summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/r300/r300_state_derived.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/r300/r300_state_derived.c')
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c170
1 files changed, 125 insertions, 45 deletions
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index d5fc8ece25..ec00e2552c 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -29,10 +29,8 @@
#include "r300_context.h"
#include "r300_fs.h"
-#include "r300_hyperz.h"
#include "r300_screen.h"
#include "r300_shader_semantics.h"
-#include "r300_state_derived.h"
#include "r300_state_inlines.h"
#include "r300_texture.h"
#include "r300_vs.h"
@@ -490,7 +488,8 @@ static void r300_update_rs_block(struct r300_context *r300)
for (; i < ATTR_GENERIC_COUNT; i++) {
if (fs_inputs->generic[i] != ATTR_UNUSED) {
fprintf(stderr, "r300: ERROR: FS input generic %i unassigned, "
- "not enough hardware slots.\n", i);
+ "not enough hardware slots (it's not a bug, do not "
+ "report it).\n", i);
}
}
@@ -525,7 +524,8 @@ static void r300_update_rs_block(struct r300_context *r300)
DBG(r300, DBG_RS, "r300: FS input fog unassigned.\n");
} else {
fprintf(stderr, "r300: ERROR: FS input fog unassigned, "
- "not enough hardware slots.\n");
+ "not enough hardware slots. (it's not a bug, "
+ "do not report it)\n");
}
}
}
@@ -552,7 +552,8 @@ static void r300_update_rs_block(struct r300_context *r300)
} else {
if (fs_inputs->wpos != ATTR_UNUSED && tex_count >= 8) {
fprintf(stderr, "r300: ERROR: FS input WPOS unassigned, "
- "not enough hardware slots.\n");
+ "not enough hardware slots. (it's not a bug, do not "
+ "report it)\n");
}
}
@@ -640,11 +641,36 @@ static uint32_t r300_get_border_color(enum pipe_format format,
/* Compressed formats. */
if (util_format_is_compressed(format)) {
- util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_UNORM, &uc);
- return uc.ui;
+ switch (format) {
+ case PIPE_FORMAT_RGTC1_SNORM:
+ case PIPE_FORMAT_RGTC1_UNORM:
+ case PIPE_FORMAT_LATC1_SNORM:
+ case PIPE_FORMAT_LATC1_UNORM:
+ /* Add 1/32 to round the border color instead of truncating. */
+ /* The Y component is used for the border color. */
+ border_swizzled[1] = border_swizzled[2] + 1.0f/32;
+ util_pack_color(border_swizzled, PIPE_FORMAT_B4G4R4A4_UNORM, &uc);
+ return uc.ui;
+ case PIPE_FORMAT_RGTC2_SNORM:
+ case PIPE_FORMAT_LATC2_SNORM:
+ border_swizzled[0] = border_swizzled[2];
+ util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_SNORM, &uc);
+ return uc.ui;
+ case PIPE_FORMAT_RGTC2_UNORM:
+ case PIPE_FORMAT_LATC2_UNORM:
+ util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
+ return uc.ui;
+ default:
+ util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_UNORM, &uc);
+ return uc.ui;
+ }
}
switch (desc->channel[0].size) {
+ case 2:
+ util_pack_color(border_swizzled, PIPE_FORMAT_B2G3R3_UNORM, &uc);
+ break;
+
case 4:
util_pack_color(border_swizzled, PIPE_FORMAT_B4G4R4A4_UNORM, &uc);
break;
@@ -671,7 +697,20 @@ static uint32_t r300_get_border_color(enum pipe_format format,
case 16:
if (desc->nr_channels <= 2) {
border_swizzled[0] = border_swizzled[2];
- util_pack_color(border_swizzled, PIPE_FORMAT_R16G16_UNORM, &uc);
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
+ util_pack_color(border_swizzled, PIPE_FORMAT_R16G16_FLOAT, &uc);
+ } else {
+ util_pack_color(border_swizzled, PIPE_FORMAT_R16G16_UNORM, &uc);
+ }
+ } else {
+ util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
+ }
+ break;
+
+ case 32:
+ if (desc->nr_channels == 1) {
+ border_swizzled[0] = border_swizzled[2];
+ util_pack_color(border_swizzled, PIPE_FORMAT_R32_FLOAT, &uc);
} else {
util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
}
