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Diffstat (limited to 'src/gallium/drivers/r300/r300_state_derived.c')
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c18
1 files changed, 14 insertions, 4 deletions
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 7947ec6641..8178d55dc9 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -178,7 +178,8 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Rasterize texture coordinates. */
for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
- if (vs_outputs->generic[i] != ATTR_UNUSED) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED ||
+ r300->sprite_coord_index == i) {
/* Always rasterize if it's written by the VS,
* otherwise it locks up. */
rX00_rs_tex(&rs, tex_count, tex_count, FALSE);
@@ -186,6 +187,8 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Write it to the FS input register if it's used by the FS. */
if (fs_inputs->generic[i] != ATTR_UNUSED) {
rX00_rs_tex_write(&rs, tex_count, fp_offset);
+ if (r300->sprite_coord_index == i)
+ debug_printf("r300: SpriteCoord (generic index %i) is being written to reg %i\n", i, fp_offset);
fp_offset++;
}
tex_count++;
@@ -332,20 +335,25 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
(struct r300_textures_state*)r300->textures_state.state;
struct r300_texture_sampler_state *texstate;
struct r300_sampler_state *sampler;
+ struct pipe_sampler_view *view;
struct r300_texture *tex;
unsigned min_level, max_level, i, size;
unsigned count = MIN2(state->texture_count, state->sampler_count);
state->tx_enable = 0;
+ state->count = 0;
size = 2;
for (i = 0; i < count; i++) {
if (state->fragment_sampler_views[i] && state->sampler_states[i]) {
state->tx_enable |= 1 << i;
- tex = (struct r300_texture *)state->fragment_sampler_views[i]->texture;
+ view = state->fragment_sampler_views[i];
+ tex = (struct r300_texture *)view->texture;
sampler = state->sampler_states[i];
+ assert(view->format == tex->tex.format);
+
texstate = &state->regs[i];
memcpy(texstate->format, &tex->state, sizeof(uint32_t)*3);
texstate->filter[0] = sampler->filter0;
@@ -367,8 +375,10 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
} else {
/* determine min/max levels */
/* the MAX_MIP level is the largest (finest) one */
- max_level = MIN2(sampler->max_lod, tex->tex.last_level);
- min_level = MIN2(sampler->min_lod, max_level);
+ max_level = MIN3(sampler->max_lod + view->first_level,
+ tex->tex.last_level, view->last_level);
+ min_level = MIN2(sampler->min_lod + view->first_level,
+ max_level);
texstate->format[0] |= R300_TX_NUM_LEVELS(max_level);
texstate->filter[0] |= R300_TX_MAX_MIP_LEVEL(min_level);
}