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Diffstat (limited to 'src/gallium/drivers/r300/r300_state_derived.c')
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c126
1 files changed, 33 insertions, 93 deletions
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 9c8e907fdf..b9d3718f1c 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -99,78 +99,22 @@ static void r300_draw_emit_all_attribs(struct r300_context* r300)
gen_count++;
}
- /* XXX magic */
assert(gen_count <= 8);
}
-/* Update the PSC tables. */
-/* XXX move this function into r300_state.c after TCL-bypass gets removed
- * XXX because this one is dependent only on vertex elements. */
-static void r300_vertex_psc(struct r300_context* r300)
-{
- struct r300_vertex_shader* vs = r300->vs_state.state;
- struct r300_vertex_stream_state *vformat =
- (struct r300_vertex_stream_state*)r300->vertex_stream_state.state;
- uint16_t type, swizzle;
- enum pipe_format format;
- unsigned i;
- int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
- int* stream_tab;
-
- memset(vformat, 0, sizeof(struct r300_vertex_stream_state));
-
- stream_tab = identity;
-
- /* Vertex shaders have no semantics on their inputs,
- * so PSC should just route stuff based on the vertex elements,
- * and not on attrib information. */
- DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements"
- " in psc\n",
- vs->info.num_inputs,
- r300->vertex_element_count);
-
- for (i = 0; i < r300->vertex_element_count; i++) {
- format = r300->vertex_element[i].src_format;
-
- type = r300_translate_vertex_data_type(format) |
- (stream_tab[i] << R300_DST_VEC_LOC_SHIFT);
- swizzle = r300_translate_vertex_data_swizzle(format);
-
- if (i & 1) {
- vformat->vap_prog_stream_cntl[i >> 1] |= type << 16;
- vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
- } else {
- vformat->vap_prog_stream_cntl[i >> 1] |= type;
- vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
- }
- }
-
- assert(i <= 15);
-
- /* Set the last vector in the PSC. */
- if (i) {
- i -= 1;
- }
- vformat->vap_prog_stream_cntl[i >> 1] |=
- (R300_LAST_VEC << (i & 1 ? 16 : 0));
-
- vformat->count = (i >> 1) + 1;
- r300->vertex_stream_state.size = (1 + vformat->count) * 2;
-}
-
/* Update the PSC tables for SW TCL, using Draw. */
-static void r300_swtcl_vertex_psc(struct r300_context* r300)
+static void r300_swtcl_vertex_psc(struct r300_context *r300)
{
+ struct r300_vertex_stream_state *vstream = r300->vertex_stream_state.state;
struct r300_vertex_shader* vs = r300->vs_state.state;
- struct r300_vertex_stream_state *vformat =
- (struct r300_vertex_stream_state*)r300->vertex_stream_state.state;
struct vertex_info* vinfo = &r300->vertex_info;
uint16_t type, swizzle;
enum pipe_format format;
unsigned i, attrib_count;
int* vs_output_tab = vs->stream_loc_notcl;
- memset(vformat, 0, sizeof(struct r300_vertex_stream_state));
+ /* XXX hax */
+ memset(vstream, 0, sizeof(struct r300_vertex_stream_state));
/* For each Draw attribute, route it to the fragment shader according
* to the vs_output_tab. */
@@ -181,9 +125,7 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300)
" vs_output_tab %d\n", vinfo->attrib[i].src_index,
vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
vs_output_tab[i]);
- }
- for (i = 0; i < attrib_count; i++) {
/* Make sure we have a proper destination for our attribute. */
assert(vs_output_tab[i] != -1);
@@ -199,11 +141,11 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300)
/* Add the attribute to the PSC table. */
if (i & 1) {
- vformat->vap_prog_stream_cntl[i >> 1] |= type << 16;
- vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
+ vstream->vap_prog_stream_cntl[i >> 1] |= type << 16;
+ vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
} else {
- vformat->vap_prog_stream_cntl[i >> 1] |= type;
- vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
+ vstream->vap_prog_stream_cntl[i >> 1] |= type;
+ vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
}
}
@@ -211,11 +153,12 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300)
if (i) {
i -= 1;
}
- vformat->vap_prog_stream_cntl[i >> 1] |=
