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path: root/src/gallium/drivers/r300/r300_state.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r--src/gallium/drivers/r300/r300_state.c559
1 files changed, 289 insertions, 270 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 7529253240..ecb4fc691c 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -24,10 +24,12 @@
#include "draw/draw_context.h"
#include "util/u_framebuffer.h"
+#include "util/u_half.h"
#include "util/u_math.h"
#include "util/u_mm.h"
#include "util/u_memory.h"
#include "util/u_pack_color.h"
+#include "util/u_transfer.h"
#include "tgsi/tgsi_parse.h"
@@ -44,7 +46,6 @@
#include "r300_texture.h"
#include "r300_vs.h"
#include "r300_winsys.h"
-#include "r300_hyperz.h"
/* r300_state: Functions used to intialize state context by translating
* Gallium state objects into semi-native r300 state objects. */
@@ -187,12 +188,16 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
struct r300_screen* r300screen = r300_screen(pipe->screen);
struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state);
uint32_t blend_control = 0; /* R300_RB3D_CBLEND: 0x4e04 */
+ uint32_t blend_control_noclamp = 0; /* R300_RB3D_CBLEND: 0x4e04 */
uint32_t alpha_blend_control = 0; /* R300_RB3D_ABLEND: 0x4e08 */
+ uint32_t alpha_blend_control_noclamp = 0; /* R300_RB3D_ABLEND: 0x4e08 */
uint32_t color_channel_mask = 0; /* R300_RB3D_COLOR_CHANNEL_MASK: 0x4e0c */
uint32_t rop = 0; /* R300_RB3D_ROPCNTL: 0x4e18 */
uint32_t dither = 0; /* R300_RB3D_DITHER_CTL: 0x4e50 */
CB_LOCALS;
+ blend->state = *state;
+
if (state->rt[0].blend_enable)
{
unsigned eqRGB = state->rt[0].rgb_func;
@@ -205,10 +210,14 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
/* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha,
* this is just the crappy D3D naming */
- blend_control = R300_ALPHA_BLEND_ENABLE |
- r300_translate_blend_function(eqRGB) |
+ blend_control = blend_control_noclamp =
+ R300_ALPHA_BLEND_ENABLE |
( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) |
( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT);
+ blend_control |=
+ r300_translate_blend_function(eqRGB, TRUE);
+ blend_control_noclamp |=
+ r300_translate_blend_function(eqRGB, FALSE);
/* Optimization: some operations do not require the destination color.
*
@@ -230,6 +239,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) {
/* Enable reading from the colorbuffer. */
blend_control |= R300_READ_ENABLE;
+ blend_control_noclamp |= R300_READ_ENABLE;
if (r300screen->caps.is_r500) {
/* Optimization: Depending on incoming pixels, we can
@@ -305,10 +315,14 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
/* separate alpha */
if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
blend_control |= R300_SEPARATE_ALPHA_ENABLE;
- alpha_blend_control =
- r300_translate_blend_function(eqA) |
+ blend_control_noclamp |= R300_SEPARATE_ALPHA_ENABLE;
+ alpha_blend_control = alpha_blend_control_noclamp =
(r300_translate_blend_factor(srcA) << R300_SRC_BLEND_SHIFT) |
(r300_translate_blend_factor(dstA) << R300_DST_BLEND_SHIFT);
+ alpha_blend_control |=
+ r300_translate_blend_function(eqA, TRUE);
+ alpha_blend_control_noclamp |=
+ r300_translate_blend_function(eqA, FALSE);
}
}
@@ -345,7 +359,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
*/
/* Build a command buffer. */
- BEGIN_CB(blend->cb, 8);
+ BEGIN_CB(blend->cb_clamp, 8);
OUT_CB_REG(R300_RB3D_ROPCNTL, rop);
OUT_CB_REG_SEQ(R300_RB3D_CBLEND, 3);
OUT_CB(blend_control);
@@ -354,6 +368,16 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
OUT_CB_REG(R300_RB3D_DITHER_CTL, dither);
END_CB;
+ /* Build a command buffer. */
+ BEGIN_CB(blend->cb_noclamp, 8);
+ OUT_CB_REG(R300_RB3D_ROPCNTL, rop);
+ OUT_CB_REG_SEQ(R300_RB3D_CBLEND, 3);
+ OUT_CB(blend_control_noclamp);
+ OUT_CB(alpha_blend_control_noclamp);
+ OUT_CB(color_channel_mask);
+ OUT_CB_REG(R300_RB3D_DITHER_CTL, dither);
+ END_CB;
+
/* The same as above, but with no colorbuffer reads and writes. */
BEGIN_CB(blend->cb_no_readwrite, 8);
OUT_CB_REG(R300_RB3D_ROPCNTL, rop);
@@ -374,6 +398,10 @@ static void r300_bind_blend_state(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
UPDATE_STATE(state, r300->blend_state);
+
+ if (r300->fs.state && r300_pick_fragment_shader(r300)) {
+ r300_mark_fs_code_dirty(r300);
+ }
}
/* Free blend state. */
@@ -395,22 +423,64 @@ static void r300_set_blend_color(struct pipe_context* pipe,
const struct pipe_blend_color* color)
{
struct r300_context* r300 = r300_context(pipe);
