versa... */ if (!!old_state->nr_cbufs != !!state->nr_cbufs) { r300->blend_state.dirty = TRUE; @@ -745,20 +752,50 @@ static void r300_mark_fb_state_dirty(r300, R300_CHANGED_FB_STATE); - /* Polygon offset depends on the zbuffer bit depth. */ - if (state->zsbuf && r300->polygon_offset_enabled) { - switch (util_format_get_blocksize(state->zsbuf->texture->format)) { - case 2: - zbuffer_bpp = 16; - break; - case 4: - zbuffer_bpp = 24; - break; + r300->z_compression = false; + + if (state->zsbuf) { + blocksize = util_format_get_blocksize(state->zsbuf->texture->format); + switch (blocksize) { + case 2: + zbuffer_bpp = 16; + break; + case 4: + zbuffer_bpp = 24; + break; + } + if (has_hyperz) { + struct r300_surface *zs_surf = r300_surface(state->zsbuf); + struct r300_texture *tex; + int compress = r300->screen->caps.is_rv350 ? RV350_Z_COMPRESS_88 : R300_Z_COMPRESS_44; + int level = zs_surf->base.level; + + tex = r300_texture(zs_surf->base.texture); + + /* work out whether we can support hiz on this buffer */ + r300_hiz_alloc_block(r300, zs_surf); + + /* work out whether we can support zmask features on this buffer */ + r300_zmask_alloc_block(r300, zs_surf, compress); + + if (tex->zmask_mem[level]) { + /* compression causes hangs on 16-bit */ + if (zbuffer_bpp == 24) + r300->z_compression = compress; + } + DBG(r300, DBG_HYPERZ, + "hyper-z features: hiz: %d @ %08x z-compression: %d z-fastfill: %d @ %08x\n", tex->hiz_mem[level] ? 1 : 0, + tex->hiz_mem[level] ? tex->hiz_mem[level]->ofs : 0xdeadbeef, + r300->z_compression, tex->zmask_mem[level] ? 1 : 0, + tex->zmask_mem[level] ? tex->zmask_mem[level]->ofs : 0xdeadbeef); } + /* Polygon offset depends on the zbuffer bit depth. */ if (r300->zbuffer_bpp != zbuffer_bpp) { r300->zbuffer_bpp = zbuffer_bpp; - r300->rs_state.dirty = TRUE; + + if (r300->polygon_offset_enabled) + r300->rs_state.dirty = TRUE; } } @@ -1016,7 +1053,7 @@ static void* r300_create_rs_state(struct pipe_context* pipe, for (i = 0; i < 8; i++) { if (state->sprite_coord_enable & (1 << i)) stuffing_enable |= - R300_GB_TEX_STR << (R300_GB_TEX0_SOURCE_SHIFT + (i*2)); + R300_GB_TEX_ST << (R300_GB_TEX0_SOURCE_SHIFT + (i*2)); } point_texcoord_left = 0.0f; @@ -1093,14 +1130,11 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) boolean last_two_sided_color = r300->two_sided_color; if (r300->draw && rs) { - draw_flush(r300->draw); draw_set_rasterizer_state(r300->draw, &rs->rs_draw, state); } if (rs) { - r300->polygon_offset_enabled = (rs->rs.offset_point || - rs->rs.offset_line || - rs->rs.offset_tri); + r300->polygon_offset_enabled = rs->polygon_offset_enable; r300->sprite_coord_enable = rs->rs.sprite_coord_enable; r300->two_sided_color = rs->rs.light_twoside; } else { @@ -1293,7 +1327,7 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe, /* Set the texrect factor in the fragment shader. * Needed for RECT and NPOT fallback. */ texture = r300_texture(views[i]->texture); - if (texture->uses_pitch) { + if (texture->desc.is_npot) { r300->fs_rc_constant_state.dirty = TRUE; } @@ -1327,6 +1361,7 @@ r300_create_sampler_view(struct pipe_context *pipe, { struct r300_sampler_view *view = CALLOC_STRUCT(r300_sampler_view); struct r300_texture *tex = r300_texture(texture); + boolean is_r500 = r300_screen(pipe->screen)->caps.is_r500; if (view) { view->base = *templ; @@ -1342,8 +1377,9 @@ r300_create_sampler_view(struct pipe_context *pipe, view->format = tex->tx_format; view->format.format1 |= r300_translate_texformat(templ->format, - view->swizzle); - if (r300_screen(pipe->screen)->caps.is_r500) { + view->swizzle, + is_r500); + if (is_r500) { view->format.format2 |= r500_tx_format_msb_bit(templ->format); } } @@ -1380,7 +1416,6 @@ static void r300_set_viewport_state(struct pipe_context* pipe, r300->viewport = *state; if (r300->draw) { - draw_flush(r300->draw); draw_set_viewport_state(r300->draw, state); viewport->vte_control = R300_VTX_XY_FMT | R300_VTX_Z_FMT; return; @@ -1481,7 +1516,6 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, } else { /* SW TCL. */ - draw_flush(r300->draw); draw_set_vertex_buffers(r300->draw, count, buffers); } @@ -1500,6 +1534,23 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, r300->vertex_buffer_count = count; } +static void r300_set_index_buffer(struct pipe_context* pipe, + const struct pipe_index_buffer *ib) +{ + struct r300_context* r300 = r300_context(pipe); + + if (ib) { + pipe_resource_reference(&r300->index_buffer.buffer, ib->buffer); + memcpy(&r300->index_buffer, ib, sizeof(r300->index_buffer)); + } + else { + pipe_resource_reference(&r300->index_buffer.buffer, NULL); + memset(&r300->index_buffer, 0, sizeof(r300->index_buffer)); + } + + /* TODO make this more like a state */ +} + /* Initialize the PSC tables. */ static void r300_vertex_psc(struct r300_vertex_element_state *velems) { @@ -1649,7 +1700,6 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe, r300->velems = velems; if (r300->draw) { - draw_flush(r300->draw); draw_set_vertex_elements(r300->draw, velems->count, velems->velem); return; } @@ -1701,10 +1751,12 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */ if (r300->screen->caps.has_tcl) { + unsigned fc_op_dwords = r300->screen->caps.is_r500 ? 3 : 2; r300->vs_state.dirty = TRUE; r300->vs_state.size = vs->code.length + 9 + - (vs->immediates_count ? vs->immediates_count * 4 + 3 : 0); + (vs->immediates_count ? vs->immediates_count * 4 + 3 : 0) + + (vs->code.num_fc_ops ? vs->code.num_fc_ops * fc_op_dwords + 4 : 0); if (vs->externals_count) { r300->vs_constants.dirty = TRUE; @@ -1715,7 +1767,6 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) r300->pvs_flush.dirty = TRUE; } else { - draw_flush(r300->draw); draw_bind_vertex_shader(r300->draw, (struct draw_vertex_shader*)vs->draw_vs); } @@ -1847,6 +1898,7 @@ void r300_init_state_functions(struct r300_context* r300) r300->context.set_viewport_state = r300_set_viewport_state; r300->context.set_vertex_buffers = r300_set_vertex_buffers; + r300->context.set_index_buffer = r300_set_index_buffer; r300->context.create_vertex_elements_state = r300_create_vertex_elements_state; r300->context.bind_vertex_elements_state = r300_bind_vertex_elements_state; |