@@ -681,6 +720,25 @@ static uint32_t r300_get_border_color(enum pipe_format format,
return uc.ui;
}
+static boolean util_format_is_float(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+ unsigned i;
+
+ if (!format)
+ return FALSE;
+
+ /* Find the first non-void channel. */
+ for (i = 0; i < 4; i++)
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID)
+ break;
+
+ if (i == 4)
+ return FALSE;
+
+ return desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT ? TRUE : FALSE;
+}
+
static void r300_merge_textures_and_samplers(struct r300_context* r300)
{
struct r300_textures_state *state =
@@ -688,7 +746,7 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
struct r300_texture_sampler_state *texstate;
struct r300_sampler_state *sampler;
struct r300_sampler_view *view;
- struct r300_texture *tex;
+ struct r300_resource *tex;
unsigned min_level, max_level, i, j, size;
unsigned count = MIN2(state->sampler_view_count,
state->sampler_state_count);
@@ -706,7 +764,7 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
state->tx_enable |= 1 << i;
view = state->sampler_views[i];
- tex = r300_texture(view->base.texture);
+ tex = r300_resource(view->base.texture);
sampler = state->sampler_states[i];
texstate = &state->regs[i];
@@ -722,32 +780,37 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
/* determine min/max levels */
max_level = MIN3(sampler->max_lod + view->base.u.tex.first_level,
- tex->desc.b.b.last_level, view->base.u.tex.last_level);
+ tex->b.b.b.last_level, view->base.u.tex.last_level);
min_level = MIN2(sampler->min_lod + view->base.u.tex.first_level,
max_level);
- if (tex->desc.is_npot && min_level > 0) {
+ if (tex->tex.is_npot && min_level > 0) {
/* Even though we do not implement mipmapping for NPOT
* textures, we should at least honor the minimum level
* which is allowed to be displayed. We do this by setting up
- * an i-th mipmap level as the zero level. */
- r300_texture_setup_format_state(r300->screen, &tex->desc,
+ * the i-th mipmap level as the zero level. */
+ unsigned offset = tex->tex_offset +
+ tex->tex.offset_in_bytes[min_level];
+
+ r300_texture_setup_format_state(r300->screen, tex,
min_level,
&texstate->format);
- texstate->format.tile_config |=
- tex->desc.offset_in_bytes[min_level] & 0xffffffe0;
- assert((tex->desc.offset_in_bytes[min_level] & 0x1f) == 0);
+ texstate->format.tile_config |= offset & 0xffffffe0;
+ assert((offset & 0x1f) == 0);
+ } else {
+ texstate->format.tile_config |= tex->tex_offset & 0xffffffe0;
+ assert((tex->tex_offset & 0x1f) == 0);
}
/* Assign a texture cache region. */
texstate->format.format1 |= view->texcache_region;
/* Depth textures are kinda special. */
- if (util_format_is_depth_or_stencil(tex->desc.b.b.format)) {
+ if (util_format_is_depth_or_stencil(tex->b.b.b.format)) {
unsigned char depth_swizzle[4];
if (!r300->screen->caps.is_r500 &&
- util_format_get_blocksizebits(tex->desc.b.b.format) == 32) {
+ util_format_get_blocksizebits(tex->b.b.b.format) == 32) {
/* X24x8 is sampled as Y16X16 on r3xx-r4xx.
* The depth here is at the Y component. */
for (j = 0; j < 4; j++)
@@ -772,17 +835,17 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
}
if (r300->screen->caps.dxtc_swizzle &&
- util_format_is_compressed(tex->desc.b.b.format)) {
+ util_format_is_compressed(tex->b.b.b.format)) {
texstate->filter1 |= R400_DXTC_SWIZZLE_ENABLE;
}
/* to emulate 1D textures through 2D ones correctly */
- if (tex->desc.b.b.target == PIPE_TEXTURE_1D) {
+ if (tex->b.b.b.target == PIPE_TEXTURE_1D) {
texstate->filter0 &= ~R300_TX_WRAP_T_MASK;
texstate->filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
}
- if (tex->desc.is_npot) {
+ if (tex->tex.is_npot) {
/* NPOT textures don't support mip filter, unfortunately.