- struct r300_blend_color_state* state =
+ struct pipe_framebuffer_state *fb = r300->fb_state.state;
+ struct r300_blend_color_state *state =
(struct r300_blend_color_state*)r300->blend_color_state.state;
+ struct pipe_blend_color c;
+ enum pipe_format format = fb->nr_cbufs ? fb->cbufs[0]->format : 0;
CB_LOCALS;
+ state->state = *color; /* Save it, so that we can reuse it in set_fb_state */
+ c = *color;
+
+ /* The blend color is dependent on the colorbuffer format. */
+ if (fb->nr_cbufs) {
+ switch (format) {
+ case PIPE_FORMAT_R8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_I8_UNORM:
+ c.color[1] = c.color[0];
+ break;
+
+ case PIPE_FORMAT_A8_UNORM:
+ c.color[1] = c.color[3];
+ break;
+
+ case PIPE_FORMAT_R8G8_UNORM:
+ c.color[2] = c.color[1];
+ break;
+
+ case PIPE_FORMAT_L8A8_UNORM:
+ c.color[2] = c.color[3];
+ break;
+
+ default:;
+ }
+ }
+
if (r300->screen->caps.is_r500) {
- /* XXX if FP16 blending is enabled, we should use the FP16 format */
BEGIN_CB(state->cb, 3);
OUT_CB_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2);
- OUT_CB(float_to_fixed10(color->color[0]) |
- (float_to_fixed10(color->color[3]) << 16));
- OUT_CB(float_to_fixed10(color->color[2]) |
- (float_to_fixed10(color->color[1]) << 16));
+
+ switch (format) {
+ case PIPE_FORMAT_R16G16B16A16_FLOAT:
+ OUT_CB(util_float_to_half(c.color[2]) |
+ (util_float_to_half(c.color[3]) << 16));
+ OUT_CB(util_float_to_half(c.color[0]) |
+ (util_float_to_half(c.color[1]) << 16));
+ break;
+
+ default:
+ OUT_CB(float_to_fixed10(c.color[0]) |
+ (float_to_fixed10(c.color[3]) << 16));
+ OUT_CB(float_to_fixed10(c.color[2]) |
+ (float_to_fixed10(c.color[1]) << 16));
+ }
+
END_CB;
} else {
union util_color uc;
- util_pack_color(color->color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
+ util_pack_color(c.color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
BEGIN_CB(state->cb, 2);
OUT_CB_REG(R300_RB3D_BLEND_COLOR, uc.ui);
@@ -442,8 +512,7 @@ static void r300_set_clip_state(struct pipe_context* pipe,
OUT_CB_TABLE(state->ucp, state->nr * 4);
}
OUT_CB_REG(R300_VAP_CLIP_CNTL, ((1 << state->nr) - 1) |
- R300_PS_UCP_MODE_CLIP_AS_TRIFAN |
- (state->depth_clamp ? R300_CLIP_DISABLE : 0));
+ R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
END_CB;
r300_mark_atom_dirty(r300, &r300->clip_state);
@@ -538,29 +607,54 @@ static void*
r300_translate_alpha_function(state->alpha.func) |
R300_FG_ALPHA_FUNC_ENABLE;
- /* We could use 10bit alpha ref but who needs that? */
dsa->alpha_function |= float_to_ubyte(state->alpha.ref_value);
+ dsa->alpha_value = util_float_to_half(state->alpha.ref_value);
- if (caps->is_r500)
+ if (caps->is_r500) {
+ dsa->alpha_function_fp16 = dsa->alpha_function |
+ R500_FG_ALPHA_FUNC_FP16_ENABLE;
dsa->alpha_function |= R500_FG_ALPHA_FUNC_8BIT;
+ }
}
- BEGIN_CB(&dsa->cb_begin, 8);
+ BEGIN_CB(&dsa->cb_begin, 10);
OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
OUT_CB(dsa->z_buffer_control);
OUT_CB(dsa->z_stencil_control);
OUT_CB(dsa->stencil_ref_mask);
OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf);
+ OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
END_CB;
- BEGIN_CB(dsa->cb_no_readwrite, 8);
+ BEGIN_CB(&dsa->cb_begin_fp16, 10);
+ OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function_fp16);
+ OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
+ OUT_CB(dsa->z_buffer_control);
+ OUT_CB(dsa->z_stencil_control);
+ OUT_CB(dsa->stencil_ref_mask);
+ OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf);
+ OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
+ END_CB;
+
+ BEGIN_CB(dsa->cb_zb_no_readwrite, 10);
OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
OUT_CB(0);
OUT_CB(0);
OUT_CB(0);
OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, 0);
+ OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
+ END_CB;
+
+ BEGIN_CB(dsa->cb_fp16_zb_no_readwrite, 10);
+ OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function_fp16);
+ OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
+ OUT_CB(0);
+ OUT_CB(0);
+ OUT_CB(0);
+ OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, 0);
+ OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
END_CB;
return (void*)dsa;
@@ -617,21 +711,16 @@ static void r300_set_stencil_ref(struct pipe_context* pipe,
}
static void r300_tex_set_tiling_flags(struct r300_context *r300,
- struct r300_texture *tex, unsigned level)
+ struct r300_resource *tex,
+ unsigned level)
{
/* Check if the macrotile flag needs to be changed.