+ vstream->vap_prog_stream_cntl[i >> 1] |=
(R300_LAST_VEC << (i & 1 ? 16 : 0));
- vformat->count = (i >> 1) + 1;
- r300->vertex_stream_state.size = (1 + vformat->count) * 2;
+ vstream->count = (i >> 1) + 1;
+ r300->vertex_stream_state.dirty = TRUE;
+ r300->vertex_stream_state.size = (1 + vstream->count) * 2;
}
static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr,
@@ -322,7 +265,7 @@ static void r300_update_rs_block(struct r300_context* r300,
boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
vs_outputs->bcolor[1] != ATTR_UNUSED;
- if (r300_screen(r300->context.screen)->caps->is_r500) {
+ if (r300->screen->caps.is_r500) {
rX00_rs_col = r500_rs_col;
rX00_rs_col_write = r500_rs_col_write;
rX00_rs_tex = r500_rs_tex;
@@ -432,23 +375,8 @@ static void r300_update_rs_block(struct r300_context* r300,
static void r300_update_derived_shader_state(struct r300_context* r300)
{
struct r300_vertex_shader* vs = r300->vs_state.state;
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
- struct r300_vap_output_state *vap_out =
- (struct r300_vap_output_state*)r300->vap_output_state.state;
-
- /* XXX Mmm, delicious hax */
- memset(&r300->vertex_info, 0, sizeof(struct vertex_info));
- memcpy(vap_out, vs->hwfmt, sizeof(uint)*4);
r300_update_rs_block(r300, &vs->outputs, &r300->fs->inputs);
-
- if (r300screen->caps->has_tcl) {
- r300_vertex_psc(r300);
- } else {
- r300_draw_emit_all_attribs(r300);
- draw_compute_vertex_size(&r300->vertex_info);
- r300_swtcl_vertex_psc(r300);
- }
}
static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa)
@@ -528,20 +456,25 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
(struct r300_textures_state*)r300->textures_state.state;
struct r300_texture_sampler_state *texstate;
struct r300_sampler_state *sampler;
+ struct pipe_sampler_view *view;
struct r300_texture *tex;
unsigned min_level, max_level, i, size;
unsigned count = MIN2(state->texture_count, state->sampler_count);
state->tx_enable = 0;
+ state->count = 0;
size = 2;
for (i = 0; i < count; i++) {
- if (state->textures[i] && state->sampler_states[i]) {
+ if (state->fragment_sampler_views[i] && state->sampler_states[i]) {
state->tx_enable |= 1 << i;
- tex = state->textures[i];
+ view = state->fragment_sampler_views[i];
+ tex = r300_texture(view->texture);
sampler = state->sampler_states[i];
+ assert(view->format == tex->tex.format);
+
texstate = &state->regs[i];
memcpy(texstate->format, &tex->state, sizeof(uint32_t)*3);
texstate->filter[0] = sampler->filter0;
@@ -556,15 +489,17 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
texstate->filter[0] |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
}
- if (tex->is_npot) {
+ if (tex->uses_pitch) {
/* NPOT textures don't support mip filter, unfortunately.
* This prevents incorrect rendering. */
texstate->filter[0] &= ~R300_TX_MIN_FILTER_MIP_MASK;
} else {
/* determine min/max levels */
/* the MAX_MIP level is the largest (finest) one */
- max_level = MIN2(sampler->max_lod, tex->tex.last_level);
- min_level = MIN2(sampler->min_lod, max_level);
+ max_level = MIN3(sampler->max_lod + view->first_level,
+ tex->tex.last_level, view->last_level);
+ min_level = MIN2(sampler->min_lod + view->first_level,
+ max_level);
texstate->format[0] |= R300_TX_NUM_LEVELS(max_level);
texstate->filter[0] |= R300_TX_MAX_MIP_LEVEL(min_level);
}
@@ -581,9 +516,7 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
void r300_update_derived_state(struct r300_context* r300)
{
- if (r300->rs_block_state.dirty ||
- r300->vertex_stream_state.dirty || /* XXX put updating this state out of this file */
- r300->rs_state.dirty) { /* XXX and remove this one (tcl_bypass dependency) */
+ if (r300->rs_block_state.dirty) {
r300_update_derived_shader_state(r300);
}
@@ -591,5 +524,12 @@ void r300_update_derived_state(struct r300_context* r300)
r300_merge_textures_and_samplers(r300);
}
+ if (r300->draw) {
+ memset(&r300->vertex_info, 0, sizeof(struct vertex_info));
+ r300_draw_emit_all_attribs(r300);
+ draw_compute_vertex_size(&r300->vertex_info);
+ r300_swtcl_vertex_psc(r300);
+ }
+
r300_update_ztop(r300);
}