* This prevents incorrect rendering. */
texstate->filter0 &= ~R300_TX_MIN_FILTER_MIP_MASK;
@@ -811,6 +874,32 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
texstate->filter0 |= R300_TX_MAX_MIP_LEVEL(min_level);
}
+ /* Float textures only support nearest and mip-nearest filtering. */
+ if (util_format_is_float(tex->b.b.b.format)) {
+ /* No MAG linear filtering. */
+ if ((texstate->filter0 & R300_TX_MAG_FILTER_MASK) ==
+ R300_TX_MAG_FILTER_LINEAR) {
+ texstate->filter0 &= ~R300_TX_MAG_FILTER_MASK;
+ texstate->filter0 |= R300_TX_MAG_FILTER_NEAREST;
+ }
+ /* No MIN linear filtering. */
+ if ((texstate->filter0 & R300_TX_MIN_FILTER_MASK) ==
+ R300_TX_MIN_FILTER_LINEAR) {
+ texstate->filter0 &= ~R300_TX_MIN_FILTER_MASK;
+ texstate->filter0 |= R300_TX_MIN_FILTER_NEAREST;
+ }
+ /* No mipmap linear filtering. */
+ if ((texstate->filter0 & R300_TX_MIN_FILTER_MIP_MASK) ==
+ R300_TX_MIN_FILTER_MIP_LINEAR) {
+ texstate->filter0 &= ~R300_TX_MIN_FILTER_MIP_MASK;
+ texstate->filter0 |= R300_TX_MIN_FILTER_MIP_NEAREST;
+ }
+ /* No anisotropic filtering. */
+ texstate->filter0 &= ~R300_TX_MAX_ANISO_MASK;
+ texstate->filter1 &= ~R500_TX_MAX_ANISO_MASK;
+ texstate->filter1 &= ~R500_TX_ANISO_HIGH_QUALITY;
+ }
+
texstate->filter0 |= i << 28;
size += 16;
@@ -859,44 +948,35 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
}
}
-/* We can't use compressed zbuffers as samplers. */
-static void r300_flush_depth_textures(struct r300_context *r300)
+static void r300_decompress_depth_textures(struct r300_context *r300)
{
struct r300_textures_state *state =
(struct r300_textures_state*)r300->textures_state.state;
- unsigned i, level;
+ struct pipe_resource *tex;
unsigned count = MIN2(state->sampler_view_count,
state->sampler_state_count);
+ unsigned i;
- if (r300->z_decomp_rd)
+ if (!r300->hyperz_locked || !r300->locked_zbuffer) {
return;
+ }
- for (i = 0; i < count; i++)
+ for (i = 0; i < count; i++) {
if (state->sampler_views[i] && state->sampler_states[i]) {
- struct pipe_resource *tex = state->sampler_views[i]->base.texture;
-
- if (tex->target == PIPE_TEXTURE_3D ||
- tex->target == PIPE_TEXTURE_CUBE)
- continue;
-
- /* Ignore non-depth textures.
- * Also ignore reinterpreted depth textures, e.g. resource_copy. */
- if (!util_format_is_depth_or_stencil(tex->format))
- continue;
-
- for (level = 0; level <= tex->last_level; level++)
- if (r300_texture(tex)->zmask_in_use[level]) {
- /* We don't handle 3D textures and cubemaps yet. */
- r300_flush_depth_stencil(&r300->context, tex, level, 0);
- }
+ tex = state->sampler_views[i]->base.texture;
+
+ if (tex == r300->locked_zbuffer->texture) {
+ r300_decompress_zmask_locked(r300);
+ return;
+ }
}
+ }
}
void r300_update_derived_state(struct r300_context* r300)
{
- r300_flush_depth_textures(r300);
-
if (r300->textures_state.dirty) {
+ r300_decompress_depth_textures(r300);
r300_merge_textures_and_samplers(r300);
}