* Skip changing the flags otherwise. */
- if (tex->desc.macrotile[tex->surface_level] !=
- tex->desc.macrotile[level]) {
- /* Tiling determines how DRM treats the buffer data.
- * We must flush CS when changing it if the buffer is referenced. */
- if (r300->rws->cs_is_buffer_referenced(r300->cs,
- tex->cs_buffer, R300_REF_CS))
- r300->context.flush(&r300->context, 0, NULL);
-
- r300->rws->buffer_set_tiling(r300->rws, tex->buffer,
- tex->desc.microtile, tex->desc.macrotile[level],
- tex->desc.stride_in_bytes[0]);
+ if (tex->tex.macrotile[tex->surface_level] !=
+ tex->tex.macrotile[level]) {
+ r300->rws->buffer_set_tiling(tex->buf, r300->cs,
+ tex->tex.microtile, tex->tex.macrotile[level],
+ tex->tex.stride_in_bytes[0]);
tex->surface_level = level;
}
@@ -646,12 +735,12 @@ static void r300_fb_set_tiling_flags(struct r300_context *r300,
/* Set tiling flags for new surfaces. */
for (i = 0; i < state->nr_cbufs; i++) {
r300_tex_set_tiling_flags(r300,
- r300_texture(state->cbufs[i]->texture),
+ r300_resource(state->cbufs[i]->texture),
state->cbufs[i]->u.tex.level);
}
if (state->zsbuf) {
r300_tex_set_tiling_flags(r300,
- r300_texture(state->zsbuf->texture),
+ r300_resource(state->zsbuf->texture),
state->zsbuf->u.tex.level);
}
}
@@ -660,7 +749,7 @@ static void r300_print_fb_surf_info(struct pipe_surface *surf, unsigned index,
const char *binding)
{
struct pipe_resource *tex = surf->texture;
- struct r300_texture *rtex = r300_texture(tex);
+ struct r300_resource *rtex = r300_resource(tex);
fprintf(stderr,
"r300: %s[%i] Dim: %ix%i, Firstlayer: %i, "
@@ -673,9 +762,9 @@ static void r300_print_fb_surf_info(struct pipe_surface *surf, unsigned index,
surf->u.tex.first_layer, surf->u.tex.last_layer, surf->u.tex.level,
util_format_short_name(surf->format),
- rtex->desc.macrotile[0] ? "YES" : " NO",
- rtex->desc.microtile ? "YES" : " NO",
- rtex->desc.stride_in_pixels[0],
+ rtex->tex.macrotile[0] ? "YES" : " NO",
+ rtex->tex.microtile ? "YES" : " NO",
+ rtex->tex.stride_in_pixels[0],
tex->width0, tex->height0, tex->depth0,
tex->last_level, util_format_short_name(tex->format));
}
@@ -686,13 +775,23 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
struct pipe_framebuffer_state *state = r300->fb_state.state;
boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
- /* What is marked as dirty depends on the enum r300_fb_state_change. */
r300_mark_atom_dirty(r300, &r300->gpu_flush);
r300_mark_atom_dirty(r300, &r300->fb_state);
- r300_mark_atom_dirty(r300, &r300->hyperz_state);
+ /* What is marked as dirty depends on the enum r300_fb_state_change. */
if (change == R300_CHANGED_FB_STATE) {
r300_mark_atom_dirty(r300, &r300->aa_state);
+ r300_mark_atom_dirty(r300, &r300->dsa_state); /* for AlphaRef */
+ r300_set_blend_color(&r300->context, r300->blend_color_state.state);
+ }
+
+ if (change == R300_CHANGED_FB_STATE ||
+ change == R300_CHANGED_HYPERZ_FLAG) {
+ r300_mark_atom_dirty(r300, &r300->hyperz_state);
+ }
+
+ if (change == R300_CHANGED_FB_STATE ||
+ change == R300_CHANGED_MULTIWRITE) {
r300_mark_atom_dirty(r300, &r300->fb_state_pipelined);
}
@@ -704,23 +803,21 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
else if (state->zsbuf) {
r300->fb_state.size += 10;
if (can_hyperz)
- r300->fb_state.size += r300->screen->caps.hiz_ram ? 8 : 4;
+ r300->fb_state.size += 8;
}
/* The size of the rest of atoms stays the same. */
}
static void
- r300_set_framebuffer_state(struct pipe_context* pipe,
- const struct pipe_framebuffer_state* state)
+r300_set_framebuffer_state(struct pipe_context* pipe,
+ const struct pipe_framebuffer_state* state)
{
struct r300_context* r300 = r300_context(pipe);
struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
struct pipe_framebuffer_state *old_state = r300->fb_state.state;
- boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
unsigned max_width, max_height, i;
uint32_t zbuffer_bpp = 0;
- int blocksize;
if (r300->screen->caps.is_r500) {
max_width = max_height = 4096;
@@ -736,10 +833,37 @@ static void
return;
}
- /* If nr_cbufs is changed from zero to non-zero or vice versa... */
- if (!!old_state->nr_cbufs != !!state->nr_cbufs) {
- r300_mark_atom_dirty(r300, &r300->blend_state);
+ if (old_state->zsbuf && r300->zmask_in_use && !r300->hyperz_locked) {
+ /* There is a zmask in use, what are we gonna do? */
+ if (state->zsbuf) {
+ if (!pipe_surface_equal(old_state->zsbuf, state->zsbuf)) {
+ /* Decompress the currently bound zbuffer before we bind another one. */
+ r300_decompress_zmask(r300);
+ r300->hiz_in_use = FALSE;
+ }
+ } else {
+ /* We don't bind another zbuffer, so lock the current one. */
+ r300->hyperz_locked = TRUE;
+ pipe_surface_reference(&r300->locked_zbuffer, old_state->zsbuf);
+ }
+ } else if (r300->hyperz_locked && r300->locked_zbuffer) {
+ /* We have a locked zbuffer now, what are we gonna do? */
+ if (state->zsbuf) {
+ if (!pipe_surface_equal(r300->locked_zbuffer, state->zsbuf)) {
+ /* We are binding some other zbuffer, so decompress the locked one,
+ * it gets unlocked automatically. */
+ r300_decompress_zmask_locked_unsafe(r300);
+ r300->hiz_in_use = FALSE;
+ } else {
+ /* We are binding the locked zbuffer again, so unlock it. */
+ r300->hyperz_locked = FALSE;
+ }
+ }
}
+
+ /* Need to reset clamping or colormask. */
+ r300_mark_atom_dirty(r300, &r300->blend_state);
+
/* If zsbuf is set from NULL to non-NULL or vice versa.. */
if (!!old_state->zsbuf != !!state->zsbuf) {
r300_mark_atom_dirty(r300, &r300->dsa_state);
@@ -750,14 +874,14 @@ static void
util_copy_framebuffer_state(r300->fb_state.state, state);
+ if (!r300->hyperz_locked) {
+ pipe_surface_reference(&r300->locked_zbuffer, NULL);
+ }
+
r300_mark_fb_state_dirty(r300, R300_CHANGED_FB_STATE);
- r300->validate_buffers = TRUE;
- r300->z_compression = false;
-
if (state->zsbuf) {
- blocksize = util_format_get_blocksize(state->zsbuf->texture->format);
- switch (blocksize) {
+ switch (util_format_get_blocksize(state->zsbuf->texture->format)) {
case 2:
zbuffer_bpp = 16;
break;
@@ -765,31 +889,6 @@ static void
zbuffer_bpp = 24;
break;
}
- if (can_hyperz) {
- struct r300_surface *zs_surf = r300_surface(state->zsbuf);
- struct r300_texture *tex;
- int compress = r300->screen->caps.is_rv350 ? RV350_Z_COMPRESS_88 : R300_Z_COMPRESS_44;
- int level = zs_surf->base.u.tex.level;
-
- tex = r300_texture(zs_surf->base.texture);
-
- /* work out whether we can support hiz on this buffer */
- r300_hiz_alloc_block(r300, zs_surf);
-
- /* work out whether we can support zmask features on this buffer */
- r300_zmask_alloc_block(r300, zs_surf, compress);
-
- if (tex->zmask_mem[level]) {
- /* compression causes hangs on 16-bit */
- if (zbuffer_bpp == 24)
- r300->z_compression = compress;
- }
- DBG(r300, DBG_HYPERZ,
- "hyper-z features: hiz: %d @ %08x z-compression: %d z-fastfill: %d @ %08x\n", tex->hiz_mem[level] ? 1 : 0,
- tex->hiz_mem[level] ? tex->hiz_mem[level]->ofs : 0xdeadbeef,
- r300->z_compression, tex->zmask_mem[level] ? 1 : 0,
- tex->zmask_mem[level] ? tex->zmask_mem[level]->ofs : 0xdeadbeef);
- }
/* Polygon offset depends on the zbuffer bit depth. */
if (r300->zbuffer_bpp != zbuffer_bpp) {
@@ -801,27 +900,25 @@ static void
}
/* Set up AA config. */
- if (r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0)) {
- if (state->nr_cbufs && state->cbufs[0]->texture->nr_samples > 1) {
- aa->aa_config = R300_GB_AA_CONFIG_AA_ENABLE;
-
- switch (state->cbufs[0]->texture->nr_samples) {
- case 2:
- aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2;
- break;
- case 3:
- aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3;
- break;
- case 4:
- aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4;
- break;
- case 6:
- aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6;
- break;
- }
- } else {
- aa->aa_config = 0;
+ if (state->nr_cbufs && state->cbufs[0]->texture->nr_samples > 1) {
+ aa->aa_config = R300_GB_AA_CONFIG_AA_ENABLE;
+
+ switch (state->cbufs[0]->texture->nr_samples) {
+ case 2:
+ aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2;
+ break;
+ case 3:
+ aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3;
+ break;
+ case 4:
+ aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4;
+ break;
+ case 6:
+ aa->aa_config |= R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6;
+ break;
}
+ } else {
+ aa->aa_config = 0;
}
if (DBG_ON(r300, DBG_FB)) {
@@ -876,16 +973,25 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader;
+ struct pipe_framebuffer_state *fb = r300->fb_state.state;
+ boolean last_multi_write;
if (fs == NULL) {
r300->fs.state = NULL;
return;
}
+ last_multi_write = r300_fragment_shader_writes_all(r300_fs(r300));
+
r300->fs.state = fs;
r300_pick_fragment_shader(r300);
r300_mark_fs_code_dirty(r300);
+ if (fb->nr_cbufs > 1 &&
+ last_multi_write != r300_fragment_shader_writes_all(fs)) {
+ r300_mark_fb_state_dirty(r300, R300_CHANGED_MULTIWRITE);
+ }
+
r300_mark_atom_dirty(r300, &r300->rs_block_state); /* Will be updated before the emission. */
}
@@ -934,12 +1040,14 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */
uint32_t polygon_mode; /* R300_GA_POLY_MODE: 0x4288 */
uint32_t clip_rule; /* R300_SC_CLIP_RULE: 0x43D0 */
+ uint32_t round_mode; /* R300_GA_ROUND_MODE: 0x428c */
/* Point sprites texture coordinates, 0: lower left, 1: upper right */
float point_texcoord_left = 0; /* R300_GA_POINT_S0: 0x4200 */
float point_texcoord_bottom = 0;/* R300_GA_POINT_T0: 0x4204 */
float point_texcoord_right = 1; /* R300_GA_POINT_S1: 0x4208 */
float point_texcoord_top = 0; /* R300_GA_POINT_T1: 0x420c */
+ boolean vclamp = TRUE;
CB_LOCALS;
/* Copy rasterizer state. */
@@ -1062,6 +1170,12 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
}
}
+ /* Vertex color clamping. FP20 means no clamping. */
+ round_mode =
+ R300_GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST |
+ (!vclamp ? (R300_GA_ROUND_MODE_RGB_CLAMP_FP20 |
+ R300_GA_ROUND_MODE_ALPHA_CLAMP_FP20) : 0);
+
/* Build the main command buffer. */
BEGIN_CB(rs->cb_main, RS_STATE_MAIN_SIZE);
OUT_CB_REG(R300_VAP_CNTL_STATUS, vap_control_status);
@@ -1076,6 +1190,7 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
OUT_CB_REG(R300_GA_LINE_STIPPLE_CONFIG, line_stipple_config);
OUT_CB_REG(R300_GA_LINE_STIPPLE_VALUE, line_stipple_value);
OUT_CB_REG(R300_GA_POLY_MODE, polygon_mode);
+ OUT_CB_REG(R300_GA_ROUND_MODE, round_mode);
OUT_CB_REG(R300_SC_CLIP_RULE, clip_rule);
OUT_CB_REG_SEQ(R300_GA_POINT_S0, 4);
OUT_CB_32F(point_texcoord_left);
@@ -1282,7 +1397,7 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
struct r300_textures_state* state =
(struct r300_textures_state*)r300->textures_state.state;
- struct r300_texture *texture;
+ struct r300_resource *texture;
unsigned i, real_num_views = 0, view_index = 0;
unsigned tex_units = r300->screen->caps.num_tex_units;
boolean dirty_tex = FALSE;
@@ -1298,29 +1413,27 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
}
for (i = 0; i < count; i++) {
- if (&state->sampler_views[i]->base != views[i]) {
- pipe_sampler_view_reference(
- (struct pipe_sampler_view**)&state->sampler_views[i],
- views[i]);
+ pipe_sampler_view_reference(
+ (struct pipe_sampler_view**)&state->sampler_views[i],
+ views[i]);
- if (!views[i]) {
- continue;
- }
+ if (!views[i]) {
+ continue;
+ }
- /* A new sampler view (= texture)... */
- dirty_tex = TRUE;
+ /* A new sampler view (= texture)... */
+ dirty_tex = TRUE;
- /* Set the texrect factor in the fragment shader.
+ /* Set the texrect factor in the fragment shader.
* Needed for RECT and NPOT fallback. */
- texture = r300_texture(views[i]->texture);
- if (texture->desc.is_npot) {
- r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
- }
+ texture = r300_resource(views[i]->texture);
+ if (texture->tex.is_npot) {
+ r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
+ }
- state->sampler_views[i]->texcache_region =
+ state->sampler_views[i]->texcache_region =
r300_assign_texture_cache_region(view_index, real_num_views);
- view_index++;
- }
+ view_index++;
}
for (i = count; i < tex_units; i++) {
@@ -1334,7 +1447,6 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
state->sampler_view_count = count;
r300_mark_atom_dirty(r300, &r300->textures_state);
- r300->validate_buffers = TRUE;
if (dirty_tex) {
r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
@@ -1347,7 +1459,7 @@ r300_create_sampler_view(struct pipe_context *pipe,
const struct pipe_sampler_view *templ)
{
struct r300_sampler_view *view = CALLOC_STRUCT(r300_sampler_view);
- struct r300_texture *tex = r300_texture(texture);
+ struct r300_resource *tex = r300_resource(texture);
boolean is_r500 = r300_screen(pipe->screen)->caps.is_r500;
boolean dxtc_swizzle = r300_screen(pipe->screen)->caps.dxtc_swizzle;
@@ -1449,88 +1561,30 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
const struct pipe_vertex_buffer* buffers)
{
struct r300_context* r300 = r300_context(pipe);
- struct pipe_vertex_buffer *vbo;
- unsigned i, max_index = (1 << 24) - 1;
- boolean any_user_buffer = FALSE;
+ unsigned i;
struct pipe_vertex_buffer dummy_vb = {0};
/* There must be at least one vertex buffer set, otherwise it locks up. */
if (!count) {
dummy_vb.buffer = r300->dummy_vb;
- dummy_vb.max_index = r300->dummy_vb->width0 / 4;
buffers = &dummy_vb;
count = 1;
}
- if (count == r300->vertex_buffer_count &&
- memcmp(r300->vertex_buffer, buffers,
- sizeof(struct pipe_vertex_buffer) * count) == 0) {
- return;
- }
+ u_vbuf_mgr_set_vertex_buffers(r300->vbuf_mgr, count, buffers);
if (r300->screen->caps.has_tcl) {
/* HW TCL. */
- r300->incompatible_vb_layout = FALSE;
-
- /* Check if the strides and offsets are aligned to the size of DWORD. */
for (i = 0; i < count; i++) {
- if (buffers[i].buffer) {
- if (buffers[i].stride % 4 != 0 ||
- buffers[i].buffer_offset % 4 != 0) {
- r300->incompatible_vb_layout = TRUE;
- break;
- }
+ if (buffers[i].buffer &&
+ !r300_resource(buffers[i].buffer)->b.user_ptr) {
}
}
-
- for (i = 0; i < count; i++) {
- /* Why, yes, I AM casting away constness. How did you know? */
- vbo = (struct pipe_vertex_buffer*)&buffers[i];
-
- /* Skip NULL buffers */
- if (!buffers[i].buffer) {
- continue;
- }
-
- if (r300_buffer_is_user_buffer(vbo->buffer)) {
- any_user_buffer = TRUE;
- }
-
- if (vbo->max_index == ~0) {
- /* if no VBO stride then only one vertex value so max index is 1 */
- /* should think about converting to VS constants like svga does */
- if (!vbo->stride)
- vbo->max_index = 1;
- else
- vbo->max_index =
- (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
- }
-
- max_index = MIN2(vbo->max_index, max_index);
- }
-
- r300->any_user_vbs = any_user_buffer;
- r300->vertex_buffer_max_index = max_index;
- r300->aos_dirty = TRUE;
- r300->validate_buffers = TRUE;
+ r300->vertex_arrays_dirty = TRUE;
} else {
/* SW TCL. */
draw_set_vertex_buffers(r300->draw, count, buffers);
}
-
- /* Common code. */
- for (i = 0; i < count; i++) {
- /* Reference our buffer. */
- pipe_resource_reference(&r300->vertex_buffer[i].buffer, buffers[i].buffer);
- }
- for (; i < r300->vertex_buffer_count; i++) {
- /* Dereference any old buffers. */
- pipe_resource_reference(&r300->vertex_buffer[i].buffer, NULL);
- }
-
- memcpy(r300->vertex_buffer, buffers,
- sizeof(struct pipe_vertex_buffer) * count);
- r300->vertex_buffer_count = count;
}
static void r300_set_index_buffer(struct pipe_context* pipe,
@@ -1538,19 +1592,19 @@ static void r300_set_index_buffer(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- if (ib) {
+ if (ib && ib->buffer) {
+ assert(ib->offset % ib->index_size == 0);
+
pipe_resource_reference(&r300->index_buffer.buffer, ib->buffer);
memcpy(&r300->index_buffer, ib, sizeof(r300->index_buffer));
+ r300->index_buffer.offset /= r300->index_buffer.index_size;
}
else {
pipe_resource_reference(&r300->index_buffer.buffer, NULL);
memset(&r300->index_buffer, 0, sizeof(r300->index_buffer));
}
- if (r300->screen->caps.has_tcl) {
- r300->validate_buffers = TRUE;
- }
- else {
+ if (!r300->screen->caps.has_tcl) {
draw_set_index_buffer(r300->draw, ib);
}
}
@@ -1563,17 +1617,11 @@ static void r300_vertex_psc(struct r300_vertex_element_state *velems)
enum pipe_format format;
unsigned i;
- if (velems->count > 16) {
- fprintf(stderr, "r300: More than 16 vertex elements are not supported,"
- " requested %i, using 16.\n", velems->count);
- velems->count = 16;
- }
-
/* Vertex shaders have no semantics on their inputs,
* so PSC should just route stuff based on the vertex elements,
* and not on attrib information. */
for (i = 0; i < velems->count; i++) {
- format = velems->hw_format[i];
+ format = velems->velem[i].src_format;
type = r300_translate_vertex_data_type(format);
if (type == R300_INVALID_FORMAT) {
@@ -1605,16 +1653,13 @@ static void r300_vertex_psc(struct r300_vertex_element_state *velems)
vstream->count = (i >> 1) + 1;
}
-#define FORMAT_REPLACE(what, withwhat) \
- case PIPE_FORMAT_##what: *format = PIPE_FORMAT_##withwhat; break
-
static void* r300_create_vertex_elements_state(struct pipe_context* pipe,
unsigned count,
const struct pipe_vertex_element* attribs)
{
+ struct r300_context *r300 = r300_context(pipe);
struct r300_vertex_element_state *velems;
unsigned i;
- enum pipe_format *format;
struct pipe_vertex_element dummy_attrib = {0};
/* R300 Programmable Stream Control (PSC) doesn't support 0 vertex elements. */
@@ -1622,81 +1667,33 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe,
dummy_attrib.src_format = PIPE_FORMAT_R8G8B8A8_UNORM;
attribs = &dummy_attrib;
count = 1;
+ } else if (count > 16) {
+ fprintf(stderr, "r300: More than 16 vertex elements are not supported,"
+ " requested %i, using 16.\n", count);
+ count = 16;
}
- assert(count <= PIPE_MAX_ATTRIBS);
velems = CALLOC_STRUCT(r300_vertex_element_state);
- if (velems != NULL) {
- velems->count = count;
- memcpy(velems->velem, attribs, sizeof(struct pipe_vertex_element) * count);
-
- if (r300_screen(pipe->screen)->caps.has_tcl) {
- /* Set the best hw format in case the original format is not
- * supported by hw. */
- for (i = 0; i < count; i++) {
- velems->hw_format[i] = velems->velem[i].src_format;
- format = &velems->hw_format[i];
-
- /* This is basically the list of unsupported formats.
- * For now we don't care about the alignment, that's going to
- * be sorted out after the PSC setup. */
- switch (*format) {
- FORMAT_REPLACE(R64_FLOAT, R32_FLOAT);
- FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT);
- FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT);
- FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT);
-
- FORMAT_REPLACE(R32_UNORM, R32_FLOAT);
- FORMAT_REPLACE(R32G32_UNORM, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_UNORM, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_UNORM, R32G32B32A32_FLOAT);
-
- FORMAT_REPLACE(R32_USCALED, R32_FLOAT);
- FORMAT_REPLACE(R32G32_USCALED, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_USCALED, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_USCALED,R32G32B32A32_FLOAT);
-
- FORMAT_REPLACE(R32_SNORM, R32_FLOAT);
- FORMAT_REPLACE(R32G32_SNORM, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_SNORM, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_SNORM, R32G32B32A32_FLOAT);
-
- FORMAT_REPLACE(R32_SSCALED, R32_FLOAT);
- FORMAT_REPLACE(R32G32_SSCALED, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_SSCALED, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_SSCALED,R32G32B32A32_FLOAT);
-
- FORMAT_REPLACE(R32_FIXED, R32_FLOAT);
- FORMAT_REPLACE(R32G32_FIXED, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_FIXED, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_FIXED, R32G32B32A32_FLOAT);
-
- default:;
- }
+ if (!velems)
+ return NULL;
- velems->incompatible_layout =
- velems->incompatible_layout ||
- velems->velem[i].src_format != velems->hw_format[i] ||
- velems->velem[i].src_offset % 4 != 0;
- }
+ velems->count = count;
+ velems->vmgr_elements =
+ u_vbuf_mgr_create_vertex_elements(r300->vbuf_mgr, count, attribs,
+ velems->velem);
- /* Now setup PSC.
- * The unused components will be replaced by (..., 0, 1). */
- r300_vertex_psc(velems);
-
- /* Align the formats to the size of DWORD.
- * We only care about the blocksizes of the formats since
- * swizzles are already set up.
- * Also compute the vertex size. */
- for (i = 0; i < count; i++) {
- /* This is OK because we check for aligned strides too
- * elsewhere. */
- velems->hw_format_size[i] =
- align(util_format_get_blocksize(velems->hw_format[i]), 4);
- velems->vertex_size_dwords += velems->hw_format_size[i] / 4;
- }
+ if (r300_screen(pipe->screen)->caps.has_tcl) {
+ /* Setup PSC.
+ * The unused components will be replaced by (..., 0, 1). */
+ r300_vertex_psc(velems);
+
+ for (i = 0; i < count; i++) {
+ velems->format_size[i] =
+ align(util_format_get_blocksize(velems->velem[i].src_format), 4);
+ velems->vertex_size_dwords += velems->format_size[i] / 4;
}
}
+
return velems;
}
@@ -1712,6 +1709,8 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe,
r300->velems = velems;
+ u_vbuf_mgr_bind_vertex_elements(r300->vbuf_mgr, state, velems->vmgr_elements);
+
if (r300->draw) {
draw_set_vertex_elements(r300->draw, velems->count, velems->velem);
return;
@@ -1719,12 +1718,16 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe,
UPDATE_STATE(&velems->vertex_stream, r300->vertex_stream_state);
r300->vertex_stream_state.size = (1 + velems->vertex_stream.count) * 2;
- r300->aos_dirty = TRUE;
+ r300->vertex_arrays_dirty = TRUE;
}
static void r300_delete_vertex_elements_state(struct pipe_context *pipe, void *state)
{
- FREE(state);
+ struct r300_context *r300 = r300_context(pipe);
+ struct r300_vertex_element_state *velems = state;
+
+ u_vbuf_mgr_destroy_vertex_elements(r300->vbuf_mgr, velems->vmgr_elements);
+ FREE(state);
}
static void* r300_create_vs_state(struct pipe_context* pipe,
@@ -1811,6 +1814,7 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
{
struct r300_context* r300 = r300_context(pipe);
struct r300_constant_buffer *cbuf;
+ struct r300_resource *rbuf = r300_resource(buf);
uint32_t *mapped;
switch (shader) {
@@ -1824,14 +1828,18 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
return;
}
- if (buf == NULL || buf->width0 == 0 ||
- (mapped = (uint32_t*)r300_buffer(buf)->constant_buffer) == NULL) {
+ if (buf == NULL || buf->width0 == 0)
+ return;
+
+ if (rbuf->b.user_ptr)
+ mapped = (uint32_t*)rbuf->b.user_ptr;
+ else if (rbuf->constant_buffer)
+ mapped = (uint32_t*)rbuf->constant_buffer;
+ else
return;
- }
if (shader == PIPE_SHADER_FRAGMENT ||
(shader == PIPE_SHADER_VERTEX && r300->screen->caps.has_tcl)) {
- assert((buf->width0 % (4 * sizeof(float))) == 0);
cbuf->ptr = mapped;
}
@@ -1862,6 +1870,14 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
}
}
+static void r300_texture_barrier(struct pipe_context *pipe)
+{
+ struct r300_context *r300 = r300_context(pipe);
+
+ r300_mark_atom_dirty(r300, &r300->gpu_flush);
+ r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
+}
+
void r300_init_state_functions(struct r300_context* r300)
{
r300->context.create_blend_state = r300_create_blend_state;
@@ -1908,6 +1924,7 @@ void r300_init_state_functions(struct r300_context* r300)
r300->context.set_vertex_buffers = r300_set_vertex_buffers;
r300->context.set_index_buffer = r300_set_index_buffer;
+ r300->context.redefine_user_buffer = u_default_redefine_user_buffer;
r300->context.create_vertex_elements_state = r300_create_vertex_elements_state;
r300->context.bind_vertex_elements_state = r300_bind_vertex_elements_state;
@@ -1916,4 +1933,6 @@ void r300_init_state_functions(struct r300_context* r300)
r300->context.create_vs_state = r300_create_vs_state;
r300->context.bind_vs_state = r300_bind_vs_state;
r300->context.delete_vs_state = r300_delete_vs_state;
+
+ r300->context.texture_barrier = r300_texture_barrier;
}